The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Brian Housand, Ph.D.
brianhousand.com
@brianhousand
Cultivating Curiosity through Questioning
Humans are naturally curious beings, but as Sir Ken Robinson suggests, schools may have unintentionally squashed out the creativity and inquisitive nature of many of students. While ubiquitous digital devices provide us with the opportunity to find the answer to almost any question, many students struggle to find accurate information online. Now more than ever, we must teach our students to be critical consumers of the information that they encounter. Together we will explore and construct technology resources designed to engage students’ curiosity and learn ways to compose better questions for application and synthesis.
Brian Housand, Ph.D.
brianhousand.com
@brianhousand
Since the dawn of the computer revolution, the promise of PERSONAL Computing has been ever present. Yet, when we simply leave students to their own devices, technology can serve to depersonalize their experiences. This is especially true of their educational experiences. Meanwhile, as teachers we struggle to effectively manage truly differentiated learning environments. However, this need not be the case. Together, we will explore the possibilities and potential afforded by today’s technology and empower you to utilize technology resources to make learning personal, meaningful, and differentiated for today’s connected students.
Brian Housand, Ph.D.
brianhousand.com
@brianhousand
Cultivating Curiosity through Questioning
Humans are naturally curious beings, but as Sir Ken Robinson suggests, schools may have unintentionally squashed out the creativity and inquisitive nature of many of students. While ubiquitous digital devices provide us with the opportunity to find the answer to almost any question, many students struggle to find accurate information online. Now more than ever, we must teach our students to be critical consumers of the information that they encounter. Together we will explore and construct technology resources designed to engage students’ curiosity and learn ways to compose better questions for application and synthesis.
Brian Housand, Ph.D.
brianhousand.com
@brianhousand
Since the dawn of the computer revolution, the promise of PERSONAL Computing has been ever present. Yet, when we simply leave students to their own devices, technology can serve to depersonalize their experiences. This is especially true of their educational experiences. Meanwhile, as teachers we struggle to effectively manage truly differentiated learning environments. However, this need not be the case. Together, we will explore the possibilities and potential afforded by today’s technology and empower you to utilize technology resources to make learning personal, meaningful, and differentiated for today’s connected students.
Serendipity, that unexpected but fortunate discovery or learning experience that happened accidentally, is often characterized by successful people as a “chance encounter” or a “lucky break”. In reality, luck is what happens when preparation meets opportunity (Roman Philosopher, Seneca), and gifted students in particular have the preparation, but may not have the skills to leverage technology to create opportunities. This session highlights how gifted students are uniquely qualified to leverage technology to achieve their goals, illustrates the strategies successful individuals use to make their own luck, and provides concrete examples and activities that can be applied in classrooms or at home to enable gifted students to manifest their potential for self-fulfillment and the betterment of society.
PLANET LIVE! The cover is linked to almost every topic we bring up here – could you find them inside? We were a bit unsure about what to write about and which cover to choose (we had two options), but finally we made our mind (and I hope this is the best one!)
I hope this is the best one!).
The other evening I had a wonderful opportunity to spend about 70 minutes with a group of 40ish first and second year teachers in my area. I was asked to come in and help them with some ideas around engagement. At first, I was really struggling with this concept because there are so many deeper issues that lead to students not being engaged in the classroom. While I am not able to solve the problems for each educator, I did try to curate a hands on session that challenged their thinking about simple and free approaches to rethink how we allow students to express learning.
The intended outcome was to have beginning teachers will know and be able to select strategies to engage students and increase motivation.
Chained to its desk in Cubicalia, The creative Brain is at its lowest point — until a mysterious stranger beckons. Together, they embark upon a journey where The Brain’s creative talents are solely needed and put to the test. The Brain discovers how to function optimally to generate ideas and solutions, and you’ll discover what fundamentals are needed to foster a supportive environment where everyone is at their creative best.
In all our relationships the things we do can say can either build up or tear down. This wacky youth group game presents the same choice to teams of youth.
That conference 2015 fear and self-loathing in itAngela Dugan
How many times do you find yourself paralyzed with fear at the thought of raising your voice and speaking your opinions out loud, whether at a conference, in a business meeting, or even just from your cubicle chair? Do you cringe at the idea of asking for help when you get stuck on a challenging problem? Many of us do, and it can be crippling. Imposter syndrome is alive and well in IT, and the fear and self-doubt that we all experience can be a major blocker to progress and success. Not just in our personal lives, but on our software teams, and ultimately in our careers. As a fellow “imposter”, I’d like to share some of my own adventures in embracing my fears, learning to ask for help, and the sometimes unexpected and very positive outcomes that followed taking the leap.
