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from   train your brain to   role play games ,[object Object],[object Object],game based learning 2009 Paul Pivec
game based learning 2009 Paul Pivec Dr. Ryuta Kawashima Train Your Brain: 60 Days to a Better Brain Brain Age: Train Your Brain in Minutes a Day!  published by Penguin Books published by Nintendo
game based learning 2009 Paul Pivec The Stroop Test published by  John Ridley Stroop, 1935.
game based learning 2009 Paul Pivec Dr. Nir Giladi  MindFit - Scientifically developed and tested software published by CogniFit
game based learning 2009 Paul Pivec The Digit Span Test published by  Alan Baddeley, 1975.
game based learning 2009 Paul Pivec Cognitive Abilities for Academic Achievement Working Memory Spatial Skills Multitasking
game based learning 2009 Paul Pivec Action/Adventure Games ,[object Object],[object Object],[object Object],[object Object]
game based learning 2009 Paul Pivec Movement Based Games ,[object Object],[object Object],[object Object],[object Object]
game based learning 2009 Paul Pivec Survey of 510 participants 65% played on average 8-10 hours per week  35% did not play computer games 30% were female, 70% male Average age of 29 years 60% were Students
game based learning 2009 Paul Pivec Survey of 510 participants 30% stated that you do not learn from games 40% stated that only hand/eye skills are learnt  less than 25% had ever played educational games
game based learning 2009 Paul Pivec Test of 237 participants 85% were game players  15% did not play computer games all participated in Digit Span Forward test  or Working Memory
game based learning 2009 Paul Pivec Test of 237 participants players scored an average of 6.2  non-players scored an average of 4.5 Digit Span Forward test or Working Memory  7 (+-2)
game based learning 2009 Paul Pivec Test of 237 participants 25 participants scored 9 and above all were game players 8 participants scored 12 and above all were role-play game players
game based learning 2009 Paul Pivec Do computer games improve cognitive skills or do people with a high level of cognitive ability play computer games
game based learning 2009 Paul Pivec Strategy & Role Play Games ,[object Object],[object Object],[object Object],[object Object],[object Object]
game based learning 2009 Paul Pivec Game-Based Teaching a Game about Designing a Game university design students Teamwork and Role-Play collaborative learning
game based learning 2009 Paul Pivec Survey of 510 participants 50% wanted better Gameplay 30% wanted multiplayer learning 10% wanted better graphics less than 25% had ever played educational games
game based learning 2009 Paul Pivec Game-Based Teaching ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
game based learning 2009 Paul Pivec Game-Based Teaching ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
game based learning 2009 Paul Pivec Paul Pivec

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Paul Pivec - Does Game Based Learning Really Exist?

  • 1.
  • 2. game based learning 2009 Paul Pivec Dr. Ryuta Kawashima Train Your Brain: 60 Days to a Better Brain Brain Age: Train Your Brain in Minutes a Day! published by Penguin Books published by Nintendo
  • 3. game based learning 2009 Paul Pivec The Stroop Test published by John Ridley Stroop, 1935.
  • 4. game based learning 2009 Paul Pivec Dr. Nir Giladi MindFit - Scientifically developed and tested software published by CogniFit
  • 5. game based learning 2009 Paul Pivec The Digit Span Test published by Alan Baddeley, 1975.
  • 6. game based learning 2009 Paul Pivec Cognitive Abilities for Academic Achievement Working Memory Spatial Skills Multitasking
  • 7.
  • 8.
  • 9. game based learning 2009 Paul Pivec Survey of 510 participants 65% played on average 8-10 hours per week 35% did not play computer games 30% were female, 70% male Average age of 29 years 60% were Students
  • 10. game based learning 2009 Paul Pivec Survey of 510 participants 30% stated that you do not learn from games 40% stated that only hand/eye skills are learnt less than 25% had ever played educational games
  • 11. game based learning 2009 Paul Pivec Test of 237 participants 85% were game players 15% did not play computer games all participated in Digit Span Forward test or Working Memory
  • 12. game based learning 2009 Paul Pivec Test of 237 participants players scored an average of 6.2 non-players scored an average of 4.5 Digit Span Forward test or Working Memory 7 (+-2)
  • 13. game based learning 2009 Paul Pivec Test of 237 participants 25 participants scored 9 and above all were game players 8 participants scored 12 and above all were role-play game players
  • 14. game based learning 2009 Paul Pivec Do computer games improve cognitive skills or do people with a high level of cognitive ability play computer games
  • 15.
  • 16. game based learning 2009 Paul Pivec Game-Based Teaching a Game about Designing a Game university design students Teamwork and Role-Play collaborative learning
  • 17. game based learning 2009 Paul Pivec Survey of 510 participants 50% wanted better Gameplay 30% wanted multiplayer learning 10% wanted better graphics less than 25% had ever played educational games
  • 18.
  • 19.
  • 20. game based learning 2009 Paul Pivec Paul Pivec