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Submitted To           Submitted By
Prof. Narinder Singh   Jagdeep Singh Sidhu
                       MCA -3 rd Year
Introduction
 About Sense
 SO WHY SIXTH SENSE??
 Basic Points About Sixth Sense
 What is Six Sense Technology
 History
 That Things it can Do
Components
Software
 How it works
 Applications
 Educational Use
 Advantage
                                   2
Issues and Disadvantages
Other Related Technologies
Future Development
Conclusion
   About Sense

    Senses are physiological capacities of organism
   that provide data for perception . Human beings
                           have
 Sight
 Hearing
 Taste
 Smell
 Touch
     are the five traditionally recognized.
• Hereby Physical world is painted with the
  digital information.
• You can carry your digital world with you
  wherever you go.
• You can start with any wall or any surface as
  an interface even your palm.
    Sixth Sense allows people to use the internet without a
    screen or a keyboard

   It can turn any surface into a touch screen

    “The software program processes the video stream data
    captured by the camera and tracks the locations of the
    colored markers using simple computer-vision
    techniques.”
Sixth Sense Technology is a wearable gestural
interface that augments the physical world around
us with digital information and lets use natural
hand gestures to interact with that information.
Steve Mann is the father of Sixth Sense who
made a wearable computer in 1990.
KARMA: Knowledge-based Augmented Reality
for Maintenance Assistance
Mouseless
The firstly
mouseless
technology was
deve. By Pranav
Mistry .The
Mouse less is an
invisible computer
mouse that provides
the familiarity of
interaction of a
physical mouse
without actually
needing a real
hardware mouse.
The Sixth Sense technology
is a wearable wireless
device developed by
researcher Pranav Mistry
from the Media Lab at
Massachusetts Institute of
Technology in 2009. Mistry
is part of the Fluid
Interfaces Group at MIT
where he developed this
technology to create a link
between the physical world
and digital devices.
 “The device recognizes items in stores, and    then gathers
  and projects information about products to the user. It
  also is able to provide quick signals to let users know
  what the best products are based on their needs.”
 “Another amazing feature is the device’s ability to look
  at an airplane ticket and let the user know whether the
  flight is delayed or on time. It is also able to recognize
  books (based on an image ) in a book store and then
  project reader reviews or author information from the
  Internet onto blank pages.”
 “The device can also recognize articles in newspapers,
  retrieve the latest related stories or video from the
  Internet and then display them on pages for the user.
  Say goodbye to your dictionary and encyclopedia.”
 Camera
 Projector
 Mirror
 Mobile component
 Colored markers
 Captures an object in
  view and tracks the
  user’s hand gestures
 It sends the data to
  smart phone
 It acts as a digital eye,
  connecting you to the
  world of digital
  information
 The projector projects visual
  information enabling surfaces
  and physical objects to be
  used as interfaces
 The projecter itself contains a
  battery inside, with 3 hours of
  battery life
 A tiny LED projector displays
  data sent from the smart
  phone on any surface in view-
  object, wall, or person
 he usage of the mirror
  is significant as the
  projector dangles
  pointing downwards
  from the neck.
 A Web –enabled smart
  phone in the user’s
  pocket processes the
  video data
 Other software
  searches the Web and
  interprets the hand
  gestures
 It is at the tip of the user’s
  fingers
 Marking the user’s fingers
  with red, yellow, green, and
  blue tape helps the webcam
  recognize gestures

 The movements and
  arrangements of these
  markers are interpreted into
  gestures that act as
  interaction instructions for
  the projected application
  interfaces
Pranav Mistry says the Sixth Sense software will
be open source. As far as this seems to be a little
set of items, there will not be user interfaces or
much advanced programs for the users. There
will be much harder and secured coding inside
the device to make sure the security of the
software. It will be interesting to know the new
language for coding for a sixth sense device.
 The hardware that makes Sixth Sense work is a pendant
    like mobile wearable interface.
