This document provides an overview of technology use in education from the past to future possibilities. It discusses how technology has progressed from early uses of word processors to create worksheets to today's interactive whiteboards and online learning platforms. Teachers have increasingly incorporated more technology into their teaching since the late 20th century with formal training opportunities. The future of education involves more ubiquitous and distributed learning through online platforms that provide lifelong learning opportunities for students and teachers.
The document provides information about various technology topics at Virginia School for the Deaf and Blind:
1) It warns about a phishing scam claiming to be from the Department of Justice and clarifies the differences between ITRTs and IT staff.
2) It announces that four teachers have passed the first part of NETS-T certification and provides information about Clicker 5 writing software.
3) It shares resources from the Big Deal Book of Technology including guides on project-based learning and copyright law.
The document discusses free and open source software (FOSS) in education. It covers the history and philosophy of FOSS, defines key terms like free software and open content, and examines how organizations like ISTE and initiatives like the NETP 2010 support the use of FOSS and open educational resources in schools. It provides examples of how FOSS allows for creativity, collaboration, and developing 21st century skills as outlined by ISTE.
The integration of information and communication technologies can help revitalize teachers and students.
This can help to improve and develop the quality of education by providing curricular support in difficult subject areas.
This document provides an overview and introduction to an instructor-led course on organizing and managing content on the internet. It introduces the instructor, David Hite, and provides an outline of topics to be covered including basic networking, content creation techniques, content and information management, and basics of course development for the web. The objective of the course is to teach skills for designing, developing, and organizing instructional website content.
Here are some key online resources for school administrators on 21st century skills:
- New York State Education Department's guide for administrators on 21st century skills: http://www.p12.nysed.gov/technology/21stcenturylearning.html
- ISTE's standards for school administrators on technology leadership: http://www.iste.org/standards/standards-for-administrators
- Crosswalk of NYS standards and ISTE standards: http://www.p12.nysed.gov/technology/crosswalk/
- Louisianna LEADS site (Leadership, Education and Development for School Success) with resources for administrators: http://www.lead
This document discusses the history and types of educational software. It outlines that educational software originated in the 1940s-1970s with flight simulators and early computer systems for education. Major developments occurred in the 1970s-1980s with the rise of personal computers allowing software for home and school use. The 1990s saw advances in multimedia, CD-ROMs, and online delivery with the spread of the internet. The document then describes eight major types of educational software including children's learning software, courseware, classroom aids, assessment software, edutainment, reference software, software for custom platforms, and computer games with learning value.
This document provides a tutor guide for using technology to support adult literacy learning. It discusses strategies for introducing ICT, including available hardware such as computers, keyboards and printers in the learning centers. It also outlines the software available, such as literacy learning programs, practice tests and multimedia resources. Checklists are provided to help tutors integrate appropriate technologies into their lessons while considering the needs of both students and tutors.
The document provides information about various technology topics at Virginia School for the Deaf and Blind:
1) It warns about a phishing scam claiming to be from the Department of Justice and clarifies the differences between ITRTs and IT staff.
2) It announces that four teachers have passed the first part of NETS-T certification and provides information about Clicker 5 writing software.
3) It shares resources from the Big Deal Book of Technology including guides on project-based learning and copyright law.
The document discusses free and open source software (FOSS) in education. It covers the history and philosophy of FOSS, defines key terms like free software and open content, and examines how organizations like ISTE and initiatives like the NETP 2010 support the use of FOSS and open educational resources in schools. It provides examples of how FOSS allows for creativity, collaboration, and developing 21st century skills as outlined by ISTE.
The integration of information and communication technologies can help revitalize teachers and students.
This can help to improve and develop the quality of education by providing curricular support in difficult subject areas.
This document provides an overview and introduction to an instructor-led course on organizing and managing content on the internet. It introduces the instructor, David Hite, and provides an outline of topics to be covered including basic networking, content creation techniques, content and information management, and basics of course development for the web. The objective of the course is to teach skills for designing, developing, and organizing instructional website content.
