'SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.
SixthSense is a gestural interface device comprising a neckworn pendant that contains both a data projector and camera. Headworn versions were also built at MIT Media Lab in 1997 that combined cameras and illumination systems for interactive photographic art, and also included gesture recognition (e.g. finger-tracking using colored tape on the fingers).
SixthSense is a name for extra information supplied by a wearable computer, such as the device called "WuW" (Wear yoUr World) by Pranav Mistry et al., building on the concept of the Telepointer, a neckworn projector and camera combination first proposed and reduced to practice by MIT Media Lab student Steve Mann.
Generally human having five sense, Sixth sense is a gesture wearable interface that augment the physical world around us with digital information and lets us use natural hands gestures to interact with that information.it was developed by a Phd Scholar, a flood interface group at the MIT, Pranav Mistry
A powerpoint presentation of the recently developed "sixth sense technology" by Pranav Mistry ..it has very promising future
This ppt is made by us (the names metioned) for the seminar in our semester.(not downloaded or collected from anywhere), so thank you for your kind words but it can only be shared with the permission of other members of our team .
Thank you for watching :)
Sixth sense technology is an user-interface that helps us add the touch of intangible,digital world to the tangible,physical world...It was developed to its latest form by Pranav Mistry,a PhD student in the Fluid Interfaces Group at the MIT Media Lab.
Generally human having five sense, Sixth sense is a gesture wearable interface that augment the physical world around us with digital information and lets us use natural hands gestures to interact with that information.it was developed by a Phd Scholar, a flood interface group at the MIT, Pranav Mistry
A powerpoint presentation of the recently developed "sixth sense technology" by Pranav Mistry ..it has very promising future
This ppt is made by us (the names metioned) for the seminar in our semester.(not downloaded or collected from anywhere), so thank you for your kind words but it can only be shared with the permission of other members of our team .
Thank you for watching :)
Sixth sense technology is an user-interface that helps us add the touch of intangible,digital world to the tangible,physical world...It was developed to its latest form by Pranav Mistry,a PhD student in the Fluid Interfaces Group at the MIT Media Lab.
-Integrating information with real world.
-The s/w program processes the video stream data captured by the camera and tracks the location of colored markers using simple computer vision techniques.
It was the touch screens which initially created great foregone are the days when you have to fiddle with the touch screens and end scratching up. Touch screen displays are ubiquitous worldwide. Frequent touching a touchscreen display with a pointing device such as a finger can result in the gradual de-sensitization of the touchscreen to input and can ultimately lead to failure of the touchscreen. To avoid this a simple user interface for Touchless control of electrically operated equipment is being developed. Elliptic Labs innovative technology lets you control your gadgets like Computers, MP3 players or mobile phones without touching them. A simple user interface for Touchless control of electrically operated equipment. Unlike other systems which depend on distance to the sensor or sensor selection this system depends on hand and or finger motions, a hand wave in a certain direction, or a flick of the hand in one area, or holding the hand in one area or pointing with one finger for example. The device is based on optical pattern recognition using a solid state optical matrix sensor with a lens to detect hand motions. This sensor is then connected to a digital image processor, which interprets the patterns of motion and outputs the results as signals to control fixtures, appliances, machinery, or any device controllable through electrical signals.
Lecture prepared by Mark Billinghurst on Augmented Reality tracking. Taught on October 18th 2016 by Dr. Gun Lee as part of the COMP 4010 VR class at the University of South Australia.
This presentation is all about augmented and virtual reality. It discusses what it is, examples of it, advantages, disadvantages, and has a quiz at the end to check if you learned from it.
-Integrating information with real world.
-The s/w program processes the video stream data captured by the camera and tracks the location of colored markers using simple computer vision techniques.
