The document discusses the evolving landscape of accessibility in an era of touchscreens, gestures, voice assistants, and other natural interfaces. As these technologies become mainstream, they introduce new accessibility challenges. Standards like WCAG and WAI-ARIA provide frameworks, but may need to be updated to address accessibility in contexts like mobile use and distracted environments. The lines between assistive and mainstream technologies are also blurring, requiring reexamination of approaches.
Socio-cultural User Experience (SX) and Social Interaction Design (SxD)Samir Dash
This paper introduces the ‘socio-cultural’ dimension of User Experience (UX) and Interaction Design (IxD) with reference to emerging devices and related eco-systems.
Socio-Cultural User Experience (SX) – the missing piece in UX:
I have coined the term ‘SX’ aka ‘Socio-Cultural User Experience’ to represent the aspect of Usability Design or User Experience (UX) that deals with usability aspect of products/ software in a social context.
Social Interaction Design (SxD) – Helping IxD to Focus on Context and Environment of the User
I am using the term ‘SxD’ aka ‘Social Interaction Design’ that deals with the ‘social aspect’ of Human – Computer - Interaction (HCI) and Interaction Design (IxD) that focuses on usability design in context of how the user is interactive with the app in specific socio-cultural context.
Considering the ‘Others’ in the User’s Social Circle:
The existing UX model does not analyze the need beyond the current user and his ‘type’ to do a usability test -- it never considers how it is impacting the other members of the society while the target user set is using the app/system.
Socio-cultural User Experience (SX) and Social Interaction Design (SxD)Samir Dash
This paper introduces the ‘socio-cultural’ dimension of User Experience (UX) and Interaction Design (IxD) with reference to emerging devices and related eco-systems.
Socio-Cultural User Experience (SX) – the missing piece in UX:
I have coined the term ‘SX’ aka ‘Socio-Cultural User Experience’ to represent the aspect of Usability Design or User Experience (UX) that deals with usability aspect of products/ software in a social context.
Social Interaction Design (SxD) – Helping IxD to Focus on Context and Environment of the User
I am using the term ‘SxD’ aka ‘Social Interaction Design’ that deals with the ‘social aspect’ of Human – Computer - Interaction (HCI) and Interaction Design (IxD) that focuses on usability design in context of how the user is interactive with the app in specific socio-cultural context.
Considering the ‘Others’ in the User’s Social Circle:
The existing UX model does not analyze the need beyond the current user and his ‘type’ to do a usability test -- it never considers how it is impacting the other members of the society while the target user set is using the app/system.
I made this with my 3 partners for my CEC marks in 3rd sem of MCA. It includes information about HCI, definition, types, how it works, queries of it etc.
One can get idea easily about HCI after refering this presentation.
Pre-Conference Course: Wearables Workshop: UX Essentials - Phillip LikensUXPA International
Let's go zero to wireframe with wearables!
Wearables can be tough to understand and design for, especially if you don’t have experience with the hardware. In one evening we’ll get you up to speed on wearable technology. We’ll talk about two trends, context and continuity, and focus on how those trends will impact the user experience of screen-based wearables. Then we’ll spend the rest of our time getting hands-on by wire framing a smart watch app.
In this workshop we will:
Explore the world of wearables, and hone in on smart watches.
Explore the challenges that come along with screen-based wearables - specifically context and continuity.
Get hands-on with smart watches - wireframing a smart watch app with feedback and discussion.
You’ll leave this workshop with the skill and knowledge you need to get started designing the UX for smart watches.
Even though WCAG 2.0 was written before smartphones put mobile accessibility in the public eye, WCAG 2.0 was written to be forward-thinking and has proved to be so. During this session, you’ll learn about available mobile accessibility resources from the W3C Web Accessibility Initiative. You’ll also learn about the new work going on in the Mobile Accessibility Task Force to create and update techniques for WCAG in mobile websites and native apps.
Talk by Sarit Arora, Yahoo, at the STC India UX Conference on Saturday, August 27, 2011, conducted at WE School, Bangalore.
https://sites.google.com/site/stcindiaux/speakers#Sarit
Mobile UX London - Mobile Usability Hands-on by SABRINA DUDAMobileUXLondon
MUXL is a community of experience creators and innovators working in UX, Product, Mobile, Design & Development, collaborating to diffuse ideas and knowledge in a supportive and creative environment. https://mobileuxlondon.com
What are the latest facts and figures on mobile retail? How do you perform a user experience design evaluation?
This workshop will start with a short overview of mobile retail stats, mobile design principles and a basic framework for user experience evaluation. We will then get hands-ons working in groups of 3 to 4 people to analyze a mobile shop in order to apply our learnings and also share our experiences.
A challenging review of the future of user interfaces, and a plea to better focus and shun the shiny:
– triangulate through experts
– observe emergent behaviour
– and track a range of trends.
