SAMIR DASH
Principal Software Engineer (UXD), Red Hat
09 NOV 2018
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101DesOps
OVERVIEW
Red Hat UI/UX Community of Practice
9 NOV 2018, Community call over BlueJeans
how many % of
workforce are
designers
in Red Hat?
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DESIGN
is
how it
works.
Most people make the mistake of thinking
design is what it looks like. […] It’s not just
what it looks like and feels like.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DESIGNis
creative
problem
Solving.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Understanding &
Communicating
Value
Creating Value
Capturing
& Delivering
Value
Design
•  Business Objectives
•  Market Strategy
•  Product Strategy
•  Market & User Research
•  Market & Users Segmentations
•  Product Vision
•  Ideation & Conceptualization
•  Product Design
•  Product MVP
•  Product Roadmap
•  Low Fidelity Prototyping
•  High Fidelity Prototyping
•  Delivery Planning
•  Development
•  Deployment
•  Product Testing & Fixing
•  Usability & User Testing
•  Marketing (Execution)
Each
Process
block has
overlaps
with each
other.
© 2018 – Samir Dash , All rights reserved. Creative Commons Attribution-Share Alike 4.0 International License
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DESIGNis
the common
thread that
binds all.
BUSINESS UX &UI
DEVELOPMENT
Design
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
IDEATION
BUSINESS
RESEARCH
USER EXPERIENCE
DEVELOPMENT
VALIDATION
DESIGN ( )
There is
to every
aspect
of lifecycle.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Every roleis
a DESIGNer
role.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Every
organizationis
a DESIGN
organization.
Design
BUSINESS UX &UI
DEVELOPMENT
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
PM	 AR	
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IA	 EU	PM	 EU	UI	
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EU	
Organization
operations
are
a fabric of
feedback-loops.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
PM	 AR	
UX	 EU	PM	 MR	
AR	 QA	
M	 PM	
PM	 VD	PM	 MR	
IA	 EU	PM	 EU	UI	
PM	 PM	
PM	PM	 MR	
PM	 VD	PM	 EU	PM	 IX	
QA	 PM	
PM	 EU	PR	 MR	
IA	 UI	AR	 EU	AR	
PM	 PM	
PM	PM	 MR	
PM	DV	 EU	PM	 EU	
PM	 AR	
PM	 IX	PM	 DV	
PM	 EU	PM	 EU	UR	
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PM	PM	 IA	
PM	 MR	PM	 VD	EU	 VD	
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PM	PR	 MR	
EU	
DesOps
helps
in finding
& enabling
shortest & most
effective
feedback-loop.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DesOps
is about
applying
Service Design
on
Design.Service	design	is	the	ac/vity	of	planning	and	organizing	people,	infrastructure,	communica/on	and	material	components	
of	a	service	in	order	to	improve	its	quality	and	the	interac/on	between	the	service	provider	and	its	customers.	
-	Wikipedia	
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Source	&	copyright		:	h*ps://www.nngroup.com/ar/cles/service-design-101/		
Service Design mostly
focuses about
touch-points of the
user or customer with
• props
• people
• processes
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
PEOPLE
SAYS THINKS
FEELSDOES
USER
THINKS SAYS
DOESFEELS Touch-point of
feedback loop
All typical UX
maps focus on
touch-points
revolve around
user (PEOPLE)
in an ‘as-is’
PROPS
and
PROCESS
context.
USER
THINKS SAYS
DOESFEELS Touch-point of
feedback loop
PROCESSESUSER
THINKS SAYS
DOESFEELS Touch-point of
feedback loop
PROPS
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
PEOPLE	
SAYS	 THINKS	
FEELS	DOES	
PEOPLE	
THINKS	 SAYS	
DOES	FEELS	 Touch-point	of	
feedback	loop	
PEOPLE	
THINKS	 SAYS	
DOES	FEELS	 Touch-point	of	
feedback	loop	
PROCESSES	
PEOPLE	
THINKS	 SAYS	
DOES	FEELS	 Touch-point	of	
feedback	loop	
PROPS	
In DesOps
the role of
touch-
points/
interactions
among
all three
becomes
equally
important.
