An explicitly parallel program must specify concurrency and interaction between concurrent subtasks.
The former is sometimes also referred to as the control structure and the latter as the communication model.
The primary reasons for using parallel computing:
Save time - wall clock time
Solve larger problems
Provide concurrency (do multiple things at the same time)
An explicitly parallel program must specify concurrency and interaction between concurrent subtasks.
The former is sometimes also referred to as the control structure and the latter as the communication model.
The primary reasons for using parallel computing:
Save time - wall clock time
Solve larger problems
Provide concurrency (do multiple things at the same time)
DB Time, Average Active Sessions, and ASH Math - Oracle performance fundamentalsJohn Beresniewicz
RMOUG 2020 abstract:
This session will cover core concepts for Oracle performance analysis first introduced in Oracle 10g and forming the backbone of many features in the Diagnostic and Tuning packs. The presentation will cover the theoretical basis and meaning of these concepts, as well as illustrate how they are fundamental to many user-facing features in both the database itself and Enterprise Manager.
The Google File System (GFS) presented in 2003 is the inspiration for the Hadoop Distributed File System (HDFS). Let's take a deep dive into GFS to better understand Hadoop.
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This presentation is an analysis of the observed trends in the transition from the Hadoop ecosystem to the Spark ecosystem. The related talk took place at the Chicago Hadoop User Group (CHUG) meetup held on February 12, 2015.
"It can always get worse!" – Lessons Learned in over 20 years working with Or...Markus Michalewicz
First presented during the DOAG 2022 Conference and Exhibition, this presentation discusses and reviews the most significant lessons learned in over 20 years of working with Oracle Maximum Availability Architecture. It explains why documentation is good, but automated checks are better, and why standardization can help increase the availability of nearly all systems, including database systems.
Using Machine Learning to Debug Oracle RAC IssuesAnil Nair
This deck was used at UKOUG 2018 to explain how Oracle Real Application Clusters (RAC) uses Machine Learning to make the job of Database Administrators easier.
Parallel computing is a type of computation in which many calculations or the execution of processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has been employed for many years, mainly in high-performance computing, but interest in it has grown lately due to the physical constraints preventing frequency scaling. As power consumption (and consequently heat generation) by computers has become a concern in recent years, parallel computing has become the dominant paradigm in computer architecture, mainly in the form of multi-core processors.
Tanel Poder - Performance stories from Exadata MigrationsTanel Poder
Tanel Poder has been involved in a number of Exadata migration projects since its introduction, mostly in the area of performance ensurance, troubleshooting and capacity planning.
These slides, originally presented at UKOUG in 2010, cover some of the most interesting challenges, surprises and lessons learnt from planning and executing large Oracle database migrations to Exadata v2 platform.
This material is not just repeating the marketing material or Oracle's official whitepapers.
Here I have discussed models of parallel systems, criteria for Parallel programming model, computations in parallel programming, Parallelization of programms, levels of parallelism, parallelism in those levels, Static Scheduling, Dynamic Scheduling, explicit and implicit representation of parallelism ect
Improving the Spark SQL usability and computing efficiency is one of the missions for Linkedin’s Spark team. In this talk, we will present the Spark SQL ecosystem and roadmaps at Linkedin, and introduce the highlighted projects we are working on, such as:
* Improving Dataset performance with automated column pruning
* Bringing an efficient 2d join algorithm to Spark SQL
* Fixing join skewness with adaptive execution
* Enhancing the cost-optimizer with a history-based learning approach
DB Time, Average Active Sessions, and ASH Math - Oracle performance fundamentalsJohn Beresniewicz
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"It can always get worse!" – Lessons Learned in over 20 years working with Or...Markus Michalewicz
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Parallel computing is a type of computation in which many calculations or the execution of processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has been employed for many years, mainly in high-performance computing, but interest in it has grown lately due to the physical constraints preventing frequency scaling. As power consumption (and consequently heat generation) by computers has become a concern in recent years, parallel computing has become the dominant paradigm in computer architecture, mainly in the form of multi-core processors.
Tanel Poder - Performance stories from Exadata MigrationsTanel Poder
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This material is not just repeating the marketing material or Oracle's official whitepapers.