In this lecture, I changed the format and invited my class to learn form playing games and exercises to boost creativity. The students loved these games, and participated enthusiastically in this format of learning!
WLMA 14 Conference Keynote PPT - Paige Jaeger: Connecting Creatively with the CCPaige Jaeger
Washington Library Media Association Conference Keynote - It was my pleasure to share ways to challenge, reach and teach the Millennials at your conference! Carpe Diem! Let us think!
Serendipity, that unexpected but fortunate discovery or learning experience that happened accidentally, is often characterized by successful people as a “chance encounter” or a “lucky break”. In reality, luck is what happens when preparation meets opportunity (Roman Philosopher, Seneca), and gifted students in particular have the preparation, but may not have the skills to leverage technology to create opportunities. This session highlights how gifted students are uniquely qualified to leverage technology to achieve their goals, illustrates the strategies successful individuals use to make their own luck, and provides concrete examples and activities that can be applied in classrooms or at home to enable gifted students to manifest their potential for self-fulfillment and the betterment of society.
PLANET LIVE! The cover is linked to almost every topic we bring up here – could you find them inside? We were a bit unsure about what to write about and which cover to choose (we had two options), but finally we made our mind (and I hope this is the best one!)
I hope this is the best one!).
The other evening I had a wonderful opportunity to spend about 70 minutes with a group of 40ish first and second year teachers in my area. I was asked to come in and help them with some ideas around engagement. At first, I was really struggling with this concept because there are so many deeper issues that lead to students not being engaged in the classroom. While I am not able to solve the problems for each educator, I did try to curate a hands on session that challenged their thinking about simple and free approaches to rethink how we allow students to express learning.
The intended outcome was to have beginning teachers will know and be able to select strategies to engage students and increase motivation.
Chained to its desk in Cubicalia, The creative Brain is at its lowest point — until a mysterious stranger beckons. Together, they embark upon a journey where The Brain’s creative talents are solely needed and put to the test. The Brain discovers how to function optimally to generate ideas and solutions, and you’ll discover what fundamentals are needed to foster a supportive environment where everyone is at their creative best.
In all our relationships the things we do can say can either build up or tear down. This wacky youth group game presents the same choice to teams of youth.
That conference 2015 fear and self-loathing in itAngela Dugan
How many times do you find yourself paralyzed with fear at the thought of raising your voice and speaking your opinions out loud, whether at a conference, in a business meeting, or even just from your cubicle chair? Do you cringe at the idea of asking for help when you get stuck on a challenging problem? Many of us do, and it can be crippling. Imposter syndrome is alive and well in IT, and the fear and self-doubt that we all experience can be a major blocker to progress and success. Not just in our personal lives, but on our software teams, and ultimately in our careers. As a fellow “imposter”, I’d like to share some of my own adventures in embracing my fears, learning to ask for help, and the sometimes unexpected and very positive outcomes that followed taking the leap.
In this lecture, I changed the format and invited my class to learn form playing games and exercises to boost creativity. The students loved these games, and participated enthusiastically in this format of learning!
WLMA 14 Conference Keynote PPT - Paige Jaeger: Connecting Creatively with the CCPaige Jaeger
Washington Library Media Association Conference Keynote - It was my pleasure to share ways to challenge, reach and teach the Millennials at your conference! Carpe Diem! Let us think!
How I Learned How To Stop Worrying And Learned To Love Wikipedia
Brian C. Housand, PhD
North Carolina Gifted Conference (NCAGT)
Winston-Salem, NC
March 26, 2009
The Real World:
Answering Real World Problems with Real World Solutions using Real World Technology
NCAGT - February 12, 2010
Dr. Brian Housand, Dr. Elizabeth Fogarty, Dr. Katie O'Connor
Technology to Personalize Learning for Gifted KidsBrian Housand
Brian Housand, Ph.D.
brianhousand.com
Since the dawn of the computer revolution, the promise of PERSONAL Computing has been ever present. Yet, when we simply leave gifted kids to their own devices, technology can serve to depersonalize their experiences. However, this need not be the case. Together, we will explore the possibilities and potential afforded by today’s technology and empower you to utilize technology resources to make learning personal and meaningful for today’s connected gifted students.