Here are some key online resources for school administrators on 21st century skills:
- New York State Education Department's guide for administrators on 21st century skills: http://www.p12.nysed.gov/technology/21stcenturylearning.html
- ISTE's standards for school administrators on technology leadership: http://www.iste.org/standards/standards-for-administrators
- Crosswalk of NYS standards and ISTE standards: http://www.p12.nysed.gov/technology/crosswalk/
- Louisianna LEADS site (Leadership, Education and Development for School Success) with resources for administrators: http://www.lead
This document discusses the history and types of educational software. It outlines that educational software originated in the 1940s-1970s with flight simulators and early computer systems for education. Major developments occurred in the 1970s-1980s with the rise of personal computers allowing software for home and school use. The 1990s saw advances in multimedia, CD-ROMs, and online delivery with the spread of the internet. The document then describes eight major types of educational software including children's learning software, courseware, classroom aids, assessment software, edutainment, reference software, software for custom platforms, and computer games with learning value.
This document provides a tutor guide for using technology to support adult literacy learning. It discusses strategies for introducing ICT, including available hardware such as computers, keyboards and printers in the learning centers. It also outlines the software available, such as literacy learning programs, practice tests and multimedia resources. Checklists are provided to help tutors integrate appropriate technologies into their lessons while considering the needs of both students and tutors.
Digital literacy is the ability to locate, organize, understand, evaluate, and create information using digital technology. A 21st century EFL teacher should be digitally literate and know how to use tools like blogs, wikis, podcasts, and social networks. They should understand concepts like communities of practice, which allow teachers to collaborate online. Teachers must develop students' skills in areas like being capable technology users, problem solvers, communicators, and responsible digital citizens.
The document discusses how technology has changed education since the space race began with the launch of Sputnik in 1957. It led to increased government funding for research and development which helped create technologies like time sharing, microprocessors, and the internet. Today's students have grown up with technology and think differently than previous generations. Schools now struggle to keep up with emerging technologies and teach 21st century skills like problem solving, communication, and digital literacy.
This document discusses the role and responsibilities of Andrea Hylton as the Systems Librarian and Library Webmaster at James B. Duke Memorial Library at Johnson C. Smith University. Some of her key responsibilities include maintaining the integrated library system and website, developing online instructional materials, and assessing the library's information literacy program. The document also provides details about her educational background and experience, as well as her work launching initiatives like Digital Smith to provide digital archives and resources to users.
This document summarizes a presentation given by Prof. dr. Frederik Questier to the University of Cuenca in Ecuador on improving teaching and learning with information and communication technologies (ICT). It discusses evolving technologies and learning theories, models for constructive learning environments using ICT, and strategies for educational innovation including teacher training, developing an expertise center, disseminating best practices, and facilitating communication and projects. The overall message is that ICT can transform and improve education when used to support intentional, collaborative, complex learning in authentic contexts.
I love free – transforming your classroom with Web 2.0Jan Coley
This document provides a summary of various Web 2.0 tools that can be used in the classroom, including their educational uses and advantages/disadvantages. Some of the tools highlighted include Wordle for vocabulary review, Visuword for illustrating word relationships, Quizlet for studying vocabulary, Animoto for creating videos, and Photoshop.com for editing pictures online. The document also discusses tools for creating graphs, slideshows, online scoring, and converting documents to PDF. Several math and science websites and simulations are recommended as well for interactive learning activities.
Engaging Digital Natives - BPET Sub-CommitteeJennifer Dorman
This document discusses the changing nature of education and literacy in the digital age. It notes that students today, known as "digital natives," have grown up with technology and process information differently than previous generations. Their brains have physically changed as a result of new technologies. The document also discusses the rise of participatory culture online and new forms of literacy, like collaboration and networking, that are important for students to learn. It argues that education must change to communicate in students' language and leverage new technologies and literacies to better engage and prepare students for the future.
The document discusses the implications of 21st century literacies for teaching and learning in the digital age. It notes that today's students, known as "digital natives," have grown up with technology and process information differently than previous generations. This presents challenges for educators, who are often "digital immigrants" less fluent in digital technologies. The document advocates integrating educational technologies into teaching in ways that enhance learning, such as through differentiated instruction, while maintaining a focus on essential knowledge, skills, and understandings.
The document discusses the shift from formal institutional learning environments to personal learning environments (PLEs) that recognize individual-driven lifelong learning. PLEs allow learning to occur across different contexts using various tools and take into account informal learning. They provide access to educational technologies for organizing one's own learning, including workplace and home learning. PLEs also facilitate connecting people and applications to support exploring ideas through trying things and social, concrete learning.