PROCESSES	
Touch-point	of	
feedback	loop	
PROPS	
Touch-point	of	
feedback	loop	
PROPS	
PROPS	
PROCESSES	
PROCESSES	
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DesOps
…and a belief-system to empower the enterprise with the culture,
processes and eco-systems to support design-driven process and data-
driven decision making with agility and speed to conceptualize and deliver
great products.
is
a mindset.
PROCESSCULTURE
ECO-SYSTEMS
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
design
operations
has been
influenced
by the
cross-domain
technologies and
philosophical
models…
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…the automation,
and
cognitive computing
and mindsets
modelled on
DevOps is
influencing
design operations
and
practices
for future.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DesOpsis
inspired
from
DevOps
mindset.
•  a mindset
•  remove waste
•  define repeatable, reliable process
•  automate
•  enable feedback-loops
•  be lean
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DesOps
helps
take
next-steps
for
DevOps.
•  no more limited to dev2deploy cycle
•  connect vision to delivered value
•  cover whole lifecycle
•  End to End Feedback loops
•  handle human aspects
•  bring design-thinking as way of life
•  prefer ‘outcome’ over ‘output’
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
API-UI Functional Bugs
Usability IssuesUI/Front-end Bug
Cosmetic Issues User Testing
Explorative Testing A/B or Split Testing
Accessibility Issues
Customer Validations
Backend Issues
API IssuesBackend Functional Issues
Code Quality Checks
Data Testing
End-user FeedbackCode Optimization Checks
Originally from: BetaStudio - Re-imagining UAT & Beta Testing sdash@redhat.com RedHat	QE	Camp	X,	Bangalore			7	DEC	2017	
Images:	Crea/ve	Commons	–	No	A*ribu/on	Required	(CC0),	Pixabay	
EMOTIONAL
Bug Reporting
LOGICAL
Left-to-right brain
analogy
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DesOps=DevOps 2.0
DESIGN DEVELOPMENT DEPLOYMENT TESTINGVISION
DesOps
DevOps
© 2018 – Samir Dash , All rights reserved. Creative Commons Attribution-Share Alike 4.0 International License
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DesOps
is NOT
about
defining
a new
practice.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Persona
Map
Empathy Map As-Is
Scenario
User
Pain-points
Feature Laundry
List
Prioritization
Grid
Persona
Hypothesis
Formation
MVP Roadmap Prototype User Stories Use Cases Scenarios
Neilsen’s
Heuristics Ethnography User Survey Ethnography
Field Studies/
User Observation
Expert Reviews
Focus Group
Kano Modeling Fears &
Expectations
Hypothesis
Statement
When/If – Then
Map Standards
QuestionnairesBehavioral dataExperimental
Research
Style Guides Stakeholders Map
Experience Based
Roadmap
Need Statement
Card Sorting To Do Mind Map Flow chart
Work-flow
diagram
UMLSwim LanesMockupWireframe
DesOps
is about
best way to
identify and
choose the
right-fit
practice.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Design Thinking
© 2018, "The Ten Practices of DesOps" by Samir Dash. Creative Commons Attribution-Share Alike 4.0 International License. Download from: http://desops.io
User-centered Design (UCD)
& Usability Design
Hypothesis-Driven Design/
Development (HDD)
& Data-driven Decisions
Making
Agile / Iterative Life Cycle
Lean UX Models &
Approaches
Fail-Fast Through Prototyping
Continuous Discovery
Continuous Integration (CI)
& Continuous Delivery (CD)
Integrated
& Incremental Testing
Service Design on an
Integrated Feedback-Loop Model
DesOps
(aka. DesignOps )
Practitioner
1
2
3
4
5 6
7
8
9
10
10 Practices( The ten practices that should drive the Design Operations in your organization )
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
feedback-driven
all these
practices have
something in
common…
encourage diversified views
bring cross-functional team together
outcome rather than output
reduce gaps between roles
iterative processfail-fast to evolve
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Implementing DesOps is to follow service design
methodologies.