Ideas and practices for regularly gathering sources of inspiration, eliminating blocks to more easily access creative states, prolong them, and leverage their power to develop and execute great work.
MEGT Personalized Learning October 2015Brian Housand
Brian Housand, Ph.D.
brianhousand.com
@brianhousand
Utilizing Technology to Construct Personalized Learning Experiences
Since the dawn of the computer revolution, the promise of PERSONAL Computing has been ever present. Yet, when we simply leave students to their own devices, technology can serve to depersonalize their experiences. This is especially true of their educational experiences. Meanwhile, as teachers we struggle to effectively manage truly differentiated learning environments. However, this need not be the case. Together, we will explore the possibilities and potential afforded by today’s technology and empower you to utilize technology resources to make learning personal, meaningful, and differentiated for today’s connected students.
Ideas and practices for regularly gathering sources of inspiration, eliminating blocks to more easily access creative states, prolong them, and leverage their power to develop and execute great work.
"Telling A Good Story: Getting from Idea, to Pitch, to Public," was presented by Generation PRX Director Jones Franzel at the 2012 NYC Digital Waves Youth Media Festival. Learn more at htttp://generation.prx.org
Brian Housand, Ph.D.
brianhousand.com
@brianhousand
During this professional learning experience you will learn how to accomplish the following in yourself and your students and overcome the unseen forces that stand in the way of true inspiration.
Defeat Digital Distractions
Overcome Imposter Syndrome
Develop Your Superpower
Prioritize the Purpose
Persevere in the Face of Adversity
Dare Mighty Things
Hackbright Career Services - talk on how to ask for what you want and need. Includes networking tips, encouragement to give a tech talk, how to maintain a growth mindset ...
Superheroes and the gifted often possess virtues like compassion, altruism, and a sense of justice. Hope for the future relies not on superheroes miraculously saving the day but instead on empowering today’s gifted kids to conquer the problems of tomorrow. This session compares gifted youth to superheroes and examines the type of support necessary for their own hero’s journey.
@brianhousand
brianhousand.com
24. Top Presentation of the Day
Congratulations brianhousand!
Your presentation is the Top Presentation of the Day on SlideShare.
Kudos from our editorial team for your effort. Your presentation was chosen
from thousands uploaded to SlideShare every day from around the world.
GEEKS HAVE INHERITED THE EARTH - AAGT 2014
25. Likely to be mathletes,
physics buffs, tech-
heads, or hackers,
although they could be
evidence based wonks.
Likely to be mathletes,
physics buffs, tech-
heads, or hackers,
although they could be
evidence based wonks.
26. Likely to get
excited by
machines or
systems.
Likely to get
excited by
machines or
systems.
47. TYPE III
INDEPENDENT OR SMALL GROUP INVESTIGATIONS
PRODUCTS AND/OR PERFORMANCES
TYPE I
GENERAL
EXPLORATORY
ACTIVITIES
TYPE II
METHODOLOGICAL
TRAINING /
HOW-TO ACTIVITIES
(Renzulli, 1977)
67. Suggested meeting time: 30-60 minutes (Some of you may choose to combine
this meeting with meeting #2.)
!
Before the meeting:
● Create a TED-Ed (ed.ted.com) account if you haven’t already. All members
over 13 should aim to have their own account.
● Watch the first TED-Ed Club Lesson (http://ed.ted.com/on/vaY6FipN). Your
group can choose to do this before or during the meeting.
!
Guiding questions
● What is your name? How would you describe yourself? What are three
things you are passionate about?
● What do you and your club members hope to get out of your TED-Ed Club
experience?
!
Materials
● A device to take pictures
● Index cards
● Pens
● Copies of this guidebook (one for each member)
!
Meeting activities
● Take a few minutes to create a name badge on an index card. Write your
name and at least 3 things that you are passionate about.
● Gather in small groups and introduce yourself to your fellow club members.
Learn each other’s names and get to know each other.
● Share your reasons for joining a TED-ED Club with the group. Let people
know what you’re interested in and what you’re passionate about. This will
help your club members give meaningful feedback when you begin
developing your presentation idea.
!
What will you have created by the end of your meeting?
A name badge that lists 3 things you are passionate about. You will bring this to
future meetings so that everyone in the club knows your name and interests.
