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Assessment in a Constructivist,
Technology-Supported Learning
 which form of assessment fits a
constructivist technology-supported learning
environment.
Read and analyze the cartoon below then
reflect on the questions:
1. Do you also memorize when you prepare for
tests?
2. Do you like it ?
3. Why do you have to memorize?
4. Why do you have to memorize even if
teacher’s style of testing changes?
 Discussions Questions:
1. What assessment practices were expressed
in the conversation?
2. Do you favor such practices? Why or why
not?
 from the conversation we gather that some
students:
 Memorize very much for the test fit their style
of test to the kind of test and
 Study only for passing score and a passing
grade.
 The questions we raise are :
 The answer to both questions is a
“Is it really bad to memorize for the test?”
“Is it not good to study for a score and for a grade?
No
It is not bad to memorize for the test.
Examinees even take in Memory Plus food supplement to increase
their power to memorize.
Neither is it bad to study for scores and grade.
However, we should go beyond memorizing for tests and we
should not study only for a passing score and passing grade.
In a constructivist classroom, learning transcends memorization
of facts.
What then is the assessment practice that will be congruent with the
constructivist’s thinking?
It is a higher level form of assessment that will require the
display of the basic skills of writing and speaking, computing
and the more complex skills of applying concepts learned,
analyzing, critiquing and evaluating, integrating and creating,
and the social skills of working with others.
The traditional paper-pencil test will prove to be
inadequate to measure basic skills integrated with higher-
order-thinking skills
 Authentic assessment measures collective
abilities, written and oral expression skills,
analytical skills, manipulative skills, (like
computer skills) integration, creativity, and
ability to work collaboratively.
 Students perform real world tasks, thus the
word “authentic”.
 It is an assessment of a process or a product.
 The performance is a reliable measure of
skills learned
 Product is a proof of the acquisition of skills.
Scoring Rubric
Figure 32. Multimedia Project and Performance
4 3 2 1
organization Student presents
information in a logical,
interesting sequence
that the audience can
follow.
Student presents
information in a logical
sequence that the
audience can follow
Audience has difficulty
following presentation
because student does
not consistently use a
logical sequence.
Audience cannot
understand
presentation because
there is no sequence of
information.
Subject Knowledge Student demonstrates
full knowledge (more
than required) by
answering all class
questions with
explanations and
elaboration.
Student is at ease and
provides expected
answers to all questions
but falls to elaborate.
Student is
uncomfortable with
information and is able
to answer only
rudimentary questions.
Student does not have
graphs of information;
student cannot answer
questions about
subject.
Graphics Student’s graphics
explain and reinforce
screen text
presentation.
Student’s graphics
relate to text and
presentation.
Student occasionally
uses graphics that
rarely support text and
presentation.
Student uses
superfluous graphics or
no graphics.
Mechanics Presentation has no
misspelling or
grammatical errors.
Presentation has no
more than two
misspelling and/or
grammatical errors.
Presentation has three
misspellings and/or
grammatical errors.
Student’s presentation
has four or more
spelling errors and/or
grammatical errors.
Eye contact Student maintains eye
contact with audience,
seldom returning to
notes.
Student maintains eye
contact most of the
time but frequently
returns to notes.
Student occasionally
uses eye contact but
still reads most report.
Student reads all of
report with no eye
contact.
Elocution Student uses a clear
voice and correct
precise pronunciation
of terms so that all
audience members can
hear presentation
Student’s voice is clear.
Student pronounces
most words correctly.
Most audience
members have difficulty
hearing presentation
Student’s voice is low.
Student incorrectly
pronounces terms.
Audience members
have difficulty hearing
presentation.
Student mumbles,
incorrectly pronounces
terms, and speaks too
quietly for students in
the back of class to
hear.
Assessing Activity
To what extent does the environment you have created promote
Manipulation of real–world objects and observations based on these
Activities?
Learner interactions with Real-World Objects
Little of the
learner’s time
is spent
engaged with
tools and
objects found
outside
school.
Learners are
often engaged in
activities
involving tools
and objects
found outside
school.
Observation and Reflection
Students rarely
think about or
record the
results of
actions taken
during activities.
Students often
stop and think
about the
activities in
which they are
engaged
Students share
frequent
observations
about their
activity with peers
and interested
adults.
Learner Interactions
Students
manipulated none
of the variables or
controls in
environment
Students
manipulated
some variables
and controls in
environment
Students
manipulated
all or nearly
all variables/
controls in
environment
Tool Use
Students used
no cognitive
tools
Students used
some cognitive
tools to support
explorations/
manipulations
Students
used
nearly all
cognitive
effectively
Assessing Construction
To what extent does the environment you have created cause learners to
Perceive puzzling dissonance and form mental models to explain the
Incongruity?