The feedback loop should cut across the product
life-cycle.
Empower stakeholders for better decision
making — Hypothesis and Data-driven decision
making for design and development.
Enable Design Thinking in the team.
Advocate Lean Methodologies and Agile
Philosophies.
Translate User-Centered Design into an actual
process that can be used on the ground.
Cohesive team play — designer, stakeholders
and developers into the team play.
Enable reviews based on data-driven
benchmarks.
The goal to lower the boundaries between
roles and bring automation to reduce waste,
must drive technology decisions.
Redesigning and re-engineering the Processes.
I
II
III
IV
V
VI
VII
VIII
IX
X
10 Commandments( The ten golden principles to guide the Design Operations in your organization )
© 2018, "The Ten Commandments of DesOps" by Samir Dash. Creative Commons Attribution-Share Alike 4.0 International License. Download from: http://desops.io
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
So
Where
to
Start?
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STEP1.
PROCESS
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
First step in
DesOpsis
to discover
touch-points.
STEP1
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
To achieve this
apply
DesignThinking
as the
way of
life.
STEP1
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Ontology
of
touch-points.
Theory/Discipline –
Theory/Discipline
Role - Role
Role – Theory/Discipline
Theory/Discipline –
Model/Framework
Discipline -
Method
Method –
Tool/Technique
Tool /Technique–
Instrument/System
Role -
Instrument/System
h*p://desops.io/2018/06/07/paperback-the-desops-enterprise-re-
invent-your-organiza/on-volume-1-the-overview-culture/		
Read more
STEP1
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DBA	
ARC	
DEP	
QA	
MR	
PRM	
E
PM	
‘Petals Process
Diagram’(PPD)
is
•  Easy Visualization
•  Atomic Level
•  Feedback-loops
•  Touch Points
•  Decision Pointsh*p://desops.io/2018/06/07/paperback-the-desops-enterprise-re-
invent-your-organiza/on-volume-1-the-overview-culture/		
Read more about Petals Process Diagram
STEP1
about
discovery of
touch-points.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
The Feedback-loop between the
Product Manager and the
Interaction Designer.PM	 IXD	
UR	
IA	
VD	
CW	
UI	
DV	
DBA	
ARC	
DEP	
QA	
MR	
PRM	
EUS	
SME	
STH	
PM	 IXD	
•  UI	–				Frontend	Developer	/	HTML-CSS	Expert	/	Flash-AcGonScript	Coder	/	Rich	Media	Developer	/			IOS,	Android	Studio		Developers/	NaGve	ApplicaGon	and	Apps	
developer	/	Widget	Creator/		InteracGve	Prototyper			etc.		
•  DBA	–	Database	Admin	/	Data	MigraGon	Specialist	/	Data	Architect	/	Big	Data,	Hadoop	Experts	DV	–			Backend	Developer/	API	Developer/	Micro	Services		Coder	etc.		
•  VD	–	Visual	Designer	/	Visual	Asset	creator	/	Special	Effects	Designer	/	Visual	Story	Board	Designer/	Audio	Visual	Expert	
•  CW	–	Story	writer	/	User	narraGve	Maker	/	Content	writer		
•  IXD	–	InteracGon	Designer	/	Experience	Designer			
•  IA			--	InformaGon	Architect	/	Customer	experience	designer	/	Usability	Expert		
•  UR	–	User	Research	Expert	/	Usability	Tester	
•  PM	–				Product	Manager	/	Product	Owner		
•  PRM	–	Project	Manager	/	Scrum	Master	
•  SME	–	Subject	MaWer	Expert	
•  STH	–		Stake	Holders	/	Client/	Product	Owner	/	Investor/	CEO	/	Program	Manager	
•  MR	–		Market	Researcher	/	Market	Analyst	/	Business	Analyst	
•  QA	–			Quality	Assurance	Member	/	Tester		
•  DEP	–	Deployment		Expert	/	CI	CD	Expert	/	Infrastructure	/	Storage	/	Container	Management	/	Server	Management	etc.		
•  ARC	--	Architect	,	Technical	Lead		
© 2018 – Samir Dash , All rights reserved. Creative Commons Attribution-Share Alike 4.0 International License
PPD.
