The document is a project report on augmented reality. It discusses the history and types of augmented reality, including marker-based and markerless augmented reality. It describes an augmented reality app called AmiMap developed by the student for their final year project. The app uses markers to trigger augmented reality content like maps. The report discusses the software, portals and process used to develop the app in Unity and deploy it on Android. It also talks about some problems faced and solutions explored for augmented reality development.
AR101 Lecture - Introduction to Augmented Reality. Lecture providing an introduction to AR, the history of AR and some example applications. Presented by Mark Billinghurst at the AR101 summer school at the ISMAR 2016 conference, September 18th 2016.
Augmented Reality connects the online and offline worlds. Let us have a look at what it is, why it is so popular and what are the businesses to which it can contribute.
AUGMENTED REALITY CONNECTS THE ONLINE AND OFFLINE WORLDS.
This presentation is all about augmented and virtual reality. It discusses what it is, examples of it, advantages, disadvantages, and has a quiz at the end to check if you learned from it.
COMP 4010 - Lecture 1: Introduction to Virtual RealityMark Billinghurst
Lecture 1 of the VR/AR class taught by Mark Billinghurst and Bruce Thomas at the University of South Australia. This lecture provides an introduction to VR and was taught on July 26th 2016.
Seminar report on augmented and virtual realityDheeraj Chauhan
A Seminar report on VIRTUAL AND AUGMENTED REALITY which gives you a proper Understanding of these two technology .If u want to learn that how these technology work then go through it
AR101 Lecture - Introduction to Augmented Reality. Lecture providing an introduction to AR, the history of AR and some example applications. Presented by Mark Billinghurst at the AR101 summer school at the ISMAR 2016 conference, September 18th 2016.
Augmented Reality connects the online and offline worlds. Let us have a look at what it is, why it is so popular and what are the businesses to which it can contribute.
AUGMENTED REALITY CONNECTS THE ONLINE AND OFFLINE WORLDS.
This presentation is all about augmented and virtual reality. It discusses what it is, examples of it, advantages, disadvantages, and has a quiz at the end to check if you learned from it.
COMP 4010 - Lecture 1: Introduction to Virtual RealityMark Billinghurst
Lecture 1 of the VR/AR class taught by Mark Billinghurst and Bruce Thomas at the University of South Australia. This lecture provides an introduction to VR and was taught on July 26th 2016.
Seminar report on augmented and virtual realityDheeraj Chauhan
A Seminar report on VIRTUAL AND AUGMENTED REALITY which gives you a proper Understanding of these two technology .If u want to learn that how these technology work then go through it
There are many more uses of VR than first realised which range from academic research through to engineering, design, business, the arts and entertainment. But irrespective of the use, virtual reality produces a set of data which is then used to develop new models, training methods, communication and interaction.
Augmented Reality - General conclusions and recommendationsbanholzer76
Augmented realities as an emerging technology offer new opportunities due to several
shifting external conditions or changing forms of social interaction. In order to investigate
possible impacts, trends and relationships the employed method is based on an
environmental scanning and on several semi-structured interviews, conducted with several
technology experts, researchers and futurologists. The process aims to obtain valuable
information on competitors, markets, customers and suppliers as well as on macroeconomic
factors, such as social, economic, technological and political factors.
The main research findings afforded that AR can be seen as a new communication medium
or tool in an early stage level due to several major technical and social challenges and that it
goes along with the evolving information technology. These days one of the most promising
devices for AR applications is the mobile phone, which could open the floodgates for the
mass implementation of AR. With regard to the evolving ubiquity of information and
interactivity through smart things and sensors, AR will provide customized-, perceptional-,
and location-based information. Life and task enhancing services and applications are
assigned big potential in future solutions, which could occur in many areas and industries.
Due to an economical shift towards free business models, often financed by the
advertisement industry, the future development of AR will certainly be affected.
What is Virtual Reality?
Why we need Virtual Reality?
Virtual reality systems
Virtual Reality hardware
Virtual Reality developing tools
The Future of Virtual Reality
Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real-world are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.The overlaid sensory information can be constructive (i.e. additive to the natural environment) or destructive (i.e. masking of the natural environment) and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.
A virtual environment (VE) is a digital space in which a user’s movements are tracked and his or her surroundings rendered, or digitally composed and displayed to the senses, in accordance with those movements.
