AS Media Studies
Unit G321
Diegetic Sound
Sound that has an onscreen
source and belongs to the
world of the film
e.g.
Dialogue
Sound effects
Ambient sound
Non-diegetic Sound
Sound that does not have an
onscreen source & characters
onscreen do NOT hear it
e.g.
Theme music
Contrapuntal sound
Voice over
Sound can be divided into two main categories:
Audio and video are of equal
importance in terms of
creating meaning.
Sound can help create “meaning” by
• Enhancing the audience's emotional experience /
providing emotional focus (imagine Jaws without the
music).
• Underlining psychological refinements - the
unspoken thoughts of a character, or the unseen
implications of a situation.
• Identifying characters/character types (e.g. good Vs
evil in Star Wars).
Sound can help create “meaning” by
• Setting the location, e.g.
• Setting the period, e.g.
https://www.youtube.com/watch?v=b5LsCC1zNLY
• Paralleling the action and creating a more convincing
atmosphere of space and time.
• Building a sense of continuity (moving in, out and
Bridging scenes).
• Underpinning the theatrical build-up of a scene and
rounding it off with a sense of finality.
KEY SOUND TERMINOLOGY
• Soundtrack - the recorded sound element of a film.
• Theme music/tune - a recurrent melody in the film.
• Sound effects - sounds other than dialogue or music
made artificially (Often referred to as Foley Sound)
• Ambient sound - buzz and/or surrounding sounds.
• Dialogue - speech.
KEY SOUND TERMINOLOGY
• Voiceover - narration in a film not accompanied by a
synchronised image of the speaker forming the words.
• Direct address - when characters speak directly to the
camera i.e. the audience.
KEY SOUND TERMINOLOGY
• Sound bridges – sound that continues from one
scene to another. This helps create a smooth
transition between scenes. In this way, the sound is
said to be enhancing the continuity of the film.
• Parallel sound – sound that complements the image
track. Sound & image seem to reflect each other.
• Contrapuntal sound – sound that does not
complement or fit with the image track.
E.g. https://youtu.be/Uo1C6o3Nr24

Sound - AS Media

  • 1.
  • 2.
    Diegetic Sound Sound thathas an onscreen source and belongs to the world of the film e.g. Dialogue Sound effects Ambient sound Non-diegetic Sound Sound that does not have an onscreen source & characters onscreen do NOT hear it e.g. Theme music Contrapuntal sound Voice over Sound can be divided into two main categories:
  • 3.
    Audio and videoare of equal importance in terms of creating meaning.
  • 4.
    Sound can helpcreate “meaning” by • Enhancing the audience's emotional experience / providing emotional focus (imagine Jaws without the music). • Underlining psychological refinements - the unspoken thoughts of a character, or the unseen implications of a situation. • Identifying characters/character types (e.g. good Vs evil in Star Wars).
  • 5.
    Sound can helpcreate “meaning” by • Setting the location, e.g. • Setting the period, e.g. https://www.youtube.com/watch?v=b5LsCC1zNLY • Paralleling the action and creating a more convincing atmosphere of space and time. • Building a sense of continuity (moving in, out and Bridging scenes). • Underpinning the theatrical build-up of a scene and rounding it off with a sense of finality.
  • 6.
    KEY SOUND TERMINOLOGY •Soundtrack - the recorded sound element of a film. • Theme music/tune - a recurrent melody in the film. • Sound effects - sounds other than dialogue or music made artificially (Often referred to as Foley Sound) • Ambient sound - buzz and/or surrounding sounds. • Dialogue - speech.
  • 7.
    KEY SOUND TERMINOLOGY •Voiceover - narration in a film not accompanied by a synchronised image of the speaker forming the words. • Direct address - when characters speak directly to the camera i.e. the audience.
  • 8.
    KEY SOUND TERMINOLOGY •Sound bridges – sound that continues from one scene to another. This helps create a smooth transition between scenes. In this way, the sound is said to be enhancing the continuity of the film. • Parallel sound – sound that complements the image track. Sound & image seem to reflect each other. • Contrapuntal sound – sound that does not complement or fit with the image track. E.g. https://youtu.be/Uo1C6o3Nr24