Ini adalah materi dari sesi pertama Three-S Netwrok Series dengan mengangkat tema The Shift in Education: The Role of Entrepreneurship Education” yang dibawakan oleh Heru Wijayanto.
NHRDN Virtual Learning Session on Encouraging an environment of innovationNational HRD Network
The document discusses the important role of frontline leaders in encouraging innovation. It emphasizes that creativity drives innovation and outlines three key leader behaviors needed to promote innovation: building trust to take risks, helping employees through risks, and facilitating purposeful change. Frontline leaders must inspire curiosity, challenge assumptions, and think differently to overcome innovation challenges and drive meaningful change.
West & Farr (1990) defined innovation as the intentional introduction of new ideas, processes, products or procedures within an organization that are intended to benefit the organization or wider society. Their definition emphasizes that innovation requires the adoption of something new to the relevant unit and is aimed at creating value.
Topic 3 Developing Entrepreneurial Creativity And Innovationguest81462b
This document discusses developing entrepreneurial creativity and innovation. It defines creativity as unique and novel responses to problems and opportunities. The process of creativity involves knowledge accumulation, incubation, generating ideas, and evaluation/implementation. Barriers to creativity include personal beliefs, fear of criticism, and stress. Innovation is finding new or better goods/services, and types include invention, extension, duplication, and synthesis. Sources of innovation come from unexpected events, new knowledge, demographic changes, and process needs. Barriers to innovation exist at both the organizational and individual level. Creativity and innovation are important for entrepreneurs to ensure survival, explore new markets, and exploit resources. Strategies to encourage them include recognizing ability, changing perceptions, changing culture, and
The innovator’s method by Nathan Furr and Jeff dyer. Book Summary by D Shivak...Marketing Buzzar
What makes a Good Leader. Lessons, tips, Insights & more.
A crisp summary of the book "Strategies for Taking Charge" : Warren Bennis & Burt Nanus by D Shivakumar, Chairman & CEO - India Region, PepsiCo
Flintobox is a Chennai-based startup that creates discovery boxes for children ages 1-12 to develop critical skills. It raised $1 million in 2016. It now has over 4 lakh customers, with 40% in metros and 60% in tier 2 cities. The entrepreneur aims to reach 60,000 boxes per month globally.
The document discusses definitions of entrepreneurs, their characteristics like goal orientation, leadership, and adaptability. It analyzes profiles of successful Indian entrepreneurs like Ritesh Agarwal of OYO, Kunal Shah of FreeCharge, and Azhar Iqbal of InShorts. Causes of business failure and strategies for handling doubts are addressed. The legal aspects of starting a
Innovation leadership in Education 2015Timothy Wooi
Course Outline
Introduction
Leadership, Innovation and
Why Educational Innovation?
21st Century Teaching and learning
Innovation Leadership in Education
7 Steps to becoming an Innovative Leader
18 Steps to Better Educational
Innovation Leadership
(Advice from Christensen’s Innovator’s DNA)
This document discusses the value of creativity and innovation in entrepreneurship. It makes the following key points:
1. Creativity and innovation are essential tools for entrepreneurship. Creativity involves generating new ideas, while innovation is implementing creative ideas.
2. Entrepreneurs are driven by expertise, creative thinking skills, and motivation. They anticipate opportunities, are committed to their visions, and take risks to realize their ideas.
3. Innovation transforms new ideas into value through a process. It combines ideas and knowledge to create new value and keep enterprises relevant. Most innovations emerge through an iterative process, not in a single stroke of genius.
Creativity and innovation are important for organizations but can be stifled by various factors. Creativity involves imaginative processes that create original and valuable outcomes, while innovation implements new ideas. Studies show children's creativity peaks at age 4 but then declines as parents and society discourage natural creative tendencies. To foster creativity, organizations should create an inspiring atmosphere without fear of failure, value contributions over hours worked, offer opportunities for play, and encourage meaningful collaboration over just completing tasks efficiently. Physical and social environments also impact creativity. Sustainability practices can benefit organizations through competitive advantages and satisfying social pressures from customers.
NHRDN Virtual Learning Session on Encouraging an environment of innovationNational HRD Network
The document discusses the important role of frontline leaders in encouraging innovation. It emphasizes that creativity drives innovation and outlines three key leader behaviors needed to promote innovation: building trust to take risks, helping employees through risks, and facilitating purposeful change. Frontline leaders must inspire curiosity, challenge assumptions, and think differently to overcome innovation challenges and drive meaningful change.
West & Farr (1990) defined innovation as the intentional introduction of new ideas, processes, products or procedures within an organization that are intended to benefit the organization or wider society. Their definition emphasizes that innovation requires the adoption of something new to the relevant unit and is aimed at creating value.
Topic 3 Developing Entrepreneurial Creativity And Innovationguest81462b
This document discusses developing entrepreneurial creativity and innovation. It defines creativity as unique and novel responses to problems and opportunities. The process of creativity involves knowledge accumulation, incubation, generating ideas, and evaluation/implementation. Barriers to creativity include personal beliefs, fear of criticism, and stress. Innovation is finding new or better goods/services, and types include invention, extension, duplication, and synthesis. Sources of innovation come from unexpected events, new knowledge, demographic changes, and process needs. Barriers to innovation exist at both the organizational and individual level. Creativity and innovation are important for entrepreneurs to ensure survival, explore new markets, and exploit resources. Strategies to encourage them include recognizing ability, changing perceptions, changing culture, and
The innovator’s method by Nathan Furr and Jeff dyer. Book Summary by D Shivak...Marketing Buzzar
What makes a Good Leader. Lessons, tips, Insights & more.