It was the touch screens which initially created great foregone are the days when you have to fiddle with the touch screens and end scratching up. Touch screen displays are ubiquitous worldwide. Frequent touching a touchscreen display with a pointing device such as a finger can result in the gradual de-sensitization of the touchscreen to input and can ultimately lead to failure of the touchscreen. To avoid this a simple user interface for Touchless control of electrically operated equipment is being developed. Elliptic Labs innovative technology lets you control your gadgets like Computers, MP3 players or mobile phones without touching them. A simple user interface for Touchless control of electrically operated equipment. Unlike other systems which depend on distance to the sensor or sensor selection this system depends on hand and or finger motions, a hand wave in a certain direction, or a flick of the hand in one area, or holding the hand in one area or pointing with one finger for example. The device is based on optical pattern recognition using a solid state optical matrix sensor with a lens to detect hand motions. This sensor is then connected to a digital image processor, which interprets the patterns of motion and outputs the results as signals to control fixtures, appliances, machinery, or any device controllable through electrical signals.
Lecture prepared by Mark Billinghurst on Augmented Reality tracking. Taught on October 18th 2016 by Dr. Gun Lee as part of the COMP 4010 VR class at the University of South Australia.
This presentation is all about augmented and virtual reality. It discusses what it is, examples of it, advantages, disadvantages, and has a quiz at the end to check if you learned from it.
vimal kumar's presentation on Sixth sense technology & its workingvimalstar
This is a device which has been invented by an Indian PRANAV MISTRY in the year 2008,
Since many of us didn't know about this device
My presentation is about 6th sense technology & its working principle & its applications
P-ISM (‘Pen-style Personal Networking Gadget Package’), which is nothing but the new discovery, which is under developing stage by NEC Corporation. P-ISM is a gadget package including five functions: a pen-style cellular phone with a handwriting data input function, virtual keyboard, a very small projector, camera scanner, and personal ID key with cashless pass function. P-ISMs are connected with one another through short-range wireless technology. The whole set is also connected to the Internet through the cellular phone function. This personal gadget in a minimalist pen style enables the ultimate ubiquitous computing.
Blue Eyes technology aims at creating computational Machines with perceptual and sensory abilities like those of human beigns. Blue Eyes system is thus a versatile system which can be modified to cater to the working environment. The Blue Eyes system has hardware with software loaded on it Blue Eyes systemcan be applied in every working environment requiring permanent operator''s attention for it. The hardware comprises of data acquisition unit and central system unit. The heart of Data acquisition unit is ATMEL 89C52 microcontroller Bluetooth technology is used for communication and coordination between the two units.Blue eye system can be applied in every working environment which requires pemanent operator''s attention. Blue eyes sytem provides technical means for monitoring and recording human operator''s physiological condition. A blue eyes is a project aiming to be a means of stress reliever driven by the advanced, technology of syudying the facial expressions for judgment of intensity of stress handled. In totality blue eyes aims at adding perceptual abilities which would end up in a healthy stress free environment and can be applied in every working environment requiring permanent operator''s attention.
Sixth sense technology presented by romiyaRomiya Bose
I have prepared this presentation with the help of slideshare's previous ppt. But my presentation includes a brief history and applications.May it will help the others..
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This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
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2. INTRODUCTION
• Sixth Sense is a wearable gestural interface
that augments the physical world around us
with digital information and lets us use natural
hand gestures to interact with that information.
• Steve Mann is considered as the father of
Sixth Sense Technology who made
wearable computer in 1990. He
implemented the Sixth Sense Technology as
the neck worn projector with a camera system
(which Mann originally referred to as
“Synthetic Synesthesia of the Sixth Sense”).
3. Then his work was carried forward by Pranav Mistry (Ph.D student
in the Fluid Interfaces Group at the MIT Media Lab).
4. 1. Camera
2. Projector
3. Mirror
4. Mobile
components
5. Colour markers
Components
5. Camera
Captures an object in view and tracks the user’s hand gestures
It sends the data to smart phone
It acts as a digital eye, connecting you to the world of digital
information
6. Color Markers
It is at the tip of the user’s fingers .
Marking the user’s fingers with red, yellow, green, and blue tape helps
the webcam recognize gestures
The movements and arrangements of these makers are interpreted into
gestures that act as interaction instructions for the projected application
interfaces.
7. Mirror
MIRROR
The usage of the mirror is significant as the projector dangles
pointing downwards from the neck.