Get out the echochamber and avoid the human centipede of digital rhetoric. Listen harder with your eyes and critique better with your mind.
This presentation will explore the user experience mobile design principles noting how it can help and in some cases make it more challenging for people with disabilities, using practical examples to illustrate both good and challenging designs for mobile. Participants will learn what challenges people with disabilities face using mobile devices and how to balance the design needs for all users.
A brief exploration of proposed Level 4 Media Queries and some thoughts about the future of the web. Presented at Responsive Day Out in Brighton on June 27 2014.
Organizations are looking for mobile accessibility standards but is mobile different than desktop? Learn about is new in WCAG 2.1, Europe and around the world.
Relinquishing Control: Creating Space for Open Innovationfrog
frog Creative Director Thomas Sutton spoke on the main stage at the Lift conference in Geneva, Switzerland on February 2. His presentation is about cultivating empty spaces for open innovation to understand what people need and want from their products.
In the spring of 2007, I co-lead a project that explored Internet access on mobile devices. At that time, uptake for mobile Internet content in the U.S. was dismally low. Recruiting participants that engaged with the mobile Internet for more than a few minutes once or twice a week proved extremely challenging. In order to collect the type of data needed to inform the design process and improve the user experience, we designed a PC Internet deprivation research study. Eight lucky participants used only their mobile phone to access the Internet for four days.
I co-wrote this case-study about the project with Mirjana Spasojevic of the Nokia Research Lab in Palo Alto and Pekka Isomursu of Nokia Design and presented it recently at CHI in Florence, Italy. The case study describes details of the research methodology as well as design insights and implications for development of mobile applications and services.
A lot has changed in the year since this study; the release of the iPhone in June of 2007 and Google’s Android platform in November 2007 were watershed moments for the mobile Internet – improving the experience and opening up opportunities for usage that simply didn’t exist before.
Despite these advances, I still believe most Internet experiences on mobile devices are broken and compromised, overburdened by interaction models and metaphors from the PC that simply don’t work on small devices. Yet so much of how we understand the Internet – and computing – is based on the PC legacy.
What has been exciting me most about mobile these days is that exact challenge… figuring out what metaphors and models to keep and what to leave behind as we try to prism Internet content through a myriad of devices.
Reflecting on over 20 years of designing around mobile technology, products and services, Jason descibes some of the lessons he has learned along the way. He then uses these as a basis to help identify how these might help us identify new opportunities and tackle key challenges as we cerate new mobile solutions.
I made this with my 3 partners for my CEC marks in 3rd sem of MCA. It includes information about HCI, definition, types, how it works, queries of it etc.
One can get idea easily about HCI after refering this presentation.
Pre-Conference Course: Wearables Workshop: UX Essentials - Phillip LikensUXPA International
Let's go zero to wireframe with wearables!
Wearables can be tough to understand and design for, especially if you don’t have experience with the hardware. In one evening we’ll get you up to speed on wearable technology. We’ll talk about two trends, context and continuity, and focus on how those trends will impact the user experience of screen-based wearables. Then we’ll spend the rest of our time getting hands-on by wire framing a smart watch app.
In this workshop we will:
Explore the world of wearables, and hone in on smart watches.
Explore the challenges that come along with screen-based wearables - specifically context and continuity.
Get hands-on with smart watches - wireframing a smart watch app with feedback and discussion.
You’ll leave this workshop with the skill and knowledge you need to get started designing the UX for smart watches.
Even though WCAG 2.0 was written before smartphones put mobile accessibility in the public eye, WCAG 2.0 was written to be forward-thinking and has proved to be so. During this session, you’ll learn about available mobile accessibility resources from the W3C Web Accessibility Initiative. You’ll also learn about the new work going on in the Mobile Accessibility Task Force to create and update techniques for WCAG in mobile websites and native apps.
Talk by Sarit Arora, Yahoo, at the STC India UX Conference on Saturday, August 27, 2011, conducted at WE School, Bangalore.
https://sites.google.com/site/stcindiaux/speakers#Sarit
Mobile UX London - Mobile Usability Hands-on by SABRINA DUDAMobileUXLondon
MUXL is a community of experience creators and innovators working in UX, Product, Mobile, Design & Development, collaborating to diffuse ideas and knowledge in a supportive and creative environment. https://mobileuxlondon.com
What are the latest facts and figures on mobile retail? How do you perform a user experience design evaluation?
This workshop will start with a short overview of mobile retail stats, mobile design principles and a basic framework for user experience evaluation. We will then get hands-ons working in groups of 3 to 4 people to analyze a mobile shop in order to apply our learnings and also share our experiences.
A challenging review of the future of user interfaces, and a plea to better focus and shun the shiny:
– triangulate through experts
– observe emergent behaviour
– and track a range of trends.