!
After meeting #1:
● Browse through the TED Talks (www.ted.com) /TED-Ed Lessons (ed.ted.com)
to find ideas that speak to your passions.
● Facilitator: Please send a photo of the name badges from different club
members to TED-Ed at TEDEdClubs@ted.com.
6
#1 Introduction week: What’s your passion?
It’s tough to give a good presentation on a topic that you’re not passionate about! This meeting is
all about getting to know your fellow club members and spending some time identifying and
articulating the ideas that motivate each member of your group. Later on, each club member will
present and record their own idea worth spreading in the form of a short TED-style Talk.
68. Don't be afraid to
fall in love with
something and
pursue it with
intensity
89. BUILDING A TYPE I
FIND OR CREATE AN EXPERIENCE THAT
HEIGHTENS ANTICIPATION
COMPOSE DEBRIEFING PROMPTS TO
DEEPEN UNDERSTANDING
PROPOSE ACTIVITIES OR EXTENSIONS
CONSIDER WHAT TYPES OF NEW
SKILLS MIGHT NEED TO BE TAUGHT
106. TYPE III
INDEPENDENT OR SMALL GROUP INVESTIGATIONS
PRODUCTS AND/OR PERFORMANCES
TYPE I
GENERAL
EXPLORATORY
ACTIVITIES
TYPE II
METHODOLOGICAL
TRAINING /
HOW-TO ACTIVITIES
(Renzulli, 1977)
109. Summer 2013
T
he admonition that we should be preparing our
students for the 21st century is everywhere. There
are numerous books, blogs, and content resources
promoting and espousing the virtues of 21st cen-
tury learning. If one examines the titles and descriptions of
presentations at any gifted or general education conference,
reference to 21st century learning is prevalent. Most of us
in gifted education have regularly advocated for teaching
trace their origins back at least 30 years. In 1983, the Na-
tional Science Board Commission on Precollege Education
in Mathematics, Science and Technology published a report
entitled, Educating Americans for the 21st Century: A Plan
of Action for Improving Mathematics, Science, and Technol-
ogy Education for All American Elementary and Secondary
Students So that their Achievement is the Best in the World
by 1995. This publication outlined many of the same initia-
Quality Classroom Practice
for High-Abillity Students
Teaching for High Potential
THPThe 21st
Century
is SO Yesterday
Brian C. Housand, Ph.D.
East Carolina University
www.brianhousand.com
Brian Housand is an Assistant Professor at
East Carolina University in the department of
Elementary Education.
“The world is moving at a tremendous rate. No one knows where.
We must prepare our children, not for the world of the past,
not for our world, but for their world, the world of the future.”
— John Dewey
111. Creativity is just
connecting things.
When you ask creative people
how they did something, they feel
a little guilty because they didn’t
really do it, they just saw
something. It seemed obvious to
them after a while.
That’s because they were able to
connect experiences they’ve had
and
SYNTHESIZE
new things.
- Steve Jobs, 1995
112. An idea is nothing
more or less than
a new combination
of old elements.
new combination
old elements
James Webb Young, 1940
A Technique for Producing Ideas
113. The capacity to bring
old elements into
new combinations
depends largely on
the ability to see
relationships.
new combination
old elements
James Webb Young, 1940
A Technique for Producing Ideas
125. “Learning to
write programs
stretches your
mind and helps
you think
better, creates a
way of thinking
about things that I
think is helpful in
all domains.”
128. Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project.
Computers in Human Behavior, 28(2), 370-376.
CREATIVITY
COMPUTER
USE
INTERNET
USE
CELL
PHONE
USE
VIDEO
GAME
PLAY
129. Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and technology Project.
Computers in Human Behavior, 28(2), 370-376.
CREATIVITY
VIDEO
GAME
PLAY
211. “We don’t
have the option
of turning away
from the future.
No one gets to
vote on whether
technology is
going to change
our lives.”
Bill Gates
The Road Ahead
212. “Every generation of
teenagers embraces
the freedoms and
possibilities wrought
by technology in ways
that shock the elders.”
Time
March
27,
2006
219. bit.ly/nets-profiles
1. Creativity and Innovation
2. Communication and Collaboration
3. Research and Information Fluency
4. Critical Thinking, Problem Solving, and
Decision Making
5. Digital Citizenship
6. Technology Operations and Concepts