A crisp summary of the book "Strategies for Taking Charge" : Warren Bennis & Burt Nanus by D Shivakumar, Chairman & CEO - India Region, PepsiCo
Flintobox is a Chennai-based startup that creates discovery boxes for children ages 1-12 to develop critical skills. It raised $1 million in 2016. It now has over 4 lakh customers, with 40% in metros and 60% in tier 2 cities. The entrepreneur aims to reach 60,000 boxes per month globally.
The document discusses definitions of entrepreneurs, their characteristics like goal orientation, leadership, and adaptability. It analyzes profiles of successful Indian entrepreneurs like Ritesh Agarwal of OYO, Kunal Shah of FreeCharge, and Azhar Iqbal of InShorts. Causes of business failure and strategies for handling doubts are addressed. The legal aspects of starting a
Innovation leadership in Education 2015Timothy Wooi
Course Outline
Introduction
Leadership, Innovation and
Why Educational Innovation?
21st Century Teaching and learning
Innovation Leadership in Education
7 Steps to becoming an Innovative Leader
18 Steps to Better Educational
Innovation Leadership
(Advice from Christensen’s Innovator’s DNA)
This document discusses the value of creativity and innovation in entrepreneurship. It makes the following key points:
1. Creativity and innovation are essential tools for entrepreneurship. Creativity involves generating new ideas, while innovation is implementing creative ideas.
2. Entrepreneurs are driven by expertise, creative thinking skills, and motivation. They anticipate opportunities, are committed to their visions, and take risks to realize their ideas.
3. Innovation transforms new ideas into value through a process. It combines ideas and knowledge to create new value and keep enterprises relevant. Most innovations emerge through an iterative process, not in a single stroke of genius.
Creativity and innovation are important for organizations but can be stifled by various factors. Creativity involves imaginative processes that create original and valuable outcomes, while innovation implements new ideas. Studies show children's creativity peaks at age 4 but then declines as parents and society discourage natural creative tendencies. To foster creativity, organizations should create an inspiring atmosphere without fear of failure, value contributions over hours worked, offer opportunities for play, and encourage meaningful collaboration over just completing tasks efficiently. Physical and social environments also impact creativity. Sustainability practices can benefit organizations through competitive advantages and satisfying social pressures from customers.
This document discusses creativity and innovation. It defines creativity as the generation of novel and useful ideas, while defining innovation as the implementation of new ideas. Creativity involves idea generation and is seen as the first step of innovation. The document also discusses different types of creativity and innovation, as well as factors that influence them at the individual, group and organizational levels. It links creativity and innovation, noting that creativity is necessary for generating ideas that can then be implemented through innovation.
Steve Jobs visited Xerox PARC in 1979 and was inspired by the graphical user interface (GUI) he saw, including the mouse. However, he wanted to create something appropriate for mass audiences rather than just reproduce what was seen. Creativity involves generating something new and valuable. Creative leadership combines leadership and creativity to inspire and implement imaginative solutions. Effective creative leaders engage diverse teams, encourage collaboration, provide intellectual challenges to motivate intrinsic motivation, and embrace failures as learning opportunities.
The document discusses five common barriers to innovation: inadequate funding, risk avoidance, organizational "silos", time commitments, and incorrect measures of success. It provides questions to consider for each barrier and potential strategies to overcome them, such as leveraging networks, prototyping ideas quickly, and developing new measures of success beyond financial metrics alone. Overcoming these barriers requires understanding stakeholders, managing risks, and freeing up time for innovative work.
Creativity and innovation management involves connecting ideas in new ways. There are five sources of creativity: grace (divine inspiration), accident (serendipity), association (applying ideas from one area to another), cognitive processes (normal thinking), and personality (an innate ability). Fostering creativity requires overcoming intrinsic factors like fear of failure, cultural barriers, and emotional blocks. Creativity has three main components - motivation from interest in the work, expertise and knowledge in a subject area, and flexible creative thinking. Common myths are that only certain personality types can be creative and that money is the main motivator.
Competition involves individuals or groups working to reach an objective or reward. It usually results in a winner and loser without destroying the loser. A good approach in education is to gradually introduce competition while focusing on cooperation to build skills, allow full participation, and focus on playing rather than winning. Competition should become a means of understanding uniqueness rather than social comparison.
Creativity involves generating novel ideas and solutions, while innovation is the implementation of new ideas to create value. Creativity is a prerequisite for innovation but not all creative ideas are innovative. Leaders should foster both by encouraging ideas outside the norm and supporting efforts to turn ideas into new products and processes. Together, creativity and innovation drive business growth, differentiation, and the ability to evolve with changing markets.