New Technology (Augmented Reality), its feature, history, use in different fields, & scope in future.
Osama Ali Mangi presents this technology's overview to his Session & Seminars.
Virtual reality-What you see is what you believe kaishik gundu
The recent and the most famous technology cruising in the world and has got good applications in the modern world.This is a small Slide Show on the topic
1) Augmented reality definition
2) Basic Characteristics of Augmented reality
3) Where it’s been really used?
4) Key components of Augmented Reality technology
5) Working principle of AR
6) Conclusion
The presentation summarizes the process and results of a marker-based Augmented Reality pilot project implemented using open source software, e.g. FLARToolKit.
There are many more uses of VR than first realised which range from academic research through to engineering, design, business, the arts and entertainment. But irrespective of the use, virtual reality produces a set of data which is then used to develop new models, training methods, communication and interaction.
Augmented Reality - General conclusions and recommendationsbanholzer76
Augmented realities as an emerging technology offer new opportunities due to several
shifting external conditions or changing forms of social interaction. In order to investigate
possible impacts, trends and relationships the employed method is based on an
environmental scanning and on several semi-structured interviews, conducted with several
technology experts, researchers and futurologists. The process aims to obtain valuable
information on competitors, markets, customers and suppliers as well as on macroeconomic
factors, such as social, economic, technological and political factors.
The main research findings afforded that AR can be seen as a new communication medium
or tool in an early stage level due to several major technical and social challenges and that it
goes along with the evolving information technology. These days one of the most promising
devices for AR applications is the mobile phone, which could open the floodgates for the
mass implementation of AR. With regard to the evolving ubiquity of information and
interactivity through smart things and sensors, AR will provide customized-, perceptional-,
and location-based information. Life and task enhancing services and applications are
assigned big potential in future solutions, which could occur in many areas and industries.
Due to an economical shift towards free business models, often financed by the
advertisement industry, the future development of AR will certainly be affected.
What is Virtual Reality?
Why we need Virtual Reality?
Virtual reality systems
Virtual Reality hardware
Virtual Reality developing tools
The Future of Virtual Reality
Augmented reality (AR) is an interactive experience of a real-world environment where the objects that reside in the real-world are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.The overlaid sensory information can be constructive (i.e. additive to the natural environment) or destructive (i.e. masking of the natural environment) and is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is related to two largely synonymous terms: mixed reality and computer-mediated reality.
A virtual environment (VE) is a digital space in which a user’s movements are tracked and his or her surroundings rendered, or digitally composed and displayed to the senses, in accordance with those movements.
New Technology (Augmented Reality), its feature, history, use in different fields, & scope in future.
Osama Ali Mangi presents this technology's overview to his Session & Seminars.
Virtual reality-What you see is what you believe kaishik gundu
The recent and the most famous technology cruising in the world and has got good applications in the modern world.This is a small Slide Show on the topic
1) Augmented reality definition
2) Basic Characteristics of Augmented reality
3) Where it’s been really used?
4) Key components of Augmented Reality technology
5) Working principle of AR
6) Conclusion
The presentation summarizes the process and results of a marker-based Augmented Reality pilot project implemented using open source software, e.g. FLARToolKit.
Augmented Reality Application Tutorial for Education 1Isidro Navarro
Educational Application using Augmented Reality ‘Biblioteca ETSAB AR’
The case study is developed in the context of the thesys about AR in Architecture Technical School of Architecture of Barcelona (ETSAB-UPC)
The application shows the geometry of a 3D model of the Library of the School with the Augmented Reality using mobile devices.
Introduction to Augmented Reality with Unity3D, Vuforia & String
Example implementations (iOS):
Other Side - Pantalla Global:
http://itunes.apple.com/app/other-side/id495565861
This presentation is an abridged version of an Augmented Reality workshop presented in March, 2013, at a Meetup sponsored by the Media Communications Association International (MCAI). The presenter was John Grozik, CEO, DigitalCampfiresPress.com.