Here I have discussed models of parallel systems, criteria for Parallel programming model, computations in parallel programming, Parallelization of programms, levels of parallelism, parallelism in those levels, Static Scheduling, Dynamic Scheduling, explicit and implicit representation of parallelism ect
Improving the Spark SQL usability and computing efficiency is one of the missions for Linkedin’s Spark team. In this talk, we will present the Spark SQL ecosystem and roadmaps at Linkedin, and introduce the highlighted projects we are working on, such as:
* Improving Dataset performance with automated column pruning
* Bringing an efficient 2d join algorithm to Spark SQL
* Fixing join skewness with adaptive execution
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REDUCING COMPETITIVE CACHE MISSES IN MODERN PROCESSOR ARCHITECTURESijcsit
The increasing number of threads inside the cores of a multicore processor, and competitive access to the
shared cache memory, become the main reasons for an increased number of competitive cache misses and
performance decline. Inevitably, the development of modern processor architectures leads to an increased
number of cache misses. In this paper, we make an attempt to implement a technique for decreasing the
number of competitive cache misses in the first level of cache memory. This technique enables competitive
access to the entire cache memory when there is a hit – but, if there are cache misses, memory data (by using replacement techniques) is put in a virtual part given to threads, so that competitive cache misses are avoided. By using a simulator tool, the results show a decrease in the number of cache misses and performance increase for up to 15%. The conclusion that comes out of this research is that cache misses are a real challenge for future processor designers, in order to hide memory latency.
The increasing number of threads inside the cores of a multicore processor, and competitive access to the
shared cache memory, become the main reasons for an increased number of competitive cache misses and
performance decline. Inevitably, the development of modern processor architectures leads to an increased
number of cache misses. In this paper, we make an attempt to implement a technique for decreasing the
number of competitive cache misses in the first level of cache memory. This technique enables competitive
access to the entire cache memory when there is a hit – but, if there are cache misses, memory data (by
using replacement techniques) is put in a virtual part given to threads, so that competitive cache misses are
avoided. By using a simulator tool, the results show a decrease in the number of cache misses and
performance increase for up to 15%. The conclusion that comes out of this research is that cache misses
are a real challenge for future processor designers, in order to hide memory latency.
REDUCING COMPETITIVE CACHE MISSES IN MODERN PROCESSOR ARCHITECTURESijcsit
The increasing number of threads inside the cores of a multicore processor, and competitive access to the
shared cache memory, become the main reasons for an increased number of competitive cache misses and performance decline. Inevitably, the development of modern processor architectures leads to an increased number of cache misses. In this paper, we make an attempt to implement a technique for decreasing the number of competitive cache misses in the first level of cache memory. This technique enables competitive access to the entire cache memory when there is a hit – but, if there are cache misses, memory data (by using replacement techniques) is put in a virtual part given to threads, so that competitive cache misses areavoided. By using a simulator tool, the results show a decrease in the number of cache misses and performance increase for up to 15%. The conclusion that comes out of this research is that cache misses are a real challenge for future processor designers, in order to hide memory latency.
STUDY OF VARIOUS FACTORS AFFECTING PERFORMANCE OF MULTI-CORE PROCESSORSijdpsjournal
Advances in Integrated Circuit processing allow for more microprocessor design options. As Chip Multiprocessor system (CMP) become the predominant topology for leading microprocessors, critical components of the system are now integrated on a single chip. This enables sharing of computation resources that was not previously possible. In addition the virtualization of these computation resources exposes the system to a mix of diverse and competing workloads. On chip Cache memory is a resource of primary concern as it can be dominant in controlling overall throughput. This Paper presents analysis of various parameters affecting the performance of Multi-core Architectures like varying the number of cores, changes L2 cache size, further we have varied directory size from 64 to 2048 entries on a 4 node, 8 node 16 node and 64 node Chip multiprocessor which in turn presents an open area of research on multicore processors with private/shared last level cache as the future trend seems to be towards tiled architecture executing multiple parallel applications with optimized silicon area utilization and excellent performance.
All new computers have multicore processors. To exploit this hardware parallelism for improved
performance, the predominant approach today is multithreading using shared variables and locks. This
approach has potential data races that can create a nondeterministic program. This paper presents a
promising new approach to parallel programming that is both lock-free and deterministic. The standard
forall primitive for parallel execution of for-loop iterations is extended into a more highly structured
primitive called a Parallel Operation (POP). Each parallel process created by a POP may read shared
variables (or shared collections) freely. Shared collections modified by a POP must be selected from a
special set of predefined Parallel Access Collections (PAC). Each PAC has several Write Modes that
govern parallel updates in a deterministic way. This paper presents an overview of a Prototype Library
that implements this POP-PAC approach for the C++ language, including performance results for two
benchmark parallel programs.
