Mark Weiser's 1991 article "The Computer for the 21st Century" predicted the rise of ubiquitous computing through specialized hardware and software connected by wireless networks. Weiser envisioned tabs, pads, and boards - mobile devices of varying sizes integrated into everyday life. While technical challenges remained around interoperability and transmission speeds, many of Weiser's predictions have come to pass, with smartphones, tablets, and digital displays now ubiquitous. Weiser was accurate in anticipating how mobile devices would evolve to fit customized tasks and interact seamlessly through wireless protocols. His ideas for microkernel operating systems and cryptography to ensure privacy also reflected the future of computing.
The computer for the 21st century - Mark Weiser, 1991Dan Vitoriano
Specialized elements of hardware and software, connected by wires, radio waves and infrared, will be so ubiquitous that no one will notice their presence
Looking for Instagram clone app development? Get complete information about developing your own Instagram clone app along with advanced features integrated with latest technologies
'Sixth Sense' is a wearable gestural interface that augments the physical world around us with digital Information and lets us use natural hand gestures to interact with that information. All of us are aware of the five basic senses - seeing, feeling, smelling,
tasting and hearing. But there is also another sense called the sixth sense. Sixth Sense Technology is the science of tomorrow with the aim of connecting the digital world with the physical world seamlessly, eliminating hardware devices.This combination of devices and software together create a reality in which the digital world is merged with the physical world.
SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.
The computer for the 21st century - Mark Weiser, 1991Dan Vitoriano
Specialized elements of hardware and software, connected by wires, radio waves and infrared, will be so ubiquitous that no one will notice their presence
Looking for Instagram clone app development? Get complete information about developing your own Instagram clone app along with advanced features integrated with latest technologies
'Sixth Sense' is a wearable gestural interface that augments the physical world around us with digital Information and lets us use natural hand gestures to interact with that information. All of us are aware of the five basic senses - seeing, feeling, smelling,
tasting and hearing. But there is also another sense called the sixth sense. Sixth Sense Technology is the science of tomorrow with the aim of connecting the digital world with the physical world seamlessly, eliminating hardware devices.This combination of devices and software together create a reality in which the digital world is merged with the physical world.
SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.
This presitation include
INTRODUCTION TO (AI)
EXAMPLES OF (AI)
Types of (AI)
RISE OF (AI)
FUTURE OF (AI)
Advantages /Disadvantages OF (AI)
How safe is (AI)
Artificial Intelligence (A.I.) || Introduction of A.I. || HELPFUL FOR STUDENT...Shivangi Singh
Powerpoint Presentation on Artificial Intelligence which is helpful for students and anyone who want to gain information on A.I. . Helpful in college / school / university presentation on Artificial Student. Officials Personnel also use this for their use.
This Power Point Presentation is completely made by me.
If anyone want this ppt please email at : devashreeapplications@gmail.com
Or you can DM me on my Instagram Handle==> ID:: @theshivangirajpoot(SHERNI)
Thankyou for your interest:):)
ABSTRACT: The purpose of this research paper is to analyse the significant growth of Mobile commerce in India. The significant growth of M-commerce application is remarkable in India. More and more consumer is transferring to M-commerce to achieve better and fast transaction into market. M-commerce is complex in nature and includes changing procedure in market. Mcommerce is emerging level in India. The astounding rate growth in mobile penetration in India, higher mobile technology and networking is coming day by day. Now a mobile phone is not only use for text SMS or phone call but also be used for many other activities like browsing of internet chatting or other virtual activities
Rise of Artificial Intelligence
What is the history of AI, The application, its pros and cons, how would be the future, AI limitations, Threat to humans, Advancements and conclusion.
No one can now deny the importance of artificial intelligence. When we wake up in the morning and until we go to our bed at night, we use AI.
Various applications can be seen of AI for eg. we use language translation, google maps, speech recognition, self-driven cars and many more.
See full presentation to explore more.
Sixth Sense technology discovered by Pranav Mistry. It is a wearable gestural based device which integrates the two worlds, i.e Physical world and Digital world.