Peter Drucker was an influential author and management consultant. He coined the term "knowledge worker" and helped develop concepts around business, innovation, and leadership. Some of his key lessons for effective management included focusing on customers, managing by objectives, planning for innovation and abandonment, treating employees as assets, and ensuring businesses contribute to society. He emphasized the importance of knowing what is right, developing disagreement, and lifelong learning.
An Innovation Leadership in Education shared to you to encourage Change in education with Innovation put in place. Its all about upgrading ourselves as Educators in the 21st Century skills to apply in the Teaching & Learning to birth lifelong learners able to cope in the 21st century workforce. 'If a student cannot learn the way we teach,maybe we should learn to teach the way the Learn'.
The document discusses creative leadership skills needed for the 21st century. It summarizes findings from an IBM CEO study that found creativity is the most important leadership quality. Creative leaders encourage experimentation, make major business model changes, and take calculated risks to innovate. The document also discusses trends like increasing complexity, shorter product lifecycles, and changing nature of work that require creative leadership. It presents models for developing creative change leaders and lists qualities of creative leaders, like believing in others' creativity and living with ambiguity.
Cases are presented in which students design and implement creativity activities with workers from companies for helping them become more sensitive to problems and opportunities, as well as for generating feasible options for solving them and increasing productivity.
Developing creative and innovative culture in organizationiaemedu
This document summarizes research on developing creative and innovative cultures in organizations. It discusses the differences between creativity and innovation, with creativity being the generation of novel ideas and innovation being the implementation of those ideas. Several key dimensions of innovation culture are identified, including risk-taking, resources, knowledge, goals, rewards, tools, and relationships. Factors that support or hinder organizational creativity are also reviewed from the literature. The roles of both creativity and innovation in organizations are discussed.
Creativity and innovation are important for problem solving and business growth. [1] Creativity involves generating new ideas, while innovation is the process of developing and applying creative ideas. [2] For an organization, innovation refers to converting new ideas into useful products, services, or practices. [3] While creativity is needed for innovation, it is not sufficient on its own - innovative ideas must also be applied successfully.
The document discusses various views on organizational creativity and how it can be increased in the workplace. It presents classic and modern views of organizations, as well as systems and componential models of creativity. Some factors that can increase creativity include giving employees time for creative thinking, encouraging open communication, allocating sufficient resources, and establishing an atmosphere of cooperation. Training employees and establishing self-directed work teams or "Z organizations" are also discussed as strategies to boost creativity. Case studies of creative work environments at companies like Google, Pixar and Mindlab are provided.
The document discusses creativity and innovation. It provides definitions of creativity from various sources, emphasizing that creativity involves generating new ideas. It then defines innovation as taking a creative idea and turning it into something of value through evaluation, testing, modification and application. Several techniques for stimulating creativity are also outlined, including brainstorming, lateral thinking, mind mapping and attribute listing.
Jane Chen is a social entrepreneur who co-founded Embrace, a social venture that created an affordable baby warmer to help premature and low-birth weight babies. As CEO of Embrace, Chen oversaw the distribution of the baby warmer, which costs 1% of an incubator, to hospitals in India and other countries. To date, the Embrace baby warmer has helped over 150,000 infants. Prior to Embrace, Chen worked on healthcare issues in developing countries for non-profits. She has received numerous awards and honors for her social entrepreneurship and impact.
Actionable Education Prototyping New Learning ModelsCannonDesign
This document advocates for new learning models that empower learners to take positive action in real time through prototyping actionable education that allows learners to learn now, act now, initiate dialogue, affect policy change, inspire others, and improve lives in order to enrich future leaders, elevate communities, and transform cities.
This document discusses creativity and innovation. It defines creativity as the generation of new ideas or concepts, while defining innovation as the application of creative ideas. It then discusses different types of innovation including operational, management, product/service, and strategic innovation. The document also covers innovation strategies such as inventive, adaptive, economic, and innovative application strategies. Overall, the document provides an overview of creativity, innovation, and how innovation strategies can be applied.
The Principles of Creativity and InnovationMal Mai
Project short description
Review any books/magazines/articles/case study/news/ etc. related to Creativity and Innovation (CNI). Prepare a report which must include The Principles of CNI, Creativity in Problem Solving, Examples and Application of CNI, Recent/latest theory development of CNI, etc. You are also encouraged to propose new knowledge/theory of CNI if any.
Classify thinking Canalize thought
Process and thinking energies.
Input / emphasis on shift of focus of thinking from Material / financial / Mental/emotional/Informational / Intellectual / Psychological to Strategic/Power Related interdependencies And Energy / Harmony
Reprogrammed mind -
Value added. Enlightened ways of Looking at things - Issues / Situations.
The document discusses a project called ICE House that aims to embed teaching methods that develop skills like innovation, creativity, and enterprise. It does this by redesigning teacher training programs to emphasize authentic problem solving and "soft skills". The goals are to benefit entrepreneurship, employability, and well-being in the 21st century. The project explores using these approaches across different education levels and with businesses. It focuses on skills like creative problem solving, developing a growth mindset, and emphasizing experiential learning.
This document proposes a program called "Edu-Peacepreneurship" to address faith-based terrorism and violence in Indonesia. The program would:
1. Establish social enterprises through religious schools ("Pesantren") to teach entrepreneurship skills and reduce economic disparities that can fuel extremism.
