The document discusses multimedia elements and their uses. It describes the main multimedia elements as text, graphics, animation, audio, video, menus, hyperlinks, and virtual reality. It provides details on how to effectively use each element, such as using serif fonts for printed text and sans serif for screens. Graphics should balance size and quality for the intended purpose and audience. Animation and video can simplify illustrations or simulations. Sound is digitized through sampling and formats include MP3, WAV and MIDI. Video formats include AVI, MOV, MPEG and RM. Multimedia has various uses including education, entertainment, advertising and medicine.
This is a simple presentation on multimedia. This is simple and easy to do presentation for a presentation class. Students with multimedia projects can also use it.
How is multimedia used in business?
3 Ways Businesses Use Multimedia: Powerpoint Presentations Powerpoint has become de riguer in the work place due to its ease of use and simple system for creating the actual slides. With Powerpoint, images taken from the Web or from personal cameras can be merged with text and some graphic design essentials to create striking presentation that can be used in-house, with clients, or as presentations that are downloadable from the Internet. Due to its remarkably simple interface system, almost anyone can make a professional looking Powerpoint presentation that can convey information easily, and the inclusion of charts and graphs as well as multiple fonts and sizes to choose from for text makes it possible to make very original presentations. Multimedia skills necessary for Powerpoint presentations include graphic design, color coordination, photography, content generation and more. Good Powerpoint presentations can also be uploaded to company websites for view by site visitors.
This is a simple presentation on multimedia. This is simple and easy to do presentation for a presentation class. Students with multimedia projects can also use it.
How is multimedia used in business?
3 Ways Businesses Use Multimedia: Powerpoint Presentations Powerpoint has become de riguer in the work place due to its ease of use and simple system for creating the actual slides. With Powerpoint, images taken from the Web or from personal cameras can be merged with text and some graphic design essentials to create striking presentation that can be used in-house, with clients, or as presentations that are downloadable from the Internet. Due to its remarkably simple interface system, almost anyone can make a professional looking Powerpoint presentation that can convey information easily, and the inclusion of charts and graphs as well as multiple fonts and sizes to choose from for text makes it possible to make very original presentations. Multimedia skills necessary for Powerpoint presentations include graphic design, color coordination, photography, content generation and more. Good Powerpoint presentations can also be uploaded to company websites for view by site visitors.
Introduction to multimedia applications we commonly use. examples include Adobe Photoshop, After effects, premiere pro, illustrator. Types of multimedia data, usage of applications are introduced in the tute.
This is the subject slides for the module MMS2401 - Multimedia System and Communication taught in Shepherd College of Media Technology, Affiliated with Purbanchal University.
Microsoft Windows, or simply Windows, is a metafamily of graphical operating systems developed, marketed, and sold by Microsoft. It consists of several families of operating systems, each of which cater to a certain sector of the computing industry with the OS typically associated with IBM PC compatible architecture. Active Windows families include Windows NT and Windows Embedded; these may encompass subfamilies, e.g. Windows Embedded Compact (Windows CE) or Windows Server. Defunct Windows families include Windows 9x, Windows Mobile and Windows Phone.
Introduction to multimedia applications we commonly use. examples include Adobe Photoshop, After effects, premiere pro, illustrator. Types of multimedia data, usage of applications are introduced in the tute.
This is the subject slides for the module MMS2401 - Multimedia System and Communication taught in Shepherd College of Media Technology, Affiliated with Purbanchal University.
Microsoft Windows, or simply Windows, is a metafamily of graphical operating systems developed, marketed, and sold by Microsoft. It consists of several families of operating systems, each of which cater to a certain sector of the computing industry with the OS typically associated with IBM PC compatible architecture. Active Windows families include Windows NT and Windows Embedded; these may encompass subfamilies, e.g. Windows Embedded Compact (Windows CE) or Windows Server. Defunct Windows families include Windows 9x, Windows Mobile and Windows Phone.