Using the internet as a resource slideshare versionNUI Galway
This document provides an overview of various Web 2.0 technologies and applications that can be used as teaching resources, including blogs, social networking sites, photo sharing, wikis, virtual environments, bookmarks, and more. It discusses how each technology can be used educationally and provides examples and links for further information. The goal is to introduce teachers to different internet and Web 2.0 technologies that have educational potential.
The document provides a history of computers and their use in education from ancient counting methods to modern technologies. It describes how computers have evolved from early calculation devices like the abacus to the 5th generation computers of today with features like artificial intelligence and voice recognition. It also discusses how the internet and educational technologies have revolutionized learning by providing interactive activities, online resources, and new models for instruction catering to different learning styles. The future sections speculate on developing technologies and their potential impacts on education and teaching.
This document provides an overview of how to use Microsoft PowerPoint 2010 to create presentations. It discusses the key elements of the PowerPoint interface like the ribbon, tabs, and panes. It also outlines the basic steps for opening and running PowerPoint, developing a presentation by adding slides and content, and outputting the presentation through slide shows, printing, or other formats. The document serves as a handbook to teach digital literacy and computer skills through open access education resources.
The document discusses how technology is changing education by making learning easier and more interactive. It describes how students today have grown up with technology and learn differently. Teachers are using emerging technologies like iTunes U, SMART Boards, and Hotmath.com to engage students and teach in new ways that match students' interests and skills with technology. These tools provide educational content, make classrooms more interactive, and offer online tutoring assistance.
This is a presentation by the Division of Information and Technology Studies, Faculty of Education, The University of Hong Kong. Advances in information and communication technology, especially the rapid developments in social technology such as wikis, blogs, social bookmarking, etc. have opened up new opportunities as well as challenges to education in schools as well as human resource development and training in public and business sectors. In the seminar, a group of experts introduce recent developments in learning technology and how these have been applied in different educational and human resource development contexts internationally and locally.
This document summarizes a presentation about Massive Open Online Courses (MOOCs). It discusses the origins and evolution of MOOCs, including early examples from 2008. It also outlines different types of MOOC platforms and tools that can be used to create interactive course content and evaluations. The document provides examples of open educational resources and the open sourcing of MOOC software.
Learning Beyond Walls - eLearning Ideas and Possibilities for YouthKarim Wallani
This is a presentation I gave at at "U-TECH: Technology Ideas and Possibilities for Empowering 21st Century Youth", an IT seminar held on June 16, 2012 at Muhammad Ali Jinnah University (MAJU) in Karachi, Pakistan. The seminar was organized by Youth Empowering Spaces (YES) with the aim to empower 21st century youth through technology.
The document discusses how digital technologies and online participation are transforming education and literacy. It explores concepts like digital natives, Web 2.0, participatory culture, and new literacies skills needed for students. Blogging is presented as a tool that can engage students in creating, sharing, and collaborating while developing these 21st century skills when implemented properly in educational settings.
Andhra pradesh workshop user manual october 2016OERindia
Subject Teacher Forum workshop for Andhra Pradesh Maths and Science teachers.
This is the handout or the workshop, created by IT for change Resouce center Bengaluru.
This document discusses an online course on web-based learning. The course objectives are to expose students to knowledge and competencies around different uses of information and communication technologies globally, with a focus on new web-based learning methods. It will provide hands-on experience with web 2.0 tools and allow students to analyze their own web usage. Throughout the course, students will work on collaborative projects using web technologies to benefit diverse learning communities. The document outlines various tools that will be introduced and used in the course, such as content and file management, collaboration, and productivity tools.
Digital literacy is the ability to locate, organize, understand, evaluate, and create information using digital technology. A 21st century EFL teacher should be digitally literate and know how to use tools like blogs, wikis, podcasts, and social networks. They should understand concepts like communities of practice, which allow teachers to collaborate online. Teachers must develop students' skills in areas like being capable technology users, problem solvers, communicators, and responsible digital citizens.
The document discusses how technology has changed education since the space race began with the launch of Sputnik in 1957. It led to increased government funding for research and development which helped create technologies like time sharing, microprocessors, and the internet. Today's students have grown up with technology and think differently than previous generations. Schools now struggle to keep up with emerging technologies and teach 21st century skills like problem solving, communication, and digital literacy.
This document discusses the role and responsibilities of Andrea Hylton as the Systems Librarian and Library Webmaster at James B. Duke Memorial Library at Johnson C. Smith University. Some of her key responsibilities include maintaining the integrated library system and website, developing online instructional materials, and assessing the library's information literacy program. The document also provides details about her educational background and experience, as well as her work launching initiatives like Digital Smith to provide digital archives and resources to users.