2. Train and mentor youth in entrepreneurship, critical thinking, and social values like empathy to promote peace.
3. Create curricula tailored for each Pesantren using lectures, exercises, projects, and discussions to develop competencies in specific business fields.
The goal is for students to gain skills and vision for human development, spread messages of peace, and help eradicate
This document discusses creativity and innovation. It defines creativity as the generation of novel and useful ideas, while defining innovation as the implementation of new ideas. Creativity involves idea generation and is seen as the first step of innovation. The document also discusses different types of creativity and innovation, as well as factors that influence them at the individual, group and organizational levels. It links creativity and innovation, noting that creativity is necessary for generating ideas that can then be implemented through innovation.
Steve Jobs visited Xerox PARC in 1979 and was inspired by the graphical user interface (GUI) he saw, including the mouse. However, he wanted to create something appropriate for mass audiences rather than just reproduce what was seen. Creativity involves generating something new and valuable. Creative leadership combines leadership and creativity to inspire and implement imaginative solutions. Effective creative leaders engage diverse teams, encourage collaboration, provide intellectual challenges to motivate intrinsic motivation, and embrace failures as learning opportunities.
The document discusses five common barriers to innovation: inadequate funding, risk avoidance, organizational "silos", time commitments, and incorrect measures of success. It provides questions to consider for each barrier and potential strategies to overcome them, such as leveraging networks, prototyping ideas quickly, and developing new measures of success beyond financial metrics alone. Overcoming these barriers requires understanding stakeholders, managing risks, and freeing up time for innovative work.
Creativity and innovation management involves connecting ideas in new ways. There are five sources of creativity: grace (divine inspiration), accident (serendipity), association (applying ideas from one area to another), cognitive processes (normal thinking), and personality (an innate ability). Fostering creativity requires overcoming intrinsic factors like fear of failure, cultural barriers, and emotional blocks. Creativity has three main components - motivation from interest in the work, expertise and knowledge in a subject area, and flexible creative thinking. Common myths are that only certain personality types can be creative and that money is the main motivator.
Competition involves individuals or groups working to reach an objective or reward. It usually results in a winner and loser without destroying the loser. A good approach in education is to gradually introduce competition while focusing on cooperation to build skills, allow full participation, and focus on playing rather than winning. Competition should become a means of understanding uniqueness rather than social comparison.
Creativity involves generating novel ideas and solutions, while innovation is the implementation of new ideas to create value. Creativity is a prerequisite for innovation but not all creative ideas are innovative. Leaders should foster both by encouraging ideas outside the norm and supporting efforts to turn ideas into new products and processes. Together, creativity and innovation drive business growth, differentiation, and the ability to evolve with changing markets.
Peter Drucker was an influential author and management consultant. He coined the term "knowledge worker" and helped develop concepts around business, innovation, and leadership. Some of his key lessons for effective management included focusing on customers, managing by objectives, planning for innovation and abandonment, treating employees as assets, and ensuring businesses contribute to society. He emphasized the importance of knowing what is right, developing disagreement, and lifelong learning.
An Innovation Leadership in Education shared to you to encourage Change in education with Innovation put in place. Its all about upgrading ourselves as Educators in the 21st Century skills to apply in the Teaching & Learning to birth lifelong learners able to cope in the 21st century workforce. 'If a student cannot learn the way we teach,maybe we should learn to teach the way the Learn'.
The document discusses creative leadership skills needed for the 21st century. It summarizes findings from an IBM CEO study that found creativity is the most important leadership quality. Creative leaders encourage experimentation, make major business model changes, and take calculated risks to innovate. The document also discusses trends like increasing complexity, shorter product lifecycles, and changing nature of work that require creative leadership. It presents models for developing creative change leaders and lists qualities of creative leaders, like believing in others' creativity and living with ambiguity.
Cases are presented in which students design and implement creativity activities with workers from companies for helping them become more sensitive to problems and opportunities, as well as for generating feasible options for solving them and increasing productivity.
Developing creative and innovative culture in organizationiaemedu
This document summarizes research on developing creative and innovative cultures in organizations. It discusses the differences between creativity and innovation, with creativity being the generation of novel ideas and innovation being the implementation of those ideas. Several key dimensions of innovation culture are identified, including risk-taking, resources, knowledge, goals, rewards, tools, and relationships. Factors that support or hinder organizational creativity are also reviewed from the literature. The roles of both creativity and innovation in organizations are discussed.
Creativity and innovation are important for problem solving and business growth. [1] Creativity involves generating new ideas, while innovation is the process of developing and applying creative ideas. [2] For an organization, innovation refers to converting new ideas into useful products, services, or practices. [3] While creativity is needed for innovation, it is not sufficient on its own - innovative ideas must also be applied successfully.
The document discusses various views on organizational creativity and how it can be increased in the workplace. It presents classic and modern views of organizations, as well as systems and componential models of creativity. Some factors that can increase creativity include giving employees time for creative thinking, encouraging open communication, allocating sufficient resources, and establishing an atmosphere of cooperation. Training employees and establishing self-directed work teams or "Z organizations" are also discussed as strategies to boost creativity. Case studies of creative work environments at companies like Google, Pixar and Mindlab are provided.
