SlideShare a Scribd company logo
REVISIONFor your Media Progression exam 17th May
MEDIA PROGRESSION EXAM
17th May 1pm
1 hr 15 mins. 3 questions (equal
marks)•Big Issue Representation and Media Language
•BBC Radio 1 Breakfast Show Audience and
Institutions
•Minecraft Audience and Institutions
Moodle links & Yvonne’s Mahara
MEDIA PROGRESSION EXAM 17th May
1pm 75 mins
Q1 – (Media Messages – Representation and Media
Language) – The Big Issue. 15 marks = 25 mins
Q2 – (Evolving Media – Institutions/Industry and Audiences)
– BBC Radio One Breakfast Show. 15 marks = 25 mins
Q3 – (Evolving Media – Institutions/Industry and Audiences)
– Videogames: Minecraft. 15 marks = 25 mins
DON’T FORGET
ALL YOUR PRACTICAL WORK (5 tasks)
WILL GO TOWARDS YOUR 4th KEY
ASSESSMENT (KA4)
+ PROGRESSION EXAM
= PREDICTED GRADE (UCAS)
Media Language &
Representation• Mise en scene (facial
features, body
language, costume,
hair, make-up,
location, colour,
lighting, props
• Cinematography –
shot sizes, camera
angles etc
Age, gender, ethnicity,
status, class, political
social, cultural
Positively/Negatively
Aspirational/role models
Stereotypes, Archetypes
Stuart Hall’s Reception
theory
(encoding/decoding)
Preferred/Negotiated/
Oppositional reading.
Richard Dyer – What,
How, Who and result?
Denotation/Connotation, Semiotics /Signified meaning, mediated message
The Big Issue
• What kind of publication is The Big Issue?
• What year was it set up?
• Who founded it?
• Why – what is its ideology? (slogan?)
• As a business model , how is it unusual?
• What is its circulation?
• Who publishes it? (multi media conglomerate or independent?)
• How is it sold?
• It was relaunched in 2012 – why and how did you new magazine
look?
Make sure you know:
• How The Big Issue is sold
• By who
• Why
• House-style – conventions
• Print terminology (media language)
Mise en scene – everything in the
frame
• Location
• Lighting
• Colour
• Costumes
• Facial expressions
• Body language
• Props
• Make-up
• Hair
Cinematography
• Shot sizes (close-up, long shot etc)
• Camera angles (wide shot, canted, low camera angle
etc)
• Camera movements (pan, track etc)
• Framing
• Depth of Field
REPRESENTATION
Representation slideshow
REPRESENTATION
REPRESENTATION
Stuart Hall’s Reception Theor
ENCODED
by designers/editors etc
DECODED
by
audience/reader
Colour Intertextuality &
Semiotics
https://www.slideshare.net/Yvonne44/02-02-18-representation-1-a-
postmodernism-semiotics-colour
Semiotics
The Big Issue background
https://www.slideshare.net/Yvonne44/lesson-1-the-big-issue-research-
quiz
Codes & Conventions & Target
Audiencehttps://www.slideshare.net/Yvonne44/lesson-5-target-audience-and-nea-plan-15-01-17
The Big Issue revision
1. How does the overall image aim to attract
prospective readers/buyers?
2. Who is being featured?
3. How are they being represented? (gender, age,
class status etc)
4. Stereotypical representations or challenging
conventions?
5. Describe what you see using media language
(shot sizes, angles, colour, lighting,
magazine/print terminology)
6. Why? What mediated message is being created?
7. Show your knowledge of the conventions of this
magazine, Is this similar or different to most
other Big Issue front covers?
Intertextual reference
Make sure you analyse:
• Mise en scene (facial features, body language, costume, hair, make-
up, location, colour, lighting, props
• Cinematography – shot sizes, camera angles etc
• AND WHY THEY HAVE BEEN USED (connotations/signified meaning)
Terminology
/Media Language
used in
denotation
Specific reason
/meaning created+ = 1 mark
Terminology
/Media Language
used in
denotation
Specific reason
/meaning created+ = 1 mark
Boris Johnson’s
humorous facial
expression, enlarged
superimposed head
and female body….
…represent him as a
figure of fun, not to
be taken seriously.
Terminology
/Media Language
used in
denotation
Specific reason
/meaning created+ = 1 mark
Boris Johnson’s
humorous facial
expression, enlarged
superimposed head
and female body….
…represent him as a
figure of fun, not to
be taken seriously.
This is a much
seen/regular
portrayal of his
character. The overall
message created is a
comical affect.
Advanced
answer
Terminology
/Media Language
used in
denotation
Specific reason
/meaning created+ = 1 mark
The wide shot of the
four British
politicians…
…allows the reader to see
the humorous/out of place
body language of Swedish
pop band, ABBA. This
intertextual reference is the
band’s success at the
Eurovision Song Contest in
1974 and the imminent
referendum vote to leave
the EU (Brexit)
Terminology
/Media Language
used in
denotation
Specific reason
/meaning created+ = 1 mark
The use of red for
the anchorage text
‘Decision time’….
…
Terminology
/Media Language
used in
denotation
Specific reason
/meaning created+ = 1 mark
The use of red for
the anchorage text
‘Decision time’….
…connotes a sense or
importance and danger. Red
also attracts the attention of
prospective readers whilst
passing a street vendor.
Media Industries & Media Audiences
• BBC
• RAJAR
• Ofcom
• PSB
• Royal Charter
• Government
• ASA
• Commercial/
• Private/Not for
Profit
• Internet/Social
Media
Age, gender, ethnicity,
status, class, political
social, cultural.
Media Consumption
(Blumler & Katz’s Uses
and Gratifications).
Ratings
Participatory Culture
(Henry Jenkins).
Prosumers
Making is Connecting
(David Gauntlett)
Consumption of media, challenges, changes, media convergence
Possible question types
• You should be able to discuss the BBC’s public service remit including
license fee funding and the implications of this for the set product.
• What do they have to do to follow their remit (6 points)/ Royal
Charter
• BBC Radio 1’s remit
• Licence funding. How much each year
Possible question types
• You should be able to discuss the relative distinctiveness of the set
product compared to commercial rivals.
• How is BBC radio 1 different?
• How are commercial breakfast radio shows different (Kiss Capital etc)
• Content
• Presenters
• Funding
Possible question types
• You should be able to discuss the audience for the set product and
how they are targeted.
• Who is the target audience? (age, psychographics etc)
• Ratings?
• How does the BBC Radio 1 breakfast show aim to appeal to them?
Possible question types
• You should be able to discuss how technology is used to distribute
the show across a range of platforms.
• Make sure you can discuss specifically how a variety of media is used
in attracting BBC Radio 1 target audience 15-29. Give examples
• Media convergence.
Open the PDF doc emailed to you
• Read and summarise key points about the relationship
between the programme makers (industries) and its
listeners (audience) (From Page 5)
1. Who are the main listeners? (age, gender, socio-
economic demographics)
2. How does the programme aim to appeal to their
target audience?
3. How are different types of media used (media
convergence)
Listen to BBC Radio 1 Breakfast
whole programme
date: BBC Radio 1 at 06:33 06/11/17
Take notes re content and PSB remit elements (6)
BBC Radio 1’s Public Service Broadcast Remit
1.Stimulating, creative and cultural content
2.Sustain Citizenship and civil society
3.Interactive coverage
4.Reflect regions, UK nation and communities
5.Bring the UK to the world and the world to the UK
6.Emerging technological communications
BBC Radio 1 REMIT
‘to entertain and engage a broad range of
young listeners with a distinctive mix of
music and speech that reflects the lives and
interests of 15-29 year olds’.
Mini Mock – 25 mins
Explain how the Radio One Breakfast show incorporates elements of
the BBC's public service remit'.​