Please contact john@digitalcampfires.us for additional information. This version has been edited to support SlideShare's limited feature set. Some internal and external links may not work, although simple URL's seem to connect if you have an active internet access. A live AR webinar is planned for later in the second quarter of 2014
Augmented reality : Possibilities and Challenges - An IEEE talk at DA-IICTParth Darji
This presentation is a part of a talk I was invited to give on the topic of Augmented Reality and Virtual Worlds. This talk, organized by IEEE, aimed at introducing the technology to students and discuss the scope and research associated with it. Qualcomm's Vuforia platform is used as a prototype.
Augmented Reality (AR) experiences are becoming increasingly popular within mobile applications. This presentation will demonstrate how developers can add powerful camera-view AR features to their Android applications using the Wikitude API, without having to deal with any of the complexities of device positioning, orientation or camera UI.
Augmented Reality Children's Book ProjectMaxie Tran
"What is Augmented Reality?"
Augmented reality (AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data.
-----
"Brief"
As a team of students at Kingston University. we were tasked with exploring present innovations and industry practices in the area of Augmented Reality.
This knowledge would be used to create an interactive children’s book using an existing AR application, based on our acquired knowledge, or develop a customised one.
Taking advantage of our mixed disciplinary team we covered aspects of user experience design, interactivity, the use of animation and the gamification to make our deliverables stand out and be competitive on the market.
How effective is Swift’s AR technology in developing.pdfMindfire LLC
Swift has tremendous potential to transform businesses by revolutionizing user lifestyles through engaging and riveting AR experiences. The above benefits highlight how Swift empowers the developers to create stable, secure, and high-performance AR application. With the demonstrated success of various AR games, creative design solutions, and e-commerce apps, Swift is the first choice for any custom AR application development for Apple products.
'eyeSpace' platform for Orientation using Augmented Reality experience Benny Karov
Eyeways’ EyeSpace technology transforms the space around us
into a rich Augmented Reality playground. Each point in the covered
scene has the potential for inserting relevant, realistic-looking,
spatially adjusted information.
EyeSpace is a 3D Augmented Reality platform, allowing simple
and easy overlay of digital information onto live (2D or 3D) video.
A talk from the Develop Track at AWE USA 2017 - the largest conference for AR+VR in Santa Clara, California May 31- June 2, 2017.
Philipp Nagele (Wikitude): What's Next with Wikitude
An in-depth look into the recent developments at Wikitude and what the next version of the Wikitude SDK will offer augmented reality developers.
http://AugmentedWorldExpo.com
How ABB shapes the future of industry with Microsoft HoloLens and Unity - Uni...Unity Technologies
It's high time for augmented reality to be brought to a wider audience. In ABB, we know that it is not just a gimmick any more. However, with every innovative technology comes new challenges. In these slides, we show how to overcome them and deliver valuable products with Hololens and Unity.
Speakers:
Maciej Włodarczyk - ABB
Rafał Kielar - ABB
Watch the session on YouTube: https://youtu.be/QFsj8Pi_3Ho
sixth sense technology by pranav misteryAmitGajera
I create this ppt for seminar on sixth sense technology by pranav misstri.This ppt is a good,short with professional ggraphics and professional custom animation.
A talk from the Design Track at AWE EU 2018 - the World's #1 XR Conference & Expo in Munich, Germany 18 -19, October, 2018.
Adiel Gur (Waking App Ltd)
Matan Libis (Waking App Ltd)
Waking App Ltd: Next Gen AR Toolset
As we all know, Augmented Reality is not only an exciting new technology but a business enabler with numerous possibilities.
In this presentation, Matan Libis, CEO and Adiel Gur, CTO and co-founder will demonstrate how WakingApp’s AR Toolset, ENTiTi 3.0, enables app designers, architects and construction professionals to create fabulous AR projects. Adiel will present the unique functionalities and features of ENTiTi 3.0. This will include how to integrate your AR creations into an existing mobile app and also how to create your own white label solution with our online wizard.
http://AugmentedWorldExpo.com
Generally human having five sense, Sixth sense is a gesture wearable interface that augment the physical world around us with digital information and lets us use natural hands gestures to interact with that information.it was developed by a Phd Scholar, a flood interface group at the MIT, Pranav Mistry
Slides showing how to use Unity to build Google Cardboard Virtual Reality applications. From a series of lectures given by Mark Billinghurst from the University of South Australia.