STEP1
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
The follow up
Feedback-loop between
the Interaction Designer
with a Technical Architect.
PM	 IXD	
UR	
IA	
VD	
CW	
UI	
DV	
DBA	
ARC	
DEP	
QA	
MR	
PRM	
EUS	
SME	
STH	
IXD	 ARC	
UR	
IA	
VD	
CW	
UI	
DV	
DBA	
PM	
DEP	
QA	
MR	
PRM	
EUS	
SME	
STH	
IXD	 ARC	
•  UI	–				Frontend	Developer	/	HTML-CSS	Expert	/	Flash-AcGonScript	Coder	/	Rich	Media	Developer	/			IOS,	Android	Studio		Developers/	NaGve	ApplicaGon	and	Apps	
developer	/	Widget	Creator/		InteracGve	Prototyper			etc.		
•  DBA	–	Database	Admin	/	Data	MigraGon	Specialist	/	Data	Architect	/	Big	Data,	Hadoop	Experts	DV	–			Backend	Developer/	API	Developer/	Micro	Services		Coder	etc.		
•  VD	–	Visual	Designer	/	Visual	Asset	creator	/	Special	Effects	Designer	/	Visual	Story	Board	Designer/	Audio	Visual	Expert	
•  CW	–	Story	writer	/	User	narraGve	Maker	/	Content	writer		
•  IXD	–	InteracGon	Designer	/	Experience	Designer			
•  IA			--	InformaGon	Architect	/	Customer	experience	designer	/	Usability	Expert		
•  UR	–	User	Research	Expert	/	Usability	Tester	
•  PM	–				Product	Manager	/	Product	Owner		
•  PRM	–	Project	Manager	/	Scrum	Master	
•  SME	–	Subject	MaWer	Expert	
•  STH	–		Stake	Holders	/	Client/	Product	Owner	/	Investor/	CEO	/	Program	Manager	
•  MR	–		Market	Researcher	/	Market	Analyst	/	Business	Analyst	
•  QA	–			Quality	Assurance	Member	/	Tester		
•  DEP	–	Deployment		Expert	/	CI	CD	Expert	/	Infrastructure	/	Storage	/	Container	Management	/	Server	Management	etc.		
•  ARC	--	Architect	,	Technical	Lead		
© 2018 – Samir Dash , All rights reserved. Creative Commons Attribution-Share Alike 4.0 International License
STEP1
PPD.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Category	
ATracUveness	
CompeUUve	/	
CompeUtor	
Analysis	
Product	
PorYolio	
Analysis	
Customer	
Analysis	
Market	
Analysis	
Environmental	
Analysis	
SWOT	Analysis		
Porter’s		
5	Forces	Model	
Product	PosiUon	
Map	
(if	extending	
exis/ng		
product	line)	
z	
Market	
SegmentaUon	
Matrix	
(if	already	exists)	
z	
PEST	Analysis	
Map	
z	
Market	
Research	
MA	
(Market	
Analyst)	
PM	
(Product	
Manager/
Owner)	
MR	
	(Market	
Researcher)	
It makes us aware about
the various options, at
each touch-points between
actors.
The actors can be roles, disciplines, tools
technologies, models, methodologies or
even practices involved in that process.
© 2018 – Samir Dash , All rights reserved. Creative Commons Attribution-Share Alike 4.0 International License
STEP1
PPD.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Category	
ATracUveness	
CompeUUve	/	
CompeUtor	
Analysis	
Product	
PorYolio	
Analysis	
Customer	
Analysis	
Environmental	
Analysis	
SWOT	Analysis		
Porter’s		
5	Forces	Model	
Product	PosiUon	
Map	
(if	extending	
exis/ng		
product	line)	
Market	
SegmentaUon	
Matrix	
(if	already	exists)	
z	
PEST	Analysis	
Map	
Market	
Research	
MA	
(Market	
Analyst)	
PM	
(Product	
Manager/
Owner)	
MR	
	(Market	
Researcher)	
Easier way to draw the PPD.