Get out the echochamber and avoid the human centipede of digital rhetoric. Listen harder with your eyes and critique better with your mind.
This presentation will explore the user experience mobile design principles noting how it can help and in some cases make it more challenging for people with disabilities, using practical examples to illustrate both good and challenging designs for mobile. Participants will learn what challenges people with disabilities face using mobile devices and how to balance the design needs for all users.
A brief exploration of proposed Level 4 Media Queries and some thoughts about the future of the web. Presented at Responsive Day Out in Brighton on June 27 2014.
Organizations are looking for mobile accessibility standards but is mobile different than desktop? Learn about is new in WCAG 2.1, Europe and around the world.
Relinquishing Control: Creating Space for Open Innovationfrog
frog Creative Director Thomas Sutton spoke on the main stage at the Lift conference in Geneva, Switzerland on February 2. His presentation is about cultivating empty spaces for open innovation to understand what people need and want from their products.
In the spring of 2007, I co-lead a project that explored Internet access on mobile devices. At that time, uptake for mobile Internet content in the U.S. was dismally low. Recruiting participants that engaged with the mobile Internet for more than a few minutes once or twice a week proved extremely challenging. In order to collect the type of data needed to inform the design process and improve the user experience, we designed a PC Internet deprivation research study. Eight lucky participants used only their mobile phone to access the Internet for four days.
I co-wrote this case-study about the project with Mirjana Spasojevic of the Nokia Research Lab in Palo Alto and Pekka Isomursu of Nokia Design and presented it recently at CHI in Florence, Italy. The case study describes details of the research methodology as well as design insights and implications for development of mobile applications and services.
A lot has changed in the year since this study; the release of the iPhone in June of 2007 and Google’s Android platform in November 2007 were watershed moments for the mobile Internet – improving the experience and opening up opportunities for usage that simply didn’t exist before.
Despite these advances, I still believe most Internet experiences on mobile devices are broken and compromised, overburdened by interaction models and metaphors from the PC that simply don’t work on small devices. Yet so much of how we understand the Internet – and computing – is based on the PC legacy.
What has been exciting me most about mobile these days is that exact challenge… figuring out what metaphors and models to keep and what to leave behind as we try to prism Internet content through a myriad of devices.
Reflecting on over 20 years of designing around mobile technology, products and services, Jason descibes some of the lessons he has learned along the way. He then uses these as a basis to help identify how these might help us identify new opportunities and tackle key challenges as we cerate new mobile solutions.
Statistics show that the most dangerous competitor you face is the status quo — it’s your prospects deciding to do nothing. If you want to grow your business, you’ll need to challenge your customers to do something different and turn more opportunities from "no decision" into decisions that favor you. The best way to do this is to establish the buying vision in the first place.
My goal is to invest my talent, leadership and hard work in solutions that are small and silly, huge and advanced, technology loaded or spiritual and art oriented, corporate or out of a garage;
as long as they make valuable difference in people’s lives
I'M ALL IN!
Flip the Cart! : Reimagining Next in eCommerceSamir Dash
eCommerce has one of the strongest buzz that we come across now a days. Specially after the success of Amazon and Flipkart, the domain is seen as a goldmine that can help in bringing the disruptive business models to increase profit and business. So what is the next in eCommerce? I tried to conceptualise and re-imagine it from a socio-integrated experience. Following are some insights and sample sides that present those attempts.
Want to innovate beyond what Flaipkart & Amazon are doing in e-commerce? This might help.
About Kazumi Terada
- Available for hire
- Born in Tokyo, Lived in Dallas, Lives in New York. US Citizen. Bilingual.
- Parsons School of Design, BFA in Architecture
- Work Experience: Panasonic, Shutterstock, Vibrant Media, Bertelsmann
- Building websites since the 90’s
- UX Design Immersive Certificate from General Assembly, May 2016
- Co-founder of a design firm and a non-profit
An immersive workshop at General Assembly, SF. I typically teach this workshop at General Assembly, San Francisco. To see a list of my upcoming classes, visit https://generalassemb.ly/instructors/seth-familian/4813
I also teach this workshop as a private lunch-and-learn or half-day immersive session for corporate clients. To learn more about pricing and availability, please contact me at http://familian1.com
Web Accessibility in its simplest definition is all about making sure websites work for the widest possible audience. This seminar would involve a quick introduction to Web Accessibility, Web Accessibility Issues, Guidelines etc.
This “white paper” slide deck discusses the critical issue in mobile device design relating to the increasing clutter on touchscreen displays from large numbers of icons, pop-up qwerty keyboards, app command bars and menus, etc. It then proposes a solution: the NeoKeys mixed media keypad.
Fabrice Lacroix - Connecting a Chatbot to Your Technical Content: Myth and Re...LavaConConference
Analysts predict that chatbots will be your customers’ preferred interface. How can you transition from carefully staged demos to real-life customers?