   It has a camera, a mirror and a projector and is
    connected wire Lesley to a Bluetooth smart phone that
    can slip comfortably into one’s pocket.
   The camera recognizes individuals, images, pictures,
    gestures one makes with their hands.
   Information is sent to the Smartphone for processing.
   The downward-facing projector projects the output
    image on to the mirror.
   Mirror reflects image on to the desired surface.
   Thus, digital information is freed from its confines and
    placed in the physical world.
APPLICATIONS
 The drawing application lets the user draw
 on any surface by tracking the fingertip
 movements of the user’s index finger
 Sixth Sense can be programmed to project related
 videos onto newspaper articles you are reading
 Draw a circle on your wrist to get a virtual watch that
 gives you the correct time
 You can use the Sixth Sense to project a keypad
 onto your hand, then use that virtual keypad to
 make a call.
 With the map application we can call up
 the map of our choice and then use thumbs
 and index fingers to navigate the map
 If you fashion your index
 fingers
 and thumbs into a square
 ("framing" gesture), the
 system
 will snap a photo
 After taking the desired
 number of
 photos, we can project them
 onto a
 surface, and use gestures to sort
 through the photos, and
 organize
 and resize them.
 Research
 Collaboration
 Cost - effectiveness
 Sixth Sense will give new meaning to “looking
  something up.”
 Since we are essentially talking about the internet,
  students will be given the opportunity to portably
  research the world.
 They can all go on a virtual field trip and project the
  images on their own desks, for example.
 Students will be given an opportunity through this
  technology to feel more connected to others.
 Although there does seem to be the sense that
  individuals could walk through life wired and
  lonely, I like to think the classroom would serve as
  the environment in which students and teachers
  using Sixth Sense would want to share.
 Not only could the sharing take place in the
  classroom, I suppose since the users are connected
  online, sharing could take place around the world.
 This product currently costs only $350 (approx.
  Rs.17000) . From an educator’s stand point, this is
  minimum given the amount of money spent on
  textbooks, computer labs and LCD projectors.
 For educator’s, Sixth Sense would be a way to put
  technology (literally) into each student’s hands,
  because of its size and its cost.
 Portable
 Support smulti-touch
 Connectedness between world and information
 Cost effective
 Data access directly from machine in real time
 Mind map the idea anywhere
 The product is not yet released into the market.
 There are some security concerns about this product.
  New inventions in information technology have some
  kind of security concerns. For example when a person
  is taking a picture using the Sixth Sense, he just snaps
  with his fingers which have little marker caps on
  them. People don’t want to be captured on a camera
  of a random person.
 One can never tell when Sixth Sense is taking a
  picture, because it is not a big object and nothing is
  being help in your hand in order to take a picture like
  a camera or a phone.
 This is invading other’s privacy which can be a huge
  problem.
 Kinect (Project Natal )is a motion sensing input
  device by Microsoft for the Xbox 360 video game
  console and Windows PCs. Based around a
  webcam-style add-on peripheral for the Xbox 360
  console, it enables users to control and interact
  with the Xbox 360 without the need to touch a
  game controller, through a natural user interface
  using gestures and spoken commands.
 Kinect was launched in North America on
  November 4, 2010
 It seems to be that there can be a good future for
  SixthSense technology applications. There are
  several things that designers must pay their
  attention. The digital cameras came into the
  market. But it did not provide the real quality for
  the photographers at a reasonable price. Therefore
  most of the professional photographers still use
  the analog cameras.
 Nano technology came into the world, but the
  general consumers do not use that technology so
  far. The reason is the extremely high price.
 SixthSense devices are very much different from the
  computers, this will be a new topic for the hackers and the
  other people also. First thing is to provide the security for
  the SixthSense applications and devices. Lot of good
  technologies came and died due to the security threats. It
  allows the user to dial a number of the phone using the
  keypad available on the palm.