Do you think Radio One's continued success is possible?​
In the beginning…
The BBC 1922.
1927 Royal charter.
PSB for the benefit of the people.
John Reith (Reithian values)
Inform, educate and entertain.
Not commercial.
BBC Radio 1 news
• 2009 – Complaints that BBC Radio 1 play too much popular music – not
different enough to commercial competitors
• 2012 Chris Moyles replaced by Nick Grimshaw (younger and less London
centric)
• 10 years running up to Q4 2017 – Breakfast show listeners ratings slump.
• February 2018 – RAJAR release Q4 2017 figures. Increase for first time in 10
years due to Controller Ben Cooper initiatives – Listen, Watch Share /
Netflix for Radio policy.
• March 2018 – Ofcom issue Radio 1’s new quota for new music from 40-50%
(they actually already play 54%)
• April 2018 – Breakfast show to be cut to 4 days a week – 3 day weekend
schedule.
2009 Radio 1 Criticised because it is too
similar to commercial radio stations. 'too
populist'
Well known, mainstream music in peak
hours NOT distinct enough.
Younger audiences are not listening to
radio – social media is a competitor
Media Convergence
Ben Cooper 'Listen, watch
share' - content for smart
phone generation
YouTube 1,4 billion viewers.
'Netflix of radio music'
Social media Twitter
Instagram Snapchat and
Facebook
• What is the new Ofcom ruling? BBC Radio 1 has
been told that 50% of the songs it plays in the
daytime must be "new music".
• What is ‘New Music’ classed as? "A song is to be
considered 'New Music' for a period of either (a)
12 months from first release; or (b) six weeks
from the date it first enters the Top 20 -
whichever is sooner."
• What is the new Radio One quota for
new music? Radio 1's new music quota has been
raised from 45% to 50% of the songs broadcast in
daytime
• What % does Radio 1 already play? already
exceed the targets - playing 54%
Emailed to you last week 13 04 18
• What has happened?
4 day week breakfast show
• Why has it happened?
To increase listeners and on-line
following by 15-29 year olds
• What is they reason for this
action?
Younger generation more active
socially on Fri and weekend??
Media Industries & Media Audiences
•Mojang
•Microsoft
•PEGI/Video
Standards
Council
•Internet
•Social Media
•Independent
/Multi Media
Conglomerates
Age, gender, ethnicity,
status, class, political
social, cultural.
Media Consumption
(Blumler & Katz’s Uses
and Gratifications).
Participatory Culture
(Henry Jenkins).
Prosumers
Making is Connecting
(David Gauntlet)
Consumption of media, challenges, changes, media convergence
Areas to cover
• You should be able to discuss the commercial context of the set text from
independently owned to it’s acquisition by a ‘new media’ conglomerate
(Microsoft.)
• Independent / innovative / niche / keen programmers
• Acquisition (buy out) by Microsoft 2014 $2.5 billion
• Multi media conglomerate
• Vertical integration
• Mainstream – mass market appeal
• Cross-platform
Areas to cover
• You should be able to discuss the extent to which the set text is indicative
of changes in media industries
• Prosumers (producer-consumer)
• Creative expression v non mediated/ no gatekeeper
• YouTubers / parodies etc
• Social Media / sharing
• Participatory community
• Media convergence
• Jenkins/Gauntlet
• Who owns the realms? (copyright)
Areas to cover
• You should be able to discuss the target audience for the set text and
how it encourages audience participation.
• Prosumers
• YouTubers – watch them play
• Minecraft server – connected camps
• Participatory culture
• Minecraft Education
• Sharing – Market Place
• Minecon
Areas to cover
• You should be able to discuss how technology is used to distribute the
game across a range of platforms.
• Consoles (Xbox, PS4 etc)
• PC
• Pocket addition – on the go - Hand held devices (8th generation)
• Raspberry Pi
• MMOG (Massively Multiplayer On-line Game)
• Crossplay 2017
• Minecraft Education
• Community - participation
Mini Mock Question – 25 mins
How has emerging technologies influenced the consumption of
videogames? Use examples from Minecraft to support your answer.
INTRO – early days of video games on PCs, programmers, alone
Emerging Tech? Internet – MMOG, downloads, communication with players
and videogame company + each other, New Media/Social Media - viral
Consumption? Use/play. Creative, Survival, On-line, Storymode
How do we consume the game? Play it, Prosumers: create and share textures,
skins and mods, YouTubers watch, own channel, Minecon conventions.
Education, Merchandise
On what? PC, consoles, hand held, cross-play
Who with? On own, on-line, community. Age, gender? At school
SUMMARY – Huge worldwide community, industry worth $100 B pa globally,
122 million copies of Minecraft, prosumers community and the future? VR
Independent
cheap low
budget
Niche.
For players with expert
computing knowledge
No commercial backers
No advertising - word of
mouth between gamers
Freedom of creativity
Microsoft smart phones
Xbox consoles
Digital versions of same game for different device
Windows 10 O/S
Download through Microsoft Cloud server
Microsoft Realms
PROMOTING MICROSOFT BRANDS – VERTICAL INTERGRATION
Safe genres – less innovation
The main videogame institutions
Predominantly arcades
INDEPENDENTS
2014 Global Income
0
10
20
30
40
50
60
70
80
90
Videogames Film Music industry
BillionsUS$ $83.6 Billion
$36.4 Billion
$15.06 Billion
A franchise is a brand that can
encompassed many other forms of media
The Minecraft Franchise
Separate companies purchase
the licence to use the
logo/brand
Third Party Tie-ins
Minecraft the Movie
In 2019 there will be a joint
venture with Warner Brothers to
release Minecraft the movie, this
will be anticipated as having as
much commercial success as The
Lego Movie, also a Warner
Brothers Movie. No doubt, there
will be several spin-offs as a result
of this.
http://www.imdb.com/title/tt3566
834/
Minecraft music
Minecraft in education
https://education.minecraft.net/class-resources/lessons/
Minecraft in education
https://www.youtube.com/watch?v=Cv6f-2Wlsxg
A Prosumer – Producer/Consumer
A consumer who becomes involved with designing
or customizing products for their own needs.
Fan trailers
How does this help the promotion of Minecraft?
Minecraft YouTubers/Gameplayers
https://www.youtube.com/watch?v=M2P0Sed7Slo
Explore some Minecraft gameplays - How many views do they have? What kind of
comments are being left? How can convergent media promote the sharing these
and what impact can this have?
Minecon
MINECON is a convention for the
video game Minecraft, hosted by
Mojang.
The first gathering in 2010 was known
as MinecraftCon
Mojang announced that MINECON
was taking the form of an interactive
90-minute livestream on 18 November
2017. It was titled MINECON Earth.
https://minecraft.net/en-us/minecon/
Henry Jenkins FANDOM
‘Textual poachers’
‘Participatory culture’ – active
creative participants rather than
passive consumers.
Online communities produce new creative forms, collaborate to solve
problems and shape the flow of media
‘Collective intelligence’
REPRISE
David Gauntlett
• ‘One giant allotment’
• Making is connecting
• Strong self identity
• Socially create and interact
http://www.makingisconnecting.org/
Media Convergence
Cross platform play (cross-play) feature July 2017 - Now available on all
multiple game play modes across consoles and handheld devices
https://gadgets.ndtv.com/games/news/minecraft-cross-platform-play-
announced-1466671
Media Convergence - Official website
• Buy game
• Updates
• Swap your own
mods/skins/textures
• Buy merchandise
• etc
• All from one place
https://minecraft.net/en-us/