In this session attendees will learn:
How rules-based chatbots work and why those simple demos are so impressive
Why chatbots so often fail as soon as they enter the real world
Why current technologies are inadequate and give unsatisfactory experiences
The difficulties in fueling a chatbot with text-based content
Technological approaches which will permit you to go to the next level with a chatbot that can take you to a higher degree of functionality
How to improve UX by implementing accessibility - WebExpo 2013 EditionRadek Pavlíček
Accessibility is very closely connected with other web developement domains, and brings benefits to all users (similarly to the real world). By way of practical examples I demonstrate how implementing accessibility could make life of your users easier and happier.
It’s great to keep up to date with readings, meetups, and training, but until you embed accessibility thinking within your project or product delivery process, you’ll struggle to build truly accessible solutions.
Remya is going to share Seamless’s journey in implementing a cross-functional working group and weaving accessibility into their web development process.
Presented at DDD Conference, Melbourne / 12 Aug 2017
Trends are the natural changes in behaviours or proceedings. We like to be aware of those indicators for inspiration and guidance. At the beginning of every year we look at UX, UI trends and emerging technologies to get that guidance from.
Communication Design for the Mobile ExperienceDavid Drucker
Presented to the Vancouver Chapter of the Society for Technical Communication at their May 2011 meeting. This is a discussion of issues, and strategies for creating usable, navigable, relevant content for mobile computing devices like smartphones. Included many examples and a case study.
What is Voice?
Why you should consider adding voice?
Voice: Pros vs Cons
Introducing Voice into your SDLC / PDLC
5 Steps to Designing for Voice Before Coding
7 Principles for Designing for Voice
Real Life Conditions
Voice AI Persona, Personality, Tone and Character
Resources, Tools, and More
@igotux
Natural language processing possesses an ability to let computer understand human speech and language, is a trendsetter in web development for coming years.
The real shift in our communication with the computer systems has been happening recently in a major way – finally computer systems are learning to understand our language (so far we have been learning and communicating with computer systems in the languages they can understand). MS-Dos is history and we are now witnessing the emergence of applications that do not have GUI (Graphical User Interface) – namely Virtual Assistants, Invisible Apps, and Chatbots etc.
#MobileInAction - iRecruitExpo June 2013, AmsterdamDave Martin
Dave has interviewed numerous recruitment leaders from around the world, mobile strategic experts, authors, founders and market analysts which are made available online through his 'Mobile in Action' videocast. In this fast pace session Dave will share a summary of learnings from the people he has talked to giving you example case studies, strategic advice and gotcha's to watch out for. The objective is to deliver information you need to take your next steps in a world filling up of handheld web devices (smartphones & tablets). If you are on the mobile journey already, there will an opportunity for a few to share their stories with the audience and Dave.
Performance Optimisation For Web & Mobileformfunction
Short overview on performance optimisation for web and mobile. Focus on front-end optimisation which is ±90% of most performance related consideration. Put together for conference in July 2009. Apologies to anyone referenced but not credited. Will happily do so on request!
Similar to Rediscovering Accessibility for Future Tech - Everyone is affected! (20)
Empowering Web-Accessibility through Artificial Intelligence (AI) _5Apr202...Samir Dash
A study by webaim.org on accessibility in 2023 found that 96.3% of home pages had been found to have problems with aligning to the Web Content Accessibility Guidelines (WebAIM: The WebAIM Million - the 2023 Report on the Accessibility of the Top 1,000,000 Home Pages. 29 Mar. 2023, webaim.org/projects/million). To address these issues, an AI-enabled system is proposed to dynamically enhance web accessibility. The system uses machine learning algorithms to identify and rectify accessibility issues in real-time, integrating with exist-ing development workflows. Empirical evaluation and case studies demon-strate the efficacy of this solution in improving web accessibility across diverse scenarios.
Beyond design DesOps - IBM:: iXponential Deep Dive - 4 Dec 2020Samir Dash
Beyond ’Design’* DesOps.
(* “Design” as a traditional view of being a discipline.)
SAMIR DASH
sharing Ideas at
IBM:: iXponential Deep Dive
1. My DesOps Journey.
2. What DesOps is
3. New DesOps Roles Beyond Design …
[DesignOps Global Conference 2019] Samir Dash - 3-steps for buildingdesign e...Samir Dash
This is a PDF of my keynote for DesignOps Global Conference 2019 [https://designops-conference.com/day-2-may-31/]
This is about exploring a framework to build a scalable, portable design system for collaboration and automation by machines.
This keynote is part of Session 4.
Session 4 | (PM) DesignOps in the era of AI and cognitive computing
How are different organizations leveraging people-to-people, people-to-machine and machine-to-machine interactions and autonomous systems to design and create new products and services? How do companies need to change their design practices and development processes in the era of cognitive computing and what roles will DesignOps play?
