GDC16で、後藤が一番感動したセッション「Your games will change the world! It's your choice how.」をご紹介いたします。
資料:
- We Are CHICAGO : http://wearechicagogame.com
- GDC16 SLIDE : https://t.co/iXDz5gawyK
The slides of Artificial Intelligence and Entertainment Science (AIES) Workshop 2021 Keynote lecture
https://aies.info/program/
Empathic Entertainment in Digital Game
A digital game give a unique experience to a user. AI system in Digital game consists of three kinds of AI such as Meta-AI, Character AI, and Spatial AI. Game experience is formed by them. Meta-AI keeps watching a status of game and controlling characters, objects, terrain, weather and so on dynamically to make many dramatic and empathic situations in a game for users. Character AI is a brain of an autonomous game character to make a decision by itself, but sometimes it acts to achieve a goal issued from Meta-AI. Spatial AI analyses a terrain and abstracts its features to communicate them to Meta-AI and Character-AI. They can make their intelligent decisions by using specific terrain and environment features. The AI system is called MCS-AI dynamic cooperative model (Meta-AI, Character AI, and Spatial AI dynamic cooperative model). In the lecture, I will explain the system by showing some cases of published digital games.
1. 「ゲーム開発に必要な
ゲームアーカイブ」
Game Archive and Database
required from Game Development
Youichiro Miyake
(Board member of DiGRA JAPAN)
y.m.4160@gmail.com
立命館大学 ゲーム研究センター
International Digital Game Preservation 2019
International Digital Game Preservation 2019
5. 「ゲーム開発に必要な
ゲームアーカイブ」
Game Archive and Database
required from Game Development
Youichiro Miyake
(Board member of DiGRA JAPAN)
y.m.4160@gmail.com
International Digital Game Preservation 2019
30. In “Ready Player One”, game development are recorded as video-
data, and anyone can see all movies in the library.
That is very ideal case !
http://wwws.warnerbros.co.jp/readyplayerone/
39. Open Sources
• John Carmack released
DOOM SOURCE CODE in 1997
• BLACK BOOK (Quake technologies)
Michael Abrush published in 1997 (free online in 2001)
https://github.com/id-Software/DOOM
http://www.drdobbs.com/parallel/graphics-
programming-black-book/184404919