All new computers have multicore processors. To exploit this hardware parallelism for improved
perf
ormance, the predominant approach today is multithreading using shared variables and locks. This
approach has potential data races that can create a nondeterministic program. This paper presents a
promising new approach to parallel programming that is both
lock
-
free and deterministic. The standard
forall primitive for parallel execution of for
-
loop iterations is extended into a more highly structured
primitive called a Parallel Operation (POP). Each parallel process created by a POP may read shared
variable
s (or shared collections) freely. Shared collections modified by a POP must be selected from a
special set of predefined Parallel Access Collections (PAC). Each PAC has several Write Modes that
govern parallel updates in a deterministic way. This paper pre
sents an overview of a Prototype Library
that implements this POP
-
PAC approach for the C++ language, including performance results for two
benchmark parallel programs.
Hardback solution to accelerate multimedia computation through mgp in cmpeSAT Publishing House
IJRET : International Journal of Research in Engineering and Technology is an international peer reviewed, online journal published by eSAT Publishing House for the enhancement of research in various disciplines of Engineering and Technology. The aim and scope of the journal is to provide an academic medium and an important reference for the advancement and dissemination of research results that support high-level learning, teaching and research in the fields of Engineering and Technology. We bring together Scientists, Academician, Field Engineers, Scholars and Students of related fields of Engineering and Technology
PARALLEL ARCHITECTURE AND COMPUTING - SHORT NOTESsuthi
Short Notes on Parallel Computing
Parallel computing is a type of computation in which many calculations or the execution of processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time.
CS 301 Computer ArchitectureStudent # 1 EID 09Kingdom of .docxfaithxdunce63732
CS 301 Computer Architecture
Student # 1
E
ID: 09
Kingdom of Saudi Arabia Royal Commission at Yanbu Yanbu University College Yanbu Al-Sinaiyah
Student # 2
H
ID: 09
Kingdom of Saudi Arabia Royal Commission at Yanbu Yanbu University College Yanbu Al-Sinaiyah
1
1. Introduction
High-performance processor design has recently taken two distinct approaches. One approach is to increase the execution rate by increasing the clock frequency of the processor or by reducing the execution latency of the operations. While this approach is important, much of its performance gain comes as a consequence of circuit and layout improvements and is beyond the scope of this research. The other approach is to directly exploit the instruction-level parallelism (ILP) in the program and to issue and execute multiple operations concurrently. This approach requires both compiler and microarchitecture support.
Traditional processor designs that issue and execute at most one operation per cycle are often called scalar designs. Static and dynamic scheduling techniques have been used to achieve better-than scalar performance by issuing and executing more than one operation per cycle. While Johnson[7] defines a superscalar processor as a design that achieves better-than scalar performance, popular usage of this term refers exclusively to those processors that use dynamic scheduling techniques. For clarity, we use instruction-level parallel processors to refer to the general class of processors that execute more than one operation per cycle of the computer both at the personal level, or the level of a small network of computers to do not require more of these types.
The primary static scheduling technique uses the compiler to determine sets of operations that have their source operands ready and have no dependencies within the set. These operations can then be scheduled within the same instruction subject only to hardware resource limits. Since each of the operations in an instruction is guaranteed by the compiler to be independent, the hardware is able to is- sue and execute these operations directly with no dynamic analysis. These multi-operation instructions are very long in comparison with traditional single-operation instructions and processors using .