Smart Phone
A Web-enabled smart phone in the user’s pocket processes the
video data
Other software searches the Web and interprets the hand gestures
8. Projector
The projector projects visual information enabling surfaces and
physical objects to be used as interfaces
A tiny LED projector displays data sent from the smart phone on
any surface in view–object, wall, or person.
10. Working
• The hardware that makes Sixth Sense work is a pendant like mobile
wearable interface.
• It has a camera, a mirror and a projector and is connected wirelessly
to a bluetooth smart phone that can slip comfortably into one’s
pocket.
• The camera recognizes individuals, images, pictures, gestures one
makes with their hands.
• Information is sent to the Smartphone for processing.
• The downward-facing projector projects the output image on to the
mirror.
• Mirror reflects image on to the desired surface.
• Thus, digital information is freed from its confines and placed in the
physical world.
11. Applications
Call up a map
Check the time
Drawing App
Multimedia Reading
Student Info
Make a call
12. Zoom in
Take snap
Zoom out
Book and Product Info
Flight updates
Product Info Edit pic
13. Make a call
You can use the Sixth Sense to project a
keypad onto your hand, then use that
virtual keypad to make a call.
14. Call up a map
With the map application we can call up the map of our
choice and then use thumbs and index fingers to
navigate the map
15. Check the time
Draw a circle on your wrist to get a virtual
watch that gives you the correct time
16. Create multimedia reading experiences
Sixth Sense can be programmed
to project related videos onto
newspaper articles you are reading
17. Get flight updates
The system will recognize your boarding pass
and let you know whether your flight is on
time and if the gate has changed.
18. Take pictures
If you fashion your index fingers and thumbs
into a square ("framing" gesture),
the system will snap a photo
19. After taking the desired number of photos,
we can project them onto a surface,
and use gestures to sort through the photos,
and organize and resize them.
20. Get product information
Sixth Sense uses image recognition or marker
technology to recognize products we pick up,
then feeds us information on those products.
21. Get book information
The system can project Amazon ratings on
that book, as well as reviews
and other relevant information
22. ADVANTAGES
Portable
Support Multi touch and Multi user interaction
Cost Effective(300$)
Data access directly from the machines in real time
Mind map the idea anywhere
Open Source Software
23. disadvantages
Hardware limitations of the devices, that we currently
carry around with us.
For example many phones will not allow the external
camera feed to be manipulated in real time.
Post processing can occur however.
24. Summary
Sixth Sense recognizes the objects around us, displaying
information automatically and letting us to access it in any
way we need.
The Sixth Sense prototype implements several
applications that demonstrate the usefulness, viability and
flexibility of the system.
The potential of becoming the ultimate "transparent" user
interface for accessing information about everything
around us.
Allowing us to interact with this information via natural
hand gestures
25. FUTURE ENHANCEMENTS
To get rid of color markers.
To incorporate camera and projector inside mobile
computing device.
To have 3D gesture tracking.
To make Sixth Sense work as fifth Sense for disabled
person.
26. REFERENCE
1. http://www.ted.com/talks/pattie_maes_demos_the_sixth_sense.html
2. http://www.pranavmistry.com
3. P. Mistry, P. Maes. Sixth Sense – A Wearable Gestural Interface. To be
appeared in SIGGRAPH Asia 2009, Emerging Technologies. Yokohama,
Japan. 2009
4. P. Mistry. The thrilling potential of Sixth Sense technology TED India 2009.
Mysore, India
5. http://ieeexplore.ieee.org Rao, S.S.;
Electron. & Commun. Eng., Anna Univ. of Technol., Coimbatore, India
This paper appears in: Communication and Computational Intelligence
(INCOCCI), 2010 International Conference on
Issue Date: 27-29 Dec. 2010
On page(s): 336 - 339
Location: Erode
E-ISBN: 978-81-8371-369-6
References Cited: 11
INSPEC Accession Number: 11887446
Date of Current Version: 24 March 2011
27. Researchers at the University of Washington are working on contact
lenses that are embedded with computer chips and graphical displays
bringing true augmented reality a little closer to, er, reality.
Imagine surfing the Web without any sort of screen in front of you.
Or playing a video game while in a boring business meeting. Or,
you know, something more productive, like a diabetic getting real-time
blood-sugar updates without the need for a pinprick.