Sixth Sense Technology is a mini-projector coupled with a camera and a cellphone—which acts as the computer and connected to the Cloud, all the information stored on the web. Sixth Sense can also obey hand gestures. The camera recognizes objects around a person instantly, with the micro-projector overlaying the information on any surface, including the object itself or hand. Also can access or manipulate the information using fingers. make a call by Extend hand on front of the projector and numbers will appear for to click. know the time by Draw a circle on wrist and a watch will appear. take a photo by Just make a square with fingers, highlighting what want to frame, and the system will make the photo—which can later organize with the others using own hands over the air.and The device has a huge number of applications , it is portable and easily to carry as can wear it in neck.
The drawing application lets user draw on any surface by observing the movement of index finger. Mapping can also be done anywhere with the features of zooming in or zooming out. The camera also helps user to take pictures of the scene is viewing and later can arrange them on any surface. Some of the more practical uses are reading a newspaper. reading a newspaper and viewing videos instead of the photos in the paper. Or live sports updates while reading the newspaper.
Documentation of Online jobs for BCA last sem on PHP.Harsh Tamakuwala
Full documentation on ONLINE JOBs including Introduction of PHP in detail, Data flow diagram, ER diagram, data dictionary, tests, test cases, Screen shoots of both the side(User Side and Admin Side)..
Presentation on Ubiqutous Computing. Describes basic aspects of this computing. How it can be deployed in our day-to-day life. applications and advantages.
The year of the Internet of Things; The Internet of Things probably already influences your life. And if it doesn’t, it soon
will, say computer scientists; Ubiquitous computing names the third wave in computing, just now beginning. First were
mainframes, each shared by lots of people. Now we are in the personal computing era, person and machine staring uneasily at
each other across the desktop. Next comes ubiquitous computing, or the age of calm technology, when technology recedes into
the background of our lives. Alan Kay of Apple calls this "Third Paradigm" computing.
Ubiquitous computing is essentially the term for human interaction with computers in virtually everything.
Ubiquitous computing is roughly the opposite of virtual reality. Where virtual reality puts people inside a computer-generated
world, ubiquitous computing forces the computer to live out here in the world with people. Virtual reality is primarily a horse
power problem; ubiquitous computing is a very difficult integration of human factors, computer science, engineering, and social
sciences.
The approach: Activate the world. Provide hundreds of wireless computing devices per person per office, of all scales (from 1"
displays to wall sized). This has required new work in operating systems, user interfaces, networks, wireless, displays, and many
other areas. We call our work "ubiquitous computing". This is different from PDA's, dynabooks, or information at your
fingertips. It is invisible; everywhere computing that does not live on a personal device of any sort, but is in the woodwork
everywhere. The initial incarnation of ubiquitous computing was in the form of "tabs", "pads", and "boards" built at Xerox
PARC, 1988-1994. Several papers describe this work, and there are web pages for the Tabs and for the Boards (which are a
commercial product now):
Ubiquitous computing will drastically reduce the cost of digital devices and tasks for the average consumer. With laborintensive
components such as processors and hard drives stored in the remote data centers powering the cloud , and with pooled
resources giving individual consumers the benefits of economies of scale, monthly fees similar to a cable bill for services that
feed into a consumer’s phone
www.itu.int/en/Lists/consultation2015/Attachments/41/45.3104.pdf
http://docplayer.net/search/?q=assem+abdel+hamed+mousa
https://www.waset.org/abstracts/5638
http://www.ipoareview.org/wp-content/uploads/2016/05/Statement-by-Dr.Assem-Abdel-Hamied-Mousa-President-of-the-Association-of-Scientists-Developers-and-FacultiesASDF.pdf
This presitation include
INTRODUCTION TO (AI)
EXAMPLES OF (AI)
Types of (AI)
RISE OF (AI)
FUTURE OF (AI)
Advantages /Disadvantages OF (AI)
How safe is (AI)
Artificial Intelligence (A.I.) || Introduction of A.I. || HELPFUL FOR STUDENT...Shivangi Singh
Powerpoint Presentation on Artificial Intelligence which is helpful for students and anyone who want to gain information on A.I. . Helpful in college / school / university presentation on Artificial Student. Officials Personnel also use this for their use.