More Related Content

What's hot

Audio media product
Audio media productAudio media product
Audio media product
haverstockmedia
 
Audio media product
Audio media productAudio media product
Audio media product
haverstockmedia
 
Tv comedy 4a
Tv comedy  4aTv comedy  4a
Tv comedy 4aMs Olive
 
BBC Radio 1's Big Weekend
BBC Radio 1's Big WeekendBBC Radio 1's Big Weekend
BBC Radio 1's Big Weekendaquinasmedia
 
Global media lesson 3
Global media lesson 3Global media lesson 3
Global media lesson 3nfgsmedia
 
21st Century Fox (unit 8 assignment 1)
21st Century Fox (unit 8 assignment 1)21st Century Fox (unit 8 assignment 1)
21st Century Fox (unit 8 assignment 1)
charliebunn25
 
L5 tv comedy
L5   tv comedyL5   tv comedy
L5 tv comedy
Sarah Ghost
 
Regulating belief
Regulating beliefRegulating belief
Regulating belief
rad6380
 
Chapter 04 - Audio Media: Music Recordings and Radio
Chapter 04 - Audio Media: Music Recordings and RadioChapter 04 - Audio Media: Music Recordings and Radio
Chapter 04 - Audio Media: Music Recordings and Radio
jbraun128
 
Music TV Channels
Music TV ChannelsMusic TV Channels
Music TV Channels
urbanproductions12
 
Music Video channels
Music Video channelsMusic Video channels
Music Video channelshannaheliza
 
New media powerpoint
New media powerpointNew media powerpoint
New media powerpointnhanna68
 
Media mind map
Media mind mapMedia mind map
Media mind map
caitlinmitham
 
L3 tv comedy
L3   tv comedyL3   tv comedy
L3 tv comedy
Sarah Ghost
 
The Mass Media Of Great Britain
The Mass Media Of Great BritainThe Mass Media Of Great Britain
The Mass Media Of Great Britain
guestacdf8f
 

What's hot (20)

Media radio presentation
Media radio presentationMedia radio presentation
Media radio presentation
 
Audio media product
Audio media productAudio media product
Audio media product
 
Audio media product
Audio media productAudio media product
Audio media product
 
Tv comedy 4a
Tv comedy  4aTv comedy  4a
Tv comedy 4a
 
BBC Radio 1's Big Weekend
BBC Radio 1's Big WeekendBBC Radio 1's Big Weekend
BBC Radio 1's Big Weekend
 
Global media lesson 3
Global media lesson 3Global media lesson 3
Global media lesson 3
 
Music channels
Music channelsMusic channels
Music channels
 
21st Century Fox (unit 8 assignment 1)
21st Century Fox (unit 8 assignment 1)21st Century Fox (unit 8 assignment 1)
21st Century Fox (unit 8 assignment 1)
 
Final Presentation
Final PresentationFinal Presentation
Final Presentation
 
Linking
LinkingLinking
Linking
 
Music channels
Music channelsMusic channels
Music channels
 
L5 tv comedy
L5   tv comedyL5   tv comedy
L5 tv comedy
 
Regulating belief
Regulating beliefRegulating belief
Regulating belief
 
Chapter 04 - Audio Media: Music Recordings and Radio
Chapter 04 - Audio Media: Music Recordings and RadioChapter 04 - Audio Media: Music Recordings and Radio
Chapter 04 - Audio Media: Music Recordings and Radio
 
Music TV Channels
Music TV ChannelsMusic TV Channels
Music TV Channels
 
Music Video channels
Music Video channelsMusic Video channels
Music Video channels
 
New media powerpoint
New media powerpointNew media powerpoint
New media powerpoint
 
Media mind map
Media mind mapMedia mind map
Media mind map
 
L3 tv comedy
L3   tv comedyL3   tv comedy
L3 tv comedy
 
The Mass Media Of Great Britain
The Mass Media Of Great BritainThe Mass Media Of Great Britain
The Mass Media Of Great Britain
 

Similar to Revision for progression exam

A2 Media Revision Blast
A2 Media Revision BlastA2 Media Revision Blast
A2 Media Revision Blast
Nick Crafts
 
Nea tv brief jude amended
Nea tv brief jude amendedNea tv brief jude amended
Nea tv brief jude amended
jude.holmes
 
L1 intro to as media studies
L1 intro to as media studiesL1 intro to as media studies
L1 intro to as media studies
MediaatFCHS
 
Gcse media intro - edit - l2 print - 2016
Gcse media intro - edit - l2 print - 2016Gcse media intro - edit - l2 print - 2016
Gcse media intro - edit - l2 print - 2016
Chris Earl
 
Mac201 2016 7 week 1 lecture1 introtomodule sem2
Mac201 2016 7 week 1 lecture1 introtomodule sem2Mac201 2016 7 week 1 lecture1 introtomodule sem2
Mac201 2016 7 week 1 lecture1 introtomodule sem2
Rob Jewitt
 
