This document outlines a webinar presented by AbilityNet on virtual reality, disability, and inclusive design. The webinar discussed the potential for VR to benefit people with disabilities by allowing access to new experiences, but also highlighted challenges in making VR accessible and inclusive for people with various disabilities that affect hearing, mobility, vision, blindness, and cognition. Case studies of existing assistive VR technologies were presented for each disability area. The webinar concluded that VR presents many opportunities for those with disabilities but designers need to consider accommodating a diverse range of users.
Dyslexia and Digital Design: websites, apps and more, November 2014AbilityNet
A video recording of this webinar is available at www.youtube.com/abilitynet
Did you know:
- There are at least 6 million people with dyslexia in the UK
- It has a severe effect on as many as 4 million people
There are many ways that web designers, app developers and others involved in digital design can help people with dyslexia. This webinar reviews some of the common issues people with dyslexia face in our digital world and present solutions that can be used in many different situations.
The session is delivered AbilityNet's Head of Digital Inclusion Robin Christopherson and Joe Chidzik, a Senior Accessibility Consultant at AbilityNet.
Dealing with Dyslexia in education - AbilityNet webinar 6 November 2014AbilityNet
Did you know:
- There are at least 6 million people with dyslexia in the UK
- It has a severe effect on as many as 4 million people
- As many as 10% of adults in education have a Dysleixa or related conditions such as dyspraxia
This is NOT a technical webinar but will be of interest to people with dyslexia as well as Disability Advisers and others who support students of all ages in schools, FE, HE and adult education. It will cover:
- What is Dyslexia?
- And what is Dyspraxia and Dyscalculia?
- What is the impact of Dyslexia on education and learning?
- What adjustments can help with Dyslexia?
- How is mobile changing things?
The session will be delivered AbilityNet¹s Head of Digital Inclusion Robin Christopherson. It will include an opportunity for questions.
Title
How Computers Can help Reduce Stress at Work and in Education
Description
Many will feel that computers and the advent of the always-on culture is a significant cause of stress in the workplace.
We know from the work of our workplace assessors that it is a growing cause of concern for employers - affecting the well-being of staff and leading to absenteeism and long-term sickness. We also know from our student services that it is a major source of concern in higher and further education.
However there are strategies and techniques that can help anyone use their computer to reduce stress and any associated mental health issues.
This session will illustrate to HR professionals, disability advisers, employers and students and employees how more effective use of computers can help people feel more organised in their work and study more effectively, which will reduce stress and prevent expensive workplace tribunal claims.
Visual Impairment and Computing - webinar slides 9 June 2015AbilityNet
The document discusses how technology can help people with visual impairments. It describes various options for input and output, including magnification software, screen readers, Braille displays and video magnifiers. It provides examples of individuals who use different technologies like JAWS and ZoomText to work and complete tasks. The document emphasizes that the right solution depends on preferences, needs and budget, and specialist advice can help identify the best options in each situation. Training is also important to learn new tools and customize them effectively.
HR Update: Workstation ergonomics for a safer, more effective workplaceAbilityNet
Having the right workstation is critical in creating a safe and healthy work environment and can have a huge impact on employees with a disability, helping them deliver to their full potential but also preventing claims of discrimination.
In this AbilityNet webinar our experts reviewed some of the most common workstation issues that they encounter, and will describe how this can help people with a wide range of disabilities, including many which employers often do not consider. It will also look at the implications of the rise in mobile working and the changes this is bringing to people’s workstation.
Dealing with RSI in the workplace AbilityNet webinar 11 March 2015AbilityNet
This document discusses repetitive strain injuries (RSI) in the workplace. It begins by defining RSI and noting its high prevalence among computer users. Common RSIs affecting the hands, wrists, arms and shoulders are then described. The document outlines how an improper workstation setup can contribute to RSIs and provides examples of ergonomically correct and incorrect workstation configurations. Potential adjustments to equipment like keyboards, mice and desks are presented as well as other changes that can help like taking micro-breaks, task rotation and speech recognition software. Employers are advised to take RSIs seriously through prevention measures and training. The summary concludes that dealing with RSI effectively may require trying multiple options and getting an individual ergonomic assessment.
How to Control Your Computer with Your Voice April 2015AbilityNet
SLides from an AbilityNet Workplace Webinar which explains the optons for controling your computer with your voice - who it could help and the legal the responsibilties of employers.
View the recording of the webinar at http://www.abilitynet.org.uk/webinar/how-control-your-computer-your-voice-workplace-webinar
Dyslexia and Digital Design: websites, apps and more, November 2014AbilityNet
A video recording of this webinar is available at www.youtube.com/abilitynet
Did you know:
- There are at least 6 million people with dyslexia in the UK
- It has a severe effect on as many as 4 million people
There are many ways that web designers, app developers and others involved in digital design can help people with dyslexia. This webinar reviews some of the common issues people with dyslexia face in our digital world and present solutions that can be used in many different situations.
The session is delivered AbilityNet's Head of Digital Inclusion Robin Christopherson and Joe Chidzik, a Senior Accessibility Consultant at AbilityNet.
Dealing with Dyslexia in education - AbilityNet webinar 6 November 2014AbilityNet
Did you know:
- There are at least 6 million people with dyslexia in the UK
- It has a severe effect on as many as 4 million people
- As many as 10% of adults in education have a Dysleixa or related conditions such as dyspraxia
This is NOT a technical webinar but will be of interest to people with dyslexia as well as Disability Advisers and others who support students of all ages in schools, FE, HE and adult education. It will cover:
- What is Dyslexia?
- And what is Dyspraxia and Dyscalculia?
- What is the impact of Dyslexia on education and learning?
- What adjustments can help with Dyslexia?
- How is mobile changing things?
The session will be delivered AbilityNet¹s Head of Digital Inclusion Robin Christopherson. It will include an opportunity for questions.
Title
How Computers Can help Reduce Stress at Work and in Education
Description
Many will feel that computers and the advent of the always-on culture is a significant cause of stress in the workplace.
We know from the work of our workplace assessors that it is a growing cause of concern for employers - affecting the well-being of staff and leading to absenteeism and long-term sickness. We also know from our student services that it is a major source of concern in higher and further education.
However there are strategies and techniques that can help anyone use their computer to reduce stress and any associated mental health issues.
This session will illustrate to HR professionals, disability advisers, employers and students and employees how more effective use of computers can help people feel more organised in their work and study more effectively, which will reduce stress and prevent expensive workplace tribunal claims.
Visual Impairment and Computing - webinar slides 9 June 2015AbilityNet
The document discusses how technology can help people with visual impairments. It describes various options for input and output, including magnification software, screen readers, Braille displays and video magnifiers. It provides examples of individuals who use different technologies like JAWS and ZoomText to work and complete tasks. The document emphasizes that the right solution depends on preferences, needs and budget, and specialist advice can help identify the best options in each situation. Training is also important to learn new tools and customize them effectively.
HR Update: Workstation ergonomics for a safer, more effective workplaceAbilityNet
Having the right workstation is critical in creating a safe and healthy work environment and can have a huge impact on employees with a disability, helping them deliver to their full potential but also preventing claims of discrimination.
In this AbilityNet webinar our experts reviewed some of the most common workstation issues that they encounter, and will describe how this can help people with a wide range of disabilities, including many which employers often do not consider. It will also look at the implications of the rise in mobile working and the changes this is bringing to people’s workstation.
Dealing with RSI in the workplace AbilityNet webinar 11 March 2015AbilityNet
This document discusses repetitive strain injuries (RSI) in the workplace. It begins by defining RSI and noting its high prevalence among computer users. Common RSIs affecting the hands, wrists, arms and shoulders are then described. The document outlines how an improper workstation setup can contribute to RSIs and provides examples of ergonomically correct and incorrect workstation configurations. Potential adjustments to equipment like keyboards, mice and desks are presented as well as other changes that can help like taking micro-breaks, task rotation and speech recognition software. Employers are advised to take RSIs seriously through prevention measures and training. The summary concludes that dealing with RSI effectively may require trying multiple options and getting an individual ergonomic assessment.