Experience our free, in-depth three-part Tendenci Platform Corporate Membership Management workshop series! In Session 1 on May 14th, 2024, we began with an Introduction and Setup, mastering the configuration of your Corporate Membership Module settings to establish membership types, applications, and more. Then, on May 16th, 2024, in Session 2, we focused on binding individual members to a Corporate Membership and Corporate Reps, teaching you how to add individual members and assign Corporate Representatives to manage dues, renewals, and associated members. Finally, on May 28th, 2024, in Session 3, we covered questions and concerns, addressing any queries or issues you may have.
For more Tendenci AMS events, check out www.tendenci.com/events
Quarkus Hidden and Forbidden ExtensionsMax Andersen
Quarkus has a vast extension ecosystem and is known for its subsonic and subatomic feature set. Some of these features are not as well known, and some extensions are less talked about, but that does not make them less interesting - quite the opposite.
Come join this talk to see some tips and tricks for using Quarkus and some of the lesser known features, extensions and development techniques.
How to Position Your Globus Data Portal for Success Ten Good PracticesGlobus
Science gateways allow science and engineering communities to access shared data, software, computing services, and instruments. Science gateways have gained a lot of traction in the last twenty years, as evidenced by projects such as the Science Gateways Community Institute (SGCI) and the Center of Excellence on Science Gateways (SGX3) in the US, The Australian Research Data Commons (ARDC) and its platforms in Australia, and the projects around Virtual Research Environments in Europe. A few mature frameworks have evolved with their different strengths and foci and have been taken up by a larger community such as the Globus Data Portal, Hubzero, Tapis, and Galaxy. However, even when gateways are built on successful frameworks, they continue to face the challenges of ongoing maintenance costs and how to meet the ever-expanding needs of the community they serve with enhanced features. It is not uncommon that gateways with compelling use cases are nonetheless unable to get past the prototype phase and become a full production service, or if they do, they don't survive more than a couple of years. While there is no guaranteed pathway to success, it seems likely that for any gateway there is a need for a strong community and/or solid funding streams to create and sustain its success. With over twenty years of examples to draw from, this presentation goes into detail for ten factors common to successful and enduring gateways that effectively serve as best practices for any new or developing gateway.
OpenFOAM solver for Helmholtz equation, helmholtzFoam / helmholtzBubbleFoamtakuyayamamoto1800
In this slide, we show the simulation example and the way to compile this solver.
In this solver, the Helmholtz equation can be solved by helmholtzFoam. Also, the Helmholtz equation with uniformly dispersed bubbles can be simulated by helmholtzBubbleFoam.
Your Digital Assistant.
Making complex approach simple. Straightforward process saves time. No more waiting to connect with people that matter to you. Safety first is not a cliché - Securely protect information in cloud storage to prevent any third party from accessing data.
Would you rather make your visitors feel burdened by making them wait? Or choose VizMan for a stress-free experience? VizMan is an automated visitor management system that works for any industries not limited to factories, societies, government institutes, and warehouses. A new age contactless way of logging information of visitors, employees, packages, and vehicles. VizMan is a digital logbook so it deters unnecessary use of paper or space since there is no requirement of bundles of registers that is left to collect dust in a corner of a room. Visitor’s essential details, helps in scheduling meetings for visitors and employees, and assists in supervising the attendance of the employees. With VizMan, visitors don’t need to wait for hours in long queues. VizMan handles visitors with the value they deserve because we know time is important to you.
Feasible Features
One Subscription, Four Modules – Admin, Employee, Receptionist, and Gatekeeper ensures confidentiality and prevents data from being manipulated
User Friendly – can be easily used on Android, iOS, and Web Interface
Multiple Accessibility – Log in through any device from any place at any time
One app for all industries – a Visitor Management System that works for any organisation.
Stress-free Sign-up
Visitor is registered and checked-in by the Receptionist
Host gets a notification, where they opt to Approve the meeting
Host notifies the Receptionist of the end of the meeting
Visitor is checked-out by the Receptionist
Host enters notes and remarks of the meeting
Customizable Components
Scheduling Meetings – Host can invite visitors for meetings and also approve, reject and reschedule meetings
Single/Bulk invites – Invitations can be sent individually to a visitor or collectively to many visitors
VIP Visitors – Additional security of data for VIP visitors to avoid misuse of information
Courier Management – Keeps a check on deliveries like commodities being delivered in and out of establishments
Alerts & Notifications – Get notified on SMS, email, and application
Parking Management – Manage availability of parking space
Individual log-in – Every user has their own log-in id
Visitor/Meeting Analytics – Evaluate notes and remarks of the meeting stored in the system
Visitor Management System is a secure and user friendly database manager that records, filters, tracks the visitors to your organization.