Exam style questions Music
Exam style questions MusicExam style questions Music
Exam style questions Music
RafaelPerezOlivan
 
Radio 1 breakfast show case study
Radio 1 breakfast show case studyRadio 1 breakfast show case study
Radio 1 breakfast show case study
Mrs Downie
 
Introduction to GCSE Media (Year 11)
Introduction to GCSE Media (Year 11)Introduction to GCSE Media (Year 11)
Introduction to GCSE Media (Year 11)
CoombeMedia1
 
Radio
RadioRadio
Lesson 1 intro and history of mv
Lesson 1   intro and history of mvLesson 1   intro and history of mv
Lesson 1 intro and history of mv
CoombeMedia1
 
GCSE Media intro - edit - l1 print - 2016
GCSE Media intro - edit - l1 print - 2016GCSE Media intro - edit - l1 print - 2016
GCSE Media intro - edit - l1 print - 2016
Chris Earl
 
Latest SoundCloud Market Research on Vertical Expansion
Latest SoundCloud Market Research on Vertical ExpansionLatest SoundCloud Market Research on Vertical Expansion
Latest SoundCloud Market Research on Vertical ExpansionInes Chen
 
MEST 1 Final Section A Help
MEST 1 Final Section A HelpMEST 1 Final Section A Help
MEST 1 Final Section A Help
Kate McCabe
 
Media radio 1
Media radio 1Media radio 1
Media radio 1
elleguyan
 
Week 3 Types of Media.pptx
Week 3 Types of Media.pptxWeek 3 Types of Media.pptx
Week 3 Types of Media.pptx
LeoDioneda1
 
AQA GCSE Media Studies Revision - Section A (Television)
AQA GCSE Media Studies Revision - Section A (Television)AQA GCSE Media Studies Revision - Section A (Television)
AQA GCSE Media Studies Revision - Section A (Television)
Matt Howell
 
Close Study Products (2021)
Close Study Products (2021)Close Study Products (2021)
Close Study Products (2021)
Zaxapias
 

Similar to Revision for progression exam (20)

A2 Media Revision Blast
A2 Media Revision BlastA2 Media Revision Blast
A2 Media Revision Blast
 
Nea tv brief jude amended
Nea tv brief jude amendedNea tv brief jude amended
Nea tv brief jude amended
 
L1 intro to as media studies
L1 intro to as media studiesL1 intro to as media studies
L1 intro to as media studies
 
Gcse media intro - edit - l2 print - 2016
Gcse media intro - edit - l2 print - 2016Gcse media intro - edit - l2 print - 2016
Gcse media intro - edit - l2 print - 2016
 
Chapter 8 traditional media channel- advertising media selection
Chapter 8 traditional media channel- advertising media selectionChapter 8 traditional media channel- advertising media selection
Chapter 8 traditional media channel- advertising media selection
 
Mac201 2016 7 week 1 lecture1 introtomodule sem2
Mac201 2016 7 week 1 lecture1 introtomodule sem2Mac201 2016 7 week 1 lecture1 introtomodule sem2
Mac201 2016 7 week 1 lecture1 introtomodule sem2
 
Exam style questions Music
Exam style questions MusicExam style questions Music
Exam style questions Music
 
Radio 1 breakfast show case study
Radio 1 breakfast show case studyRadio 1 breakfast show case study
Radio 1 breakfast show case study
 
Critical evaluation
Critical evaluationCritical evaluation
Critical evaluation
 
Introduction to GCSE Media (Year 11)
Introduction to GCSE Media (Year 11)Introduction to GCSE Media (Year 11)
Introduction to GCSE Media (Year 11)
 
Radio
RadioRadio
Radio
 
Lesson 1 intro and history of mv
Lesson 1   intro and history of mvLesson 1   intro and history of mv
Lesson 1 intro and history of mv
 
Media planning
Media planningMedia planning
Media planning
 
GCSE Media intro - edit - l1 print - 2016
GCSE Media intro - edit - l1 print - 2016GCSE Media intro - edit - l1 print - 2016
GCSE Media intro - edit - l1 print - 2016
 
Latest SoundCloud Market Research on Vertical Expansion
Latest SoundCloud Market Research on Vertical ExpansionLatest SoundCloud Market Research on Vertical Expansion
Latest SoundCloud Market Research on Vertical Expansion
 
MEST 1 Final Section A Help
MEST 1 Final Section A HelpMEST 1 Final Section A Help
MEST 1 Final Section A Help
 
Media radio 1
Media radio 1Media radio 1
Media radio 1
 
Week 3 Types of Media.pptx
Week 3 Types of Media.pptxWeek 3 Types of Media.pptx
Week 3 Types of Media.pptx
 
AQA GCSE Media Studies Revision - Section A (Television)
AQA GCSE Media Studies Revision - Section A (Television)AQA GCSE Media Studies Revision - Section A (Television)
AQA GCSE Media Studies Revision - Section A (Television)
 
Close Study Products (2021)
Close Study Products (2021)Close Study Products (2021)
Close Study Products (2021)
 

More from Yvonne44

Introduction to Long Form TV Drama
Introduction to Long Form TV DramaIntroduction to Long Form TV Drama
Introduction to Long Form TV Drama
Yvonne44
 
Media Studies Video games Minecraft 12 03 19
Media Studies Video games Minecraft 12 03 19Media Studies Video games Minecraft 12 03 19
Media Studies Video games Minecraft 12 03 19
Yvonne44
 
Exam Practice
Exam PracticeExam Practice
Exam Practice
Yvonne44
 
Audience and Industry
Audience and IndustryAudience and Industry
Audience and Industry
Yvonne44
 
Regulation and press freedom 11 02 19ii
Regulation and press freedom 11 02 19iiRegulation and press freedom 11 02 19ii
Regulation and press freedom 11 02 19ii
Yvonne44
 
Regulation and press freedom 11 02 19ii
Regulation and press freedom 11 02 19iiRegulation and press freedom 11 02 19ii
Regulation and press freedom 11 02 19ii
Yvonne44
 
Media Studies OCR A level The Big Issue 29 01 19 final
Media Studies OCR A level The Big Issue 29 01 19 finalMedia Studies OCR A level The Big Issue 29 01 19 final
Media Studies OCR A level The Big Issue 29 01 19 final
Yvonne44
 
Media Studies A Level Paper 1 The Big Issue
Media Studies A Level Paper 1 The Big IssueMedia Studies A Level Paper 1 The Big Issue
Media Studies A Level Paper 1 The Big Issue
Yvonne44
 