This document summarizes a presentation given by Prof. dr. Frederik Questier to the University of Cuenca in Ecuador on improving teaching and learning with information and communication technologies (ICT). It discusses evolving technologies and learning theories, models for constructive learning environments using ICT, and strategies for educational innovation including teacher training, developing an expertise center, disseminating best practices, and facilitating communication and projects. The overall message is that ICT can transform and improve education when used to support intentional, collaborative, complex learning in authentic contexts.
I love free – transforming your classroom with Web 2.0Jan Coley
This document provides a summary of various Web 2.0 tools that can be used in the classroom, including their educational uses and advantages/disadvantages. Some of the tools highlighted include Wordle for vocabulary review, Visuword for illustrating word relationships, Quizlet for studying vocabulary, Animoto for creating videos, and Photoshop.com for editing pictures online. The document also discusses tools for creating graphs, slideshows, online scoring, and converting documents to PDF. Several math and science websites and simulations are recommended as well for interactive learning activities.
Engaging Digital Natives - BPET Sub-CommitteeJennifer Dorman
This document discusses the changing nature of education and literacy in the digital age. It notes that students today, known as "digital natives," have grown up with technology and process information differently than previous generations. Their brains have physically changed as a result of new technologies. The document also discusses the rise of participatory culture online and new forms of literacy, like collaboration and networking, that are important for students to learn. It argues that education must change to communicate in students' language and leverage new technologies and literacies to better engage and prepare students for the future.
The document discusses the implications of 21st century literacies for teaching and learning in the digital age. It notes that today's students, known as "digital natives," have grown up with technology and process information differently than previous generations. This presents challenges for educators, who are often "digital immigrants" less fluent in digital technologies. The document advocates integrating educational technologies into teaching in ways that enhance learning, such as through differentiated instruction, while maintaining a focus on essential knowledge, skills, and understandings.
The document discusses the shift from formal institutional learning environments to personal learning environments (PLEs) that recognize individual-driven lifelong learning. PLEs allow learning to occur across different contexts using various tools and take into account informal learning. They provide access to educational technologies for organizing one's own learning, including workplace and home learning. PLEs also facilitate connecting people and applications to support exploring ideas through trying things and social, concrete learning.
Using the internet as a resource slideshare versionNUI Galway
This document provides an overview of various Web 2.0 technologies and applications that can be used as teaching resources, including blogs, social networking sites, photo sharing, wikis, virtual environments, bookmarks, and more. It discusses how each technology can be used educationally and provides examples and links for further information. The goal is to introduce teachers to different internet and Web 2.0 technologies that have educational potential.
The document provides a history of computers and their use in education from ancient counting methods to modern technologies. It describes how computers have evolved from early calculation devices like the abacus to the 5th generation computers of today with features like artificial intelligence and voice recognition. It also discusses how the internet and educational technologies have revolutionized learning by providing interactive activities, online resources, and new models for instruction catering to different learning styles. The future sections speculate on developing technologies and their potential impacts on education and teaching.
This document provides an overview of how to use Microsoft PowerPoint 2010 to create presentations. It discusses the key elements of the PowerPoint interface like the ribbon, tabs, and panes. It also outlines the basic steps for opening and running PowerPoint, developing a presentation by adding slides and content, and outputting the presentation through slide shows, printing, or other formats. The document serves as a handbook to teach digital literacy and computer skills through open access education resources.
The document discusses how technology is changing education by making learning easier and more interactive. It describes how students today have grown up with technology and learn differently. Teachers are using emerging technologies like iTunes U, SMART Boards, and Hotmath.com to engage students and teach in new ways that match students' interests and skills with technology. These tools provide educational content, make classrooms more interactive, and offer online tutoring assistance.
This is a presentation by the Division of Information and Technology Studies, Faculty of Education, The University of Hong Kong. Advances in information and communication technology, especially the rapid developments in social technology such as wikis, blogs, social bookmarking, etc. have opened up new opportunities as well as challenges to education in schools as well as human resource development and training in public and business sectors. In the seminar, a group of experts introduce recent developments in learning technology and how these have been applied in different educational and human resource development contexts internationally and locally.