"Secure Your Premises with VizMan (VMS) – Get It Now"
In software engineering, the right architecture is essential for robust, scalable platforms. Wix has undergone a pivotal shift from event sourcing to a CRUD-based model for its microservices. This talk will chart the course of this pivotal journey.
Event sourcing, which records state changes as immutable events, provided robust auditing and "time travel" debugging for Wix Stores' microservices. Despite its benefits, the complexity it introduced in state management slowed development. Wix responded by adopting a simpler, unified CRUD model. This talk will explore the challenges of event sourcing and the advantages of Wix's new "CRUD on steroids" approach, which streamlines API integration and domain event management while preserving data integrity and system resilience.
Participants will gain valuable insights into Wix's strategies for ensuring atomicity in database updates and event production, as well as caching, materialization, and performance optimization techniques within a distributed system.
Join us to discover how Wix has mastered the art of balancing simplicity and extensibility, and learn how the re-adoption of the modest CRUD has turbocharged their development velocity, resilience, and scalability in a high-growth environment.
Multiple Your Crypto Portfolio with the Innovative Features of Advanced Crypt...Hivelance Technology
Cryptocurrency trading bots are computer programs designed to automate buying, selling, and managing cryptocurrency transactions. These bots utilize advanced algorithms and machine learning techniques to analyze market data, identify trading opportunities, and execute trades on behalf of their users. By automating the decision-making process, crypto trading bots can react to market changes faster than human traders
Hivelance, a leading provider of cryptocurrency trading bot development services, stands out as the premier choice for crypto traders and developers. Hivelance boasts a team of seasoned cryptocurrency experts and software engineers who deeply understand the crypto market and the latest trends in automated trading, Hivelance leverages the latest technologies and tools in the industry, including advanced AI and machine learning algorithms, to create highly efficient and adaptable crypto trading bots
TROUBLESHOOTING 9 TYPES OF OUTOFMEMORYERRORTier1 app
Even though at surface level ‘java.lang.OutOfMemoryError’ appears as one single error; underlyingly there are 9 types of OutOfMemoryError. Each type of OutOfMemoryError has different causes, diagnosis approaches and solutions. This session equips you with the knowledge, tools, and techniques needed to troubleshoot and conquer OutOfMemoryError in all its forms, ensuring smoother, more efficient Java applications.
First Steps with Globus Compute Multi-User EndpointsGlobus
In this presentation we will share our experiences around getting started with the Globus Compute multi-user endpoint. Working with the Pharmacology group at the University of Auckland, we have previously written an application using Globus Compute that can offload computationally expensive steps in the researcher's workflows, which they wish to manage from their familiar Windows environments, onto the NeSI (New Zealand eScience Infrastructure) cluster. Some of the challenges we have encountered were that each researcher had to set up and manage their own single-user globus compute endpoint and that the workloads had varying resource requirements (CPUs, memory and wall time) between different runs. We hope that the multi-user endpoint will help to address these challenges and share an update on our progress here.
Why React Native as a Strategic Advantage for Startup Innovation.pdfayushiqss
Do you know that React Native is being increasingly adopted by startups as well as big companies in the mobile app development industry? Big names like Facebook, Instagram, and Pinterest have already integrated this robust open-source framework.
In fact, according to a report by Statista, the number of React Native developers has been steadily increasing over the years, reaching an estimated 1.9 million by the end of 2024. This means that the demand for this framework in the job market has been growing making it a valuable skill.
But what makes React Native so popular for mobile application development? It offers excellent cross-platform capabilities among other benefits. This way, with React Native, developers can write code once and run it on both iOS and Android devices thus saving time and resources leading to shorter development cycles hence faster time-to-market for your app.
Let’s take the example of a startup, which wanted to release their app on both iOS and Android at once. Through the use of React Native they managed to create an app and bring it into the market within a very short period. This helped them gain an advantage over their competitors because they had access to a large user base who were able to generate revenue quickly for them.
