SCAMPER is a technique for creative thinking and problem solving proposed by Alex Osborne in 1953 and further developed by Bob Elerle in 1971. It involves considering substitutions, combinations, adaptations, modifications, finding new uses, eliminations, and reversals when thinking about a product or process. Questions are provided for each letter of SCAMPER to guide ideation. Examples of applying SCAMPER include substituting a pen cap with a USB drive, combining a sink and toilet bowl, and modifying a fork into a finger fork. The technique aims to explore problems from multiple perspectives to fuel innovation and creativity.