 Sixth Sense recognizes the objects around us,
  displaying information automatically and
  letting us to access it in any way we need.
 The Sixth Sense prototype implements several
  applications that demonstrate the usefulness,
  viability and flexibility of the system.
 Allowing us to interact with this information
  via natural hand gestures.
 Bye -Bye Keyboards and Mouse.
1. www.pranavmistry.com/projects/sixthsense/
2. en.wikipedia.org/wiki/SixthSense
44

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PPT of 6th sense tech. Jagdeep Singh Sidhu

  • 1. Submitted To Submitted By Prof. Narinder Singh Jagdeep Singh Sidhu MCA -3 rd Year
  • 2. Introduction  About Sense  SO WHY SIXTH SENSE??  Basic Points About Sixth Sense  What is Six Sense Technology  History  That Things it can Do Components Software  How it works  Applications  Educational Use  Advantage 2
  • 3. Issues and Disadvantages Other Related Technologies Future Development Conclusion
  • 4. About Sense Senses are physiological capacities of organism that provide data for perception . Human beings have  Sight  Hearing  Taste  Smell  Touch are the five traditionally recognized.
  • 5.
  • 6. • Hereby Physical world is painted with the digital information. • You can carry your digital world with you wherever you go. • You can start with any wall or any surface as an interface even your palm.
  • 7. Sixth Sense allows people to use the internet without a screen or a keyboard  It can turn any surface into a touch screen  “The software program processes the video stream data captured by the camera and tracks the locations of the colored markers using simple computer-vision techniques.”
  • 8. Sixth Sense Technology is a wearable gestural interface that augments the physical world around us with digital information and lets use natural hand gestures to interact with that information.
  • 9. Steve Mann is the father of Sixth Sense who made a wearable computer in 1990. KARMA: Knowledge-based Augmented Reality for Maintenance Assistance
  • 10. Mouseless The firstly mouseless technology was deve. By Pranav Mistry .The Mouse less is an invisible computer mouse that provides the familiarity of interaction of a physical mouse without actually needing a real hardware mouse.
  • 11. The Sixth Sense technology is a wearable wireless device developed by researcher Pranav Mistry from the Media Lab at Massachusetts Institute of Technology in 2009. Mistry is part of the Fluid Interfaces Group at MIT where he developed this technology to create a link between the physical world and digital devices.
  • 12.  “The device recognizes items in stores, and then gathers and projects information about products to the user. It also is able to provide quick signals to let users know what the best products are based on their needs.”  “Another amazing feature is the device’s ability to look at an airplane ticket and let the user know whether the flight is delayed or on time. It is also able to recognize books (based on an image ) in a book store and then project reader reviews or author information from the Internet onto blank pages.”  “The device can also recognize articles in newspapers, retrieve the latest related stories or video from the Internet and then display them on pages for the user. Say goodbye to your dictionary and encyclopedia.”
  • 13.  Camera  Projector  Mirror  Mobile component  Colored markers
  • 14.  Captures an object in view and tracks the user’s hand gestures  It sends the data to smart phone  It acts as a digital eye, connecting you to the world of digital information
  • 15.  The projector projects visual information enabling surfaces and physical objects to be used as interfaces  The projecter itself contains a battery inside, with 3 hours of battery life  A tiny LED projector displays data sent from the smart phone on any surface in view- object, wall, or person
  • 16.  he usage of the mirror is significant as the projector dangles pointing downwards from the neck.  A Web –enabled smart phone in the user’s pocket processes the video data  Other software searches the Web and interprets the hand gestures
  • 17.  It is at the tip of the user’s fingers  Marking the user’s fingers with red, yellow, green, and blue tape helps the webcam recognize gestures  The movements and arrangements of these markers are interpreted into gestures that act as interaction instructions for the projected application interfaces
  • 18. Pranav Mistry says the Sixth Sense software will be open source. As far as this seems to be a little set of items, there will not be user interfaces or much advanced programs for the users. There will be much harder and secured coding inside the device to make sure the security of the software. It will be interesting to know the new language for coding for a sixth sense device.