More :
https://designops-conference.com/
http://desops.io
This is part of the UX/UI workshop I conducted at SJCIT , Chikbalpur on 1st April 2019 .
UI/UX workshop is organized with an objective to provide students with understanding the value of user experience in product design and to have hands-on exposure to the Product Development process.
More details: http://desops.io/2019/03/31/ui-ux-workshop-for-startups-at-sjcit-chickballapur-1st-april-2019/
Des ops101 : Overview - RH CoP UI/UX 9nov2018Samir Dash
This is the deck I am using Community Call at UI/UX Community of Practice on 9 Nov 2018
LICENSE: Attribution 4.0 International (CC BY 4.0)
Samir Dash @ Red Hat UI/UX Community of Practice, 2018 – DesOps 101 : Overview.
Applying des ops in your enterprise 04 oct 2018 v1.0 slides Samir Dash
UX India 2018 Workshop
4 Oct 2018
Bengaluru
Applying DesOps in your Enterprise
3 hrs Workshop | Category: Design Practice & Process | Target Audience: Anyone who is interested in optimising the processes used in the enterprise or building solutions that focuses on process reengineering are the most suitable audience for the first part of the workshop. Any User-Experience pro, Design Thinker, Service designer and product-management professional can be benefitted. The second part of the workshop is helpful for the designers and UI developers who use the design system or would like to build scalable design system for their organization or team. Basic understanding of HTML and CSS is good enough for the 2nd part of the workshop.
The workshop will focus on two aspects of DesOps, namely the process and eco-system. The process aspect will be identifying touch points in the enterprise, and try to optimize that with some solution using technology. The ‘eco-system’ part of the workshop will focus on the a building a sample design system using Nuclear Design Model to make it scalable and extensible.
Three key takeaways:
Basics of DesOps from process and eco-System Angle.
Learn about how to identify touch-points in the process /workflow that can be optimised to bring automation or technological solutions.
Learn about the basics of of Nuclear Design Model and applying to build open, scalable and extensible design systems.
Samir Dash
Principal Software Engineer (UX) at Red Hat, India
ABOUT
Samir is currently working as a Principal Software Engineer at RedHat, focusing mostly on Information Architecture and Interaction Design aspects of various RedHat Openshift products in cloud and DevOps space. Samir has 14 plus years of diverse experience into design, development and product innovation in organizations like Samsung, Dell, IBM, Cisco and Xerox. Samir is an MBA in Systems and marketing along with an M.A. from English literature and Critical Theory. He has authored a number of books including the most recent
title “DesOps Enterprise: Overview and Culture” that presents a view on the future of Design Operations (DesOps) in organizations and industries. He maintains a blog on the same subject at http://desops.io. Also, he has recently started an initiative on OpenDesignSystem.org, that focuses on building a semantic design system and associated ontologies for the future of design related automation and machine learning domains.
More details:
http://www.2018.ux-india.org/team-member/samir-dash/
LICENSE: Attribution 4.0 International (CC BY 4.0) Samir Dash @ UX India 2018 – (Workshop) - Applying DesOps in Your Enterprise 4 Oct 2018, Bengaluru
More details:
http://desops.io
http://opendesignsystem.org
Semantic Design System : Redefining Design Systems for DesOps - v1.0 1sep 2018Samir Dash
"Design System" plays a critical role in bringing a common language and consistency in experience across different products and brands of the organisation, along with fuelling a collaborative approach towards design, making it easier for different team members to contribute.
With observation of design systems, we can notice, almost all of them are having different structure and approach to define these, and almost none of them can be directly used in automation of design as they are not semantic in nature. Therefore most of these current approaches to design systems are not future-proof for tomorrow's design operations (DesOps). Samir coins the "Semantic Design System", that address this issue, and focuses building a design system, that is equally human-readable and at the same time understood by the machine for the next generation of design operation with automation, machine learning and artificial intelligence. The talk also introduces, what Samir believes as "Nuclear Design", an approach that helps in to lay out a framework that is the foundation for building design systems with semantics.
Dev conf 2018 DesOps - Prepare Today for Future of Design Samir Dash
The deck I am to present at
DevConf 2018, on 5th August, at Christ University, Bengaluru
More info at: http://desops.io/2018/07/04/talk-at-devconf18-designops-prepare-today-for-future-of-design/
In Search of Truth: At the Crossroad of Critical Theory and Technology in Des...Samir Dash
This is a paper presented by Samir Dash at Department of English, Baba Bhairabananda Autonomous Mahavidyalaya, Jajpur, Odisha (http://bbmchandikhole.org/) on 16 July 2018
This UGC seminar session was an attempt to understand, from a non-traditional lens, the relevance of critical theory in context to today’s ever-changing technology space that is moving towards the Automation, Artificial Intelligence, Machine Learning and Distributed Computing, become much more important in history than ever, as it deals with softer aspects of human identity and socio-cultural dimension through communication or human expression.