How to Control Your Computer with Your Voice April 2015AbilityNet
SLides from an AbilityNet Workplace Webinar which explains the optons for controling your computer with your voice - who it could help and the legal the responsibilties of employers.
View the recording of the webinar at http://www.abilitynet.org.uk/webinar/how-control-your-computer-your-voice-workplace-webinar
How Barclays made the business case for accessibility - webinar notesAbilityNet
Slides from an AbilityNet webinar delivered on 21 October 2014
Many marketing and business people - and the web developers and digital designers that work for them - see accessibility as a legal necessity. Something that costs extra and takes longer.
So why would a global bank like Barclays be putting accessibility at the heart of its digital strategy? How does it relate to their marketing strategy? What does it have to do with the drive for better customer services or competitive advantage?
This webinar took the form of an interview with Paul Smyth, Head of IT Accessibility at Barclays. He has been a leading advocate for accessibility inside the organisation and will explain:
- the breakthrough moments which led to the Chairman and CEO placing accessibility at the heart of their business strategy
- the tangible benefits the business is already seeing
- the effect it has had on internal culture and digital design processes.
- advice to organisations starting out on their accessibility journey as to how to organise themselves for success
Although it focuses on Barclays this session will show how accessibility can bring benefits to any business. It will be of value to anyone trying to win the case for accessibility in their own organisation - and will be a wake up call for the business leaders and digital decision-makers who have yet to be convinced.
Hosted by Robin Christopherson and Mark Walker of AbilityNet.
This document discusses inclusive design and its importance for businesses. It summarizes research on spending patterns that found households with disabled people spend less on education, public transport, and entertainment due to accessibility issues. A survey also found many respondents wanted to spend more in these areas if accessibility improved. The document outlines simple and low-cost ways for businesses to implement inclusive design for both physical and digital spaces, such as improving website navigation and timeouts. It promotes inclusive design as a way for businesses to better serve disabled customers and unlock the potential of the "purple pound".
To help mark Dyslexia Week (4 - 10 October 2021) Dafydd Henke-Reed, Head of Accessibility at AbilityNet shares his expert advice about dyslexia and technology.
Find out more about AbilityNet's free accessibility webinars: https://abilitynet.org.uk/free-resources/webinars
How technology can help people with dyslexiaAbilityNet
In this webinar, Dafydd champions how much technology has enabled him with his dyslexia. Mixing personal stories and professional experiences, his talk went beyond spellcheckers and explored the benefit technology can have on people with dyslexia. It also examines digital barriers to avoid, alongside good practice for enabling dyslexic users online.
How to run accessible online meetings - AbilityNet Live event, April 2020AbilityNet
This session will focus on the key things to think about to ensure that disabled people can access and participate in online meetings, including university learning platforms.
It will include top tips for various platforms, including Microsoft Teams and Zoom.
It will be of interest to anyone who hosts meetings in a business, charity or university setting. It will feature automatic live captions.
It will be recorded and shared with anyone who registers.
Panelists include:
Robin Christopherson, AbilityNet
Adam Tweed, AbilityNet
Ghizzie Dunlop, UWE
Michael Vermeesch, Microsoft
Alistair McNaught, McNaught Consulting
How to recognise and promote a neurodiverse workforceAbilityNet
This document summarizes a webinar about creating an inclusive workplace for neurodiverse individuals. The webinar included panels from organizations like Evenbreak, which operates an accessible job board, and AbilityNet, which provides assistive technology and training. The panelists discussed barriers to career progression faced by disabled people and how employers can provide support through inclusive hiring practices, career development opportunities, and accessibility accommodations and training. Employers learned about recognizing neurodiversity in the workforce and promoting inclusion.
Higher Education/Public Sector Update: Addressing Autism, Dyslexia, and Neuro...AbilityNet
In this webinar learn from UK university practitioners about their approach to making accessibility improvements for students and staff with neurodivergent conditions including Autism, Asperger's, Attention Deficit Hyperactivity Disorder (ADHD), Dyslexia, Dyspraxia, Tourette Syndrome and Synaesthesia .
Find out more on AbilityNet's website at: https://abilitynet.org.uk/webinars
The document summarizes an online event hosted by IAAP Network and Learn UK and India Chapters. It provides the agenda which includes a 12 minute presentation by Priti Rohra on common digital accessibility myths, followed by two 10 minute networking sessions. The presentation aims to dispel myths such as accessibility only applying to federal agencies, accessible designs being dull, digital accessibility only involving screen reader support, and that implementing accessibility is expensive and time consuming. It emphasizes that accessibility drives innovation, increases customer base and revenue, and makes digital products usable for people with disabilities through assistive technologies.
This slide deck accompanies a webinar on Designing for Dementia. It explores how to make your website accessible for people who have dementia. Tips for colour, structure, language and more from an AbilityNet consultant.
The webinar featured Peter Macdonald Hall from Vercida, Heather Smith from the National Trust and Teresa Loftus from AbilityNet. It explored the role of accessibility within the Diversity and inclusion agenda, how to create a culture of inclusion as well as practical tips on adjusting your workplace. Heather spoke about flexing across a range of different environments, for a range of needs.
HE/Public Sector Update: Accessible eLearning dos and don'ts with Susi MillerAbilityNet
The document summarizes an online presentation about accessible eLearning. Susi Miller, an eLearning accessibility expert, discussed dos and don'ts for creating accessible eLearning content. Key points included using plain language, alternative text for images, color contrast, keyboard accessibility, and not using time limits unless learners can control them. James Baverstock then provided an overview of the Public Sector Bodies Accessibility Regulations and compliance requirements for websites, documents, and mobile apps. The presentation concluded with a Q&A section.
1) The document discusses best practices for creating accessible social media content, including providing text alternatives for images and audio/video, using clear language, and considering people with diverse abilities and needs.
2) Key recommendations include providing detailed image descriptions, transcripts and captions for videos, using inclusive hashtags and emojis sparingly, and writing simply with common words.
3) The presenter takes questions and provides resources on creating accessible content for different social media platforms like YouTube, Twitter and Facebook.
In this presentation, Dr Scott Hollier addresses the latest updates from trial sites of the NDIS rollout and provides case studies examining workforce transition, funding models and marketing strategies. This presentation covers the top three ICT questions that are often asked, three important factors regarding disability and technology, useful advice for job seekers and employers, and an overview of ICT access in the workplace as well as useful resources for service providers looking to improve accessibility.
Accessible UX: Beyond the checklist to great experiencesWhitney Quesenbery
Checklists, standards, and even patterns can only make sure that basic rules are followed. Even products that meet standards can be difficult or even impossible to use.
But the questions we want to focus on are:
- How easy, useful, efficient, and delightful is this?
- Is this something people want to use?
- Is it a great experience?
Presentation at IAAP 2015, October 22, 2015
Free AT and UDL for learners with and without disabilitiesKate Ahern
Universal Design for Learning (UDL) is a framework that provides multiple means of representation, expression, and engagement to meet the diverse needs of all learners. UDL aims to provide appropriate challenges and support to each student through flexible approaches rather than a one-size-fits-all solution. When strategically implemented, UDL can help meet mandates for Response to Intervention, improve performance for diverse learners, and potentially reduce costs associated with some assistive technologies.
Web accessibility: It's everyone's responsibilityAccess iQ
Web accessibility is everyone's responsibility to ensure digital inclusion for all. Creating accessible online experiences is necessary for an inclusive society that allows people of all abilities to interact with the economy and each other through the internet. Business and government have a legal obligation under disability discrimination laws to provide equal access to online information and services.
How to use technology to chat with family and friends - FREE WebinarAbilityNet
This FREE webinar offers information and support on how you can stay connected with family and friends using technology during a time of social isolation - and to learn skills for when it is no longer necessary.