  • 19.  The hardware that makes Sixth Sense work is a pendant like mobile wearable interface.  It has a camera, a mirror and a projector and is connected wire Lesley to a Bluetooth smart phone that can slip comfortably into one’s pocket.  The camera recognizes individuals, images, pictures, gestures one makes with their hands.  Information is sent to the Smartphone for processing.  The downward-facing projector projects the output image on to the mirror.  Mirror reflects image on to the desired surface.  Thus, digital information is freed from its confines and placed in the physical world.
  • 20.
  • 22.  The drawing application lets the user draw on any surface by tracking the fingertip movements of the user’s index finger
  • 23.  Sixth Sense can be programmed to project related videos onto newspaper articles you are reading
  • 24.  Draw a circle on your wrist to get a virtual watch that gives you the correct time
  • 25.  You can use the Sixth Sense to project a keypad onto your hand, then use that virtual keypad to make a call.
  • 26.
  • 27.  With the map application we can call up the map of our choice and then use thumbs and index fingers to navigate the map
  • 28.  If you fashion your index fingers and thumbs into a square ("framing" gesture), the system will snap a photo  After taking the desired number of photos, we can project them onto a surface, and use gestures to sort through the photos, and organize and resize them.
  • 29.
  • 30.  Research  Collaboration  Cost - effectiveness
  • 31.  Sixth Sense will give new meaning to “looking something up.”  Since we are essentially talking about the internet, students will be given the opportunity to portably research the world.  They can all go on a virtual field trip and project the images on their own desks, for example.
  • 32.  Students will be given an opportunity through this technology to feel more connected to others.  Although there does seem to be the sense that individuals could walk through life wired and lonely, I like to think the classroom would serve as the environment in which students and teachers using Sixth Sense would want to share.  Not only could the sharing take place in the classroom, I suppose since the users are connected online, sharing could take place around the world.
  • 33.  This product currently costs only $350 (approx. Rs.17000) . From an educator’s stand point, this is minimum given the amount of money spent on textbooks, computer labs and LCD projectors.  For educator’s, Sixth Sense would be a way to put technology (literally) into each student’s hands, because of its size and its cost.
  • 34.  Portable  Support smulti-touch  Connectedness between world and information  Cost effective  Data access directly from machine in real time  Mind map the idea anywhere
  • 35.  The product is not yet released into the market.  There are some security concerns about this product. New inventions in information technology have some kind of security concerns. For example when a person is taking a picture using the Sixth Sense, he just snaps with his fingers which have little marker caps on them. People don’t want to be captured on a camera of a random person.  One can never tell when Sixth Sense is taking a picture, because it is not a big object and nothing is being help in your hand in order to take a picture like a camera or a phone.  This is invading other’s privacy which can be a huge problem.
  • 36.  Kinect (Project Natal )is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.  Kinect was launched in North America on November 4, 2010
  • 37.
  • 38.  It seems to be that there can be a good future for SixthSense technology applications. There are several things that designers must pay their attention. The digital cameras came into the market. But it did not provide the real quality for the photographers at a reasonable price. Therefore most of the professional photographers still use the analog cameras.  Nano technology came into the world, but the general consumers do not use that technology so far. The reason is the extremely high price.
  • 39.  SixthSense devices are very much different from the computers, this will be a new topic for the hackers and the other people also. First thing is to provide the security for the SixthSense applications and devices. Lot of good technologies came and died due to the security threats. It allows the user to dial a number of the phone using the keypad available on the palm.
  • 40.
  • 41.  Sixth Sense recognizes the objects around us, displaying information automatically and letting us to access it in any way we need.  The Sixth Sense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system.  Allowing us to interact with this information via natural hand gestures.  Bye -Bye Keyboards and Mouse.
  • 43.
  • 44. 44