Computer memory can be divided into primary/main memory and secondary memory. Primary memory is directly accessible by the CPU and can be volatile, losing data on power loss. It includes RAM (random access memory) such as SRAM and DRAM. Secondary memory includes non-volatile storage like hard disks, CDs, DVDs that are accessed via I/O. The document discusses different types of primary memory like cache, RAM, ROM and their characteristics. It also covers memory management techniques like paging, segmentation and virtual memory that allow accessing more memory than physically installed.
Memory Management is the way toward controlling and planning the system memory, allocating packets called the blocks to different running projects in order to optimize the system process. Memory management can be done in hardware, in operating system, in programs as well as applications. Copy the link given below and paste it in new browser window to get more information on Memory Management:- http://www.transtutors.com/homework-help/computer-science/memory-management.aspx
This Presentation is for Memory Management in Operating System (OS). This Presentation describes the basic need for the Memory Management in our OS and its various Techniques like Swapping, Fragmentation, Paging and Segmentation.
Memory Management is the way toward controlling and planning the system memory, allocating packets called the blocks to different running projects in order to optimize the system process. Memory management can be done in hardware, in operating system, in programs as well as applications. Copy the link given below and paste it in new browser window to get more information on Memory Management:- http://www.transtutors.com/homework-help/computer-science/memory-management.aspx
This Presentation is for Memory Management in Operating System (OS). This Presentation describes the basic need for the Memory Management in our OS and its various Techniques like Swapping, Fragmentation, Paging and Segmentation.
This is the slide of Memory management. Here is discussed about memory allocation with the basic idea. Also discussed static and dynamic memory allocation
Memory management is the act of managing computer memory. The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed. This is critical to any advanced computer system where more than a single process might be underway at any time
Operating System
Topic Memory Management
for Btech/Bsc (C.S)/BCA...
Memory management is the functionality of an operating system which handles or manages primary memory. Memory management keeps track of each and every memory location either it is allocated to some process or it is free. It checks how much memory is to be allocated to processes. It decides which process will get memory at what time. It tracks whenever some memory gets freed or unallocated and correspondingly it updates the status.
Operating System (Scheduling, Input and Output Management, Memory Management,...Project Student
Computer Science - Operating System
All the jobs and aspects of the operating system are explained and defined. The 5 main jobs of the operating system are outlined, this includes scheduling, managing input and output, memory management, virtual memory and paging and file management.
This is the slide of Memory management. Here is discussed about memory allocation with the basic idea. Also discussed static and dynamic memory allocation
Memory management is the act of managing computer memory. The essential requirement of memory management is to provide ways to dynamically allocate portions of memory to programs at their request, and free it for reuse when no longer needed. This is critical to any advanced computer system where more than a single process might be underway at any time
Operating System
Topic Memory Management
for Btech/Bsc (C.S)/BCA...
Memory management is the functionality of an operating system which handles or manages primary memory. Memory management keeps track of each and every memory location either it is allocated to some process or it is free. It checks how much memory is to be allocated to processes. It decides which process will get memory at what time. It tracks whenever some memory gets freed or unallocated and correspondingly it updates the status.
Operating System (Scheduling, Input and Output Management, Memory Management,...Project Student
Computer Science - Operating System
All the jobs and aspects of the operating system are explained and defined. The 5 main jobs of the operating system are outlined, this includes scheduling, managing input and output, memory management, virtual memory and paging and file management.
Definition of Computer
Classification of Computer
Applications of Computer
Block Diagram and Working of Computer System
Different Peripheral Devices
Main Storage and Auxiliary Storage Devices
Computer Hardware and Software
In this ppt you will learn about the various memory and its types inside the computer. The ppt also describes an analogy for your better understanding. Hope it will be fun learning.
DevOps and Testing slides at DASA ConnectKari Kakkonen
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Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
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Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
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Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
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Neuro-symbolic is not enough, we need neuro-*semantic*Frank van Harmelen
Neuro-symbolic (NeSy) AI is on the rise. However, simply machine learning on just any symbolic structure is not sufficient to really harvest the gains of NeSy. These will only be gained when the symbolic structures have an actual semantics. I give an operational definition of semantics as “predictable inference”.