Concurrent Matrix Multiplication on Multi-core ProcessorsCSCJournals
With the advent of multi-cores every processor has built-in parallel computational power and that can only be fully utilized only if the program in execution is written accordingly. This study is a part of an on-going research for designing of a new parallel programming model for multi-core architectures. In this paper we have presented a simple, highly efficient and scalable implementation of a common matrix multiplication algorithm using a newly developed parallel programming model SPC3 PM for general purpose multi-core processors. From our study it is found that matrix multiplication done concurrently on multi-cores using SPC3 PM requires much less execution time than that required using the present standard parallel programming environments like OpenMP. Our approach also shows scalability, better and uniform speedup and better utilization of available cores than that the algorithm written using standard OpenMP or similar parallel programming tools. We have tested our approach for up to 24 cores with different matrices size varying from 100 x 100 to 10000 x 10000 elements. And for all these tests our proposed approach has shown much improved performance and scalability
LATENCY-AWARE WRITE BUFFER RESOURCE CONTROL IN MULTITHREADED CORESijmvsc
In a simultaneous multithreaded system, a core’s pipeline resources are sometimes partitioned and
otherwise shared amongst numerous active threads. One mutual resource is the write buffer, which acts as
an intermediary between a store instruction’s retirement from the pipeline and the store value being written
to cache. The write buffer takes a completed store instruction from the load/store queue and eventually
writes the value to the level-one data cache. Once a store is buffered with a write-allocate cache policy, the
store must remain in the write buffer until its cache block is in level-one data cache. This latency may vary
from as little as a single clock cycle (in the case of a level-one cache hit) to several hundred clock cycles
(in the case of a cache miss). This paper shows that cache misses routinely dominate the write buffer’s
resources and deny cache hits from being written to memory, thereby degrading performance of
simultaneous multithreaded systems. This paper proposes a technique to reduce denial of resources to
cache hits by limiting the number of cache misses that may concurrently reside in the write buffer and
shows that system performance can be improved by using this technique.
LATENCY-AWARE WRITE BUFFER RESOURCE CONTROL IN MULTITHREADED CORESijdpsjournal
In a simultaneous multithreaded system, a core’s pipeline resources are sometimes partitioned and
otherwise shared amongst numerous active threads. One mutual resource is the write buffer, which acts as
an intermediary between a store instruction’s retirement from the pipeline and the store value being written
to cache. The write buffer takes a completed store instruction from the load/store queue and eventually
writes the value to the level-one data cache. Once a store is buffered with a write-allocate cache policy, the
store must remain in the write buffer until its cache block is in level-one data cache. This latency may vary
from as little as a single clock cycle (in the case of a level-one cache hit) to several hundred clock cycles
(in the case of a cache miss). This paper shows that cache misses routinely dominate the write buffer’s
resources and deny cache hits from being written to memory, thereby degrading performance of
simultaneous multithreaded systems. This paper proposes a technique to reduce denial of resources to
cache hits by limiting the number of cache misses that may concurrently reside in the write buffer and
shows that system performance can be improved by using this technique.
In a simultaneous multithreaded system, a core’s pipeline resources are sometimes partitioned and otherwise shared amongst numerous active threads. One mutual resource is the write buffer, which acts as an intermediary between a store instruction’s retirement from the pipeline and the store value being written to cache. The write buffer takes a completed store instruction from the load/store queue and eventually writes the value to the level-one data cache. Once a store is buffered with a write-allocate cache policy, the store must remain in the write buffer until its cache block is in level-one data cache. This latency may vary from as little as a single clock cycle (in the case of a level-one cache hit) to several hundred clock cycles (in the case of a cache miss). This paper shows that cache misses routinely dominate the write buffer’s resources and deny cache hits from being written to memory, thereby degrading performance of simultaneous multithreaded systems. This paper proposes a technique to reduce denial of resources to cache hits by limiting the number of cache misses that may concurrently reside in the write buffer and shows that system performance can be improved by using this technique.
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Summary of Simultaneous Multithreading: Maximizing On-Chip Parallelism
1. COMPUTER ARCHITECTURE
BATCH 2012
Assignment tittle
“Summary of Paper”
BY
FARWA ABDUL HANNAN
(12-CS-13)
&
ZAINAB KHALID
(12-CS-33)
Date OF Submission: Wednesday, 11 May, 2016
NFC – INSITUTDE OF ENGINEERING AND FERTILIZER
RESEARCH, FSD
2. Simultaneous Multithreading: Maximizing On-Chip Parallelism
Dean M. Tullsen, Susan J. Eggers, and Henry M. Levy
Department of Computer Science and Engineering
University of Washington
Seattle, WA 98195
______________________________________________________________________________
1. Introduction
The paper examines simultaneous
multithreading which is a technique that
allows several independent threads to issue
multiple functional units in each cycle. The
objective of simultaneous multithreading is
to increase processor utilization for both long
memory latencies and limited available
parallelism per thread.