More details and a video of the webinar can be found at www.abilitynet.org.uk/webinars/how-use-technology-chat-family-and-friends
This document discusses web accessibility and provides practical tips. It summarizes the history of accessibility and importance of standards like WCAG 2.0. Examples of accessible and inaccessible websites are shown, and information is given on assistive technologies, mobile accessibility, and training from Media Access Australia.
The document discusses principles of inclusive and accessible design. It outlines 10 principles for good design: equitable use, flexibility in use, simple and intuitive use, perceptible information, tolerance for error, low physical effort, size and space for approach and use. It emphasizes designing with purpose and intent, collaborating, communicating, innovating, planning, organizing, structuring, developing features from a user perspective through testing. The overall message is about making design welcoming, useful and understandable for anyone and everyone through following principles of inclusive design.
How Barclays made the business case for accessibility - webinar notesAbilityNet
Slides from an AbilityNet webinar delivered on 21 October 2014
Many marketing and business people - and the web developers and digital designers that work for them - see accessibility as a legal necessity. Something that costs extra and takes longer.
So why would a global bank like Barclays be putting accessibility at the heart of its digital strategy? How does it relate to their marketing strategy? What does it have to do with the drive for better customer services or competitive advantage?
This webinar took the form of an interview with Paul Smyth, Head of IT Accessibility at Barclays. He has been a leading advocate for accessibility inside the organisation and will explain:
- the breakthrough moments which led to the Chairman and CEO placing accessibility at the heart of their business strategy
- the tangible benefits the business is already seeing
- the effect it has had on internal culture and digital design processes.
- advice to organisations starting out on their accessibility journey as to how to organise themselves for success
Although it focuses on Barclays this session will show how accessibility can bring benefits to any business. It will be of value to anyone trying to win the case for accessibility in their own organisation - and will be a wake up call for the business leaders and digital decision-makers who have yet to be convinced.
Hosted by Robin Christopherson and Mark Walker of AbilityNet.
This document discusses inclusive design and its importance for businesses. It summarizes research on spending patterns that found households with disabled people spend less on education, public transport, and entertainment due to accessibility issues. A survey also found many respondents wanted to spend more in these areas if accessibility improved. The document outlines simple and low-cost ways for businesses to implement inclusive design for both physical and digital spaces, such as improving website navigation and timeouts. It promotes inclusive design as a way for businesses to better serve disabled customers and unlock the potential of the "purple pound".
To help mark Dyslexia Week (4 - 10 October 2021) Dafydd Henke-Reed, Head of Accessibility at AbilityNet shares his expert advice about dyslexia and technology.
Find out more about AbilityNet's free accessibility webinars: https://abilitynet.org.uk/free-resources/webinars
How technology can help people with dyslexiaAbilityNet
In this webinar, Dafydd champions how much technology has enabled him with his dyslexia. Mixing personal stories and professional experiences, his talk went beyond spellcheckers and explored the benefit technology can have on people with dyslexia. It also examines digital barriers to avoid, alongside good practice for enabling dyslexic users online.
How to run accessible online meetings - AbilityNet Live event, April 2020AbilityNet
This session will focus on the key things to think about to ensure that disabled people can access and participate in online meetings, including university learning platforms.
It will include top tips for various platforms, including Microsoft Teams and Zoom.
It will be of interest to anyone who hosts meetings in a business, charity or university setting. It will feature automatic live captions.
It will be recorded and shared with anyone who registers.
Panelists include:
Robin Christopherson, AbilityNet
Adam Tweed, AbilityNet
Ghizzie Dunlop, UWE
Michael Vermeesch, Microsoft
Alistair McNaught, McNaught Consulting
How to recognise and promote a neurodiverse workforceAbilityNet
This document summarizes a webinar about creating an inclusive workplace for neurodiverse individuals. The webinar included panels from organizations like Evenbreak, which operates an accessible job board, and AbilityNet, which provides assistive technology and training. The panelists discussed barriers to career progression faced by disabled people and how employers can provide support through inclusive hiring practices, career development opportunities, and accessibility accommodations and training. Employers learned about recognizing neurodiversity in the workforce and promoting inclusion.
Higher Education/Public Sector Update: Addressing Autism, Dyslexia, and Neuro...AbilityNet
In this webinar learn from UK university practitioners about their approach to making accessibility improvements for students and staff with neurodivergent conditions including Autism, Asperger's, Attention Deficit Hyperactivity Disorder (ADHD), Dyslexia, Dyspraxia, Tourette Syndrome and Synaesthesia .
Find out more on AbilityNet's website at: https://abilitynet.org.uk/webinars
The document summarizes an online event hosted by IAAP Network and Learn UK and India Chapters. It provides the agenda which includes a 12 minute presentation by Priti Rohra on common digital accessibility myths, followed by two 10 minute networking sessions. The presentation aims to dispel myths such as accessibility only applying to federal agencies, accessible designs being dull, digital accessibility only involving screen reader support, and that implementing accessibility is expensive and time consuming. It emphasizes that accessibility drives innovation, increases customer base and revenue, and makes digital products usable for people with disabilities through assistive technologies.
This slide deck accompanies a webinar on Designing for Dementia. It explores how to make your website accessible for people who have dementia. Tips for colour, structure, language and more from an AbilityNet consultant.
The webinar featured Peter Macdonald Hall from Vercida, Heather Smith from the National Trust and Teresa Loftus from AbilityNet. It explored the role of accessibility within the Diversity and inclusion agenda, how to create a culture of inclusion as well as practical tips on adjusting your workplace. Heather spoke about flexing across a range of different environments, for a range of needs.
HE/Public Sector Update: Accessible eLearning dos and don'ts with Susi MillerAbilityNet
The document summarizes an online presentation about accessible eLearning. Susi Miller, an eLearning accessibility expert, discussed dos and don'ts for creating accessible eLearning content. Key points included using plain language, alternative text for images, color contrast, keyboard accessibility, and not using time limits unless learners can control them. James Baverstock then provided an overview of the Public Sector Bodies Accessibility Regulations and compliance requirements for websites, documents, and mobile apps. The presentation concluded with a Q&A section.
1) The document discusses best practices for creating accessible social media content, including providing text alternatives for images and audio/video, using clear language, and considering people with diverse abilities and needs.
2) Key recommendations include providing detailed image descriptions, transcripts and captions for videos, using inclusive hashtags and emojis sparingly, and writing simply with common words.
3) The presenter takes questions and provides resources on creating accessible content for different social media platforms like YouTube, Twitter and Facebook.
In this presentation, Dr Scott Hollier addresses the latest updates from trial sites of the NDIS rollout and provides case studies examining workforce transition, funding models and marketing strategies. This presentation covers the top three ICT questions that are often asked, three important factors regarding disability and technology, useful advice for job seekers and employers, and an overview of ICT access in the workplace as well as useful resources for service providers looking to improve accessibility.
Accessible UX: Beyond the checklist to great experiencesWhitney Quesenbery
Checklists, standards, and even patterns can only make sure that basic rules are followed. Even products that meet standards can be difficult or even impossible to use.
But the questions we want to focus on are:
- How easy, useful, efficient, and delightful is this?
- Is this something people want to use?
- Is it a great experience?
Presentation at IAAP 2015, October 22, 2015
Free AT and UDL for learners with and without disabilitiesKate Ahern
Universal Design for Learning (UDL) is a framework that provides multiple means of representation, expression, and engagement to meet the diverse needs of all learners. UDL aims to provide appropriate challenges and support to each student through flexible approaches rather than a one-size-fits-all solution. When strategically implemented, UDL can help meet mandates for Response to Intervention, improve performance for diverse learners, and potentially reduce costs associated with some assistive technologies.
Web accessibility: It's everyone's responsibilityAccess iQ
Web accessibility is everyone's responsibility to ensure digital inclusion for all. Creating accessible online experiences is necessary for an inclusive society that allows people of all abilities to interact with the economy and each other through the internet. Business and government have a legal obligation under disability discrimination laws to provide equal access to online information and services.