© 2018 – Samir Dash , All rights reserved. Creative Commons Attribution-Share Alike 4.0 International License
STEP1
PPD.
z	
z	
z	
z	
z	
Market	
Analysis	
Used	Path	in	
the	Scenario	
PotenUal	Path	in	
the	Scenario	
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Example#1
2	 3	 4	 5	PLAN	 TEST	DEV	 DEPLOY	
INTERACTION	
DESIGNER	
VISUAL	
DESIGNER	
UX/TECH	
REVIEWER	
UI	DEVELOPER	
PF	GUIDE/SPECS	 PF	SAMPLE	CODE	
DiTo	–	Design	Life	Cycle	Management	Concept		
h*p://desops.io/2018/05/12/slides-di*o-design-life-cycle-management-concept-for-desops-2016-17/		
KNOW	
MORE	 h*p://desops.io/2018/05/12/transla/ng-value-at-different-stages-of-design-with-minimal-waste/		
TranslaUng	Value	at	Different	Stages	of	Design	with	Minimal	Waste	
Optimizing, Automating &
Reducing Touch Points
STEP1
Example#1
2	 3	 4	 5	PLAN	 TEST	DEV	 DEPLOY	
+1	+1	
INTERACTION	
DESIGNER	
VISUAL	
DESIGNER	
UX/TECH	
REVIEWER	
UI	DEVELOPER	
DiTo	–	Design	Life	Cycle	Management	Concept		
h*p://desops.io/2018/05/12/slides-di*o-design-life-cycle-management-concept-for-desops-2016-17/		
KNOW	
MORE	 h*p://desops.io/2018/05/12/transla/ng-value-at-different-stages-of-design-with-minimal-waste/		
TranslaUng	Value	at	Different	Stages	of	Design	with	Minimal	Waste	
Optimizing, Automating &
Reducing Touch Points
STEP1
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
STEP2.
ECO-SYSTEM
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Enable
through the acts of
Optimize
Automate
Reduce
what is happening
around a touch-point.
& remove manual /
repeatable interventions
across touch-point.
the number of touch-points in a process,
using process redesign and new work
practices, and enabling through technology.
STEP2
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Next…
enable
touch-pointswith
more efficient
bionic parts!
STEP2
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Example#1Optimizing, Automating &
Reducing Touch Points
Version	-	1x	
Version	-	2x	
Version	-	3x	
PATTERNFLY	
DITTO	
Di*o	Obj	
(SINGLE	SOURCE	FILE)	
DiTo	–	Design	Life	Cycle	Management	Concept		
Wireframe	
Visual	Design		
HTML/CSS/JS	
h*p://desops.io/2018/05/12/slides-di*o-design-life-cycle-management-concept-for-desops-2016-17/		
KNOW	
MORE	 h*p://desops.io/2018/05/12/transla/ng-value-at-different-stages-of-design-with-minimal-waste/		
TranslaUng	Value	at	Different	Stages	of	Design	with	Minimal	Waste	
Design	System	 Proposed	SoluUon	
STEP2
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Example#1Optimizing, Automating &
Reducing Touch Points
DiTo	–	Design	Life	Cycle	Management	Concept		
h*p://desops.io/2018/05/12/slides-di*o-design-life-cycle-management-concept-for-desops-2016-17/		
KNOW	
MORE	 h*p://desops.io/2018/05/12/transla/ng-value-at-different-stages-of-design-with-minimal-waste/		
TranslaUng	Value	at	Different	Stages	of	Design	with	Minimal	Waste	
STEP2
DiTo	–	Design	Life	Cycle	Management	Concept		
h*p://desops.io/2018/05/12/slides-di*o-design-life-cycle-management-concept-for-desops-2016-17/		
KNOW	
MORE	 h*p://desops.io/2018/05/12/transla/ng-value-at-different-stages-of-design-with-minimal-waste/		
TranslaUng	Value	at	Different	Stages	of	Design	with	Minimal	Waste	
DEMO.
