PRESENTATION TOPIC
CONTENTS
Introduction
Components
Working
Application
• wearable gestural interface that augments the physical world around
us with digital information and lets us use natural hand gestures to
interact with that information.
• it was developed by Pranav Mistry, a PhD student in the Fluid
Interfaces Group at the MIT Media Lab.
• Intangible Tangible (digital info.)
• allowing us to interact with this information via natural hand
COMPONENTS
• Camera
• Microphone(optional)
• Projector
• Mirror
• Mobile component
• Coloured markers
• Captures an object
• tracks the user’s hand gestures
• It sends the data to smart
phone
• digital eye,
Smart phone
projector Project visual info.
• Display info. sent from smart
phone on any surface/object
• mirror is significant as the
projector dangles pointing
downwards from the neck.
• Processes the video data.
• Other software searches the
Web and interprets the hand
gestures.
COLOURED MARKERS
• Helpsthewebcam torecognizegestures.
• Act as interaction instructions for the projected
applicationinterfaces.
HOW IT WORK ?
camera
projector
Smart phone
mirror object
Draw on any surface by tracking user’s index
fingure.
MULTIMEDIA READING EXPERIENCES
project related videos onto newspaper
articles you are reading
Draw a circle on your wrist to get a virtual watch
MAKE A CALL
project a keypad onto your hand, then use that
virtual keypad to make a call.
Call up a map
call up the map of our choice.
use thumbs and index fingers to navigate.
Take pictures
snap a photo.
Brows on any object and perform operation on that
photos.
• Portable
• Supports multi-touch and multi-user interaction
• Connectedness between world and information
• Cost effective
• Data access directly from machine in real time
• It is an open source
• Recognizes the objects around us, displaying information
automatically and letting us to access it in any way we need.
• The Sixth Sense prototype implements several applications
that demonstrate the usefulness, viability and flexibility of the
system
• Allowing us to interact with this information via natural hand
gestures
• The potential of becoming the ultimate "transparent" user
interface for accessing information about everything around us
six sense technology

six sense technology

  • 1.
  • 2.
  • 3.
    • wearable gesturalinterface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. • it was developed by Pranav Mistry, a PhD student in the Fluid Interfaces Group at the MIT Media Lab. • Intangible Tangible (digital info.) • allowing us to interact with this information via natural hand
  • 4.
    COMPONENTS • Camera • Microphone(optional) •Projector • Mirror • Mobile component • Coloured markers
  • 5.
    • Captures anobject • tracks the user’s hand gestures • It sends the data to smart phone • digital eye, Smart phone projector Project visual info. • Display info. sent from smart phone on any surface/object
  • 6.
    • mirror issignificant as the projector dangles pointing downwards from the neck. • Processes the video data. • Other software searches the Web and interprets the hand gestures. COLOURED MARKERS • Helpsthewebcam torecognizegestures. • Act as interaction instructions for the projected applicationinterfaces.
  • 7.
    HOW IT WORK? camera projector Smart phone mirror object
  • 9.
    Draw on anysurface by tracking user’s index fingure. MULTIMEDIA READING EXPERIENCES project related videos onto newspaper articles you are reading Draw a circle on your wrist to get a virtual watch
  • 10.
    MAKE A CALL projecta keypad onto your hand, then use that virtual keypad to make a call. Call up a map call up the map of our choice. use thumbs and index fingers to navigate. Take pictures snap a photo. Brows on any object and perform operation on that photos.
  • 11.
    • Portable • Supportsmulti-touch and multi-user interaction • Connectedness between world and information • Cost effective • Data access directly from machine in real time • It is an open source
  • 12.
    • Recognizes theobjects around us, displaying information automatically and letting us to access it in any way we need. • The Sixth Sense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system • Allowing us to interact with this information via natural hand gestures • The potential of becoming the ultimate "transparent" user interface for accessing information about everything around us