The document discusses creativity and innovation. It provides definitions of creativity from various sources, emphasizing that creativity involves generating new ideas. It then defines innovation as taking a creative idea and turning it into something of value through evaluation, testing, modification and application. Several techniques for stimulating creativity are also outlined, including brainstorming, lateral thinking, mind mapping and attribute listing.
Jane Chen is a social entrepreneur who co-founded Embrace, a social venture that created an affordable baby warmer to help premature and low-birth weight babies. As CEO of Embrace, Chen oversaw the distribution of the baby warmer, which costs 1% of an incubator, to hospitals in India and other countries. To date, the Embrace baby warmer has helped over 150,000 infants. Prior to Embrace, Chen worked on healthcare issues in developing countries for non-profits. She has received numerous awards and honors for her social entrepreneurship and impact.
Actionable Education Prototyping New Learning ModelsCannonDesign
This document advocates for new learning models that empower learners to take positive action in real time through prototyping actionable education that allows learners to learn now, act now, initiate dialogue, affect policy change, inspire others, and improve lives in order to enrich future leaders, elevate communities, and transform cities.
This document discusses creativity and innovation. It defines creativity as the generation of new ideas or concepts, while defining innovation as the application of creative ideas. It then discusses different types of innovation including operational, management, product/service, and strategic innovation. The document also covers innovation strategies such as inventive, adaptive, economic, and innovative application strategies. Overall, the document provides an overview of creativity, innovation, and how innovation strategies can be applied.
The Principles of Creativity and InnovationMal Mai
Project short description
Review any books/magazines/articles/case study/news/ etc. related to Creativity and Innovation (CNI). Prepare a report which must include The Principles of CNI, Creativity in Problem Solving, Examples and Application of CNI, Recent/latest theory development of CNI, etc. You are also encouraged to propose new knowledge/theory of CNI if any.
Classify thinking Canalize thought
Process and thinking energies.
Input / emphasis on shift of focus of thinking from Material / financial / Mental/emotional/Informational / Intellectual / Psychological to Strategic/Power Related interdependencies And Energy / Harmony
Reprogrammed mind -
Value added. Enlightened ways of Looking at things - Issues / Situations.
The document discusses a project called ICE House that aims to embed teaching methods that develop skills like innovation, creativity, and enterprise. It does this by redesigning teacher training programs to emphasize authentic problem solving and "soft skills". The goals are to benefit entrepreneurship, employability, and well-being in the 21st century. The project explores using these approaches across different education levels and with businesses. It focuses on skills like creative problem solving, developing a growth mindset, and emphasizing experiential learning.
This document proposes a program called "Edu-Peacepreneurship" to address faith-based terrorism and violence in Indonesia. The program would:
1. Establish social enterprises through religious schools ("Pesantren") to teach entrepreneurship skills and reduce economic disparities that can fuel extremism.
2. Train and mentor youth in entrepreneurship, critical thinking, and social values like empathy to promote peace.
3. Create curricula tailored for each Pesantren using lectures, exercises, projects, and discussions to develop competencies in specific business fields.
The goal is for students to gain skills and vision for human development, spread messages of peace, and help eradicate
Educational Entrepreneurship {E-Ship} is a personal attribute consisting of innovativeness, accountability, and change catalyst, risk taking and bearing attitude. Education entrepreneurs instead create organizations that seek to enhance the capacity of the existing educational system.
The document discusses entrepreneurial learning and education in a "new era". It covers several topics including:
- Defining entrepreneurial and opportunity-centered learning as applied, creative, and recognizing opportunities.
- A conceptual model of entrepreneurial learning involving personal/social emergence, contextual learning, and negotiated enterprise.
- How the economic recession has changed the rules and led to a new paradigm for entrepreneurship focused on social/environmental goals.
- The changing purpose and nature of entrepreneurship education to develop enterprising mindsets through experiential and social learning.
StartupCell : Project based learning in entrepreneurshipSujai.G Pillai
StartupCell Project-Based Learning in Entrepreneurship - is a great way to equip students with real professional work experience while they’re still enrolled in a traditional education program. It help students to identify a real-world problem and develop its marketable solution thereby transforming it into Startup.
The “Creative Thinking for the 21st Century” presentation, given at the AFACCT Conference in January 2015, examined how educators can embed 21st century skills into their teaching curriculum. The goal was to show that by using innovative teaching and learning processes students gain skills in collaboration and team building, enhanced communication through presentation, and applied analysis of information. Teaching and learning strategies to engage students to think differently about their own learning and to move beyond critical thinking to creative thinking was emphasized.
The document discusses leading innovation in education through various means such as transforming leadership styles, cultivating innovator mindsets in students and schools, and project-based learning. It outlines the need for 21st century skills like critical thinking, communication, collaboration, and creativity. Effective innovation leadership requires synthesizing different approaches to influence others and produce new ideas. Schools are transforming by adopting frameworks focused on evidence-based learning and challenging students to think differently.
Dale Fickett has over 20 years of experience in global development and social entrepreneurship. He has worked to support African micro-entrepreneurs and develop an incubator model to improve funding for startups. Currently, he is pursuing research on identifying microenterprise opportunities. His passion began through leading an Eagle Scout project in the Democratic Republic of Congo at age 13.