Ditto
Example#1 Optimizing, Automating & Reducing Touch Points
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Example#2
BetaStudio	-	RedHat	Idea-IncubaUon	-	2017	KNOW	
MORE	 h*ps://youtu.be/kItqD5wc4_4		
Re-imagining	beta	tesUng	in	the	ever-changing	world	of	automaUon	
h*ps://opensource.com/ar/cle/18/1/beta-tes/ng-automa/on		
TESTING
PLANNING
CVNLP
DEVELOPER
UX DESIGNER
VISUAL DESIGNER
PRODUCT MANAGER
PROJECT MANAGER
TESTER
END-USER
COGNITI
VE
A.I.
DESIGN
BENCHMARKS
END-USERDEVELOPER
CVNLP
CVNLP
CVNLP
CVNLP
NLP
CV
INSIGHTS
&
RECOMMENDATION
CUSTOMER
CUSTOMER
CUSTOMER
CUSTOMER
AUTOMATED
TRACKING
AUTOMATED
TRACKING
PRODUCT
LIFE-CCLE
MANAGEMENT
STANDARDS
&
SPECIFICATIONS
BETA / UAT TESTING
BetaStudio - Re-imagining UAT & Beta Testing
sdash@redhat.com
RedHat	QE	Camp	X,	Bangalore			7	DEC	2017	
Building Loop Between
Design with Testing
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Example#2
BetaStudio	-	RedHat	Idea-IncubaUon	-	2017	KNOW	
MORE	 h*ps://youtu.be/kItqD5wc4_4		
Collect Benchmark
data from design
stage
DESIGN
BENCHMARKS STANDARDS
& SPECIFICATIONS
MODEL
& MTERICSCOMPUTER VISION
NLP
AUTOMATED
TRACKING
Track & Collect data
from product
Collect Standards &
Specifications
Process
Unstructured data
to get inference.
Model the data and
Map against the
Metrics.
A.I.
& COGNITIVE
AI helps finding the
outliers &
generate Insights /
recommendations.
FEEDBACK
& USER TESTING
Data from User
feedback & User
Testing
Web Content Accessibility
Guideline (WCAG)
Section 508
Web Accessibility Initiative Specs
ARIA, Design Principles,
W3C Compliance
JS Standards
CSS Standards & Grids
Code Optimization Metrics
Error codes & Specs
Device Specific Guidelines (e.g.
Apple Human Interface Guideline)
etc.
?
?
?
?
? ?
Auto Generate
Design Specification
from Any Design files
Pattern-AI
In-App Tracking
?
?
?
POCPOC POC
POC
BetaStudio - Re-imagining UAT & Beta Testing sdash@redhat.com RedHat	QE	Camp	X,	Bangalore			7	DEC	2017	
Re-imagining	beta	tesUng	in	the	ever-changing	world	of	automaUon	
h*ps://opensource.com/ar/cle/18/1/beta-tes/ng-automa/on		
Specstra	2.0	:	My	Experiments	in	Cloud	Based	Design	Process	AutomaUon	
h*p://desops.io/2018/05/07/specstra-2-0-my-experiments-in-
cloud-based-design-process-automa/on/		
Building Loop Between
Design with Testing
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Example#2.1
KNOW	
MORE	
h*ps://
samirshomepage.files.wordpress.com/
2016/08/sample-generated-style-guide-
output1418308769-en.pdf		
SAMPLE	GENERATED	GUIDE	
helps in collect benchmark data from
design stage.
Specstra	2.0	:	My	Experiments	in	Cloud	Based	Design	Process	AutomaUon	
h*p://desops.io/2018/05/07/specstra-2-0-my-experiments-in-
cloud-based-design-process-automa/on/		
Building Loop Between
Design with Testing
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
KNOW	
MORE	
Specstra	2.0	:	My	Experiments	in	Cloud	Based	Design	Process	AutomaUon	
h*p://desops.io/2018/05/07/specstra-2-0-my-experiments-in-
cloud-based-design-process-automa/on/		
DEMO.