This document summarizes a presentation about Massive Open Online Courses (MOOCs). It discusses the origins and evolution of MOOCs, including early examples from 2008. It also outlines different types of MOOC platforms and tools that can be used to create interactive course content and evaluations. The document provides examples of open educational resources and the open sourcing of MOOC software.
Learning Beyond Walls - eLearning Ideas and Possibilities for YouthKarim Wallani
This is a presentation I gave at at "U-TECH: Technology Ideas and Possibilities for Empowering 21st Century Youth", an IT seminar held on June 16, 2012 at Muhammad Ali Jinnah University (MAJU) in Karachi, Pakistan. The seminar was organized by Youth Empowering Spaces (YES) with the aim to empower 21st century youth through technology.
The document discusses how digital technologies and online participation are transforming education and literacy. It explores concepts like digital natives, Web 2.0, participatory culture, and new literacies skills needed for students. Blogging is presented as a tool that can engage students in creating, sharing, and collaborating while developing these 21st century skills when implemented properly in educational settings.
Andhra pradesh workshop user manual october 2016OERindia
Subject Teacher Forum workshop for Andhra Pradesh Maths and Science teachers.
This is the handout or the workshop, created by IT for change Resouce center Bengaluru.
This document discusses an online course on web-based learning. The course objectives are to expose students to knowledge and competencies around different uses of information and communication technologies globally, with a focus on new web-based learning methods. It will provide hands-on experience with web 2.0 tools and allow students to analyze their own web usage. Throughout the course, students will work on collaborative projects using web technologies to benefit diverse learning communities. The document outlines various tools that will be introduced and used in the course, such as content and file management, collaboration, and productivity tools.
Educational technology is the study and practice of facilitating learning through appropriate technological processes and resources. It involves using technology in education, such as computers, tablets, mobile devices, audio/video, whiteboards, and learning management systems. The history of educational technology dates back to the 1940s and has evolved with developments like the first mainframe computers in schools in the 1960s, the internet in the 1990s, and web-based tools now. It can be implemented through synchronous methods like virtual classrooms or asynchronous methods using email/discussion boards.
This document discusses Web 2.0 tools and their use in education. It defines Web 2.0 as user-centered web applications that facilitate information sharing, collaboration, and interoperability. Examples include blogs, video sharing, hosting sites, and social media. Useful educational tools mentioned include podcast creation sites, calendar generators, online exercises and assessments, and game creation software. The document introduces VoiceThread, Voki, and Wordle as examples and encourages practicing these tools. It concludes with a ticket asking attendees to share what they learned and any remaining questions.
This document discusses Web 2.0 tools and their use in education. It defines Web 2.0 as user-centered web applications that facilitate information sharing, collaboration, and interoperability. Examples include blogs, video sharing, hosting sites, and social media. Useful educational tools mentioned include podcast creation sites, calendar makers, online exercises and assessments, language learning games, and screencasting software. The document encourages practicing tools like VoiceThread, Voki, and Wordle. It concludes with an exit ticket asking attendees to share what they learned, questions, and lifelong lessons about Web 2.0 tools.
Understanding the Basic Concept in ICT.pptxAngelMercader2
The document defines key terms related to technology for teaching and learning. It discusses how technology refers to both tools like pencil and paper as well as newer electronic devices. It also defines educational technology, digital literacy, digital learning, online and offline digital tools, instructional technology, multimedia, the internet, the world wide web, web access, webquests, productivity tools, technology tools, blogs, wikis, flipped classrooms, podcasts, Google apps, vlogs, Facebook, and VOIP. The document provides explanations of these important concepts to enhance understanding of technology in education.
The document discusses various educational technologies including information and communication technologies (ICTs), Linux, Edubuntu, Funderstanding, educational websites, ERIC, interactive whiteboards, e-learning, web-based learning, tablet PCs, mobile learning, open educational resources, digital games/game-based learning, Moodle, social media in education, LessonCast, KidBlog, blogs, wikis, LinkedIn, SlideShare, YouTube, and YouTube EDU. These technologies support teaching and learning in both formal classroom settings as well as informal learning environments like the home.
This document discusses the use of information and communication technologies (ICT) to help achieve the United Nations Millennium Development Goals. ICT can increase efficiency, transparency, and competitiveness, open new opportunities and business models, and empower citizens. ICT helps gather, store, and analyze information more accurately and comprehensively. While developing countries lag behind developed countries in internet connectivity due to historical factors, ICT can generate business opportunities when used effectively.