Media Studies OCR A Level Advertising and marketing 11 01 19
Media Studies OCR A Level Advertising and marketing 11 01 19Media Studies OCR A Level Advertising and marketing 11 01 19
Media Studies OCR A Level Advertising and marketing 11 01 19
Yvonne44
 
Media Studies - Music Videos
Media Studies - Music VideosMedia Studies - Music Videos
Media Studies - Music Videos
Yvonne44
 
Jungle book 08 12 18
Jungle book 08 12 18Jungle book 08 12 18
Jungle book 08 12 18
Yvonne44
 
Jungle book 04 12 18
Jungle book  04 12 18Jungle book  04 12 18
Jungle book 04 12 18
Yvonne44
 
Audiences
AudiencesAudiences
Audiences
Yvonne44
 
Institutions film industry final 04 11 18
Institutions film industry final 04 11 18Institutions film industry final 04 11 18
Institutions film industry final 04 11 18
Yvonne44
 
Institutions film industry final 04 11 18
Institutions film industry final 04 11 18Institutions film industry final 04 11 18
Institutions film industry final 04 11 18
Yvonne44
 
Representation 08 10 18
Representation 08 10 18Representation 08 10 18
Representation 08 10 18
Yvonne44
 
Introduction to Media Studies: Storyboards
Introduction to Media Studies: StoryboardsIntroduction to Media Studies: Storyboards
Introduction to Media Studies: Storyboards
Yvonne44
 
Introduction to Media Studies: Camerawork
Introduction to Media Studies: CameraworkIntroduction to Media Studies: Camerawork
Introduction to Media Studies: Camerawork
Yvonne44
 
Introduction to Media Studies: Sound
Introduction to Media Studies: SoundIntroduction to Media Studies: Sound
Introduction to Media Studies: Sound
Yvonne44
 
Introduction to Media Studies: Mise en scene
Introduction to Media Studies: Mise en sceneIntroduction to Media Studies: Mise en scene
Introduction to Media Studies: Mise en scene
Yvonne44
 

More from Yvonne44 (20)

Introduction to Long Form TV Drama
Introduction to Long Form TV DramaIntroduction to Long Form TV Drama
Introduction to Long Form TV Drama
 
Media Studies Video games Minecraft 12 03 19
Media Studies Video games Minecraft 12 03 19Media Studies Video games Minecraft 12 03 19
Media Studies Video games Minecraft 12 03 19
 
Exam Practice
Exam PracticeExam Practice
Exam Practice
 
Audience and Industry
Audience and IndustryAudience and Industry
Audience and Industry
 
Regulation and press freedom 11 02 19ii
Regulation and press freedom 11 02 19iiRegulation and press freedom 11 02 19ii
Regulation and press freedom 11 02 19ii
 
Regulation and press freedom 11 02 19ii
Regulation and press freedom 11 02 19iiRegulation and press freedom 11 02 19ii
Regulation and press freedom 11 02 19ii
 
Media Studies OCR A level The Big Issue 29 01 19 final
Media Studies OCR A level The Big Issue 29 01 19 finalMedia Studies OCR A level The Big Issue 29 01 19 final
Media Studies OCR A level The Big Issue 29 01 19 final
 
Media Studies A Level Paper 1 The Big Issue
Media Studies A Level Paper 1 The Big IssueMedia Studies A Level Paper 1 The Big Issue
Media Studies A Level Paper 1 The Big Issue
 
Media Studies OCR A Level Advertising and marketing 11 01 19
Media Studies OCR A Level Advertising and marketing 11 01 19Media Studies OCR A Level Advertising and marketing 11 01 19
Media Studies OCR A Level Advertising and marketing 11 01 19
 
Media Studies - Music Videos
Media Studies - Music VideosMedia Studies - Music Videos
Media Studies - Music Videos
 
Jungle book 08 12 18
Jungle book 08 12 18Jungle book 08 12 18
Jungle book 08 12 18
 
Jungle book 04 12 18
Jungle book  04 12 18Jungle book  04 12 18
Jungle book 04 12 18
 
Audiences
AudiencesAudiences
Audiences
 
Institutions film industry final 04 11 18
Institutions film industry final 04 11 18Institutions film industry final 04 11 18
Institutions film industry final 04 11 18
 
Institutions film industry final 04 11 18
Institutions film industry final 04 11 18Institutions film industry final 04 11 18
Institutions film industry final 04 11 18
 
Representation 08 10 18
Representation 08 10 18Representation 08 10 18
Representation 08 10 18
 
Introduction to Media Studies: Storyboards
Introduction to Media Studies: StoryboardsIntroduction to Media Studies: Storyboards
Introduction to Media Studies: Storyboards
 
Introduction to Media Studies: Camerawork
Introduction to Media Studies: CameraworkIntroduction to Media Studies: Camerawork
Introduction to Media Studies: Camerawork
 
Introduction to Media Studies: Sound
Introduction to Media Studies: SoundIntroduction to Media Studies: Sound
Introduction to Media Studies: Sound
 
Introduction to Media Studies: Mise en scene
Introduction to Media Studies: Mise en sceneIntroduction to Media Studies: Mise en scene
Introduction to Media Studies: Mise en scene
 

Recently uploaded

Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.
Ashokrao Mane college of Pharmacy Peth-Vadgaon
 
A Strategic Approach: GenAI in Education
A Strategic Approach: GenAI in EducationA Strategic Approach: GenAI in Education
A Strategic Approach: GenAI in Education
Peter Windle
 
The basics of sentences session 5pptx.pptx
The basics of sentences session 5pptx.pptxThe basics of sentences session 5pptx.pptx
The basics of sentences session 5pptx.pptx
heathfieldcps1
 
Supporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptxSupporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptx
Jisc
 
TESDA TM1 REVIEWER FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
TESDA TM1 REVIEWER  FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...TESDA TM1 REVIEWER  FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
TESDA TM1 REVIEWER FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
EugeneSaldivar
 
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXXPhrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
MIRIAMSALINAS13
 
Unit 8 - Information and Communication Technology (Paper I).pdf
Unit 8 - Information and Communication Technology (Paper I).pdfUnit 8 - Information and Communication Technology (Paper I).pdf
Unit 8 - Information and Communication Technology (Paper I).pdf
Thiyagu K
 
Language Across the Curriculm LAC B.Ed.
Language Across the  Curriculm LAC B.Ed.Language Across the  Curriculm LAC B.Ed.
Language Across the Curriculm LAC B.Ed.
Atul Kumar Singh
 
Overview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with MechanismOverview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with Mechanism
DeeptiGupta154
 
Embracing GenAI - A Strategic Imperative
Embracing GenAI - A Strategic ImperativeEmbracing GenAI - A Strategic Imperative
Embracing GenAI - A Strategic Imperative
Peter Windle
 
The Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdfThe Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdf
kaushalkr1407
 