Innovation Leadership in Education Tacloban 11-13Mar2016Timothy Wooi
Innovation Leadership in Education- A technique that combines different leadership styles to influence to produce creative ideas, innovative products and servicesUnlike most educational policy, the focus is not focus on improving existing educational systems but on changing them altogether. Its focus is not on doing things better, but on doing better things; not on doing things right, but on doing the right things to prepare students for a fast changing interdependent world.
Eduardo Chaves- Leadership that Leads to a Culture of TransformationJustina Spencer
This document discusses the leadership required to transform a school culture. It argues that digital tools can magnify human abilities like thinking and collaboration. A vision is proposed to provide all children with quality digital tools so they can learn anytime, anywhere. However, true transformation requires competent leadership at all levels that is committed to radical, innovative change. The old model of schooling may no longer be viable. For a school to transform, it must develop a new culture through "unlearning" its present views of education, learning, curriculum and assessment. Effective leadership is needed to manage this change and lead the school to a new culture with a focus on student-centered learning.
The school is blending culture, ethics, language, science & technology to produce wholesome individuals ready to brave the challenges of the modern world and to succeed as well and to bring about positive changes in society. Read this interesting edition of The Knowledge Review to know more about Little Genius International that has broken the shackles of conventional education.
The document discusses the importance of creativity for moral educators in the modern world. It argues that creativity will be the most crucial factor for world-class moral educators as complexity increases. Creative moral educators encourage innovation, take balanced risks, and connect teachings to students' real-life experiences. They make student achievement their top priority and are open-minded about experimenting with new teaching methods. Fostering creativity requires an organizational culture that values independent thinking, risk-taking, and diversity.
Teaching for the 21st century diapositivasSINDYGALVAN03
This document discusses the skills needed for students in the 21st century global workforce. It argues that teachers should incorporate career-oriented projects into their classrooms to help students master core subjects like reading and writing as well as develop skills in communication, problem-solving, critical thinking and financial literacy. These essential skills will prepare students for an uncertain future and changing world. The document outlines seven survival skills advocated for by Tony Wagner: critical thinking, collaboration, agility, initiative, entrepreneurialism, effective communication, and accessing and analyzing information.
This document discusses developing an entrepreneurial mindset among young people. It describes entrepreneurship as a transversal skill relevant for all, as it can help further goals and enhance life skills. Developing an entrepreneurial mindset includes cultivating qualities like self-awareness, motivation, resilience and risk-tolerance. Activities should focus on active learning, problem-solving, and engaging with local businesses. Developing creativity is also important, as it allows for novel solutions and flexibility in different contexts.
This module explores the concept of entrepreneurial mind sets, developing entrepreneurial thinking, finding inspiration and discovering the benefits of creative thinking
This document discusses the role of universities in promoting entrepreneurship education and employability. It defines entrepreneurship and outlines some courses offered at Chinese universities related to entrepreneurship. The document discusses the tasks of instructors in entrepreneurship education, including teaching practical skills and shifting students from theoretical to practical learning. Positive outcomes are described, such as students gaining job skills, confidence, and control over their lives. Methods for delivering entrepreneurship education mentioned include comprehensive curriculum, risk management, teaching academic skills, and economic concepts.
This document provides an overview of entrepreneurship and the skills needed to be a successful entrepreneur. It defines an entrepreneur as an individual who takes risks and starts something new, and notes that entrepreneurship involves creating something new while assuming risks and potential rewards. The document outlines technical skills like writing and communication, as well as business management skills such as planning, decision making, marketing, and accounting. It also discusses the importance of personal traits for entrepreneurs like inner control, risk tolerance, and the ability to manage change. Finally, it emphasizes the need for determination, freedom, discipline, connectivity and planning skills for successful entrepreneurship.
This document discusses the importance of developing entrepreneurial skills in teachers and the educational system. It provides definitions of entrepreneurship as taking risks and creating innovations. Educational entrepreneurship involves cultivating attributes like being a change catalyst, innovative, risk-taking, having self-efficacy and accountability. Strategies are suggested to develop these skills through entrepreneurship counseling, recognition programs, networking forums, technology and infrastructure support, and promoting industry-institute collaboration. The goal is to train teachers as leaders who can manage change and drive progress in the educational system.
Content Writing Small Article by Noufira ahmdnoufiraahmd
The Sparks Foundation stands as a pillar of excellence in education, continually striving to inspire, innovate, and integrate. By participating in TSF’s programs, individuals are not just gaining skills; they are joining a movement that is shaping the future of learning and technology.
Life skills help us to become humane. We survive in virtual world. We open our eyes with Android equipped gadgets, see social sites updates, spend stressful, time bound, target based professional life. We become multitask performer to survive in fast growing world.
Life skills are art of living, which help us to draw a personal and professional and sketch of life.
Learning life skills occur within and beyond a boundary wall of classroom.
Similar to #1 Three-S Network Series-Implementing entrepreneurship education on pbl (20)
Three-S Network Series kembali hadir dengan mengangkat tema “People, Technology, and Society”, sebagai wadah untuk berbagi, berdiskusi, berjejaring dan berkolaborasi.