This interactive session will have two major focus:
1. A brief overview of the critical theories from a diachronic lens that will be helping the students in grasping the fundamentals in a socio-cultural context.
2. A cross-discipline comparison with the modern design-driven practices in the software industry that would help the students understand the potential and opportunities in the real world scenario where these theories would help.
#DesOps #DevOps #design #designthinking #communication #criticaltheory #literature #englishliterature #englishlanguage
Title: In Search of Truth: At the Crossroad of Critical Theory and Technology in DesOps world
Date: 16 July 2018
Venue: Department of English, Baba Bhairabananda Autonomous Mahavidyalaya, Jajpur, Odisha
More details can be found here:
http://desops.io/2018/07/17/download-the-paper-in-search-of-truth-at-the-crossroad-of-critical-theory-and-technology-in-desops-world/
Ditto – Design Life Cycle Management Concept for DesOps (2016-17) Samir Dash
You can read a related article Translating Value at Different Stages of Design with Minimal Waste here:
http://desops.io/2018/05/12/translating-value-at-different-stages-of-design-with-minimal-waste/
Also associated video here :
http://desops.io/2018/05/12/video-ditto-design-life-cycle-management-concept-for-desops-2016-17/
Beta studio Reimagining Beta Testing -Samir Dash - 07-12-2017Samir Dash
Read about BetaStudio experiment - http://desops.io/2018/05/05/beta-testing-in-the-ever-changing-world-of-automation/
At RedHat blog - https://developers.redhat.com/blog/2018/01/05/beta-testing-automation/
OpenSource.com at - https://opensource.com/article/18/1/beta-testing-automation
Checkout the video demo - http://desops.io/2018/05/07/video-https-www-youtube-com-watchvkitqd5wc4_4/
Using IBM Design Thinking in Everyday Job 2017Samir Dash
IBM Design Thinking is a framework and an approach to applying design thinking at the speed and scale the modern enterprise demands.
This quick guide is has a the list of all tools and methodologies that are required to carry out a successful IBM Design Thinking session.
Multi-cluster Kubernetes Networking- Patterns, Projects and GuidelinesSanjeev Rampal
Talk presented at Kubernetes Community Day, New York, May 2024.
Technical summary of Multi-Cluster Kubernetes Networking architectures with focus on 4 key topics.
1) Key patterns for Multi-cluster architectures
2) Architectural comparison of several OSS/ CNCF projects to address these patterns
3) Evolution trends for the APIs of these projects
4) Some design recommendations & guidelines for adopting/ deploying these solutions.
1.Wireless Communication System_Wireless communication is a broad term that i...JeyaPerumal1
Wireless communication involves the transmission of information over a distance without the help of wires, cables or any other forms of electrical conductors.
Wireless communication is a broad term that incorporates all procedures and forms of connecting and communicating between two or more devices using a wireless signal through wireless communication technologies and devices.
Features of Wireless Communication
The evolution of wireless technology has brought many advancements with its effective features.
The transmitted distance can be anywhere between a few meters (for example, a television's remote control) and thousands of kilometers (for example, radio communication).
Wireless communication can be used for cellular telephony, wireless access to the internet, wireless home networking, and so on.
This 7-second Brain Wave Ritual Attracts Money To You.!nirahealhty
Discover the power of a simple 7-second brain wave ritual that can attract wealth and abundance into your life. By tapping into specific brain frequencies, this technique helps you manifest financial success effortlessly. Ready to transform your financial future? Try this powerful ritual and start attracting money today!
ER(Entity Relationship) Diagram for online shopping - TAEHimani415946
https://bit.ly/3KACoyV
The ER diagram for the project is the foundation for the building of the database of the project. The properties, datatypes, and attributes are defined by the ER diagram.
Rediscovering Accessibility for Future Tech - Everyone is affected!
1. Accessibility
in the world of touch-screens
and other natural interfaces
Samir Dash
2014
2. Accessibility
Ensuring a product/service
that is equally functional to all
users regardless of abilities or
limitations.
3. With technology the
assistive technologies
are improving
overtime. Possibly the
next solution
in assistive
technology?
4. Catering to special needs of a visually disabled person
through voice assistance + screen reader
Its becoming a norm of having a smart assistance that can
respond with results with support of voice input & output +
inbuilt screen reader type tech.
Lines between accessibility technology and
Technology for Mass are getting blurred.
Partially visually challenged person using magnified interface
to be able to see bigger UI elements .
Car-mode in mobile device presenting UI elements in a bigger
sizes for usage while driving..