678020731-Sumas-y-Restas-Para-Colorear.pdf
678020731-Sumas-y-Restas-Para-Colorear.pdf678020731-Sumas-y-Restas-Para-Colorear.pdf
678020731-Sumas-y-Restas-Para-Colorear.pdf
CarlosHernanMontoyab2
 
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdf
Welcome to TechSoup   New Member Orientation and Q&A (May 2024).pdfWelcome to TechSoup   New Member Orientation and Q&A (May 2024).pdf
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdf
TechSoup
 
Adversarial Attention Modeling for Multi-dimensional Emotion Regression.pdf
Adversarial Attention Modeling for Multi-dimensional Emotion Regression.pdfAdversarial Attention Modeling for Multi-dimensional Emotion Regression.pdf
Adversarial Attention Modeling for Multi-dimensional Emotion Regression.pdf
Po-Chuan Chen
 
Digital Tools and AI for Teaching Learning and Research
Digital Tools and AI for Teaching Learning and ResearchDigital Tools and AI for Teaching Learning and Research
Digital Tools and AI for Teaching Learning and Research
Vikramjit Singh
 
Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345
beazzy04
 
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
MysoreMuleSoftMeetup
 
Chapter 3 - Islamic Banking Products and Services.pptx
Chapter 3 - Islamic Banking Products and Services.pptxChapter 3 - Islamic Banking Products and Services.pptx
Chapter 3 - Islamic Banking Products and Services.pptx
Mohd Adib Abd Muin, Senior Lecturer at Universiti Utara Malaysia
 
The approach at University of Liverpool.pptx
The approach at University of Liverpool.pptxThe approach at University of Liverpool.pptx
The approach at University of Liverpool.pptx
Jisc
 
Home assignment II on Spectroscopy 2024 Answers.pdf
Home assignment II on Spectroscopy 2024 Answers.pdfHome assignment II on Spectroscopy 2024 Answers.pdf
Home assignment II on Spectroscopy 2024 Answers.pdf
Tamralipta Mahavidyalaya
 

Recently uploaded (20)

Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.Biological Screening of Herbal Drugs in detailed.
Biological Screening of Herbal Drugs in detailed.
 
A Strategic Approach: GenAI in Education
A Strategic Approach: GenAI in EducationA Strategic Approach: GenAI in Education
A Strategic Approach: GenAI in Education
 
The basics of sentences session 5pptx.pptx
The basics of sentences session 5pptx.pptxThe basics of sentences session 5pptx.pptx
The basics of sentences session 5pptx.pptx
 
Supporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptxSupporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptx
 
TESDA TM1 REVIEWER FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
TESDA TM1 REVIEWER  FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...TESDA TM1 REVIEWER  FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
TESDA TM1 REVIEWER FOR NATIONAL ASSESSMENT WRITTEN AND ORAL QUESTIONS WITH A...
 
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXXPhrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
 
Unit 8 - Information and Communication Technology (Paper I).pdf
Unit 8 - Information and Communication Technology (Paper I).pdfUnit 8 - Information and Communication Technology (Paper I).pdf
Unit 8 - Information and Communication Technology (Paper I).pdf
 
Language Across the Curriculm LAC B.Ed.
Language Across the  Curriculm LAC B.Ed.Language Across the  Curriculm LAC B.Ed.
Language Across the Curriculm LAC B.Ed.
 
Overview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with MechanismOverview on Edible Vaccine: Pros & Cons with Mechanism
Overview on Edible Vaccine: Pros & Cons with Mechanism
 
Embracing GenAI - A Strategic Imperative
Embracing GenAI - A Strategic ImperativeEmbracing GenAI - A Strategic Imperative
Embracing GenAI - A Strategic Imperative
 
The Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdfThe Roman Empire A Historical Colossus.pdf
The Roman Empire A Historical Colossus.pdf
 
678020731-Sumas-y-Restas-Para-Colorear.pdf
678020731-Sumas-y-Restas-Para-Colorear.pdf678020731-Sumas-y-Restas-Para-Colorear.pdf
678020731-Sumas-y-Restas-Para-Colorear.pdf
 
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdf
Welcome to TechSoup   New Member Orientation and Q&A (May 2024).pdfWelcome to TechSoup   New Member Orientation and Q&A (May 2024).pdf
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdf
 
Adversarial Attention Modeling for Multi-dimensional Emotion Regression.pdf
Adversarial Attention Modeling for Multi-dimensional Emotion Regression.pdfAdversarial Attention Modeling for Multi-dimensional Emotion Regression.pdf
Adversarial Attention Modeling for Multi-dimensional Emotion Regression.pdf
 
Digital Tools and AI for Teaching Learning and Research
Digital Tools and AI for Teaching Learning and ResearchDigital Tools and AI for Teaching Learning and Research
Digital Tools and AI for Teaching Learning and Research
 
Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345
 
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
Mule 4.6 & Java 17 Upgrade | MuleSoft Mysore Meetup #46
 
Chapter 3 - Islamic Banking Products and Services.pptx
Chapter 3 - Islamic Banking Products and Services.pptxChapter 3 - Islamic Banking Products and Services.pptx
Chapter 3 - Islamic Banking Products and Services.pptx
 
The approach at University of Liverpool.pptx
The approach at University of Liverpool.pptxThe approach at University of Liverpool.pptx
The approach at University of Liverpool.pptx
 
Home assignment II on Spectroscopy 2024 Answers.pdf
Home assignment II on Spectroscopy 2024 Answers.pdfHome assignment II on Spectroscopy 2024 Answers.pdf
Home assignment II on Spectroscopy 2024 Answers.pdf
 