This Power Point Presentation is completely made by me.
If anyone want this ppt please email at : devashreeapplications@gmail.com
Or you can DM me on my Instagram Handle==> ID:: @theshivangirajpoot(SHERNI)
Thankyou for your interest:):)
ABSTRACT: The purpose of this research paper is to analyse the significant growth of Mobile commerce in India. The significant growth of M-commerce application is remarkable in India. More and more consumer is transferring to M-commerce to achieve better and fast transaction into market. M-commerce is complex in nature and includes changing procedure in market. Mcommerce is emerging level in India. The astounding rate growth in mobile penetration in India, higher mobile technology and networking is coming day by day. Now a mobile phone is not only use for text SMS or phone call but also be used for many other activities like browsing of internet chatting or other virtual activities
Rise of Artificial Intelligence
What is the history of AI, The application, its pros and cons, how would be the future, AI limitations, Threat to humans, Advancements and conclusion.
No one can now deny the importance of artificial intelligence. When we wake up in the morning and until we go to our bed at night, we use AI.
Various applications can be seen of AI for eg. we use language translation, google maps, speech recognition, self-driven cars and many more.
See full presentation to explore more.
Sixth Sense technology discovered by Pranav Mistry. It is a wearable gestural based device which integrates the two worlds, i.e Physical world and Digital world.
Sixth Sense Technology is a mini-projector coupled with a camera and a cellphone—which acts as the computer and connected to the Cloud, all the information stored on the web. Sixth Sense can also obey hand gestures. The camera recognizes objects around a person instantly, with the micro-projector overlaying the information on any surface, including the object itself or hand. Also can access or manipulate the information using fingers. make a call by Extend hand on front of the projector and numbers will appear for to click. know the time by Draw a circle on wrist and a watch will appear. take a photo by Just make a square with fingers, highlighting what want to frame, and the system will make the photo—which can later organize with the others using own hands over the air.and The device has a huge number of applications , it is portable and easily to carry as can wear it in neck.
The drawing application lets user draw on any surface by observing the movement of index finger. Mapping can also be done anywhere with the features of zooming in or zooming out. The camera also helps user to take pictures of the scene is viewing and later can arrange them on any surface. Some of the more practical uses are reading a newspaper. reading a newspaper and viewing videos instead of the photos in the paper. Or live sports updates while reading the newspaper.
Documentation of Online jobs for BCA last sem on PHP.Harsh Tamakuwala
Full documentation on ONLINE JOBs including Introduction of PHP in detail, Data flow diagram, ER diagram, data dictionary, tests, test cases, Screen shoots of both the side(User Side and Admin Side)..
Presentation on Ubiqutous Computing. Describes basic aspects of this computing. How it can be deployed in our day-to-day life. applications and advantages.
The year of the Internet of Things; The Internet of Things probably already influences your life. And if it doesn’t, it soon
will, say computer scientists; Ubiquitous computing names the third wave in computing, just now beginning. First were
mainframes, each shared by lots of people. Now we are in the personal computing era, person and machine staring uneasily at
each other across the desktop. Next comes ubiquitous computing, or the age of calm technology, when technology recedes into
the background of our lives. Alan Kay of Apple calls this "Third Paradigm" computing.
Ubiquitous computing is essentially the term for human interaction with computers in virtually everything.
Ubiquitous computing is roughly the opposite of virtual reality. Where virtual reality puts people inside a computer-generated
world, ubiquitous computing forces the computer to live out here in the world with people. Virtual reality is primarily a horse
power problem; ubiquitous computing is a very difficult integration of human factors, computer science, engineering, and social
sciences.