E-learning, satellite learning, and social networking technologies are being used in education to provide more flexible and accessible learning opportunities. These technologies allow students to learn remotely through online courses, virtual classrooms, and networking with peers. While offering cost and time savings over traditional in-person education, these technologies also raise concerns about isolation and over-reliance on technology. Overall, emerging technologies are expanding educational access for students in various settings like K-12, higher education, and corporate training.
The document discusses how information and communication technologies (ICT) can help achieve the United Nations Millennium Development Goals by increasing efficiency, transparency, competitiveness, and empowering citizens. ICT can help gather, store, and analyze information more accurately to support the goals. While developing countries have lagged in internet connectivity due to historical factors, ICT presents opportunities if implemented effectively as part of a solution. Computer-assisted language learning also allows students to access authentic materials online and publish their own work.
The document discusses the integration of Web 2.0 tools into teaching and learning. It describes how digital natives have different needs and preferences than digital immigrants. Web 2.0 allows for participatory and social learning through tools like wikis, blogs, podcasts, document sharing, web conferencing, and open educational resources. Examples are provided of various collaborative tools that support communication, content creation and sharing, project development, and online learning environments. The document advocates adopting these tools to make learning more engaging, interactive, and relevant for today's students.
The document summarizes key points from "The HORIZON REPORT 2008 Emergent Technologies and their Relevance to Teaching, Learning and Creative Expression". It identifies six emerging technologies that are likely to have significant impact within the next 1 to 5 years: Grassroots video, collaboration webs, mobile broadband, data mashups, collective intelligence, and social operating systems. Each technology is briefly described along with examples of current and potential educational applications.
The document discusses using information and communication technologies (ICT) to enhance teaching and learning. It covers defining Web 2.0 and how it has changed knowledge sharing. Various e-learning tools are presented, including options for collaboration, productivity, multimedia creation, organization, and social interaction. Challenges of implementing these tools in pedagogical practices are also addressed.
Updated_L1 Introduction to ICT PDF.pdfssuser4dd301
This document provides an overview of information and communication technologies presented by Fernando A. Belarmino, an ICT professor. It discusses how ICT affects everyday lives through online platforms, sites, content, trends, and the evolution of the World Wide Web from Web 1.0 to Web 3.0. The document outlines the objectives of the lesson which are to improve knowledge of ICT's impact, compare online platforms and content, understand features of Web 2.0, understand the future of the web through Web 3.0, and learn trends in ICT. It also discusses concepts like input/output, storage, the computer cycle, and definitions of technology, ICT, and applications of ICT in different industries.
LESSON 2-UNDERSTANDING THE BASIC CONCEPT OF ICT.pptxMaraCuya5
Defined conceptually or operationally terms that are basic to the understanding of ICT.
Used the concepts and terms in communicating with peers for further understanding.
Vodcasting In Education20 Inge de Waard Online Educa BerlinInge de Waard
The document discusses the potential uses and benefits of vodcasting in education. It notes that vodcasting allows for knowledge sharing, enhances multimedia and computer literacy, and allows content to be accessed from anywhere at any time. Some potential pitfalls of vodcasting include issues with production, moderating content, audio/video quality, and reusability. The document provides tips for overcoming these pitfalls, such as keeping movies short and using standards for compression. Overall, vodcasting is presented as a tool that can strengthen learning outcomes when used as part of an Education 2.0 approach.
This document discusses emerging Web 2.0 technologies and social media tools that can be used in adult education. It provides an overview and introduction to various social media platforms like Bitly, QR codes, Pinterest, Twitter, Google Voice, PollEverywhere, and top 100 tools for learning lists. The document discusses how these tools can be integrated into adult education based on Bloom's taxonomy and the 5 moments of learning. Contact information is also provided for further information.
Thor II is a desktop studio machine created by Dr. Wuttipong Pongsuwan to allow for affordable, high-quality e-learning media production from a single PC. The machine integrates hardware like capture cards and software like vMix to support multiple video/audio inputs, live streaming, recording, and output. It was tested for streaming courses between campuses 40km apart. The machine was also integrated with the open-source edX platform to create MOOCs for Shinawatra University.