Revision for progression exam

  • 1. REVISIONFor your Media Progression exam 17th May
  • 2. MEDIA PROGRESSION EXAM 17th May 1pm 1 hr 15 mins. 3 questions (equal marks)•Big Issue Representation and Media Language •BBC Radio 1 Breakfast Show Audience and Institutions •Minecraft Audience and Institutions Moodle links & Yvonne’s Mahara
  • 3. MEDIA PROGRESSION EXAM 17th May 1pm 75 mins Q1 – (Media Messages – Representation and Media Language) – The Big Issue. 15 marks = 25 mins Q2 – (Evolving Media – Institutions/Industry and Audiences) – BBC Radio One Breakfast Show. 15 marks = 25 mins Q3 – (Evolving Media – Institutions/Industry and Audiences) – Videogames: Minecraft. 15 marks = 25 mins
  • 4. DON’T FORGET ALL YOUR PRACTICAL WORK (5 tasks) WILL GO TOWARDS YOUR 4th KEY ASSESSMENT (KA4) + PROGRESSION EXAM = PREDICTED GRADE (UCAS)
  • 5. Media Language & Representation• Mise en scene (facial features, body language, costume, hair, make-up, location, colour, lighting, props • Cinematography – shot sizes, camera angles etc Age, gender, ethnicity, status, class, political social, cultural Positively/Negatively Aspirational/role models Stereotypes, Archetypes Stuart Hall’s Reception theory (encoding/decoding) Preferred/Negotiated/ Oppositional reading. Richard Dyer – What, How, Who and result? Denotation/Connotation, Semiotics /Signified meaning, mediated message
  • 6. The Big Issue • What kind of publication is The Big Issue? • What year was it set up? • Who founded it? • Why – what is its ideology? (slogan?) • As a business model , how is it unusual? • What is its circulation? • Who publishes it? (multi media conglomerate or independent?) • How is it sold? • It was relaunched in 2012 – why and how did you new magazine look?
  • 7. Make sure you know: • How The Big Issue is sold • By who • Why • House-style – conventions • Print terminology (media language)
  • 8. Mise en scene – everything in the frame • Location • Lighting • Colour • Costumes • Facial expressions • Body language • Props • Make-up • Hair
  • 9. Cinematography • Shot sizes (close-up, long shot etc) • Camera angles (wide shot, canted, low camera angle etc) • Camera movements (pan, track etc) • Framing • Depth of Field
  • 13. Stuart Hall’s Reception Theor ENCODED by designers/editors etc DECODED by audience/reader
  • 16.
  • 17. The Big Issue background https://www.slideshare.net/Yvonne44/lesson-1-the-big-issue-research- quiz
  • 18. Codes & Conventions & Target Audiencehttps://www.slideshare.net/Yvonne44/lesson-5-target-audience-and-nea-plan-15-01-17
  • 19. The Big Issue revision 1. How does the overall image aim to attract prospective readers/buyers? 2. Who is being featured? 3. How are they being represented? (gender, age, class status etc) 4. Stereotypical representations or challenging conventions? 5. Describe what you see using media language (shot sizes, angles, colour, lighting, magazine/print terminology) 6. Why? What mediated message is being created? 7. Show your knowledge of the conventions of this magazine, Is this similar or different to most other Big Issue front covers?
  • 21. Make sure you analyse: • Mise en scene (facial features, body language, costume, hair, make- up, location, colour, lighting, props • Cinematography – shot sizes, camera angles etc • AND WHY THEY HAVE BEEN USED (connotations/signified meaning) Terminology /Media Language used in denotation Specific reason /meaning created+ = 1 mark
  • 22. Terminology /Media Language used in denotation Specific reason /meaning created+ = 1 mark Boris Johnson’s humorous facial expression, enlarged superimposed head and female body…. …represent him as a figure of fun, not to be taken seriously.
  • 23. Terminology /Media Language used in denotation Specific reason /meaning created+ = 1 mark Boris Johnson’s humorous facial expression, enlarged superimposed head and female body…. …represent him as a figure of fun, not to be taken seriously. This is a much seen/regular portrayal of his character. The overall message created is a comical affect. Advanced answer
  • 24. Terminology /Media Language used in denotation Specific reason /meaning created+ = 1 mark The wide shot of the four British politicians… …allows the reader to see the humorous/out of place body language of Swedish pop band, ABBA. This intertextual reference is the band’s success at the Eurovision Song Contest in 1974 and the imminent referendum vote to leave the EU (Brexit)
  • 25. Terminology /Media Language used in denotation Specific reason /meaning created+ = 1 mark The use of red for the anchorage text ‘Decision time’…. …
  • 26. Terminology /Media Language used in denotation Specific reason /meaning created+ = 1 mark The use of red for the anchorage text ‘Decision time’…. …connotes a sense or importance and danger. Red also attracts the attention of prospective readers whilst passing a street vendor.
  • 27. Media Industries & Media Audiences • BBC • RAJAR • Ofcom • PSB • Royal Charter • Government • ASA • Commercial/ • Private/Not for Profit • Internet/Social Media Age, gender, ethnicity, status, class, political social, cultural. Media Consumption (Blumler & Katz’s Uses and Gratifications). Ratings Participatory Culture (Henry Jenkins). Prosumers Making is Connecting (David Gauntlett) Consumption of media, challenges, changes, media convergence
  • 28. Possible question types • You should be able to discuss the BBC’s public service remit including license fee funding and the implications of this for the set product. • What do they have to do to follow their remit (6 points)/ Royal Charter • BBC Radio 1’s remit • Licence funding. How much each year
  • 29. Possible question types • You should be able to discuss the relative distinctiveness of the set product compared to commercial rivals. • How is BBC radio 1 different? • How are commercial breakfast radio shows different (Kiss Capital etc) • Content • Presenters • Funding
  • 30. Possible question types • You should be able to discuss the audience for the set product and how they are targeted. • Who is the target audience? (age, psychographics etc) • Ratings? • How does the BBC Radio 1 breakfast show aim to appeal to them?
  • 31. Possible question types • You should be able to discuss how technology is used to distribute the show across a range of platforms. • Make sure you can discuss specifically how a variety of media is used in attracting BBC Radio 1 target audience 15-29. Give examples • Media convergence.
  • 32. Open the PDF doc emailed to you • Read and summarise key points about the relationship between the programme makers (industries) and its listeners (audience) (From Page 5) 1. Who are the main listeners? (age, gender, socio- economic demographics) 2. How does the programme aim to appeal to their target audience? 3. How are different types of media used (media convergence)
  • 33. Listen to BBC Radio 1 Breakfast whole programme date: BBC Radio 1 at 06:33 06/11/17 Take notes re content and PSB remit elements (6)
  • 34. BBC Radio 1’s Public Service Broadcast Remit 1.Stimulating, creative and cultural content 2.Sustain Citizenship and civil society 3.Interactive coverage 4.Reflect regions, UK nation and communities 5.Bring the UK to the world and the world to the UK 6.Emerging technological communications
  • 35. BBC Radio 1 REMIT ‘to entertain and engage a broad range of young listeners with a distinctive mix of music and speech that reflects the lives and interests of 15-29 year olds’.
  • 36. Mini Mock – 25 mins Explain how the Radio One Breakfast show incorporates elements of the BBC's public service remit'.​ Do you think Radio One's continued success is possible?​