The approach: Activate the world. Provide hundreds of wireless computing devices per person per office, of all scales (from 1"
displays to wall sized). This has required new work in operating systems, user interfaces, networks, wireless, displays, and many
other areas. We call our work "ubiquitous computing". This is different from PDA's, dynabooks, or information at your
fingertips. It is invisible; everywhere computing that does not live on a personal device of any sort, but is in the woodwork
everywhere. The initial incarnation of ubiquitous computing was in the form of "tabs", "pads", and "boards" built at Xerox
PARC, 1988-1994. Several papers describe this work, and there are web pages for the Tabs and for the Boards (which are a
commercial product now):
Ubiquitous computing will drastically reduce the cost of digital devices and tasks for the average consumer. With laborintensive
components such as processors and hard drives stored in the remote data centers powering the cloud , and with pooled
resources giving individual consumers the benefits of economies of scale, monthly fees similar to a cable bill for services that
feed into a consumer’s phone
www.itu.int/en/Lists/consultation2015/Attachments/41/45.3104.pdf
http://docplayer.net/search/?q=assem+abdel+hamed+mousa
https://www.waset.org/abstracts/5638
http://www.ipoareview.org/wp-content/uploads/2016/05/Statement-by-Dr.Assem-Abdel-Hamied-Mousa-President-of-the-Association-of-Scientists-Developers-and-FacultiesASDF.pdf
Technology Infrastructure For The Pervasive Vision, Does It Exist Yet?Olivia Moran
This document will explore the technologies used for pervasiveness in an attempt to determine whether or not the technology infrastructure needed to implement the pervasive vision is really there yet. The different hardware and software used by professionals to create pervasive solutions will be examined.
It will focus on the limitations of mobile devices, the operating systems they will use, Wireless Application Protocol (W.A.P.), Transmission Control Protocol and the Internet Protocol (TCP/IP). Also examined is the over use of ad hoc solutions. Wireless networks and protocols as well as the software used for pervasive application development will be examined.
It will illustrate how seamless communication occurs and the role that network operators and the handover process play in the achievement of this goal. It will consider how a lack of standards is impacting on the success and growth of the pervasive industry as well as the issue of user acceptance.
THE EVOLUTION OF HUMANITY'S GREATEST INVENTION, THE COMPUTER, AND ITS FUTURE.pdfFaga1939
This article aims to present how the computer, humanity's greatest invention, evolved and how its most likely future will be. The computer is humanity's greatest invention because the worldwide computer network made possible the use of the Internet as the technology that most changed the world with the advent of the information society. IBM developed the mainframe computer starting in 1952. In the 1970s, the dominance of mainframes began to be challenged by the emergence of microprocessors. The innovations greatly facilitated the task of developing and manufacturing smaller computers - then called minicomputers. In 1976, the first microcomputers appeared whose costs represented only a fraction of those practiced by manufacturers of mainframes and minicomputers. The existence of the computer provided the conditions for the advent of the Internet which is undoubtedly one of the greatest inventions of the 20th century, whose development took place in 1965. At the beginning of the 21st century, cloud computing emerged, which symbolizes the tendency to place all the infrastructure and information available digitally on the Internet. Current computers are electronic because they are made up of transistors used in electronic chips that have limitations given that there will be a time when it will no longer be possible to reduce the size of one of the components of the processors, the transistor. Quantum computers have been shown to be the newest answer in Physics and Computing to problems related to the limited capacity of electronic computers. Canadian company D-Wave claims to have produced the first commercial quantum computer. In addition to the quantum computer, Artificial Intelligence (AI) can reinvent computers.
basic information about image files and why we use lots of kinds image file formats.
Some key terms like pixels, pixel depths, resolution, monochore, grayscale and colored images which will be used in the next sections of the presentation.
Basic compression methods which are used in image compression and give information about lossy/lossles images.
JPEG, PNG, GIF and BMP detailed
starts with an introduction to mobile cloud computing with a definition, architecture, and advantages/disadvantages. At the next sections, continues with the applications of MCC, detailed challenges in mobile environment and solutions. Lastly the document concludes the main issues about the mobile cloud computing with the conclusion part.