Innovating Inference - Remote Triggering of Large Language Models on HPC Clus...Globus
Large Language Models (LLMs) are currently the center of attention in the tech world, particularly for their potential to advance research. In this presentation, we'll explore a straightforward and effective method for quickly initiating inference runs on supercomputers using the vLLM tool with Globus Compute, specifically on the Polaris system at ALCF. We'll begin by briefly discussing the popularity and applications of LLMs in various fields. Following this, we will introduce the vLLM tool, and explain how it integrates with Globus Compute to efficiently manage LLM operations on Polaris. Attendees will learn the practical aspects of setting up and remotely triggering LLMs from local machines, focusing on ease of use and efficiency. This talk is ideal for researchers and practitioners looking to leverage the power of LLMs in their work, offering a clear guide to harnessing supercomputing resources for quick and effective LLM inference.
Advanced Flow Concepts Every Developer Should KnowPeter Caitens
Tim Combridge from Sensible Giraffe and Salesforce Ben presents some important tips that all developers should know when dealing with Flows in Salesforce.
Paketo Buildpacks : la meilleure façon de construire des images OCI? DevopsDa...Anthony Dahanne
Les Buildpacks existent depuis plus de 10 ans ! D’abord, ils étaient utilisés pour détecter et construire une application avant de la déployer sur certains PaaS. Ensuite, nous avons pu créer des images Docker (OCI) avec leur dernière génération, les Cloud Native Buildpacks (CNCF en incubation). Sont-ils une bonne alternative au Dockerfile ? Que sont les buildpacks Paketo ? Quelles communautés les soutiennent et comment ?
Venez le découvrir lors de cette session ignite
Climate Science Flows: Enabling Petabyte-Scale Climate Analysis with the Eart...Globus
The Earth System Grid Federation (ESGF) is a global network of data servers that archives and distributes the planet’s largest collection of Earth system model output for thousands of climate and environmental scientists worldwide. Many of these petabyte-scale data archives are located in proximity to large high-performance computing (HPC) or cloud computing resources, but the primary workflow for data users consists of transferring data, and applying computations on a different system. As a part of the ESGF 2.0 US project (funded by the United States Department of Energy Office of Science), we developed pre-defined data workflows, which can be run on-demand, capable of applying many data reduction and data analysis to the large ESGF data archives, transferring only the resultant analysis (ex. visualizations, smaller data files). In this talk, we will showcase a few of these workflows, highlighting how Globus Flows can be used for petabyte-scale climate analysis.
Field Employee Tracking System| MiTrack App| Best Employee Tracking Solution|...informapgpstrackings
Keep tabs on your field staff effortlessly with Informap Technology Centre LLC. Real-time tracking, task assignment, and smart features for efficient management. Request a live demo today!
For more details, visit us : https://informapuae.com/field-staff-tracking/
Globus Connect Server Deep Dive - GlobusWorld 2024Globus
We explore the Globus Connect Server (GCS) architecture and experiment with advanced configuration options and use cases. This content is targeted at system administrators who are familiar with GCS and currently operate—or are planning to operate—broader deployments at their institution.
Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...Shahin Sheidaei
Games are powerful teaching tools, fostering hands-on engagement and fun. But they require careful consideration to succeed. Join me to explore factors in running and selecting games, ensuring they serve as effective teaching tools. Learn to maintain focus on learning objectives while playing, and how to measure the ROI of gaming in education. Discover strategies for pitching gaming to leadership. This session offers insights, tips, and examples for coaches, team leads, and enterprise leaders seeking to teach from simple to complex concepts.
Gamify Your Mind; The Secret Sauce to Delivering Success, Continuously Improv...
Augmented Reality Application - Final Year Project
1. Amity University Haryana
Department of Computer Science
& Engineering
Major Project on
“AUGMENTED REALITY”
Under the Guidance of: By:
Mr.Utpal Shrivastava Yash Kaushik(A51405212006)
Asst. Professor
Ms. Juhi Singh
Asst. Professor
5. • Invented Head-Mounted Display which was the first
step in making AR a possibility
• Coined the term “Augmented Reality”
• Developed Complex Software at Boeing to help
technicians assemble cables into aircraft
Prof. Tom Caudell
6. • In 1999, Hirokazu Kato of the Nara Institute of
Science and Technology released the ARToolKit to the
open source community.
