The Customer
Development Game


          Adrian Howard
          adrianh@quietstars.com
          @adrianh
The Customer
Development Game
  (even more beta than normal)




                       Adrian Howard
                       adrianh@quietstars.com
                       @adrianh
Hands up if you are…
How do we know
we’ve built what we’re
   asked to build?
The Big
Requirements
 Document
The Big
Requirements
 Document
Agile gave us stories
As a <role> I want to
 <goal> because of
      <value>
As a <persona> I want
 to <do something>
 because of <value>
Iterations
Lean / Kanban / Flow
Multiple Feedback
      Loops
How do we decide
 what to build?
The Big
Business Plan
How do we decide
   what to build?

1.Vision
2.Lots of hard work
3.Profit
Underpants Gnomes

1.Collect underpants
2.?
3.Profit
The Big
Business Plan
The Big
User Research Project
The Big
User Research Project
Plans
 vs
Maps
Marriage
       vs
Coffee & Donuts
Customer
Development
customer    customer     company    company
discovery   validation   creation    bulding
1) Do we solve
  a problem?



  customer       customer     company    company
  discovery      validation   creation    bulding
1) Do we solve   2) Do we have
  a problem?        a market?



  customer         customer      company    company
  discovery        validation    creation    bulding
1) Do we solve    2) Do we have
  a problem?         a market?



  customer            customer     company    company
  discovery           validation   creation    bulding



              pivot
1) Do we solve    2) Do we have    3) Grow the
  a problem?         a market?        market



  customer            customer      company      company
  discovery           validation    creation      bulding



              pivot
1) Do we solve    2) Do we have    3) Grow the   4) Grow the
  a problem?         a market?        market       company



  customer            customer      company       company
  discovery           validation    creation       bulding



              pivot
1) Do we solve    2) Do we have    3) Grow the    4) Grow the
  a problem?         a market?        market        company



  customer            customer      company           company
  discovery           validation    creation           bulding



              pivot



           Search                              Grow
1) Do we solve    2) Do we have
  a problem?         a market?



  customer            customer
  discovery           validation



              pivot
How do we explore
   this space?
Hypothesis             Test




customer             customer
discovery            validation



             pivot
“Getting out of the building”
       – Steve Blank
1. Document your hypothesis

2. Build as little as possible to test (MVP)

3. Listen. Tweak. Repeat.
Document the
          hypotheses
•   Worksheets (Steve Blank)
•   Business Model Canvas (Alexander
    Osterwalder)
•   Startup Canvas (Rob Fitzpatrick’)
•   Lean Canvas (Ash Maurya)
Features    Problem

   Value                            Customer
Proposition                         Segment
                          Revenue
              Channel
                           Model



                    External
     Market                         KPI
                     Risks
Further reading
•   “The Four Steps to the Epiphany” by Steve Blank
    (warning: this really needed a good editor)

•   “The Entrepreneur’s Guide to Customer
    Development” by Brant Cooper & Patrick
    Vlaskovits (the thin version of FSTTE)

•   “Business Model Generation” by Alexander
    Osterwalder & Yves Pigneur

•   http://steveblank.com

•   http://startuplessonslearned.com
Features    Problem

   Value                            Customer
Proposition                         Segment
                          Revenue
              Channel
                           Model



                    External
     Market                         KPI
                     Risks

The Customer Development Game (@ Lean Startup Group London)

  • 1.
    The Customer Development Game Adrian Howard adrianh@quietstars.com @adrianh
  • 2.
    The Customer Development Game (even more beta than normal) Adrian Howard adrianh@quietstars.com @adrianh
  • 3.
    Hands up ifyou are…
  • 4.
    How do weknow we’ve built what we’re asked to build?
  • 5.
  • 6.
  • 7.
  • 8.
    As a <role>I want to <goal> because of <value>
  • 9.
    As a <persona>I want to <do something> because of <value>
  • 10.
  • 11.
  • 12.
  • 13.
    How do wedecide what to build?
  • 14.
  • 15.
    How do wedecide what to build? 1.Vision 2.Lots of hard work 3.Profit
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
  • 21.
    Marriage vs Coffee & Donuts
  • 22.
  • 23.
    customer customer company company discovery validation creation bulding
  • 24.
    1) Do wesolve a problem? customer customer company company discovery validation creation bulding
  • 25.
    1) Do wesolve 2) Do we have a problem? a market? customer customer company company discovery validation creation bulding
  • 26.
    1) Do wesolve 2) Do we have a problem? a market? customer customer company company discovery validation creation bulding pivot
  • 27.
    1) Do wesolve 2) Do we have 3) Grow the a problem? a market? market customer customer company company discovery validation creation bulding pivot
  • 28.
    1) Do wesolve 2) Do we have 3) Grow the 4) Grow the a problem? a market? market company customer customer company company discovery validation creation bulding pivot
  • 29.
    1) Do wesolve 2) Do we have 3) Grow the 4) Grow the a problem? a market? market company customer customer company company discovery validation creation bulding pivot Search Grow
  • 30.
    1) Do wesolve 2) Do we have a problem? a market? customer customer discovery validation pivot
  • 31.
    How do weexplore this space?
  • 32.
    Hypothesis Test customer customer discovery validation pivot
  • 33.
    “Getting out ofthe building” – Steve Blank
  • 34.
    1. Document yourhypothesis 2. Build as little as possible to test (MVP) 3. Listen. Tweak. Repeat.
  • 35.
    Document the hypotheses • Worksheets (Steve Blank) • Business Model Canvas (Alexander Osterwalder) • Startup Canvas (Rob Fitzpatrick’) • Lean Canvas (Ash Maurya)
  • 36.
    Features Problem Value Customer Proposition Segment Revenue Channel Model External Market KPI Risks
  • 42.
    Further reading • “The Four Steps to the Epiphany” by Steve Blank (warning: this really needed a good editor) • “The Entrepreneur’s Guide to Customer Development” by Brant Cooper & Patrick Vlaskovits (the thin version of FSTTE) • “Business Model Generation” by Alexander Osterwalder & Yves Pigneur • http://steveblank.com • http://startuplessonslearned.com
  • 43.
    Features Problem Value Customer Proposition Segment Revenue Channel Model External Market KPI Risks

Editor's Notes

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  • #4 Developer? Working in Agile environment? One that&amp;#x2019;s not Scrum?\nUX? Working in an Agile environment? One that&amp;#x2019;s not Scrum?\nProduct Manager? Working in an Agile environment? One that&amp;#x2019;s not Scrum?\n
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  • #23 Steve Blank - Story. Writing his memoirs after retiring. Was terrible. Saw connections. Wrote Four Steps to the Epiphany. Startups are small versions of big companies. \n
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  • #34 Insert sound of UX folk going &amp;#x201C;D&amp;#x2019;oh&amp;#x201D; here :-)\n
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  • #37 Value prop - what&amp;#x2019;s your unique selling point\nFeatures - top 3 features / Problem - top 3 problems you solve\nCustomer Segment - Target Customers\nChanel - how do you find customers\nRevenue - How you make money\nMarket - size? type (new, existing, re-segmented)\nRisks\nKPI\n
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