Melalui ‘People, Technology, and Society Series” ini kita akan belajar keterampilan untuk memahami mengenai manusia dan interaksinya dengan teknologi serta lingkungan agar dapat menggunakan pengetahuan tersebut untuk merancang produk, program, aktivitas dalam mencapai target yang ditetapkan.
Three-S Network Series kembali hadir dengan mengangkat tema “People, Technology, and Society”, sebagai wadah untuk berbagi, berdiskusi, berjejaring dan berkolaborasi.
Melalui ‘People, Technology, and Society Series” ini kita akan belajar keterampilan untuk memahami mengenai manusia dan interaksinya dengan teknologi serta lingkungan agar dapat menggunakan pengetahuan tersebut untuk merancang produk, program, aktivitas dalam mencapai target yang ditetapkan.
Dokumen tersebut membahas desain perilaku dan budaya dengan menggunakan pendekatan kognitif dan psikologi. Topik utama yang dibahas adalah bagaimana faktor-faktor seperti beban emosi, kemampuan, kebiasaan, dan budaya dapat memengaruhi perilaku manusia secara otomatis dan tidak sadar. Dokumen ini juga memberikan contoh strategi untuk merancang perilaku manusia agar lebih adaptif dengan mempertimbangkan faktor-faktor
Three-S Network Series kembali hadir dengan mengangkat tema “People, Technology, and Society”, sebagai wadah untuk berbagi, berdiskusi, berjejaring dan berkolaborasi.
Melalui ‘People, Technology, and Society Series” ini kita akan belajar keterampilan untuk memahami mengenai manusia dan interaksinya dengan teknologi serta lingkungan agar dapat menggunakan pengetahuan tersebut untuk merancang produk, program, aktivitas dalam mencapai target yang ditetapkan.
Three-S Network Series kembali hadir dengan mengangkat tema “People, Technology, and Society”, sebagai wadah untuk berbagi, berdiskusi, berjejaring dan berkolaborasi.
Melalui ‘People, Technology, and Society Series” ini kita akan belajar keterampilan untuk memahami mengenai manusia dan interaksinya dengan teknologi serta lingkungan agar dapat menggunakan pengetahuan tersebut untuk merancang produk, program, aktivitas dalam mencapai target yang ditetapkan.
Three-S Network Series kembali hadir dengan mengangkat tema “People, Technology, and Society”, sebagai wadah untuk berbagi, berdiskusi, berjejaring dan berkolaborasi.
Melalui ‘People, Technology, and Society Series” ini kita akan belajar keterampilan untuk memahami mengenai manusia dan interaksinya dengan teknologi serta lingkungan agar dapat menggunakan pengetahuan tersebut untuk merancang produk, program, aktivitas dalam mencapai target yang ditetapkan.
Three-S Network Series kembali hadir dengan mengangkat tema “People, Technology, and Society”, sebagai wadah untuk berbagi, berdiskusi, berjejaring dan berkolaborasi.
Melalui ‘People, Technology, and Society Series” ini kita akan belajar keterampilan untuk memahami mengenai manusia dan interaksinya dengan teknologi serta lingkungan agar dapat menggunakan pengetahuan tersebut untuk merancang produk, program, aktivitas dalam mencapai target yang ditetapkan.
#4 Three-S Network Series: The role of university on creating the greater goo...Sociopreneur Indonesia
Ini adalah materi dari sesi ke-empat Three-S Netwrok Series dengan mengangkat tema The Shift in Education: The Role of Entrepreneurship Education” yang dibawakan oleh Heru Wijayanto.
Sharing about the role of university on creating the greater good in society ...Sociopreneur Indonesia
Ini adalah materi dari sesi ke-empat Three-S Network Series
yang dibawakan oleh Muhammad Miftah dengan mengangkat tema “The Shift in Education: The Role of Entrepreneurship Education”
#3 Three-S Network Series-The new sources of learning to improve quality of e...Sociopreneur Indonesia
Ini adalah materi dari sesi ketiga Three-S Netwrok Series dengan mengangkat tema The Shift in Education: The Role of Entrepreneurship Education” yang dibawakan oleh Heru Wijayanto.
#2 Three-S Network Series-The use of technology in creating an impactful projectSociopreneur Indonesia
(1) Dokumen ini membahas peran pendidikan kewirausahaan dan teknologi pendidikan dalam menghadapi perubahan dunia kerja digital. (2) Teknologi memungkinkan pendidikan jarak jauh namun banyak anak Indonesia yang tidak mampu membaca, sehingga perlu transformasi pendidikan untuk kehidupan. (3) Keterampilan tingkat tinggi seperti pengambilan keputusan dan pemecahan masalah kolaboratif diperlukan untuk masa
Sharing about the use of technology in creating an impactful projectSociopreneur Indonesia
The document discusses using technology to create impactful projects. It describes the author's background working as a technopreneur, CBPA staff, and current role as an HR analyst. The main topics covered include problems/barriers to learning, innovation & collaboration, and using problem solving to find solutions. One project mentioned is the author's participation in the 2016 International Sociopreneur Challenge in collaboration with Sociopreneur ID and Daegu Catholic University.
