The document discusses mobile computing and its evolution. It defines mobile computing as using a computer while on the move. It covers related terms like pervasive computing and discusses how mobile computing evolved through phases of portability, miniaturization, connectivity, and the rise of mobile applications. It also discusses key technologies like mobile IP, how it allows devices to change networks while maintaining connections, and ongoing work in areas like security and routing efficiency.
Universal mobile telecommunication System (UMTS) is actually the third generation mobile, which uses WCDMA. The Dream was that 2G and 2.5G systems are incompatible around the world.
-Worldwide devices need to have multiple technologies inside of them, i.e. tri-band phones, dual-mode phones
To develop a single standard that would be accepted around the world.
-One device should be able to work anywhere.
Increased data rate.
- Maximum 2048Kbps
UMTS is developed by 3GPP (3 Generation Partnership Project) a joint venture of several organization
3G UMTS is a third-generation (3G): broadband, packet-based transmission of text, digitized voice, video, multimedia at data rates up to 2 Mbps
Also referred to as wideband code division multiple access(WCDMA)
Allows many more applications to be introduce to a worldwide
Also provide new services like alternative billing methods or calling plans.
The higher bandwidth also enables video conferencing or IPTV.
Once UMTS is fully available, computer and phone users can be constantly attached to the Internet wherever they travel and, as they roam, will have the same set of capabilities.
Universal mobile telecommunication System (UMTS) is actually the third generation mobile, which uses WCDMA. The Dream was that 2G and 2.5G systems are incompatible around the world.
-Worldwide devices need to have multiple technologies inside of them, i.e. tri-band phones, dual-mode phones
To develop a single standard that would be accepted around the world.
-One device should be able to work anywhere.
Increased data rate.
- Maximum 2048Kbps
UMTS is developed by 3GPP (3 Generation Partnership Project) a joint venture of several organization
3G UMTS is a third-generation (3G): broadband, packet-based transmission of text, digitized voice, video, multimedia at data rates up to 2 Mbps
Also referred to as wideband code division multiple access(WCDMA)
Allows many more applications to be introduce to a worldwide
Also provide new services like alternative billing methods or calling plans.
The higher bandwidth also enables video conferencing or IPTV.
Once UMTS is fully available, computer and phone users can be constantly attached to the Internet wherever they travel and, as they roam, will have the same set of capabilities.
A mobile device is basically a handheld device that can also provide connectivity to a network without having any physical link with the network. Mobile computing is the technology used in the mobile devices that provide an environment to the users to access data and information from any geographical location. Copy the link given below and paste it in new browser window to get more information on Mobile Computing:- http://www.transtutors.com/homework-help/computer-science/mobile-computing/
Wireless communications is a type of data communication that is performed and delivered wirelessly. This is a broad term that incorporates all procedures and forms of connecting and communicating between two or more devices using a wireless signal through wireless communication technologies and devices.
Mobile computing has been undergoing a bit of a renaissance lately. A few years ago it was a simple matter of finding a data-compatible mobile phone, a PC card modem, and a matching cable and installing it as a modem. Then people started to use PDA’s (Personal Data Assistants) as well. Cell phones started to come with infrared ports to allow communication with laptops. Then cell phones started to come with modems built in. The connecting methods of mobile computing, its introduction, connection types, factors affecting connections, mobile applications and its limitations will be discussed.
Ultra-Wide Band (UWB) is a communication technology used in wireless networking to achieve high bandwidth connections with low power spectral density.
- What is UWB?
- Why UWB?
- How it works?
- Conclusion
Introduction: Mobile Communications, Mobile Computing – Paradigm, Promises/Novel Applications and Impediments and Architecture; Mobile and Handheld Devices, Limitations of Mobile and Handheld Devices.
GSM – Services, System Architecture, Radio Interfaces, Protocols, Localization, Calling, Handover, Security, New Data Services, GPRS, CSHSD, DECT.