How to use technology to chat with family and friends - FREE WebinarAbilityNet
This FREE webinar offers information and support on how you can stay connected with family and friends using technology during a time of social isolation - and to learn skills for when it is no longer necessary.
More details and a video of the webinar can be found at www.abilitynet.org.uk/webinars/how-use-technology-chat-family-and-friends
This document discusses web accessibility and provides practical tips. It summarizes the history of accessibility and importance of standards like WCAG 2.0. Examples of accessible and inaccessible websites are shown, and information is given on assistive technologies, mobile accessibility, and training from Media Access Australia.
The document discusses principles of inclusive and accessible design. It outlines 10 principles for good design: equitable use, flexibility in use, simple and intuitive use, perceptible information, tolerance for error, low physical effort, size and space for approach and use. It emphasizes designing with purpose and intent, collaborating, communicating, innovating, planning, organizing, structuring, developing features from a user perspective through testing. The overall message is about making design welcoming, useful and understandable for anyone and everyone through following principles of inclusive design.
The Active Living Centre is a model space and program in a children's rehabilitation hospital, designed to provide thousands of patients with disabilities and their families a chance to learn about recreation and active living opportunities in a motivating environment. This friendly drop-in area offers resources and videos about many recreation programs, products and services.The Active Living Centre invites children with disabilities and their families to visit while attending medical clinics.The Centre provides 1:1 leisure counselling, showcases adapted recreation equipment, bulletin boards, hands-on technology, Snoezelen (sensory) products and has special feature displays such as life-size "Kids-On-The-Block" puppets.The purpose is to make it easier for families to get help, information and resources about active living to increase their participation in recreation at home, at school and in the community.
Inclusive Design From Approach to ExecutionCorey Timpson
This document discusses the inclusive design approach taken for a museum project. It began with establishing an Inclusive Design Advisory Council to provide guidance and ensure all audiences and abilities were considered. An iterative design process was used, involving prototyping and testing at every phase. This included extensive testing and input on exhibit design, digital experiences, products, and the mobile app to ensure usability and accessibility. Facilities were also designed above building code standards. The work is ongoing to continually evolve and adapt the museum experiences to be as inclusive as possible.
This document provides an introduction to inclusive design. It discusses inclusive design as creating websites that are beautiful, usable, and accessible to all users. It outlines 10 principles of inclusive design: equitable, flexible, simple and intuitive, perceptible, informative, preventative, tolerant, effortless, accommodating, and consistent. For each principle, it explains what the designer/developer should aim for and the expected effects, and provides suggestions on how to implement each principle. The overall message is that inclusive design means considering diversity and meeting the needs of all users.
This document discusses web accessibility and inclusive design. It defines key concepts like accessibility, perceivable, operable, understandable and robust. It notes that accessibility benefits everyone and improves design. The document provides tips on incorporating accessibility into the design process from the start. It shares examples of how making a website accessible increased traffic, conversions and earnings. Resources are included to help get started with accessibility.
Do the right thing: accessibility and inclusive design (with Drupal)cspin
What developers, designers, content managers, and stakeholders need to know about the current state of web accessibility, the laws in Ontario enforcing accessibility by January 2014, and how Drupal can help.
Empathy, Education and Excellence in Inclusive DesignDavid Sloan
How can we engage more effectively with inclusive design as a way to enhance user experience for everyone, including people with disabilities? Presented by David Sloan and Sarah Horton at UX Lausanne, June 4th 2015.
The document discusses inclusive design and accessibility. It defines inclusive design as crafting experiences to include everyone regardless of impairments, cultural backgrounds, or environments. It outlines three elements of inclusive design: catering for impairments, providing cultural consistency, and offering solutions for different environments. The document provides tips on integrating accessibility early, getting team buy-in, and emphasizing the business benefits of inclusive design such as a bigger audience and spending power. It also discusses development, UX, UI, and quality assurance methods to ensure inclusivity.
This document summarizes a presentation on inclusive design given by Jess Mitchell at OCAD University in Toronto. The presentation aims to change the audience's perspective on inclusive design. Mitchell defines inclusive design as design that considers the full range of human diversity and involves recognizing diversity, using an inclusive process, and having a broader beneficial impact. Mitchell discusses three tenants of inclusive design: recognizing diversity and uniqueness, using an inclusive process and tools, and having a broader beneficial impact. The presentation provides examples of how an inclusive design process can be applied and encourages practicing inclusive design to solve problems in a more creative and affordable way.
101856639 apresentacao-sistema-eletrico-pc-2000paulo cesar
O documento descreve o sistema elétrico de um veículo, incluindo sua central elétrica e-rack, unidade lógica e pinagens. A unidade lógica gerencia diversos componentes do veículo através de sensores e atuadores, e se comunica com o painel de instrumentos via rede CAN. O e-rack é a central de conectores do sistema elétrico.
Inclusive Design: Thinking Beyond Accessibility | NERDSummit 2017Michael Miles
There are many differences that impact the way people experience the digital world. From age and gender, vision and dexterity, to location and education. Each difference affects digital inclusion and experiences. As builders of the digital world it is our job to build products that are usable by, and inclusive of, as many people as possible. To do so, it is important that we plan for the many differences that make up our users.
This session details the importance of having an inclusive mindset in the ux and content aspects of our digital projects. It explains how Inclusive Design allow for producing positive experiences for a wider audience. Attendees will learn four simple guidelines that they can follow to apply Inclusive Design principles to their ux and content phases. Attendees will leave with the tools they need to reach a bigger user base while also building towards an accessible and inclusive digital world.
This session is intended for anyone who wants to build digital products that reach as many people as possible.
"This manual contains design guidelines as starting points for meaningful change. Inclusive design is for those who want to make great products for the greatest number of people." - Microsoft Design
O documento lista as diferentes seções de manutenção e reparo para um veículo, incluindo motor, transmissão, eixos, suspensão, freios, sistema elétrico e cabine.
Manual de manutenção de caminhões eletrônicosMarcelo Auler
O documento fornece informações sobre manutenção de caminhões de diferentes marcas e modelos, incluindo Volvo, Scania, Mercedes Benz e Iveco, com detalhes sobre sistemas de injeção, sensores e procedimentos de regulagem de válvulas.
The Business Case for Accessibility, AbilityNet Webinar 28 Nov 2013AbilityNet
What are the business benefits of putting digital accessibility at the heart of your business and embedding best practice in your digital strategy?
In this webinar in November 2013 AbilityNet's Head of Digital Inclusion explained the key benefits including:
- the size of the potential market
- changing consumer behaviours
- mitigating legal risks
The slideshow includes details of how to win the hearts and minds of business people.
This document outlines a graduation presentation about the development of InsightSpace, an AI-powered educational tool to improve inclusivity for visually impaired students. It describes conducting interviews, surveys, and research to understand user needs around accessibility, independence, and personalization. Two concepts were developed: Inclusive Infographic Narratives and Accessible Content Tags. The presentation covers refining the concepts based on further user feedback and addressing barriers to technology integration and application in education.
This document summarizes a presentation on learner experience design. It discusses conducting user research through methods like interviews, empathy mapping and personas to understand learner needs. Journey mapping is presented as a way to map out the learner journey and identify pain points. Prototyping solutions through sketching and storyboarding allows iterating designs based on feedback. Experience design is framed as taking a learner-centered approach to orchestrating the overall experience across an organization through collaboration between different teams. The goal is to adopt practices that improve the experience at all levels of an educational system or program.
Building Accessible Carousels, AbilityNet webinar 23 march 2017AbilityNet
This document summarizes a webinar presented by AbilityNet on building accessible carousels. It discusses what carousels are and their advantages and disadvantages. Common carousel accessibility issues for keyboard users, assistive technology users, and users with visual or cognitive impairments are outlined. Guidelines are provided for making carousels accessible, such as ensuring keyboard navigation, adding pause buttons for auto-updating carousels, and maintaining sufficient color contrast. An accessibility checklist is also included. Additional resources on carousel accessibility are recommended for further information.