Dissonance/Puzzling
Students engaged
in learning
activities because
activities are
required, rather
than being an
intrinsic interest.
Learners frequently
Seem to be
operating based on
a sincere curiosity
about the topic of
study
Learners are
consistently striving
to resolve disparity
between observed
and on a sincere
desire to know
Constructing Material Models and Making Meaning
Learners rarely
create their own
understandings of
how things work
Learners are
often expected
to make sense
of new
experiences and
develop theories
Learners routinely
wrestle with new
experience,
becoming experts
at identifying and
solving problems.
Assessing Cooperation
To what does the environment you have created promote meaningful
interaction among students and between students and experts outside
of school? To what extent are learners developing skills related to social
negotiation in learning to accept and share responsibility?
Interaction Among Learners
Little of the
learners’ time is
engaged with
other students.
Learners are often
immersed in activities
in which collaboration
with peers results in
success
Interaction with People Outside of School
Little of the learner’s
time is spent gainfully
Engaged with experts
outside of school
Learners are often
involved in activities
in which there is
significant learning
outside the school.
Social Negotiation
Little evidence
that learners work
together to
develop shared
understanding of
tasks or solution
strategies.
Learners are often
observed in the
process of coming
to agreement on
the nature of
problems and on
best courses of
action.
Learners
collaborate with
ease.
Negotiations
become almost
invisible yet
ideas of all learn
members are
valued.
s
Acceptance and Distribution of Roles and Responsibility
Roles and
responsibilities
are shifted
infrequently; most
capable learners
accept more
responsibility
than the less
capable.
Roles and
responsibilities are
shifted often, and
such changes are
accepted by both
the most and least
capable.
Students make their
own decisions
concerning roles and
responsibilities,
freely giving and
accepting assistance
as necessary.
Assessing Authenticity
The tasks learners
face have been
designed for
schools(i.e.,
separated into
“subjects” and
developed to simplify
learning
The tasks
learners face
are embedded
in theme-
based units
that cross
disciplines
and present
Students accept
challenges as
they exist in
real world using
languages,
math, science,
and
technologies to
accomplish
important tasks
Higher- Order Thinking
A large
percentage of
what is
expected is
memorization.
Students are
rarely asked to
evaluate,
synthesize, or
create.
Students are
often asked to
develop ideas
and solutions,
often in groups,
and
demonstrate
the abilities to
create and
reason
Learners routinely
Generate hypotheses.
Conduct investigations,
assess results, and
make predictions.
Recognizing Problems
Students are not
expected to be
problem finders, but
are instead expected
to be able to solve
occasional well-
structured problems
Students
occasionally
Face ill-structured
Challenges and are
expected
To refine their
problems as well as
solve it.
Students
frequently face
ill-structured
challenges and
develop
proficiency in
identifying and
defining
problems
“Right Answers”
The
“problems”
presented to
learners tend
to have “right
answers”.
“correct”
solutions that
the students
are expected
to eventually
reach
The problems
presented are
“new to the
learners, and
generally involve
complex
solutions of
varying quality,
rather than
“answers.”
Assessing Intentionally
To what extent does the environment you have created
cause learners to pursue important, well-articulated goals
to which they are intrinsically committed ? To what extent
can learners explain their activity in terms of how the
activities relate to the attainment of their goals?
Goal Directions
Learners are often
Pursuing activities
That have little to do
with the attainment of
specified goals
Learners are generally
engaged in activities
that contribute to the
attainment of specified
goals.
Setting Own Goals
Learning goals
are provided by
educators
Learners are
sometimes
involved in the
establishment
of learning
goals.
Learners are routinely
responsible for
developing goals.
Regulating Own Learning
Learners’ progress
Is monitored by others
Learners are
involved as
partners in
monitoring and
reporting progress
toward goals
Learners are
Responsible for
monitoring and
reporting progress
toward goals
Learning How to Learn
Little emphasis is placed
on metacognition. There
are few opportunities to
discuss the learning
process with peers or
educators
The culture of the learning
Environment promotes
frequent discussion of the
processes and strategies (
both successful and
unsuccessful involved in
learning.
Articulation of Goals as Focus of Activity
Learners don’t see the
relationship between the
activities in which they are
engaged and specified
learning goals.
Learners describe the
activities in which they
are engaged in terms
that relate directly to the
specified learning goals.
Technology Use in Support of Learning Goals
The use of technology
seems unrelated to the
specified learning
goals.
The use of
technology
Contributes to the
attainment of
specified learning
goals .
The use of
technology makes a
powerful
contribution to the
attainment of
specified learning
goals.