This PPT illustrates how to use digital media for educational purpose, particularly in school environment , it also highlights pathway available for imparting information & knowledge through web based technology
2. Multimedia
The Multimedia Is a Collection Of Text ,
Graphics , Images , Music , Videos , Movie
And More..
Multi = Multiple
Media = Mediums Of Communication
Information Which Is Represent By Audio ,
Video , Graphics , Animation In Traditional &
Effective Way.
The Multimedia Is a One Way To Give a
Entertainment To Human Beings.
5. Multimedia Elements: Text
Text should be:
Appropriate for the target audience.
Easy to read.
Serif typefaces are preferred for printed material.
Sans serif typefaces are preferred for on-screen
display.
Formatted consistently throughout the
presentation.
6. Multimedia Elements: Graphics
Graphics are an important part of the
communication process.
They can be used to:
Highlight information
Set a mood or tone
Provide examples
Serve as backgrounds
The two types of graphic used in
multimedia are raster and vector.
Vector graphics are made up of arcs and
lines..
Raster graphics are made of dots.
7. Multimedia Elements: Graphics
When using graphics, the multimedia designer must:
Determine the best balance between the size and quality.
Use appropriate graphics for the intended purpose and
audience.
Choose appropriate file formats
Standard for the internet:
JPEG (Joint Photographer Experts Group)
GIF (Graphics Interchange file format)
PNG (Portable Network Graphics)
Most popular
TIFF - Tagged Image File Format
BMP – Bitmap
PCX - Windows Paint
PICT - Macintosh
8. Multimedia Elements:
Graphics
Graphics editing programs allow designers to
draw, paint, or edit images.
A combination of different graphic programs
may be used in creating multimedia titles.
9. Multimedia Elements: Animation
2-D and 3-D animations are useful in multimedia in
the areas of entertainment, education, and training.
They can be used to create simplified illustrations of
a simulation or dramatization.
They can be much easier to understand because
they are less complex than video.
2-D animations have smaller file sizes that video
files which means quicker loading or downloading of
the files.
10. Multimedia Elements: Sound
Sounds in multimedia titles could include:
Music.
Narrations.
Sound effects.
Original recordings.
Sound waves are vibrations that are created
when we speak.
Sound waves are analog signals because they
are continuous, fluctuating waves with no
interruptions.
11. Multimedia Elements: Sound
Computers are digital
machines, meaning that
they represent data with
1s and 0s.
To use sound on the
computer, the sound
waves must be converted
from analog to digital
form, or digitized.
This conversion process
is called sampling.
12. Sampling
Sampling is a means of reproducing a
continuous event, such as sound or motion, by
recording many fragments of it.
It involves taking “snapshots” of a sound wave
in rapid intervals.
These samples, or bits of information, are
saved as numbers to allow the computer to
process them.
13. Sample Rate
The sample rate is the number of samples
taken per second.
It is typically expressed in hertz (Hz), or
samples per second.
16,000 samples per second = 16 kHz
44,100 samples per second = 44.1 kHz
(CD quality sound)
14. Sample Rate (continued)
The higher the sampling rate, the more
samples taken per second.
This means:
The digital sound will more closely match the
analog sound.
The quality of the audio will be better.
15. Sample Size
Sample size is the number of bits used to store one
sample.
It is also called resolution.
The more bits used per sample, the closer the digital
copy sounds to the original analog sound.
The larger the sample size, the bigger the file size
but the better the quality of the sound.
CD-quality sound has a sample size of 16 bits.
16. Sample Size (continued)
Sample size can be changed in Windows
Sound Recorder by clicking on the File Menu
and then clicking on Properties.
It can be set for:
Recording
Playback
17. Audio File Size is Determined By:
Sampling rate – the number of samples per
second.
Sample size – the number of bits used to save
one sample.
Channels recorded – mono or stereo.
18. Audio File Formats
AU – (Audio) file created by Sun Microsystems and
used on computers running the UNIX operating
system.
MP3 – (Mpeg-1 Audio Layer 3) very compressed
file that is popular for music stored on portable
players and on the Internet because it can
reproduce near-CD quality audio in small file sizes.