1. IS 746 - ASSIGNMENT 1: The Computer for the 21st Century
"Ubiquitous Computing" and
“Comparing Advancements (in terms of software, hardware and network)
in mobile computing today with the ideas of Mark Weiser in 1991”
Fatih Özlü
1777762
Middle East Technical University
10 April, 2011
1
2. Ubiquity and Mark’s Ideas Compared to Today
As people are starting to use the most common technologies just about anywhere, at any time,
as a result they become as a part of our everyday life, though mostly we are not aware of the
fact that any technology is accessible to us at shop, at home, at work, or even from your car
via mobile devices, pads, laptops or embedded systems. This phenomenon is named as
“ubiquity”, as Mark Weiser mentioned about that this kind of ubiquity calculation would
become a part of environment in the forms of live boards, pads, tabs, etc in different sizes and
with different abilities, in his article (Computer for the 21st Century, 1991).
In addition, he gives example of engines that evolves and started to be used in many areas like
for locking and unlocking doors, cleaning the windshield, and so on. So these technologies are
very common and we are not aware of them where they are used until to think about them, in
detail. The introduction sentence of the article reveals the main idea: “Specialized elements of
hardware and software, connected by wires, radio waves and infrared, will be so ubiquitous
that no one will notice their presence.”
Mark supposes that ubiquities computers will be common to help people in all areas of the life
in different sizes, each assigned to a particular task. As he describes, in the “embodied
virtuality”, tabs, pads and boards (yard size displays) participate at every part of the people
life like wall notes, clocks, thermostats, or even a small piece of paper. The smallest ones are
the tabs that will be used as pocket calculator or organizer that can make simple tasks of
people by keeping tracks of people. These components could interact with other mobile
computers, so they can exchange information, for example by shrinking a window onto the
tab. The other ones, Pads about in the size of papers, will become alternative to the windows
and will fulfill many more of paper’s functions. Boards which have large displays will serve a
lot with its screen for meetings, or other forms of collaborations for conference rooms and
open areas.
Compared to today, many similar devices are being used in our everyday lives as Mark has
foreseen. IPods and IPhones or such mobile devices are very common, and people got
accustomed to using them almost as the first necessity. In addition, examples of the boards
can be seen at many areas for advertising of show cards, or scoreboards at stadiums, etc. So
when thinking of these devices could interact between computers or other devices with many
messaging protocols via Bluetooth or infrared, Mark is said to be good at foreseeing.
2
3. In the article, Mark adds that “Prototype tabs, pads and boards are just the beginning of
ubiquitous computing.” and specifies that the real power of the concept comes from
interaction of all of them. He takes attention to the fact that linking wired and wireless
networks has some obstacles like common communication protocols or efficient data
transmission rates.
Although these issues are also important to be taken into consideration, the technology is as
advanced as Mark foresighted. The mobile networks are now more interoperated and data
transmission rate is fairly high, so as a result video telephone calls are even available by
mobile phones.
Another Mark’s prediction is about “micro-kernel” operating systems to perform specific
functions can be added or removed without shutting down computers or mobile systems. He
thinks future operating systems based on this principle can shrink quickly “to fit the changing
needs of ubiquitous computation”.
Such an approach to this kind of problem is also important for today’s systems and most
applications have tendency to have a base platform to be developed, though they have not
need to be working mostly while adding a new functionality or removing. At now, most
systems have these abilities.
Last issue to be mentioned is about privacy, as considered in many information systems
applications. Mark specifies that cryptographic techniques can be applied while sending
messages one computer to another one to ensure private data is isolated from the public.
Maybe, today’s the one of most important problems is privacy and to be ensured to safeguard
private information. As Mark suggests his solution to this problem by cryptography, it is one
of the choices can be applied to provide a total private information guard.
As a result, by looking over the article itself, it is not possible to believe that it is an article
with ideas from 1991. Each detail and issue has been nearly implemented or used in the real
life, so it could be said that Mark had come up with exact practical ideas.
3
4. REFERENCES
Mark Weiser, Palo Alto Research Center, Xerox, CA, USA, (September, 1991). The
Computer for the 21st Century.
4