All of this illustrated with link prediction over knowledge graphs, but the argument is general.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Epistemic Interaction - tuning interfaces to provide information for AI support
Memory managment
1. Memory
A memory is just like a human brain. It is used to store data and
instructions. Computer memory is the storage space in computer where
data is to be processed and instructions required for processing are stored.
The memory is divided into large number of small parts called cells. Each
location or cell has a unique address which varies from zero to memory size
minus one. For example if computer has 64k words, then this memory unit
has 64 * 1024=65536 memory locations. The address of these locations
varies from 0 to 65535.
Memory is primarily of three types
Cache Memory
Primary Memory/Main Memory
Secondary Memory
Cache Memory
Cache memory is a very high speed semiconductor memory which can
speed up CPU. It acts as a buffer between the CPU and main memory. It is
used to hold those parts of data and program which are most frequently
used by CPU. The parts of data and programs are transferred from disk to
cache memory by operating system, from where CPU can access them.
SecondaryMemory
This type of memory is also known as external memory or non-volatile. It is
slower than main memory. These are used for storing data/Information
permanently. CPU directly does not access these memories instead they are
accessed via input-output routines. Contents of secondary memories are
first transferred to main memory, and then CPU can access it. For example
: disk, CD-ROM, DVD etc.
Primary Memory (Main Memory)
As human beings have a memory system to remember even a tiny thing which went
through in one’s life, similarly computer systems do contain a memory system which
can store data and can be retrieved when desired. Why not after all it’s been designed
and created by intellectual humans only. Every computer system contains two kinds of
2. memory out of which one is primary and the other is secondarymemory. Basically a
computer memory can store particularly two things. They are the data and the set of
instructions to execute a program.
Now let us take a brief look towards the types of primary storage (or) primary memory.
This primary memory can be directly accessed by the processing unit. The contents in
the primary memory are temporary. While performing a task if there is any power cut
problems then we may lose the data which is in primary memory. One benefit is that we
can store and retrieve the data with a considerable speed. Primary memory is more
expensive when compared to secondary memory.
RAM (Random Access Memory) could be the best example of primary memory. The
primary memory in the computer system is in the form of Integrated Circuits. These
circuits are nothing but RAM. Each of RAM’s locations can store one byte [1 Byte = 8
bits] of information. This can be in either of the forms 1 or 0. The primary storage
section is made up of several small storage locations in the integrated circuits called
cells. Every single cell can store fixed number of bits called word length. Each cell
contains a unique number assigned to it and it has the unique address; these addresses
are used to identify the cells. The address starts at level 0 and goes up to (N-1).
Typesof primary ORMain memory:
RAM [RANDOM ACCESS MEMORY]
RAM is the best example of primary storage. We have very good reason to justify because in this
kind of memory we can select randomly, use that at any location of the memory, then store and
finally retrieve processed data which is information. RAM is a volatile memory because it loses
its contents when there is a power failure in the computer system. The memories which lose their
contents on power failure are called volatile memories.
3. Static RAM (SRAM)
The word static indicates that the memory retains its contents as long as
power is being supplied. However, data is lost when the power gets down
due to volatile nature. SRAM chips use a matrix of 6-transistors and no
capacitors. Transistors do not require power to prevent leakage, so SRAM
need not have to be refreshed on a regular basis.
Because of the extra space in the matrix, SRAM uses more chips than DRAM
for the same amount of storage space, thus making the manufacturing
costs higher. So SRAM is used as cache memory and has very fast access.
Dynamic RAM (DRAM)
DRAM, unlike SRAM, must be continually refreshed in order to maintain
the data. This is done by placing the memory on a refresh circuit that
rewrites the data several hundred times per second. DRAM is used for most
system memory because it is cheap and small. All DRAMs are made up of
memory cells which are composed of one capacitor and one transistor.
ROM [READ ONLY MEMORY]:
ROM is also formed by Integrated Circuits. The data which is stored in ROM is permanent. The
ROM can only read the data by CPU but can’t be edited or manipulated.ROM is a non-volatile
memory because it will not lose its contents when there is a power failure in the computer
system. The basic I/O program is stored in the ROM and it examines and initializes various
4. devices attached to the computer when the power is ON. The contents in the ROM can neither be
changed nor deleted.