User Experience Design: The Past, The Present, The FutureCharbel Zeaiter
In our mostly true exploration of the history of UX and the current space we're in, we look to how UX Designers will be called upon in the future to create experiences that matter.
The document discusses strategies for visual resource communication and marketing in the 21st century. It covers advocating for visual resources, integrating image collections, visual literacy, administrative scenarios, innovative projects, challenges with fewer in-person visitors, ways organizations have responded to changes, and quotes about collaboration and organizing information in the digital age.
What does it take to get from barrier-free to delightful experiences?
Meeting basic accessibility requirements is a critical first step. But let’s dream bigger. Let’s aim for accessible UX – great user experience for everyone. Creating innovations that include a more diverse range of interaction styles, and designs that are both inclusive and delightful starts by bringing together the whole team — from content to code. It means thinking about people, not just technology. It means finding allies and partners, new ways of working, making our tools really usable, and helping everyone manage change.
Updated May 2017
Versions presented at PhillyCHI, AccessU, IA Summit, Accessing Higher Ground
How technology can help people with sight loss - June 2022AbilityNet
Presentation slides for Tuesday 28 June 2022 AbilityNet webinar with speakers from RNIB and Envision. The session discussed how technology can help blind people and people with sight loss.
Copenhagen ITU 2010 UXBASIS and concept developmentJames Kelway
In December 2010 Copenhagen's IT University requested a talk about UXBASIS and how the process could fit within concept development of digital products. This presentation formed the basis of the talk. Some slides have been removed to maintain client confidentiality.
This document discusses learner experience design and mapping learner journeys. It begins by outlining some challenges in education. It then discusses experience design concepts like user experience design, interaction design, and service design. It introduces learner journey mapping and provides examples. The document discusses conducting user research and mapping the learner path, touchpoints, and emotions. It outlines opportunities and barriers identified in a mapping process. The document concludes by discussing adopting learner experience design practices through expanded toolkits, collaboration, and a commitment to the learner experience.
One no, many yeses—sharing responsibility for accessibilityDavid Sloan
This document discusses how to distribute responsibility for accessibility across project teams. It suggests that each part of a project team that can influence accessibility should do so positively. It provides examples of tactics that different roles like development, UX design, and content strategy can use to take responsibility for accessibility. The key message is that accessibility requires both distributing responsibility across roles and giving each role the authority to positively impact accessibility.
Beginners of AR - Virtual Reality can easily understand about what is VR? - Why we use VR- Tools Used in VR- VR in Education- who uses VR- Trends related to VR - Jobs related to VR- VR in Architect - VR in Military - VR in Games- VR in Medical- VR in Business-VR in Fashion- VR for Game Developers-VR softwares
ATAGTR2017 SPEAKING EYE for differently abled people to see the web contentAgile Testing Alliance
The presentation on SPEAKING EYE for differently abled people to see the web content was done during #ATAGTR2017, one of the largest global testing conference. All copyright belongs to the author.
Author and presenter : Nadeeka Samanthi Wijewantha
UX matters because it focuses on designing the end-to-end experience a user has with a product. UX involves user research, information architecture, interaction design, and usability testing to understand users, address their needs, and ensure the product is findable, useful, desirable, accessible, and usable. Bringing in UX teams early in the design process helps define requirements based on user needs and has the biggest impact. UX can increase productivity, reduce costs, and increase sales.
Designing accessible user experiences for mobilePrecedent
This document summarizes a presentation on developing accessible user experiences for mobile devices. It notes that 400,000 people in Western Australia have a disability and that number will grow to 25% of the population in 15 years. It discusses how device manufacturers, operating systems, policy makers, and designers all influence mobile accessibility. The presentation addresses improving accessibility through operating system features like voice controls and zoom, as well as future technologies like wearables and advanced voice recognition. It emphasizes that accessibility is essential to the universal nature of the web.
An introduction to strategies to apply when your looking to implement or work for a Responsive Web/UX project.
Useful for Designers and Business Managers alike.
This document discusses Global Accessibility Awareness Day and designing accessible web experiences. It begins with an introduction to Global Accessibility Awareness Day, which aims to raise awareness of digital accessibility and people with disabilities. It then covers key topics like understanding what accessibility means, knowing your customers and their disabilities, and examples of best practices for accessibility. These include using proper headings and structure, adding alt text to images, ensuring keyboard navigation and tab order, using sufficient color contrast, and following user-centered design principles and policies. The overall message is that accessibility should be considered from the beginning of the design process in order to provide an inclusive experience for all users.
Championing Accessibility | The Challenges within Digital Agencies (A11y Camp...Lily Ng
Digital agencies are sought as the experts to deliver websites and other digital products, yet many fail to incorporate accessibility, unless it is for a project for government, a major financial institution or telco.
This presentation highlights some of the challenges within digital agencies for those who wish to champion accessibility, as well as what agencies can do to change and support the inclusion of accessibility and inclusive design for all sites and products.
It also provides some indicative data on how few people with disabilities are sought for research by digital agencies and companies in general, despite that such people face accessibility barriers in websites, apps and other digital products on a regular basis.
This is the presentation I gave at Ally Camp Sydney 2017.
The Design Mind: Web Design for All: Accessibility, Inclusivity and BeyondAggregage
When we design products or websites for people like ourselves, there are many others who are, as a result, left out. In this webinar, we’ll delve into why accessibility matters. Yet however well-intended, website accessibility is too often seen as a checklist to be marked off at the end of the design process. Our goal is to shift the discussion around accessible design from accommodating the needs of a small minority group to creating better, more inclusive interfaces for us all - no matter our identity, background, knowledge, or ability.
Micro-visualizations: Small Visualizations that Make a Big ImpactDesign for Context
Presentation by Rachel Sengers and Lisa Battle at the UXDC2017 conference in Washington, DC, on April 15, 2017.
We hear a lot about visualizations for big data these days, but what about small data? The power of communicating data visually can’t be overstated. When designing for expert users, we often need to convey a lot of information at a glance to help them make quick decisions and work efficiently. For infrequent or novice users, a visual overview of a process or concept can provide orientation and help reduce the risk of mistakes. Enter the micro-visualization, a way of packaging detailed information in an easily digestible, visual way. In this presentation, we present examples of several different types of micro-visualizations and discuss how they can be used effectively to improve user experience.
Similar to Virtual Reality, disability inclusive design, ability net webinar, 26 jan 2017 (20)
What's New in WCAG 2.2? - AbilityNet webinarAbilityNet
The Web Content Accessibility Guidelines (WCAG) 2.2 have been released. But what does that mean for you and your organisation? What’s changed and how can you make sure you’re meeting the new requirements?
Delve into the core changes and discover how to meet the new requirements with our expert accessibility and usability consultants, Alice Taylor and Claire Poste.
In this webinar, Alice and Claire will take you through the new criteria, share helpful tips on understanding them, as well as illustrating how WCAG 2.2 impacts you and your customers.
Webinar: How to avoid the 12 Scams of ChristmasAbilityNet
In the webinar you can learn how to protect yourself and elderly people often most at risk from the most common online scams that can be especially rife around the festive season.
But anyone can become a victim of digital scams. They are a growing problem in the UK and criminals are using social media, email, and messaging services to target their victims.
Worrying about falling victim to online criminals can, understandably, make some people reluctant to engage in the online world. Recent research from BT Group* highlighted that some older internet users may be less familiar with the online world than others, so this webinar aims to provide valuable tips to vulnerable groups who may not be as online savvy as others.
The benefits of getting online can really make a positive difference to everyone's lives, so stay safe by learning about the common tactics that are used to attempt to fool us all.