Integrating social media into your educational practice hvNell Eckersley
This document discusses how to incorporate social media into adult education practices. It begins with an introduction to social media and its components like web 2.0, cloud computing, and mobile learning. It then discusses why social media should be used in adult education, addressing myths, and providing examples of how to integrate it into Bloom's Taxonomy. Specific tools are then outlined like Go2Web20, Top 100 Tools for Learning, Bitly for URL shortening, QR codes, Pinterest, Twitter, and Wiggio groups. The document concludes by taking questions and providing contact information for further resources.
The document discusses how the internet has revolutionized education by providing a wealth of online resources, allowing students to learn at their own pace and schedule, and enabling them to get updated information and ask questions. It highlights various online tools for learning like virtual classrooms, webquests, social media, and media creation tools that make the learning experience more interactive and memorable. The document also defines key terms related to online learning such as plagiarism, webquests, RSS, and distance education.
This presentation discusses various ICT tools that can aid communication and collaboration in a school environment. It provides an overview of tools for online noticeboards, bookmarking, mind mapping, file sharing, video conferencing, and more. Many of the tools highlighted allow for real-time collaboration between colleagues and students.
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
9. 9
The rate of technology use is rapidly increasing
1-More user friendly tools and software
2-Opportunities of formal training for technology use
10. 10
You should spend your time
(maybe money) for a
profitable
return…
You can spend
20 minutes for
learning how to
make a puzzle
via puzzle
maker
You can save
hours of
time
when teaching
vocabulary
Never forget !
Technology is a valuable investment
11. 11
From
using word processors to create worksheets
to
being a member of on line communities or
practice groups,
Please try to see the opportunities of
USING TECHNOLOGY…
12. Do not waste the sources you have…
Keep in your mind:
You cannot compensate the TIME
YOU WASTE.
12
Most people talk about killing the time…
You cannot kill the time…
And, I have never seen anyone who could kill the time…
But the graveyards are full of people who were killed by the time…
Farewell to ITEC / Eskici
13. One entry point into technology is
online courses in teacher
education
(from short skills-based courses to the longer in-
service training)
13
17. 17
Battalgazi Anadolu Lisesi'nde akıllı tahta dönemi başladı.
Battalgazi Anadolu Lisesi Müdürü Mustafa Adıgüzel, akıllı tahta
kullanımının başlamasının ilçenin eğitim başarısında önemli rol
oynayacağına inandığını dile getirdi.
FROM THE PRESS
http://www.sondakika.com/haber/haber-battalgazi-anadolu-lisesi-nde-akilli-tahta-donemi-4098121/
http://www.haber-24.com/haber_detay.php?haber_id=33586
18. 18
Tablet PCs will take place in the classroom
FROM THE PRESS
http://www.kanalbilgi.com/egitim/okullara-tablet-ne-zaman-dagitilacak-2013.html
19. DynEd
İngilizce Dil Eğitimi Sistemi, Bakanlığımızda kurulan
ana sunucu bilgisayarlar üzerinden öğrencilerin
İngilizce öğrenmelerini sağlayan bir eğitim aracıdır.
DynEd İngilizce Dil Eğitim Sistemi ilköğretimin 4, 5, 6,
7 ve 8. sınıflarında uygulanan İngilizce öğretim
programlarını destekler niteliktedir.
Ayrıca, öğrencilere, okul veya evlerinde bilgisayarları
başında çalışma imkânı sunmakta, öğrencilerin
çalışmalarının sonuçlarının öğretmenleri tarafından
izlenmesi ve onlara rehberlik edilmesine olanak
sağlamaktadır.
From the official web site of Ministry of National
Education
19
23. How to keep up-to-date
You can follow different websites, blogs, and forums
regularly.
When you think that there are huge number of
pages, blogs, forums etc., you can easily
realise that it is really a time consuming
step.
You can get benefit of
technology in order to get
benefit from technology.
The solution is
(Really Simply Syndication)
23
24. SYNDICATION
An agency that buys articles, stories,
photographs, etc., and distributes them
for simultaneous publication in a number
of newspapers or periodical
(ANADOLU, CİHAN, DOĞAN, İHLAS)
24
25. If you use an online reader (for that purpose) such as
Bloglines, Abilon etc, that readers
1-Automatically go to all of the blogs and websites you
are subscribed to,
2-Checks for new postings and articles,
3-Downloads the headlines of these into your RSS
reader, in a list format.
25
Some websites (blogs, forums etc)
share their content in a form that
is readable for some software
28. 28
You can then skim
through these
headlines to get
an idea of recent
postings or
articles.