A mobile device is basically a handheld device that can also provide connectivity to a network without having any physical link with the network. Mobile computing is the technology used in the mobile devices that provide an environment to the users to access data and information from any geographical location. Copy the link given below and paste it in new browser window to get more information on Mobile Computing:- http://www.transtutors.com/homework-help/computer-science/mobile-computing/
Wireless communications is a type of data communication that is performed and delivered wirelessly. This is a broad term that incorporates all procedures and forms of connecting and communicating between two or more devices using a wireless signal through wireless communication technologies and devices.
Mobile computing has been undergoing a bit of a renaissance lately. A few years ago it was a simple matter of finding a data-compatible mobile phone, a PC card modem, and a matching cable and installing it as a modem. Then people started to use PDA’s (Personal Data Assistants) as well. Cell phones started to come with infrared ports to allow communication with laptops. Then cell phones started to come with modems built in. The connecting methods of mobile computing, its introduction, connection types, factors affecting connections, mobile applications and its limitations will be discussed.
Ultra-Wide Band (UWB) is a communication technology used in wireless networking to achieve high bandwidth connections with low power spectral density.
- What is UWB?
- Why UWB?
- How it works?
- Conclusion
Introduction: Mobile Communications, Mobile Computing – Paradigm, Promises/Novel Applications and Impediments and Architecture; Mobile and Handheld Devices, Limitations of Mobile and Handheld Devices.
GSM – Services, System Architecture, Radio Interfaces, Protocols, Localization, Calling, Handover, Security, New Data Services, GPRS, CSHSD, DECT.
IT6601 MOBILE COMPUTING UNITI
INTRODUCTION
Mobile Computing – Mobile Computing Vs wireless Networking – Mobile Computing Applications – Characteristics of Mobile computing – Structure of Mobile Computing Application. MAC Protocols – Wireless MAC Issues – Fixed Assignment Schemes – Random Assignment Schemes – Reservation Based Schemes.
Examination of Technologies(Bluetooth, WiFi &WiMax) related to data streaming...Vivek Garhewal
Examination of Technologies(Bluetooth, WiFi &WiMax) related to data streaming and applying it to perform for the same using RPC, RMI and various Mobile Agents and hence comparing different Mobile Agent systems
A Posteriori Perusal of Mobile ComputingEditor IJCATR
The breakthrough in wireless networking has prompted a new concept of computing, called mobile computing in which users tote
portable
devices have
access to a shared infrastructure, independent of their physical location. Mobile computing is becoming increasingly vital du
e to the
increase in the number of portable computers and the aspiration to have continuous network connectivity to the Internet i
rrespective of the physical
location of the node.
Mobile computing systems
are computing systems that may be readily moved physically and whose computing ability may be
used while they are being moved. Mobile computing has rapidly become a vital new examp
le in today's real world of networked computing systems. It
includes software, hardware and mobile communication. Ranging from wireless laptops to cellular phones and WiFi/Bluetooth
-
enabled PDA‟s to
wireless sensor networks; mobile computing has become ub
iquitous in its influence on our quotidian lives. In this paper various types of mobile
devices are talking and they are inquiring into in details and existing operation systems that are most famed for mentioned d
evices are talking. Another
aim of this pa
per is to point out some of the characteristics, applications, limitations, and issues of mobile computing
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
2. Mobile Computing
A simple definition could be: Mobile Computing is using a computer (of one
kind or another) while on the move
Another definition could be: Mobile Computing is when a work process is
moved from a normal fixed position to a more dynamic position
A third definition could be: Mobile Computing is when a work process is
carried out somewhere where it was not previously possible
Mobile Computing is an umbrella term used to describe technologies that
enable people to access services anytime and anywhere
3. Mobile Computing
Many other names/overlapping computing paradigms:
Pervasive Computing
Ubiquitous Computing
Wireless Systems
Internet of Things (IoT)
Embedded Computing
Nomadic Computing
Wireless Sensor Networks
(Mobile) Ad-Hoc Networks
Mesh Networks
Vehicular Networks
…
4. Mobile Computing
• Applications
• Location-awareness
• Mobility Support
• Security
• Resource Management
• Network Protocols
• Broadcast
• Technologies
• Standards
• Wireless Medium
Wireless Communication
Mobile Computing
5. Wired vs Wireless
Wired Networks
high bandwidth
low bandwidth variability
can listen on wire
high power machines
high resource machines
need physical access (security)