What you'll learn:
In this free webinar, speakers from Greater Manchester Police and AbilityNet will share their expertise to help you:
Learn about common online scams to be aware of, particularly over the festive period
Arm yourself with background knowledge about what to avoid
Find out about some of the warning signs
Find out more at: www.abilitynet.org.uk/ScamsWebinar
WCAG 2.2 - An Overview of the New Accessibility Guidelines.pptxAbilityNet
This document discusses the updates to the Web Content Accessibility Guidelines (WCAG) from version 2.1 to 2.2. WCAG 2.2 includes 4 new success criteria addressing issues like obscured focus, dragging movements, target size for pointers, and redundant data entry. It provides examples of these new criteria and discusses how they help people with disabilities. The document also mentions WCAG 3.0 and the importance of user research, giving an example of testing a site with someone who has Parkinson's disease.
Attitudes to Digital Accessibility Survey results Oct 2023 webinarAbilityNet
AbilityNet's third Annual Attitudes to Digital Accessibility Survey shows how attitudes to accessibility are changing in the C-Suites of organisations of all shapes and sizes - and it also tells us whether they are delivering on the promises they are making.
In this webinar, guest speakers from IAAP and Open Inclusion join AbilityNet to share the findings of AbilityNet's third annual global survey into Attitudes to Digital Accessibility.
How are organisations and professionals across the globe investing their time and effort in digital accessibility, and what can we learn that can help us in our own organisations?
Find out more: https://abilitynet.org.uk/webinars/attitudes-accessibility-are-changing-global-perspective
Tech Tools for Dyslexia at work, in education and at homeAbilityNet
This document summarizes a webinar hosted by AbilityNet on tech tools for dyslexia. It introduces the speakers from AbilityNet and the British Dyslexia Association and outlines the topics to be covered, including reasonable adjustments at work and in education, cognitive disability tech tips, dyslexia simulators, and tools that can help with dyslexia at home. Polls are included to gauge attendees' reasons for participating and whether they feel inspired to try new tech ideas. An open Q&A session is also advertised where attendees can ask questions.
How will artificial intelligence change accessibility testing.pptxAbilityNet
In this webinar, Dylan Barrell, Chief Technology Officer from Deque will join Robin Christopherson and Alice Taylor from AbilityNet will discuss how Artificial Intelligence (AI) can help improve accessibility testing, including:
- How to increase accessibility testing efficiency with human-centred AI
- What exactly is human-centred AI? Is it marketing hype or genuinely helpful?
- Where is AI going in the future?
Whether you are a developer, a tester, or someone passionate about inclusive technology, this webinar is a must-attend event.
Top tips for boosting your digital skills, with BT Group and Age UKAbilityNet
Guest speakers from BT Group and Age UK discuss how to ensure that senior citizens, in particular, are not left behind in the digital revolution.
In this informative and interactive webinar you'll learn how tech can benefit people of retirement age with everyday tasks.
Tools and tips shared in the webinar can also help others, including disabled people, to harness the benefits of adjusting technology to suit their needs.
In the webinar, you will:
Learn about how BT Group is helping to boost the digital skills of older people
Discover resources for step-by-step guidance about using digital devices
Understand how tech adjustments can help with sight loss, if you are deaf or hard of hearing, or with cognitive or mental health issues
Find out from Age UK about its Digital Champions Programme and online essentials for navigating the world wide web
Have an opportunity to pose your questions about using technology to the panel
How to make remote and hybrid work accessible for every employeeAbilityNet
On average, office workers based in central London are devoting 2-3 days per week to their workplace (The Guardian, 2023). Hybrid work offers many potential advantages for disabled employees, but digital barriers can be encountered in a remote and hybrid work environment.
Join us for an informative and interactive webinar on navigating hybrid working for disabled employees. This webinar will explore strategies, best practices, and practical solutions to ensure that disabled employees can thrive in a hybrid and remote work environment.
How to improve accessibility in procurement webinarAbilityNet
Panellists from Google, the University of Westminster, and Funka will discuss how accessibility professionals can connect with their procurement teams, the impact procurement has on customers and employees, and how procurement impacts the public sector.
How volunteering can benefit you or your organisation, with CapgeminiAbilityNet
In this webinar 'How volunteering can help you or your organisation, with Capgemini' taking place during Volunteers' Week 2023 (1-7 June) we explore how technology company Capgemini has embraced volunteering as a force for good, and also how you as an individual can find numerous benefits and satisfaction from becoming a volunteer for your community.
Find out more about AbilityNet webinars and volunteering: www.abilitynet.org.uk
Multiple Sclerosis: How tech can support youAbilityNet
The document summarizes a webinar about how technology can support those with multiple sclerosis (MS). It provides an overview of the speakers and topics to be covered, including apps that can help with MS symptoms and medical situations, case studies of technologies helping those with MS, ways to make offices and work environments more accessible, and the MS Society's efforts to build an accessible digital culture. The webinar consisted of presentations on these topics, demonstrations of assistive technologies, and a question and answer session.
Inclusive employee experience in the finance and insurance sectorAbilityNet
This document summarizes an inclusive employee experience webinar hosted by AbilityNet. The webinar discussed challenges to providing an inclusive employee experience in the finance and insurance sector, with a panel featuring representatives from Lloyds Banking Group and GAIN. Audience members asked the panelists questions about barriers to employment for disabled people, their organizations' approaches to inclusion and accessibility, changes since the pandemic, initiatives to facilitate inclusive working, ensuring accessibility of digital environments, and the benefits of neuroinclusion in the workplace. The document also promoted upcoming webinars and training from AbilityNet on digital accessibility and building disability-inclusive workplaces.
How the right tech can make the NHS accessible to all FINAL.pptxAbilityNet
Guest speakers from NHS Wales and SignHealth share how boosting digital skills will help both National Health Service (NHS) patients and staff alike.
During the webinar you will:
- Have the opportunity to pose your questions to the panel about how patients and staff can use technology within and for the NHS
- Get an update about how the Accessible Information Standard affects you and your NHS appointments
- Learn about NHS-related campaigns and how you can get involved
- Discover how tech can help disabled people communicate with NHS staff and systems
- Find out about staff digital skills development within the NHS
- Learn how AbilityNet has been working with NHS organisations to boost technical skills
Amy Low from AbilityNet, Deborah Green from UCISA, and Stephen Thompson from The University of Sheffield to discuss The Public Sector Bodies Accessibility Regulations (2018), GOV.UK audits and results from AbilityNet's recent ‘Attitudes to Digital Accessibility’ survey.
Accessibility Insights with David Padmore and Matt Simpson of ITV.pptxAbilityNet
Episode four of the Accessibility Insights web broadcast series features ITV's David Padmore, Director of Accessibility and Matt Simpson, Head of Technology within the Accessibility Services team.
AbilityNet's, Robin Christopherson MBE, Head of Digital Inclusion joins them to discuss accessibility at the public broadcast television network and on its soon to be launched streaming platform, ITVX.
Top tips for how tech can help with hearing lossAbilityNet
The document summarizes a webinar hosted by AbilityNet on how technology can help with hearing loss. It introduces the speakers and AbilityNet, discusses polls taken during the webinar, and provides tips on assistive technologies and how hospitals can better communicate with deaf or hard of hearing patients. The webinar covered apps and tools to help with exhaustion from hearing loss, advice for older adults with untreated hearing loss, and how AbilityNet can provide free technology support.
Accessibility Insights with Natalie Tucker of Spotify.pptxAbilityNet
The document summarizes Natalie Tucker's presentation on accessibility at Spotify as part of AbilityNet's Accessibility Insights webinar series. It provides information on how to access live captions of the presentation, as well as slides, transcripts, and recordings. It also advertises AbilityNet's accessibility training courses and conferences, and shares links to sign up for upcoming webinars and access AbilityNet's newsletter and accessibility services.