5. What used to be a special
need is becoming a general
need for mass use.
No more point and click
Touch screens gestures & Voice input
No more the need to see to the display output
Voice Assistants
No more need to find manually
Smart Assistants with predicative technology & machine learning
6. While driving a car I can not frequently see what is happening.
Situational Disabilities Use-cases
are defining the new age devices,
wearable & smart interfaces
Out of screen 3D gestures for person
in motion.
Solving input issues for a significantly
smaller screen wearable.
7. Situational Disabilities Use-cases
are defining the new age devices,
wearable & smart interfaces
While driving - solving the issue of
controlling the device with gestures
While driving- solving the issue of text
input with smart voice integration
8. BEFORE NOW
Accessibility issues
have their roots in
Usability issues
in specific scenarios
Accessibility Issues
=
Usability Issues
As mass users devices are are
getting affected
Changing philosopy...
9. Welcome to the world of
changing needs
New challenges in implementation
of accessibility for web content (?)
10. Web Accessibility Technologies & Practices
• WCAG 2.0
Web Content Accessibility Guidelines
• MWBP 1.0
Mobile Web Best Practices
• WAI-ARIA
Web Accessibility Initiative Accessible
Rich Internet Applications
11. It’s a Common Sense
The approach working for a
situation ...
13. Nod seamlessly
transforms your
movements into
commands. It brings
the world around
you to life, as you
control everything
from your laptop to
your living room
lights with a wave of
your hand.
Fin is a small
wearable of its kind,
a trendy gadget that
you can wear on
your thumb, which
helps you to control
your entire digital
world
14.
15. This is where we are heading…
Source: https://realsenseappchallenge.intel.com
18. The problem exponentially grow
when special needs start define
the main stream devices.
When normal users start using special assistive
technologies for normal usage and remove basic
philosophies & frameworks in work till now, fall flat as
the new production does not support .
19. BEFORE
Normal PC, key inputs, display - main stream
Gestures, voice – assistive alternatives
Turing 180 degree!
NOW
Gestures, voice – main stream
Normal PC, key-input , display - assistive alternative
20. Ethical or not, modern technologies are more enabling
people to use HCIs to access web info in distracted
environments, while in-motion and while multi-tasking
giving raising to it’s own set of problems which were not
known in PC era.
23. MWBP 1.0:
Started as an initiative to provide mapping between
web2.0 rich content and Accessible Technology (AT)
Mobile Web Best Practices 1.0
Mostly focuses on:
• Presentation of document structure
• Dynamic content updates
• Keyboard accessibility enhancements
• Widget accessibility
24. Why Rethink& Improve?
To answer these questions:
• how normal people use new age interfaces/devices interfaces
that are breaking age old display-input based systems.
• How normal people use these in situational disabilities.
• How disable people use these new age.
• How disable people use these new age interfaces in
situational disabilities.
25. “Mobile First” & “Gesture First”
to Keyboard
Designs that are driven by “mobile first” & “gestures first” kind of
philosophy must think of accessibility in terms of
1. Alternative fall-backs :
1. Voice alternative ? Can I connect a keyboard and mouse?
2. Multi-touch/Gesture alternative? single handed support? single finger gesture ?
gesture less input?
3. Can I connect a magnifier to the existing small screen?
4. Voice display less alternative? Display ?
2. Retaining the semantic meaning of change of medium
1. Information chunk with attributes like color, size, placement, form, shape with
meaning needs to be translated meaningfully for new paradigms.
2. Contextual smartness needs to be translated to different forms.
27. Visual cues of chunking of information
makes communication effective and fast.
Visual cues include spatial hierarchy of
information.
Moving to voice enabled system lacks
this effectiveness. Voice based systems
are linear. This is evident in normal
screen reader or similar NLP supported
translations.
28. Touch enabled
display have
their own
problem to
share.
• Loss of tactile feedback
• Lack of physical stability
• Hard to select targets in un-optimized
UI (viewport ,
content attribute)
29. Voice has been used
popularly to solve input
challenges in small-display
or zero-display devices.
30. Add potato to
my shopping
list..
Sure. Tomato
is added to
your list.
Noisy surrounding
Voice based systems have their part of the stories!
Localisation/accent issues
Find paintings
of last supper.
Found one
link for “last
super hero”.
31. New age eco-system architectures also
contribute to the new accessibilities issues.
Search from my
emails for Bob’s
that has his contact
number.
Sorry. Can’t search.
No internet connection
available.
Please connect to a
network and try again.
small display + small power + data in cloud
32. small display + small power + data in cloud +
dependency on constant connectivity
BEFORE NOW
Map Data and the voice-over
mechanism both are with in the
device.
Map Data and the voice-over
mechanism both are in the cloud that
can be accessed over network.