low delay
connected operation
Mobile Networks
low bandwidth
high bandwidth variability
hidden terminal problem
low power machines
low resource machines
need proximity
higher delay
disconnected operation
6. Why Go Mobile?
Enable anywhere/anytime connectivity
Bring computer communications to areas without pre-existing infrastructure
Enable mobility
Enable new applications
An exciting new research area
7. Evolution
Mobile computing can be categorized into seven major categories of focus
These categories are the basis for the technology that is used today in
research and design of mobile computing
Each category or section is a different area that was focused on making
mobile computing what it is today
These seven categories are: Portability, Miniaturization, Connectivity,
Convergence, Divergence, Apps, Digital Ecosystems
8. Portability
Reducing the size of hardware to enable the creation of computers that could
be physically moved around relatively easily
9. Miniaturization
Creating new and significantly smaller mobile form factors that allowed the
use of personal mobile devices while on the move
10. Connectivity
Developing devices and applications that allowed users to be online and
communicate via wireless data networks while on the move
11. Convergence
Integrating emerging types of digital mobile devices, such as Personal Digital
Assistants (PDAs), mobile phones, music players, cameras, games, etc., into
hybrid devices
12. Applications (Apps)
The latest wave of applications (apps) is about developing matter and
substance for use and consumption on mobile devices, and making access to
this fun or functional interactive application content easy and enjoyable
13. Mobile IP - Motivation
An IP address not only identifies a host but also a point-of-attachment
A host cannot change its IP address without terminating on-going sessions
Mobility is the ability of a node to change its point-of-attachment while
maintaining all existing communications and using the same IP address
15-849E Wireless Networking 13
14. Mobile IP – The Gory Details
Mobile node can use 2 IP addresses
Static Home Address (identifies TCP connections)
Dynamic Care-of-Address (current point of attachment on the network)
15-849E Wireless Networking 14
15. Mobile IP – Details (Contd.)
Mobile IP is a cooperation of 3 mechanisms
Discovering the care-of-address
Registering the care-of-address
Tunneling to the care-of-address
15-849E Wireless Networking 15
16. Mobile IP – Details (Contd.)
15-849E Wireless Networking 16
FA
FA Advertises Service
FA
FA
HA
Remote Redirect
17. Mobile IP – Details (Contd.)
Recap (Remote Redirect)
MH requests service from FA
FA relays request to HA
HA accepts the request (if possible) and its modifies routing table
FA relays this to ths MH
See anything missing?
Malicious node could cause HA to alter its routing table with erroneous COA
(DOS Attack?)
15-849E Wireless Networking 17
18. Mobile IP – Details (Contd.)
Solution?
Digitally signed Remote Redirect (RR) messages
Would it work now?
What about replay attacks?
Solution?
RR messages could be made unique – How?
Timestamps with each message
Pseudorandom number with each message
15-849E Wireless Networking 18
19. How will Mobile IP change with IPv6?
Stateless Address Autoconfiguration and Neighbor
Discovery precludes the need for Foreign Agents
Security
All IPv6 nodes implement strong authentication and
encryption features
Source Routing
Correspondent nodes no longer tunnel packets to MHs
Instead they use IPv6 routing headers (variation of IPv4
source routing option)
More …
15-849E Wireless Networking 19
20. Ongoing Work and Open Questions
Routing inefficiencies
Triangle Routing
Security Issues
Ingress Filtering
Slow Growth in the Wireless LAN Market
Competition from other protocols
15-849E Wireless Networking 20