  • 37.
  • 38. In the beginning… The BBC 1922. 1927 Royal charter. PSB for the benefit of the people. John Reith (Reithian values) Inform, educate and entertain. Not commercial.
  • 39. BBC Radio 1 news • 2009 – Complaints that BBC Radio 1 play too much popular music – not different enough to commercial competitors • 2012 Chris Moyles replaced by Nick Grimshaw (younger and less London centric) • 10 years running up to Q4 2017 – Breakfast show listeners ratings slump. • February 2018 – RAJAR release Q4 2017 figures. Increase for first time in 10 years due to Controller Ben Cooper initiatives – Listen, Watch Share / Netflix for Radio policy. • March 2018 – Ofcom issue Radio 1’s new quota for new music from 40-50% (they actually already play 54%) • April 2018 – Breakfast show to be cut to 4 days a week – 3 day weekend schedule.
  • 40. 2009 Radio 1 Criticised because it is too similar to commercial radio stations. 'too populist' Well known, mainstream music in peak hours NOT distinct enough. Younger audiences are not listening to radio – social media is a competitor
  • 41.
  • 42. Media Convergence Ben Cooper 'Listen, watch share' - content for smart phone generation YouTube 1,4 billion viewers. 'Netflix of radio music' Social media Twitter Instagram Snapchat and Facebook
  • 43. • What is the new Ofcom ruling? BBC Radio 1 has been told that 50% of the songs it plays in the daytime must be "new music". • What is ‘New Music’ classed as? "A song is to be considered 'New Music' for a period of either (a) 12 months from first release; or (b) six weeks from the date it first enters the Top 20 - whichever is sooner." • What is the new Radio One quota for new music? Radio 1's new music quota has been raised from 45% to 50% of the songs broadcast in daytime • What % does Radio 1 already play? already exceed the targets - playing 54%
  • 44. Emailed to you last week 13 04 18 • What has happened? 4 day week breakfast show • Why has it happened? To increase listeners and on-line following by 15-29 year olds • What is they reason for this action? Younger generation more active socially on Fri and weekend??
  • 45. Media Industries & Media Audiences •Mojang •Microsoft •PEGI/Video Standards Council •Internet •Social Media •Independent /Multi Media Conglomerates Age, gender, ethnicity, status, class, political social, cultural. Media Consumption (Blumler & Katz’s Uses and Gratifications). Participatory Culture (Henry Jenkins). Prosumers Making is Connecting (David Gauntlet) Consumption of media, challenges, changes, media convergence
  • 46. Areas to cover • You should be able to discuss the commercial context of the set text from independently owned to it’s acquisition by a ‘new media’ conglomerate (Microsoft.) • Independent / innovative / niche / keen programmers • Acquisition (buy out) by Microsoft 2014 $2.5 billion • Multi media conglomerate • Vertical integration • Mainstream – mass market appeal • Cross-platform
  • 47. Areas to cover • You should be able to discuss the extent to which the set text is indicative of changes in media industries • Prosumers (producer-consumer) • Creative expression v non mediated/ no gatekeeper • YouTubers / parodies etc • Social Media / sharing • Participatory community • Media convergence • Jenkins/Gauntlet • Who owns the realms? (copyright)
  • 48. Areas to cover • You should be able to discuss the target audience for the set text and how it encourages audience participation. • Prosumers • YouTubers – watch them play • Minecraft server – connected camps • Participatory culture • Minecraft Education • Sharing – Market Place • Minecon
  • 49. Areas to cover • You should be able to discuss how technology is used to distribute the game across a range of platforms. • Consoles (Xbox, PS4 etc) • PC • Pocket addition – on the go - Hand held devices (8th generation) • Raspberry Pi • MMOG (Massively Multiplayer On-line Game) • Crossplay 2017 • Minecraft Education • Community - participation
  • 50. Mini Mock Question – 25 mins How has emerging technologies influenced the consumption of videogames? Use examples from Minecraft to support your answer. INTRO – early days of video games on PCs, programmers, alone Emerging Tech? Internet – MMOG, downloads, communication with players and videogame company + each other, New Media/Social Media - viral Consumption? Use/play. Creative, Survival, On-line, Storymode How do we consume the game? Play it, Prosumers: create and share textures, skins and mods, YouTubers watch, own channel, Minecon conventions. Education, Merchandise On what? PC, consoles, hand held, cross-play Who with? On own, on-line, community. Age, gender? At school SUMMARY – Huge worldwide community, industry worth $100 B pa globally, 122 million copies of Minecraft, prosumers community and the future? VR
  • 51. Independent cheap low budget Niche. For players with expert computing knowledge No commercial backers No advertising - word of mouth between gamers Freedom of creativity
  • 52. Microsoft smart phones Xbox consoles Digital versions of same game for different device Windows 10 O/S Download through Microsoft Cloud server Microsoft Realms PROMOTING MICROSOFT BRANDS – VERTICAL INTERGRATION Safe genres – less innovation
  • 53. The main videogame institutions Predominantly arcades INDEPENDENTS
  • 54. 2014 Global Income 0 10 20 30 40 50 60 70 80 90 Videogames Film Music industry BillionsUS$ $83.6 Billion $36.4 Billion $15.06 Billion
  • 55. A franchise is a brand that can encompassed many other forms of media
  • 56. The Minecraft Franchise Separate companies purchase the licence to use the logo/brand Third Party Tie-ins
  • 57. Minecraft the Movie In 2019 there will be a joint venture with Warner Brothers to release Minecraft the movie, this will be anticipated as having as much commercial success as The Lego Movie, also a Warner Brothers Movie. No doubt, there will be several spin-offs as a result of this. http://www.imdb.com/title/tt3566 834/
  • 61. A Prosumer – Producer/Consumer A consumer who becomes involved with designing or customizing products for their own needs.
  • 62. Fan trailers How does this help the promotion of Minecraft?
  • 63. Minecraft YouTubers/Gameplayers https://www.youtube.com/watch?v=M2P0Sed7Slo Explore some Minecraft gameplays - How many views do they have? What kind of comments are being left? How can convergent media promote the sharing these and what impact can this have?
  • 64. Minecon MINECON is a convention for the video game Minecraft, hosted by Mojang. The first gathering in 2010 was known as MinecraftCon Mojang announced that MINECON was taking the form of an interactive 90-minute livestream on 18 November 2017. It was titled MINECON Earth. https://minecraft.net/en-us/minecon/
  • 65. Henry Jenkins FANDOM ‘Textual poachers’ ‘Participatory culture’ – active creative participants rather than passive consumers. Online communities produce new creative forms, collaborate to solve problems and shape the flow of media ‘Collective intelligence’ REPRISE
  • 66. David Gauntlett • ‘One giant allotment’ • Making is connecting • Strong self identity • Socially create and interact http://www.makingisconnecting.org/
  • 67. Media Convergence Cross platform play (cross-play) feature July 2017 - Now available on all multiple game play modes across consoles and handheld devices https://gadgets.ndtv.com/games/news/minecraft-cross-platform-play- announced-1466671
  • 68. Media Convergence - Official website • Buy game • Updates • Swap your own mods/skins/textures • Buy merchandise • etc • All from one place https://minecraft.net/en-us/