To actually read
any of the new
content, you click
on the headline,
and you access
the whole
content.
http://www.abilon.org/
31. 31
The INTERNET and
the WORLD WIDE
WEB (WWW or Web)
are not the same, but
they are related.
The Internet includes the Web, but it also includes other online protocols in addition to
the Web.
In basic terms,
The Internet is a massive system of
connected international networks.
World Wide Web is one type of service
available within that network.
33. VERY BRIEF HISTORY OF
THE INTERNET
Emerged as a U.S. Defense project in 1973.
The Advanced Research Projects Agency (ARPA) aimed that
a redundant, non-centralized international network of
computers could be vital for passing information along, in
the case of a nuclear disaster.
ARPA developed “packet technology”
It is the ability to send data across the network by breaking
it up into separated data packets, addressed to a unique
machine on the network.
Packets take various routes through the network, then
reassemble themselves at the destination address.
The common language used to perform the task of sending
data packets over the Internet is referred to as a
protocol. 33
36. This term is not much related to
technical specifications but it
refers to the way we use WEB
and new emerging functions of
WEB.
36
37. Web 2.0
The World Wide Web was originally a collection of websites for
different purposes mostly for information sharing.
Today the way we work with technology is changing
and as a result the aspect of websites have changed
They are full computing platforms
They deliver services (function as complete
school, complete manufacturer)
They provide applications (you can prepare
puzzle, give exam and asses automatically)
They are more social in nature; they invite
people, match people and encourage sharing (facebook
twitter etc)
37
38. Web 2.0
Today people started to keep their
favourites on websites (to share with
the others) instead of on their own
computers.
Social bookmarking
These bookmarks are tagged and described, and
anyone also using the site can benefit from your
collection of useful addresses - as you can from
theirs
http://www.delicious.com/
http://www.socialmarker.com/
http://bookmarkcraze.com/
38
42. You can use web for continuous
professional development by
•Creating your own personalized pages
•Finding blog feeds, video materials,
essays and articles from a variety of
sources
42
43. 43
A site like this will constantly evolve and update to suit the teacher's
developmental needs at any given point.
http://www.tedpower.co.uk/ted.html
44. The future of online learning
Economy reshapes the community and also
most affairs in community.
People and organisations try to meet as much their
needs as possible at the possible lowest
cost.
Learning and education are individual and social needs
If the costs of a few computers and a good Internet
connection are far lower than the more traditional
approach of transporting participants and tutors to a
location for face-to-face training then on line learning will
be more feasible…
Distributed learning…
44
45. The future of online learning
In Distributed Learning…
Students will no longer attend timetabled
classes for a certain number of hours per week
They will undertake a lot of the repetitive work
in self-access mode meeting colleagues and a
tutor for tutorial-based sessions
Life Long Learning will play an important role in
our lives
Today we have successful examples of distributed (or on line
learning)
45
57. 57
While most of the
universities are
dealing with web
technology
for instructional
purposes
We are trying to satisfy
ourselves by an ordinary
software that cannot
manage to arrange
registration of a few
courses without conflict…
59. Virtual
(not actually existing but simulated)
Learning
A virtual learning environment (VLE)
is an education system based on the Web
that models conventional real-world
education by integrating a set of
equivalent virtual concepts for tests,
homework, classes, classrooms, and the like, and
perhaps even museums and other external
academic resources.
59
60. 60
Virtual reality (VR),
is a term that applies to computer-simulated
environments that can simulate physical
presence in places in the real world, as well as
in imaginary worlds.
Most current virtual reality environments are primarily visual experiences,
displayed either on a computer screen or through special stereoscopic displays, but
some simulations include additional sensory information, such as sound through
speakers or headphones
The simplest form of VR is using 3d glasses
62. 62
Telepresence refers to a set of technologies which
allow a person to feel as if they were present,
to give the appearance of being present, or to have
an effect, via telerobotics (the area of robotics
concerned with the control of robots from a distance,
chiefly using wireless connections), at a place other
than their true location
Telepresence
64. 64
Augmented reality (AR)
(Extended, enlarged Reality)
In addition to virtual reality, some other computer
generated sensory input can be added.
AR is a combination of three factors.
They are
1-Real and virtual world.
2-Interaction in the real time.
3-3D world.
Holographic is the most common application of
Augmented Reality
65. About M - Learning
(Ubiquitous: Existing or being everywhere)
65