MIDI – (Musical Instrument Digital Interface) file
format for creating and/or playing music with
instruments using synthesizers and sound cards.
19. Audio File Formats (continued)
WAV – (Waveform) file format developed jointly by
IBM and Microsoft as the native format for Windows
sound files.
Produces high-quality sound.
Generates large file sizes because it is uncompressed.
Commonly used to edit sound which is then saved in a
different compressed format for distribution.
WMA (Windows Media Audio) proprietary file format
developed by Microsoft originally to compete with
the .MP3 format.
Produces high-quality sound.
More compressed than .WAV files.
20. Multimedia Elements: Video
Videos allow the audience to view actual events
instead of just reading about or listening to them.
Sources for videos include web sites and stock film
companies.
21. Multimedia Elements: Video
Videos can be used in:
CD-ROMS
Games
Presentations
Video simulations
Videoconferences
Websites.
Videos vary in quality.
22. The Video Format
The file format of the video determines:
Which programs can open and play it.
How much storage space it occupies.
How fast it travels over an Internet connection.
23. Video File Formats
AVI (Audio Video Interleave)
Windows format, plays in Windows Media Player
Very good quality, even at smaller resolutions
Large file size – not recommended for delivering video over
the Internet.
Popular format for videos stored on a computer.
MOV (Movie)
Apple format, plays in the QuickTime Player
Very good quality
Popular format for videos downloaded from the Internet.
24. Video File Formats
MPEG (Moving Pictures Expert Group)
The standard for compression and storage of audio and
motion video for use on the World Wide Web.
Creates video small file sizes.
Popular format for videos downloaded from the Internet.
Its biggest advantage is that It will play in many different media
players.
RM(RealMedia)
Plays in the RealPlayer player.
Typically contains a movie clip.
Popular format for streaming video viewed over the Internet.
Real Player is generally supported by many different
computers and operating systems.
25. Video File Formats
WMV (Windows Media Video)
Proprietary video format developed by Microsoft.
Plays in Windows Media Player.
Popular format for streaming video viewed over the Internet.
FLV (Flash Video)
New file format widely used on the Internet.
Plays in Adobe Flash Player.
Very small file size.
Popular format for streaming video viewed over the Internet
26. Multimedia Element: Virtual Reality
Virtual Reality
In multimedia, it can be used to show an
environment that surrounds users so that they
become part of the experience OR
To provide a 3-D representation of an environment
or scene for demonstration.
27. Multimedia Elements:
Availability
Stock clips of animation, sound, and video are:
Available for free or for a fee:
On CD’s which can be purchased.
In presentation software programs.
On web sites.
Made available by vendors (for sale) or individuals
(created as a hobby).
Available in several formats such as MPEG1,
Quicktime or Streaming Quicktime.
28. Multimedia Uses At
Creative Industries
Commercial
Entertainment
Education
Engineering
Industry
Mathematical & Scientific Research
Medicine
Multimedia at home
Multimedia at Public Place
29. Multimedia Uses At
1. Creative Industry :- Fine-arts , Media and
Software Service.
2. Commercial :- Business Like Training ,
Marketing , Advertising , Product Demo.
3. Entertainment & Fine-arts :- Special For
Movie Effects , Animation , Gaming's.
4. Education :- E Learning , Digital Videos ,
Study Material Online , Lectures Videos.
5. Engineering :- Machine Drawing , Graph
Represents , Military Purpose.
30. Multimedia Uses At
6. Industry :- Training To Workers , Selling
Products , Motivating By Videos
7. Mathematical & Scientific Research :-
Mathematical Solutions And Research
Projects.
8. Medicine :-Doctor get trained by looking for
virtual surgery by online video.
9. Multimedia at Home :- Television ,
Cooking , Movies , Computers .
10. Multimedia at Public Place :- Product
Demo On Digital Screen , Hotels , Railway
31. These Are The Elements & Uses Of
Multimedia.