• Although the smartphone was yet to be invented, it was
what allowed a simple, handheld device with a camera and
an internet connection to bring AR to the masses.
Hirokazu Kato
7. Free kick radius /
Offside.
Advertising spots
Weather Forecast
Stock
Already common in TV shows
8. Types of Augmented Reality
Marker Based Augmented
Reality
Markerless Augmented Reality
Location Based
9. Marker based Augmented Reality
• Left image shows the augmented version
• Right image is the marker on which
augmentation is done.
11. • GPS + Compass + Gyro + Accelerometer
• Location-based applications use the
ability of a particular device to record
its position in the world and then offer
data that’s relevant to that location:
finding your way around a city,
remembering where you parked the
car, naming the mountains around you
or the stars in the sky.
12. Why?
Need to create an AR app:
• To help people understand the structure
in an easier way.
• For Advancing the Technology used on a
daily basis to next level.
• Introduce the concept AR in Digital Age.
• Increases Brand Image.
13. AmiMap
A Marker Based Augmented Reality App which
help you to assess current location when triggered
with AR markers and show the map of your
surroundings. And one can also interact with it to
find the place they may be looking for. And other
applications covering some aspects of augmented
reality.
14. Purpose of the App
• The purpose of the application is to
introduce the concept of augmented
reality in our life on daily basis.
15. Some Snaps of AmiMap
• C Block Ground Floor on a marker.
18. Software Used
• Blender Used to make 3D models.
• Unity Implementation of Augmented
Reality in an Android APP.
• Android SDK Used by unity to generate
the android application.
• Eclipse for apk signing and adding user
friendly interface.
21. Development Portal Used
• Just like android.developer.com we have
used Vuforia Portal for the app
development.
• One more portal recommended by
Vuforia named brosvision came handy to
generate AR Markers.
25. Process
• Open Vuforia Developer Portal
• Select Target Manager upload the images
that you want to be used as markers
• Download the database for unity
(.unitypackage)
• In the main page of the portal download
the VuforiaSDk for unity as it contains the
ARCamera.
26. Continued
• Import the packages in unity.
• Delete the main camera from hierarchy
use ArCamera instead.
• Import the makers on the scene
• Import the 3d model that is to be
displayed
• Put the 3d model on the marker
• In ArCamera load the dataset and
activate
27. • Add some Directional Light into the scene
• Press Play Button in Unity if you have
webcam and let the augmentation begin.
• Place the marker in front of the Webcam and
a 3d model will be displayed on top of it.
• Switch Platform in build setting and import
the Android App.
29. Tips and Advices
• No more than 3objects/marker
• Attach marker to cardboard
• Good lighting but avoid Reflections
• Disable objects that are not in the View
• Scale correctly from the beginning
30. Extra Work Done
Kinect
• Kinect is an input device by Microsoft which features an "RGB
camera, depth sensor and multi-array microphone running
proprietary software", which provide full-body 3D motion
capture and facial recognition. The Kinect is currently the
hardware that provides developers with the greatest
opportunities for innovative programs both games and serious
artificial applications. A depth camera, which sees in 3-D,
creates a skeleton image of a player and a motion sensor
detects their movements. Speech recognition software allows
the system to understand spoken commands and gesture
recognition enables the tracking of player movements.
31. • Kinect’s camera is powered by both hardware
and software. And it does two things: generate
a three-dimensional (moving) image of the
objects in its field of view, and recognize
(moving) human beings among those objects.
• We have Used Three Softwares to acquire a
better understanding of its work. And how its
can be used in augmented reality projects.
32. Software Used
• Skanect = To generate 3D models.
• OpenNi Virtual WebCam = A virtual WebCam
software to show IR(infrared), Depth Sensor.
• FaceTrackNoIr= An Open Source software used
to track Face Movement.
37. Future Scope
• Ar and Vr is about to become one.
• AR + VR = Mixed Reality
• HoloLens is about to change the way we perceive
things.
• After there are even rumours of Ar Contact Lens
and even a lot of studies is going on this topic in
University of Washington.