Don't disable me: how language, organisational culture and equipment enables ...AbilityNet
On Tuesday 18th of October, three experienced AbilityNet accessibility and innovation consultants shared their lived experience of disabilities:
- Adi Latif, Accessibility Consultant will share his experiences of being blind
- Ghizzi Dunlop, Digital Accessibility Consultant at AbilityNet and Learning Technologist at the University of the West of England will share her experience with hearing barriers
- Adam Tweed, Innovation Consultant for Education and Workplace, will share his experience of mental health and the ways adaptations can remove barriers.
The webinar focussed on the experience of how language, organisational culture and adaptive equipment can make a huge difference in removing the barriers in the workplace to the entire workforce, including disabled people.
Episode two of the Accessibility Insights web broadcast series joined Heather Dowdy, Director of Product Accessibility at Netflix, with Robin Christopherson MBE, Head of Digital Inclusion at AbilityNet to discuss all things accessibility related at Netflix and to find out about Heather's work.
The Accessibility Insights series is your chance to find out what goes on inside large and often global organisations, learning from their accessibility leaders about the developments in their companies, impacts of the pandemic, what makes them tick and learn about their accessibility career development. Plus, you will get to find out about their top tips.
On Tuesday 27th of September, AbilityNet was joined by:
- Kim Durbridge, Senior Content Writer at Skyscanner
- Gryffydd Coates Software Engineer at Skyscanner
- Jack Smale, Website Manager at AXA
- Nathan Smith, SEO Manager at AXA
to help you to learn about how accessibility can boost SEO rankings (Search Engine Optimisation is the process of improving your website to increase its visibility).
This free webinar brought together experts in the field of SEO and accessibility to highlight the benefits that accessibility can bring to SEO rankings. It looked at real-life examples from both halves of the picture.
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...Diana Rendina
Librarians are leading the way in creating future-ready citizens – now we need to update our spaces to match. In this session, attendees will get inspiration for transforming their library spaces. You’ll learn how to survey students and patrons, create a focus group, and use design thinking to brainstorm ideas for your space. We’ll discuss budget friendly ways to change your space as well as how to find funding. No matter where you’re at, you’ll find ideas for reimagining your space in this session.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
Virtual Reality, disability inclusive design, ability net webinar, 26 jan 2017
1. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Virtual Reality, Disability and
Inclusive Design
AbilityNet webinar
26 January 2017
2. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Welcome
RAPHAEL CLEGG-VINELL
Senior Accessibility and Usability Consultant
AbilityNet
MARK WALKER
Head of Marketing & Communications
AbilityNet
3. VR, Disability and Inclusive Design, Webinar, 26 January 2017
About AbilityNet
AbilityNet is a charity that helps disabled people achieve their goals at
home, at work and in education
• Digital Accessibility Testing and Consultancy
• Workplace Assessments
• DSA Assessments
• IT Support at Home
• Free expert resources on our website
• Free helpline: 0800 269 545
3
7. VR, Disability and Inclusive Design, Webinar, 26 January 2017
The Current Market
8. VR, Disability and Inclusive Design, Webinar, 26 January 2017
What is Virtual Reality?
🤔
9. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Definition of Virtual Reality
“The computer-generated simulation of a three-dimensional
image or environment that can be interacted with in a
seemingly real or physical way by a person using special
electronic equipment, such as a helmet with a screen
inside or gloves fitted with sensors”
Oxford English Dictionaries
10. VR, Disability and Inclusive Design, Webinar, 26 January 2017
The Five Senses
11. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Hearing
“BSL is my first language.
If there is spoken audio, I need captions”
Potential
• Virtual Reality has so far focused heavily on visuals
Challenges
• Most VR currently doesn’t support sign language
• Audio content in VR would require captions
• Audible cues heavily used in some VR experiences to guide people
12. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Hearing: Case Study
13. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Hearing: Future Possibilities?
14. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Mobility
“I am in a wheelchair and have restricted use of my legs”
Potential
• Allows unrestricted movement in a virtual environment
• Access and experience of places which would be difficult in reality.
Challenges
• Alternative input devices to allow interaction with the virtual
environment
• Adjustable sensitivity of devices and remapping input controls
• Height adjustments to take into account wheelchairs
15. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Mobility: Case study
Greenleaf Medical Systems
16. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Mobility: Future Possibilities?
17. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Low Vision
“I like text to be resizable and have
a good level of contrast”
Potential
• Features such as ‘voice chat’ would reduce peoples’ reliance on
having to read text
Challenges
• Requires easily adjustable parameters such as text size and
contrast
• People with stereo blindness could be unable to combine images
from both eyes into a single image
18. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Low Vision: Case Study
19. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Low Vision: Future Possibilities?
20. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Blindness
"As a person with blindness I need to have descriptions of my
surroundings and objects and be able to navigate using my other
senses”
Potential
• Haptic interfaces can provide the sense of touch
• 3D sound can provide spatial awareness
• Scent/ taste creation devices can enhance perception
• Mobility and orientation activities in virtual environments can
prepare users for navigating real environments
21. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Blindness
"As a person with blindness I need to have descriptions of my
surroundings and objects and be able to navigate using my other
senses”
Challenges
• Current content of virtual environments is heavily visual
• VR platforms are not designed to work with screen readers such as
JAWS or NVDA
22. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Blindness: Case Study
OrCam
23. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Blindness: Future Possibilities?
24. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Cognition
“I have difficulties navigating busy sites as I find them confusing”
Potential
• Help people learn social skills they might find difficult in real life
Challenges
• Quick flashes on the screen could trigger seizures
• Conflicts between sensory cues can cause motion sickness
• Complex interfaces could be difficult to learn
25. VR, Disability and Inclusive Design, Webinar, 26 January 2017
• Cerevrum
Cognition: Case Study
26. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Cognition: Future Possibilities?
27. VR, Disability and Inclusive Design, Webinar, 26 January 2017
The Future of VR?
28. VR, Disability and Inclusive Design, Webinar, 26 January 2017
VR, Disability and Inclusive Design
• Lots of VR opportunities and applications for people with disabilities
• Designers should think about how to accommodate a diverse range
of users
29. VR, Disability and Inclusive Design, Webinar, 26 January 2017
Thank you
Next webinars
• Digital Design and Dementia, 23 February
• Building Accessible Carousels, 30 March
More details on AbilityNet website
Request a quote from our accessibility services
www.abilitynet.org.uk/request-a-quote
Call our free helpline 0800 269 545
29
Editor's Notes
What is Virtual Reality?
What can it do for disabled people?
What are the accessibility and inclusive design issues for VR?
I’m head of marketing and comms
I’d like to introduce Raphael – can you tell me about your role please Raph
I’m a senior accessibility and usability consultant at AbilityNet. I’ve done a lot of work for many of the top FTSE 100 companies, from banks to telecoms and my role has covered everything from advising big corporates on their accessibility strategy to running user testing sessions and workshops.
AbilityNet are a pan-disability charity who’s vision is to help improve the lives of people who are disabled and/or older through inclusive tech. There are lots of different teams at AbilityNet who do all sorts of things from DSA, a help-line to the work our team do, which is more commercially focused.
POLL
Have you used VR?
The development of the world’s first flight simulator was around the 1920s by Edwin Link. This was designed as a training device for novice pilots.
Sensorama was a machine built in 1962 by Morton Heilig and it’s one of the earliest known examples of immersive and multi-sensory tech. Short stereoscopic 3D films were displayed on a screen and the Sensorama also supported some of the other features listed on this advert such as stereo sound, wind and aromas (which were triggered during the films) and also tilting on the chair.
Examples of VR being have been used in popular culture for years. For example, Star Trek used the idea of a ‘Holodeck’ - a virtual environment created with hard light holograms to practice sports and skills. Red Dwarf also used the idea of VR in more than one episode. If you grew up with Red Dwarf as I did, you might recognise Lister in this picture here, who used the VR machine on their ship to have sex.
VR is of course a hot topic at the moment. I’m sure you’ve all heard quite a bit about it, even if you haven’t had a chance to try it out.