PROM [PROGRAMMABLE READ ONLY MEMORY]:
As we know that we cannot edit (or) modify data in the ROM. To overcome this problem to
some extent PROM is very helpful that is in PROM we can store our programs in PROM chip.
Once the programs are written it cannot be changed and remain intact even if the power is
switched off. Therefore programs written in PROM cannot be erased or edited.
MROM (Masked ROM)
The very first ROMs were hard-wired devices that contained a pre-
programmed set of data or instructions. These kind of ROMs are known as
masked ROMs which are inexpensive.
EPROM [ERASABLE PROGRAMMABLE READ ONLY MEMORY]:
EPROM will overcome the problem of PROM. EPROM chip can be programmed time and again
by erasing the information stored earlier in it. EPROM chip has to be exposed to sunlight for
some time so that ultra violet rays fall on the chip and that erases the data on the chip and the
chip can be re-programmed using a special programming facility. There is another type memory
5. called EEPROM that stands for Electrically Erasable Programmable Read Only Memory in
which we can erase the data and re-program it with a fresh content.
REGISTERS:
Actually computer system uses a number of memory units called registers. Registers store data
or information temporarily and pass it on as directed by the control unit.
FLASH MEMORY:
It is a non-volatile computer memory that can be electrically erased and reprogrammed.
Examples are memory cards, chips, pen drives, and USBflash drives etc. flash memory costs
very less than byte-programmable EEPROM. It is very portable in nature.
Memory hierarchy:
In computer architecture the memory hierarchy is a concept used to discuss performance
issues in computer architectural design, algorithm predictions, and lower
level programming constructs involving locality of reference. The memory hierarchy
in computer storage separates each of its levels based on response time. Since response time,
complexity, and capacity are related,[1] the levels may also be distinguished by their
performance and controlling technologies.
Designing for high performance requires considering the restrictions of the memory hierarchy,
i.e. the size and capabilities of each component. Each of the various components can be viewed
as part of a hierarchy of memories (m1,m2,...,mn) in which each member mi is typically smaller
and faster than the next highest member mi+1 of the hierarchy. To limit waiting by higher levels,
a lower level will respond by filling a buffer and then signaling to activate the transfer.
There are four major storage levels.
1. Internal – Processor registers and cache.
6. 2. Main – the system RAM and controller cards.
3. On-line mass storage – Secondary storage.
4. Off-line bulk storage – Tertiary and Off-line storage.
This is a general memory hierarchy structuring. Many other structures are useful. For example,
a paging algorithm may be considered as a level for virtual memory when designing a computer
architecture, and one can include a level of nearline storage between online and offline
storage.
7. Memory Management
Memory management is the functionality of an operating system which
handles or manages primary memory and moves processes back and forth
between main memory and disk during execution. Memory management
keeps track of each and every memory location, regardless of either it is
allocated to some process or it is free. It checks how much memory is to be
allocated to processes. It decides which process will get memory at what
time. It tracks whenever some memory gets freed or unallocated and
correspondingly it updates the status.
Process Address Space
The process address space is the set of logical addresses that a process
references in its code. For example, when 32-bit addressing is in use,
addresses can range from 0 to 0x7fffffff; that is, 2^31 possible numbers,
for a total theoretical size of 2 gigabytes.
The operating system takes care of mapping the logical addresses to
physical addresses at the time of memory allocation to the program. There
are three types of addresses used in a program before and after memory is
allocated
1
Symbolic addresses
The addresses used in a source code. The variable names, constants, and
instruction labels are the basic elements of the symbolic address space.
2
Relative addresses
At the time of compilation, a compiler converts symbolic addresses into
relative addresses.
3
Physical addresses
The loader generates these addresses at the time when a program is loaded
8. into main memory.
Virtual and physical addresses are the same in compile-time and load-time
address-binding schemes. Virtual and physical addresses differ in
execution-time address-binding scheme.
The set of all logical addresses generated by a program is referred to as
a logical address space. The set of all physical addresses corresponding
to these logical addresses is referred to as a physical address space.