Specstra
Example#2.1Building Loop Between Design and Testing
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Example#2.2
KNOW	
MORE	
Building Loop Between
Design with Testing
Re-imagining	beta	tesUng	in	the	ever-changing	world	of	automaUon	
h*ps://opensource.com/ar/cle/18/1/beta-tes/ng-automa/on		
BetaStudio	-	RedHat	Idea-IncubaUon	-	2017	
h*ps://youtu.be/kItqD5wc4_4		
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
KNOW	
MORE	
Re-imagining	beta	tesUng	in	the	ever-changing	world	of	automaUon	
h*ps://opensource.com/ar/cle/18/1/beta-tes/ng-automa/on		
BetaStudio	-	RedHat	Idea-IncubaUon	-	2017	
h*ps://youtu.be/kItqD5wc4_4		
DEMO.
BetaStudio
Example#2.2 Building Loop Between Design and Testing
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Is the
Organization
is culturally
ready? CULTURE
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Culture
deals with the
human-to-human
feedback-loops
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DesOps Culture
isabout …
Adopting
Diversity
Freedom to
explore,
innovate
take risk
Fuelling
innovation from
grassroots
Design Thinking
as a way of life.
Open to
FeedbackZero biased
mindsets
Innovation
parenting
Collaborative
decision making
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
© 2018, "The Vicious Circle in Teams in DesOps" by Samir Dash. Creative Commons Attribution-Share Alike 4.0 International License. Download from: http://desops.io
The HiPPO Influence
When a HiPPO (highest paid person’s opinion) is in play, the
organization is most likely not relying on data to inform decision-
making, rather the HiPPO tends to win out, as the team's tendency to
attribute greater accuracy to someone how holds a higher position in
the organization.
The Band-Wagon Effect
The bandwagon effect is a psychological phenomenon in which people
do something primarily because other people are doing it, regardless of
their own beliefs, which they may ignore or override.
Herd mentality and mob mentality, also lesser known as gang
mentality, describes how people can be influenced by their peers to
adopt certain behaviors on a largely emotional, rather than rational,
basis.
The Herd Mentality
a sequence of reciprocal cause and effect
in which two or more elements intensify
and aggravate each other, leading
inexorably to a worsening of the
situation.
The Cognitive Bias
A cognitive bias is a mistake in reasoning, evaluating, remembering, or
other cognitive process, often occurring as a result of holding onto
one's preferences and beliefs regardless of contrary information.
Avoid.
The
Vicious
Circle
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DesOps
culture
starts
with
each one
of us.
Respect.
Be Open.
Share.
Collaborate.
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
DesOps
Organization
is essentially
Open
Organization.KNOW	
MORE	
DesOps	Culture	is	EssenUally	a	Culture	of	the	Open	OrganizaUon	
h*ps://www.linkedin.com/pulse/desops-culture-essen/ally-open-
organiza/on-samir-dash/		
h*ps://www.redhat.com/en/explore/
the-open-organiza/on-book		
The	Open	OrganizaUon	by Jim Whitehurst h*p://desops.io/2018/06/07/paperback-the-desops-
enterprise-re-invent-your-organiza/on-volume-1-the-
overview-culture/		
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
Actually setting up the
right culture is the
STEP0.CULTURE
h*p://desops.io/2018/06/07/paperback-the-desops-enterprise-re-invent-your-organiza/on-volume-1-the-overview-culture/		
KNOW	
MORE	
The	DesOps	Enterprise	:	Volume1	-	Overview	&	Culture	by Samir Dash
h*p://desops.io/desops-design-opera/ons/		
DesOps	–	(	Design	OperaUons	)	ArUcles	
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
So to prepare for the
future of design …
STEP0 STEP1 STEP2
PROCESSCULTURE
ECO-SYSTEMS
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.
PROCESSCULTURE ECO-SYSTEMS
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.		
Explore more at : http://desops.io
ThankU.Be in touch!
twitter: @mobilewish
LICENSE:	A*ribu/on	4.0	Interna/onal	(CC	BY	4.0)	Samir	Dash	@	Red	Hat	UI/UX	Community	of	Prac/ce,	2018	–	DesOps	101	:	Overview.

Des ops101 : Overview - RH CoP UI/UX 9nov2018