This study evaluates the potential
improvement, relative to wide superscalar
architectures and conventional multithreaded
architectures, of various simultaneous
multithreading models.
The proposed results show the limits of
superscalar execution and traditional
multithreading to increase instruction
throughput in future processors.
2. Methodology
The main goal is to evaluate several
architectural alternatives in order to examine
simultaneous multithreading. For this a
simulation environment has been developed
that defines the implementation of the
simultaneous multithreaded architecture and
that architecture is the extension of next
generation wide superscalar processors.
2.1 Simulation Environment
The simulator uses the emulated based
instruction level simulation that caches the
partially decoded instructions for fast
emulated execution. The simulator models
the pipeline execution, hierarchy of memory
and the branch prediction logic of wide
superscalar processors. The simulator is
based on Alpha 21164. Unlike Alpha this
model supports the increased single stream
parallelism. The simulated configuration
consists of 10 functional units of four types
such as four integer, two floating point, three
load/store and 1 branch and issue rate id at
maximum of 8 instructions per cycle. It is
assumed that all functional units are
completely pipelined. Assuming that the first
and second-level on-chip caches
considerably larger than on the Alpha, for
two reasons. First, multithreading puts a
larger strain on the cache subsystem, and
second, larger on-chip caches are expected to
be common in the same time frame that
simultaneous multithreading becomes viable.
Simulations with caches closer to current
processors, discussed in these experiments as
appropriate, are also run but do not show any
results.
Whenever the program counter crosses the
boundary of 32 bytes, the instruction caches
access occurs otherwise the instruction is
fetched from the already fetched buffer.
Dependence free instructions are issued in
order to an eight instructions per thread
scheduling window. From there, instructions
can be scheduled onto functional units,
depending on functional unit availability.
Instructions that are not scheduled due to
functional unit availability have priority in
the next cycle. This straightforward issue is
3. complemented model with the use of state-
of-the-art static scheduling, using the
Multiflow trace scheduling compiler. This
reduces the benefits that might be gained by
full dynamic execution, thus eliminating a
great deal of complexity (e.g., there is no
need for register renaming unless we need
precise exceptions, and we can use a simple
1-bitper- register score boarding scheme) in
the replicated register sets and fetch/decode
pipes.
2.2 Workload
The workload consists of SPEC92
benchmark suite that consists of twenty
public-domain, non-trivial programs that are
widely used to measure the performance of
computer systems, particularly those in the
UNIX workstation market. These
benchmarks were expressly chosen to
represent real-world applications and were
intended to be large enough to stress the
computational and memory system resources
of current-generation machines.
To gauge the raw instruction throughput
which is achievable by multithreaded
superscalar processors, the uniprocessor
applications are chosen by assigning a
distinct program to each thread. This models
a parallel workload which is achieved by
multiprogramming rather than parallel
processing. Hence the throughput results are
not affected by synchronization delays,
inefficient parallelization, etc.
Each program is compiled with the Multiflow
trace scheduling compiler and is modified to
produce Alpha code scheduled for target
machine. The applications were each
compiled with several different compiler
options.
3. Superscalar Bottlenecks:
Where Have All the Cycles
Gone?
This section provides motivation for SM. By
using the base single hardware context
machine, the issue utilization is measured,
i.e., the percentage of issue slots that are
filled in each cycle, for most of the SPEC
benchmarks. The cause of each empty issue
slot is also recorded. The results also
demonstrate that the functional units of
proposed wide superscalar processor are
highly underutilized. These results also
indicate that there is no dominant source of
wasted issue bandwidth. Simultaneous
multithreading has the potential to recover all
issue slots lost to both horizontal and vertical
waste. The next section provides details on
how effectively it does so.
4. Simultaneous
Multithreading
The performance results for simultaneous
multithreaded processors are discussed in this
section. Several machine models for
simultaneous multithreading are defined and
it is showed here that simultaneous
multithreading provides significant
performance improvement for both single
threaded superscalar and fine grain
multithreaded processors.
4.1 The Machine Models
The Fine-Grain Multithreading, SM:Full
Simultaneous Issue, SM:Single Issue,
SM:Dual Issue, and SM:Four Issue,
SM:Limited Connection models reflects
several possible design choices for a
4. combined multithreaded and superscalars
processors.