The runtime mapping from virtual to physical address is done by the
memory management unit (MMU) which is a hardware device. MMU uses
following mechanism to convert virtual address to physical address.
The value in the base register is added to every address generated by
a user process, which is treated as offset at the time it is sent to
memory. For example, if the base register value is 10000, then an
attempt by the user to use address location 100 will be dynamically
reallocated to location 10100.
The user program deals with virtual addresses; it never sees the real
physical addresses.
Static vs Dynamic Loading
The choice between Static or Dynamic Loading is to be made at the time of
computer program being developed. If you have to load your program
statically, then at the time of compilation, the complete programs will be
compiled and linked without leaving any external program or module
dependency. The linker combines the object program with other necessary
object modules into an absolute program, which also includes logical
addresses.
If you are writing a Dynamically loaded program, then your compiler will
compile the program and for all the modules which you want to include
dynamically, only references will be provided and rest of the work will be
done at the time of execution.
9. At the time of loading, with static loading, the absolute program (and data)
is loaded into memory in order for execution to start.
If you are using dynamic loading, dynamic routines of the library are stored
on a disk in relocatable form and are loaded into memory only when they
are needed by the program.
Static vs Dynamic Linking
As explained above, when static linking is used, the linker combines all
other modules needed by a program into a single executable program to
avoid any runtime dependency.
When dynamic linking is used, it is not required to link the actual module or
library with the program, rather a reference to the dynamic module is
provided at the time of compilation and linking. Dynamic Link Libraries
(DLL) in Windows and Shared Objects in Unix are good examples of
dynamic libraries.
Swapping
Swapping is a mechanism in which a process can be swapped temporarily
out of main memory (or move) to secondary storage (disk) and make that
memory available to other processes. At some later time, the system swaps
back the process from the secondary storage to main memory.
Though performance is usually affected by swapping process but it helps in
running multiple and big processes in parallel and that's the
reason Swapping is also known as a technique for memory compaction.
10. The total time taken by swapping process includes the time it takes to move
the entire process to a secondary disk and then to copy the process back to
memory, as well as the time the process takes to regain main memory.
Let us assume that the user process is of size 2048KB and on a standard
hard disk where swapping will take place has a data transfer rate around 1
MB per second.
Memory Allocation
Main memory usually has two partitions −
Low Memory − Operating system resides in this memory.
High Memory − User processes are held in high memory.
11. Operating system uses the following memory allocation mechanism.
1
Single-partition allocation
In this type of allocation, relocation-register scheme is used to protect user
processes from each other, and from changing operating-system code and
data. Relocation register contains value of smallest physical address whereas
limit register contains range of logical addresses. Each logical address must be
less than the limit register.
2
Multiple-partition allocation
In this type of allocation, main memory is divided into a number of fixed-sized
partitions where each partition should contain only one process. When a
partition is free, a process is selected from the input queue and is loaded into
the free partition. When the process terminates, the partition becomes
available for another process.
Fragmentation
As processes are loaded and removed from memory, the free memory
space is broken into little pieces. It happens after sometimes that processes
cannot be allocated to memory blocks considering their small size and
memory blocks remains unused. This problem is known as Fragmentation.
Fragmentation is of two types
1
External fragmentation
Total memory space is enough to satisfy a request or to reside a
process in it, but it is not contiguous, so it cannot be used.
2
Internal fragmentation
Memory block assigned to process is bigger. Some portion of
12. memory is left unused, as it cannot be used by another process.
The internal fragmentation can be reduced by effectively assigning the
smallest partition but large enough for the process.
Paging
A computer can address more memory than the amount physically installed
on the system. This extra memory is actually called virtual memory and it is
a section of a hard that's set up to emulate the computer's RAM. Paging
technique plays an important role in implementing virtual memory.
Paging is a memory management technique in which process address space
is broken into blocks of the same size called pages (size is power of 2,
between 512 bytes and 8192 bytes). The size of the process is measured in
the number of pages.
Similarly, main memory is divided into small fixed-sized blocks of (physical)
memory called frames and the size of a frame is kept the same as that of a
13. page to have optimum utilization of the main memory and to avoid external
fragmentation.