According to a report from Digi-Capital, investment in AR/VR reached $1.1 billion in the first 2 months of last year. Facebook acquired Oculus Rift back in 2014 for $2 billion, Google are investing heavily in VR and Apple are certainly exploring it, although they’ve said nothing yet. Examples of VR headsets around at the moment are the the Oculus Rift, the HTC Vive and the Playstation VR. There will no doubt be many more available soon at a range of price levels.
Poll
What is your interest?
I make VR content
I am interested in how disabled people could use VR
I work with disabled people
I am disabled myself
What is virtual reality though? Can any of you give a good description or definition?
This definition is taken from the Oxford English Dictionaries site. We’ll give you a moment to read it.
• Virtual reality replaces the real world with a virtual environment created by software and simulates a user's physical presence in this environment to enable the user to interact with the space.
• Virtual reality artificially creates sensory experiences, which can include sight, touch, hearing, and, less commonly, smell.
To experience an immersive VR experience, all of the senses need to be considered.
There are 5 main senses we experience the world with. We’re accustomed to using all five senses and duplicating this in virtual reality is crucial to the success of VR. VR can potentially be a powerful opportunity to assist people who may have a disability to experience a sense they may be missing through other means.
I’m now going to explain some of the benefits and challenges someone who’s deaf or heard of hearing might face with VR.
Benefits
- focus on visuals - people who are hard of hearing or deaf are therefore currently able to benefit from a large part of the experience currently offered by most VR.
Challenges
In this country, many people who are deaf (and particularly if deaf since birth) have British Sign Language (BSL) as their primary language. English is therefore a secondary language for a lot of people who are deaf. There was a recent invention called ‘SignAloud’ which is a pair of gloves with sensors and they can turn sign language gestures into text and speech. Until gloves like this are integrated into VR experiences, there will be problems for people who who are deaf where communication is required. Some users won’t be able to communicate in VR using voice chat.
If someone who is deaf watches a film, they’ll need captions whenever audio is used. Audio in VR, particularly spoken audio, will therefore need a captioning option for the benefit of people who are deaf. This will also need to sync up with any video so there are no delays.
Sound effects are used in some VR products to help people understand what’s going on, when they’ve completed an action, or where they are in a VR environment. There needs to be an appropriate alternative people who are deaf to benefit from cues, such as vibration feedback.
These are the gloves with sensors which were created by two undergraduates from the University of Washington. They translate sign language into text or speech. If you can imagine someone using these with a virtual character, the user could communicate more naturally with other characters using sign. These can even break down barriers by allowing people who are deaf to communicate with people who don’t speak sign at all!
A better use of haptic feedback in VR could be beneficial for all users but particularly those hard of hearing or deaf.
Realtime captioning in the future would mean audio content in VR wouldn’t have to be pre-recorded.
Benefits
*A person could walk around and not be restricted to just the places their wheelchair can go. VR could simulate them climbing mountains, skateboarding or swimming in the sea.
Challenges
* Some people don’t have the use of all their limbs so it’s important alternative input devices are offered wherever possible. For example, in some VR games such as ‘Lands End’, people can move round just using eye gazes. Things like eye-tracking input could therefore be an alternative to having to physically move ones head or body around.
• With the HTC Vive, the head height (and controller location) of the user is automatically tracked, placing the "camera level" of the user at something closely approximating their natural head height. The view of the user in the head mounted display is accurately placed and tracked within the environment and so are the controllers. This makes it challenging for someone who is not able to stand or bend down so if someone is sitting down in a wheelchair for example, they would find it difficult to see objects on a high table top in a game scene or open a high cupboard door. There would therefore need to be a way to adjust the head height.
Case study:
**A man called Walter Greenleaf is developing virtual reality environments to help people in wheelchairs. They’re still under development but their goal is to help people practice navigating a virtual environment to equip them for the real world. For example, an individual with cerebral palsy who is confined to a wheelchair can use the VR to operate a telephone switchboard, play handball, and dance.
How the future could look?
**A person with restricted movement could explore the world in an unrestricted way through an immersive virtual reality experience using all their other senses.
Immersive reality could simulate running, surfing, jumping and so on.
Potential
- Things like screen readers are already available for people with vision impairments and voice tools like Siri can also help. These could be incorporated well into VR products.
Challenges
- it’s increasingly common to see interfaces which allow users to adjust the text size and contrast. This could prove more challenging in virtual environments but it needs considering. In VR, you can’t just move your head closer to text which is too small.
Stereoblindness is the inability to see in 3D using stereo vision. People with stereoblindness have an inability to perceive stereoscopic depth by combining and comparing images from the two eyes.
The woman in the video is called Bonny and she was diagnosed with Stargardt's Disease about 10 years ago and hadn’t been able to see any faces for 8 years. Stargardt’s disease causes a reduction in your central, or detailed, vision.
The video shows her using an Android app called ‘Near Sighted VR Augmented Aid’. It uses the phone camera and displays the front image to the phone screen in stereoscopic.
How the future could look?
VR could help people with certain eye conditions see things again by defining objects with greater contrast and clarity.
Text could be presented in larger and more legible fonts. Eg Supervision app
** A range of sensory cues can be used to help people who are blind have an awareness of their surroundings so they can navigate and interact in a virtual environment.
There are a number of solutions being developed for blind people to be able to learn about their surroundings. Orcam is one example. Information such as text and faces are identified using the camera attached to the glasses and then this is fed back as spoken audio to a blind person as they walk around. This sort of technology could potentially be incorporated into some VR products.
How the future could look?
**VR could help people who are blind try out simulations of places they need to visit. For example, if someone wanted to learn a journey through a busy shopping centre or street, VR could help help familiarise them with the route before they’ve left their house.
Benefits
People with Asperger Syndrome often find social interactions very challenging. VR could help people with Asperger’s practice social skills in a fun a non-threatening environment.
Challenges
People with epilepsy can have seizures if there are multiple flashes on a screen in quick succession. This is why the Web Content Accessibility Guidelines (WCAG) have a guideline about videos or interactive content not flashing more than three times in a second. People with epilepsy wearing a headset could have even more of a problem if there are flashes than if they’re looking at a desktop computer because headsets try to focus your gaze straight at a screen - you can’t easily look away.
Research into VR motion sickness is in its infancy really but it’s thought that motion sickness can occur when a user’s expectation, based on their previous experience, is at odds with their vestibular system and non-vestibular proprioceptors.
Many users with cognitive disabilities can find busy or cluttered interfaces difficult to learn. Complex navigation interactions can be particularly tricky for some users to memorise. This can be minimised by keeping interfaces clean and uncluttered, with cues to help guide users.
Cerevrum is a free competitive cognitive game for Oculus rift. It’s designed to help improve spacial awareness and memory through challenges such as colour matching and memorising faces.
How the future could look?
VR could have all sorts of practical cognition games and exercises to help people. For example, if someone experienced a serious sports injury which affected their vestibular system, VR puzzle games aimed to improve people’s cognition could be used as part of their rehabilitation. VR is already being used in some cases to help aid muscle memory recovery for things like stroke.
This picture shows a prototype of the ‘Teslasuit’. It’s a wireless suit which uses Electro Muscular Stimulation and combines it with VR to make a more engaging experience.
Virtual Reality is still in its relative infancy and it’ll be interesting to see whether there’s any serious investment from companies capitalising on the inclusive potential. As we touched on earlier, VR really needs to start taking into account all of our senses for it to be more realistic. Not only would this make VR more engaging for people but it’d also mean there are fallback senses in place which people can take advantage of. If someone is deaf and so can’t take advantage of audio, they could then still experience VR using their other senses. At the moment, most VR is very visually focused and the funding is coming from the entertainment industry. However, we think there’s a lot of practical potential for VR to really help improve the lives of people with disabilities and impairments.
Of course, it’s not going to be possible to make every VR application or game accessible for everyone. However, there are lots of opportunities to make VR inclusive to people with a wide range of disabilities.