Fine-Grain Multithreading
SM:Full Simultaneous Issue
SM:Single Issue
SM:Dual Issue.
SM:Four Issue
SM:Limited Connection
4.2 The Performance of Simultaneous
Multithreading
Simultaneous Multithreading act also
displayed. The fine-grain multithreaded
architecture offers a maximum speed up. The
advantage of the real-time multithreading
models, achieve maximum speedups over
single thread. The speedups are calculated
using the full real-time issue.
By using Simultaneous Multithreading, it’s
not compulsory for any particular thread to
use the whole resources of processor to get
the maximum performance. One of the four
issue model it becomes good with full
simultaneous issue like the ratio of threads &
slots increases.
After the experiments it is seen the possibility
of transacting the number of hardware
contexts against the complexity in other
areas. The increasing rate in processor
consuming are the actual results of threads
which shares the processor resources if not
then it will remain idle for many time but
sharing the resources also contains negative
effects. The resources that are not executed
plays important role in the performance area.
Single-thread is not so reliable so it is
founded that it’s comfortable with multiple
one. The main effect is to share the caches
and it has been searched out that increasing
the public data brings the wasted cycles down
to 1%.
To gain the speedups the higher caches are
not so compulsory. The lesser caches tells us
the size of that caches which disturbs the 1-
thread and 8-thread results correspondingly
and the total speedups becomes constant in
front of extensive range of size of caches.
As a result it is shown that the limits of
simultaneous multithreading exceeds on the
performance possible through either single
thread execution or fine-grain
multithreading, when run on a wide
superscalar. It is also noticed that basic
implementations of SM with incomplete per-
thread abilities can still get high instruction
throughput. For this no change of architecture
required.
5. Cache Design for a
Simultaneous Multithreaded
Processor
The cache problem has been searched out.
Focus was on the organization of the first-
level (L1) caches, which related the use of
private per-thread caches to public caches for
both instructions and data.
The research use the 4-issue model with up to
8 threads. Not all of the private caches will be
consumed when less than eight threads are
running.
When there are many properties for
multithreaded caches then the public caches
adjusts for a small number of threads while
the private ones perform with large number
of threads well.
For instance the two caches gives the
opposite results because of their transactions
are not the same for both data and
instructions.
Public cache leaves a private data cache total
number of threads whereas the caches which
holds instructions can take advantage from
private cache at 8 threads. The reason is that
they access different patterns between the
data and instructions.
5. 6. Simultaneous
Multithreading versus
Single-Chip Multiprocessing
The performance of simultaneous
multithreading to small-scale, single-chip
multiprocessing (MP) has been compared.
While comparing it is been noted that the two
scenarios are same that is both have multiple
register sets, multiple FU and higher
bandwidth on a single chip. The basic
difference is in the method of how these
resources are separated and organized.
Obviously scheduling is more complex for an
SM processor.
Functional unit configuration is frequently
enhanced for the multiprocessor and
represents a useless configuration for
simultaneous multithreading. MP calculates
with 1, 2 and 4 issues per cycle on every
processor and SM processors with 4 and 8
issues per cycle. 4 issue model is used for all
SM values. By using that model it reduces the
difficulties between SM and MP
architectures.
After the experiments we see that the SM
results are good in two ways that is the
amount of time required to schedule
instructions onto functional units, and the
public cache access time.
The distance between the data cache and
instructions or the load & store units may
have a big influence on cache access time
which is that the multiprocessor, with private
caches and private load & store units, can
decrease the distances between them but the
SM processor unable to do so even if with
private caches, the reason is that the load &
store units are public.
The solution was that the two different
structures could remove this difference.
There comes further advantages of SM over
MP that are not presented by the experiments:
the first one is Performance with few threads:
Its results display only the performance at
maximum exploitation.
The advantage of SM over the MP is greater
as some of the processors become unutilized.
The second advantage is Granularity and
flexibility of design: the options of
configurations are better-off with SM. For
this in multiprocessor, we have to add
calculating in units of whole processor. Our
evaluations did not take advantage of this
flexibility.
Like the performance and complexity results
displayed the reasons is that when constituent
concentrations allows us to set multiple
hardware contexts and wide-ranging issue
bandwidth on a single chip, instantaneous
multithreading denotes the most well-
organized organization of those resources.