Ini adalah materi dari sesi pertama Three-S Network Series
yang dibawakan oleh Felita Tania dengan mengangkat tema “The Shift in Education: The Role of Entrepreneurship Education”
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LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
#1 Three-S Network Series-Implementing entrepreneurship education on pbl
1. The Shift in Education :
The Role of Entrepreneurship Education
#1
Implementing
Entrepreneurship Education
On Project-Based Learning
Heru Wijayanto, MM., MBA., M.MT
7. The process of uncovering and developing an
opportunity to create value through innovation and
seizing that opportunity without regard to either
resources (human and capital) or the location of the
entrepreneur — in a new or existing company.
What is Entrepreneurship ?
—Churchill, 1992 : 586
9. Steve Jobs coined the term “intrapreneur” in
1985, referring to an employee of a company
who uses entrepreneurial skills to promote
innovative product development and marketing
using that company’s capital and resources.
10. Intrapreneurship didefinisikan sebagai:
“…….. Any of the dreamers who do. Those who
take hands-on responsibility for creating
innovation of any kind, within a business.”
(Pinchot, 1984)
“A person within a large corporation who takes
direct responsibility for turning an idea into a
profitable finished product through assertive risk-
taking and innovation.” (American Heritage
Dictionary)
11. Intrapreneurship vs Entrepreneurship
11
Intrapreneurship
• Bekerja pada suatu
organisasi / perusahaan /
institusi
• Kontrol terbatas atas
resources
• Menghasilkan ide
• Mendorong inovasi
• Menciptakan opportunity
dan mengoptimalkannya
Entrepreneurship
• Memiliki
organisasi/perusahaan
• Kontrol penuh atas
resources
• Menghasilkan ide
• Mendorong inovasi
• Menciptakan opportunity
dan mengoptimalkannya
“Corporate Entrepreneur”
atau “Corporate Venturing”
12. Entrepreneurship is a
process that results in
creativity, innovation and
growth.
Entrepreneurship refers to an
individual’s ability to turn ideas
into action and is therefore a
key competence for all.
Source : World Economic Forum
25. Entrepreneurship Education
is not at all about starting new organizations, but that it
instead is about making students more creative,
opportunity oriented, proactive and innovative,
adhering to a wide definition of entrepreneurship relevant
to all walks in life.
Transform from ‘Education for School’ to ‘Education for Life’
28. Uniformity in
thinking
Lack of
practicality
Lack of decision
making skills
Lack of problem
solving, critical
& analytical
skills
Lack of
character
qualities
“ Before jumping into solutions, we should
step back and invest time and effort to
improve our understanding of the
challenges.
”
Understanding the Challenges
There are five (5)| Critical Challenges in existing Education System
Inability to adapt to changes
Thus, there is an urgent need to transform from ’Education for school’ to ‘Education for life’
29. Project Based Learning (PBL)
Project Based Learning (PBL) is a
teaching method in which
students learn by actively
engaging in real-world and
personally meaningful projects.
30.
31. Redefining The Role Of The Educator
The role of educators will need to move
towards facilitating young people’s
development as contributing members of
society.
Source : World Economic Forum
42. Social Entrepreneurship & Innovation
final Project
SOLVING SOCIAL
PROBLEMS WITH
TYRE WASTE
OTTOMAN
INNOVATION
The Team:
Denius Jikwa, Romadhon Hapsa, Sarah Grace
Technopreneurship @aliandrinade
43. TYRE-X
adalah inovasi produk
yang ditujukan untuk
mengurangi dampak
kerusakan lingkungan
akibat tumpukan limbah
ban bekas di Gading
Serpong dan sekitarnya.
46. Competences:
1. Complex problem solving
2. Critical thinking
3. Creativity
4. People management
5. Coordinating with Others
6. Emotional Intelligence
7. Judgment and Decision Making
8. Service Orientation
9. Negotiation
10. Cognitive Flexibility
Character Qualities:
1. Initiative
2. Leadership
3. Social and cultural awareness
47. 1 3 5 7 9 11 13
2 4 6 8 10 12 14
MID-TERM
EXAM
FINAL
EXAM
Overview
E-Commerce
E-Commerce
Infrastructure
and Tools
E-Commerce : Regulatory,
Ethical and Social
Environment
Mid Term
Overview and
Case Study
Part II
Building
1
Part III
Marketing and
Selling (1)
Launching
And
Running
E-Commerce
Business
Model and Concept
Retailing in
E-Commerce :
Product and
Services
E-Commerce Strategy
and
Implementation
Part I
Planning
Part II
Building
2
Part III
Marketing and
Selling (2)
Overview
How To Set Up An Online
Business
48. 1 3 5 7 9 11 13
2 4 6 8 10 12 14
MID-TERM
EXAM
FINAL
EXAM
IS/IT in
Global Business
Today
IS Organizations
and
Strategy
Database,
Data Warehouse,
and Data Mining
E-Business
And
E-Commerce
Web 2.0 and
Social Media Data Visualitation
IT Ethics,
Social Issues
Gaining Competitive
Advantage Through
IT
Managing the IT
Infrastructure
and Services
Networks,
Collaboration,
and
Sustainability
Mobile
Technologies
and
Commerce
Enterprise Systems
and
Applications
IT Strategy Review