33. Please select
your country:
Armenia
Bahrain
Botswana
Cameroun
République
Centrafricaine
Côte d'Ivoire
Egypt
Guinea-Bissau
Guinée
Guinée Equatoriale
India
Israel
Jordan
Oman...
UI translation to voice
34. UI translation to voice (with intelligence)
with the understanding the semantic need
what is your
country name?
35. Too much Cognitive load in a display-less world ?
• What is that number I just entered before 3 ?
• Well what was the fifth option the system said?
• I need to send the last email Bob has sent ?
36. Accessibility is impacted if the
information gained in not
effective.
It makes it critical for us to
understand that voice/NLP
based systems are more being
used in fast-moving
environments, where speed and
accuracy is important to make use
of the information in a
meaningful way.
The new
accessibility
challenge is to
retain
“effectiveness”.
35 percent of
U.S. drivers
admit to
texting
behind the
wheel. Young
drivers 18 to
29 blew that
number away
with a
whopping 70
percent.
37. You need someone to
assist you intelligently!
• Predict user intention/need
• Understand semantically
• Understand the context of usage
• Provide usage models that is
effective to the context
38. Everyone is being affected!
Need to change business models
now based on accessibility!
Online Ad companies will have to come up with new ad
serving frameworks.
• How Google Ad will come on a pure voice enabled
environment?
• How Amazon will show ads while you browse a third party
site over a gesture controlled small screen like a watch ?
• Or a over a brain to brain interface?
A SUPER CRACK
IDEA!!!
Can we play a voice
based ad like we do
in music sites while
the user is accessing
his emails over NLP ?
What about priority
and criticality of
user needs!
39. Everyone is being affected!
New definition of
“responsiveness” of web!
In a display less world the web page has to be responsive
in a new dimension of rendering it. In a display enabled
world the verity will be more with minimal screens and
rest getting translated into other mediums like voice. So
all existing responsiveness and related frameworks have
to be updated.
40. Everyone is being affected!
No more pure screen reader business ! It’s
business about smart assistants only!
Dumb screen readers depending on tab index, may not be
potential help, rather more smart assistants are the way to go.
41. Everyone is being affected!
Opportunity?
Make the web-content/apps
intelligent enough for the new
devices and make it accessible
in a safer way!.
Without waiting for the smart devices and
smart technologies to solve new accessibility
issues, we need to have our information
system intelligent too!
How about
optimising
Yahoo/Gmail
interfaces for
driving mode?
35 percent of U.S. drivers admit to texting
behind the wheel. Young drivers 18 to 29
blew that number away with a whopping 70
percent.
42. But this will take time and how to predict the
specs of future HCI revolutions?
How to
future-proof
‘now’ ?
43. WAI-ARIA
luckily we have the bridge to future with us.
WAI-ARIA (Web Accessibility Initiative - Accessible Rich Internet Applications)
is a technical specification published by the World Wide Web
Consortium that specifies how to increase the accessibility of web pages, in
particular, dynamic content and user interface components developed
with Ajax, HTML, JavaScript and related technologies.
As of March 2014, it was a Recommendation
44. Assistive
Technology
Web
content
WAI-ARIA started as an initiative to provide mapping between web2.0
rich content and Accessible Technology (AT)
Presentation of document structure Dynamic content updates
Keyboard accessibility enhancements Widget accessibility
45. Diversity in the
evolution of HCI can be
tackled through API
based framework
approach
WAI-ARIA Accessibility features across browsers have improved over time.
46. The WAI-ARIA approach :
the flexible stop-gap approach
designed for system evolution
It all started to plug the hole in HTML4 (or any other
mark-up language) to help web applications and web
pages to be made more accessible.
The ARIA specs says “It is expected that over
time, host language will evolve to provide
semantics for objects that previously could
only be declared with WAI-ARIA. When
native semantics for a given feature
become available, it is appropriate for
authors to use the native feature and stop
using WAI-ARIA for that feature”
Aria supported custom object
<div role=“heading” aria-level=“
2”>
I am a heading
</div>
Native object
<h2>I am heading</h2>
47. Future
Assistive
technologies
Past &
present
assistive
technologies.
WAI-ARIA can act as a bridge to future.
Though it has to transcend beyond just web content / mark-up over time.
48. Thanks.
I am accessible.
mobilewish@gmail.com
http://samirshomepage.wordpress.com
http://in.linkedin.com/in/mobilewish
http://www.behance.net/mobilewish
http://www.slideshare.net/MobileWish
http://www.youtube.com/user/mobilewish#play/uploads
http://samirshomepage.wordpress.com/feed/
http://twitter.com/mobilewish
https://plus.google.com/+SamirDash-mobilewish/posts
http://www.facebook.com/people/Samir-K-Dash/1046301826
ess_samir
Special thanks and credit goes to the copyright holders of some images used in this preso.