Figure 34. Rubric for Understanding and Improving meaningful Learning Environment
 The traditional paper-pencil tests are not
adequate to assess learning in constructivist
technology-supported learning.
 The authentic forms of assessment such as
performance and product assessment, are
more reliable and adequate to measure
students’ communication, analytical,
integrative, evaluative, and collaborative
skills.
1. In your Principles of Teaching, you learned
that “learning is a personal process “then
what mode of assessment is most
appropriate ? ( Corpuz, B and G. Salandan,
Principles of Teaching, 2007). Will self-
assessment be appropriate?
2. Do out-of-context drill items learned in
Principles of Teaching have a place in
constructivist assessment?
3. for assessment of higher-order-thinking
skills, which is more sound to do-give the
graphic organizers to use or ask them to
create their own organizers?
4.Which visual symbols (e.g. graphics) in
Lesson 13 can be used for assessment
purposes in a constructivist technology-
supported classroom?
1. For thinking maps visit www.thinking
maps.com
2. Create visual tools –graphic organizers –on
the screen, visit www.inspiration.com
◦ Students study and learn based on the way they are tested. The
type of assessment anticipated appears to influence how and
what they learn. Therefore, the quickest way to change the way
students learn is to change the way learning is assessed.
◦ In a technology-supported class in room, the student learns from
and with technology. Technology is seen as a source of
information that the students learn from in the same way that
facts and concepts from technology and with the aid of
technology. Isn’t this the essence of computer-assisted
instruction? Is it in order then to assess the students’ learning of
information by way of the traditional-pencil test? We caution the
teacher , however, to make his/her paper-and-pencil test? We
caution the teacher, however, to make his/her paper-and-pencil
test with authentic assessment to assess analytical integrative
and collaborative skills, skills that are taught in a constructivist
classroom.
Lesson 17 Assessment in constructivist technology-supported learning

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Lesson 17 Assessment in constructivist technology-supported learning

  • 1. Assessment in a Constructivist, Technology-Supported Learning
  • 2.
  • 3.  which form of assessment fits a constructivist technology-supported learning environment.
  • 4. Read and analyze the cartoon below then reflect on the questions:
  • 5. 1. Do you also memorize when you prepare for tests? 2. Do you like it ? 3. Why do you have to memorize? 4. Why do you have to memorize even if teacher’s style of testing changes?
  • 6.  Discussions Questions: 1. What assessment practices were expressed in the conversation? 2. Do you favor such practices? Why or why not?
  • 7.  from the conversation we gather that some students:  Memorize very much for the test fit their style of test to the kind of test and  Study only for passing score and a passing grade.
  • 8.  The questions we raise are :  The answer to both questions is a “Is it really bad to memorize for the test?” “Is it not good to study for a score and for a grade? No
  • 9. It is not bad to memorize for the test. Examinees even take in Memory Plus food supplement to increase their power to memorize. Neither is it bad to study for scores and grade. However, we should go beyond memorizing for tests and we should not study only for a passing score and passing grade. In a constructivist classroom, learning transcends memorization of facts. What then is the assessment practice that will be congruent with the constructivist’s thinking? It is a higher level form of assessment that will require the display of the basic skills of writing and speaking, computing and the more complex skills of applying concepts learned, analyzing, critiquing and evaluating, integrating and creating, and the social skills of working with others.
  • 10. The traditional paper-pencil test will prove to be inadequate to measure basic skills integrated with higher- order-thinking skills
  • 11.  Authentic assessment measures collective abilities, written and oral expression skills, analytical skills, manipulative skills, (like computer skills) integration, creativity, and ability to work collaboratively.  Students perform real world tasks, thus the word “authentic”.  It is an assessment of a process or a product.
  • 12.  The performance is a reliable measure of skills learned  Product is a proof of the acquisition of skills. Scoring Rubric Figure 32. Multimedia Project and Performance
  • 13. 4 3 2 1 organization Student presents information in a logical, interesting sequence that the audience can follow. Student presents information in a logical sequence that the audience can follow Audience has difficulty following presentation because student does not consistently use a logical sequence. Audience cannot understand presentation because there is no sequence of information. Subject Knowledge Student demonstrates full knowledge (more than required) by answering all class questions with explanations and elaboration. Student is at ease and provides expected answers to all questions but falls to elaborate. Student is uncomfortable with information and is able to answer only rudimentary questions. Student does not have graphs of information; student cannot answer questions about subject. Graphics Student’s graphics explain and reinforce screen text presentation. Student’s graphics relate to text and presentation. Student occasionally uses graphics that rarely support text and presentation. Student uses superfluous graphics or no graphics. Mechanics Presentation has no misspelling or grammatical errors. Presentation has no more than two misspelling and/or grammatical errors. Presentation has three misspellings and/or grammatical errors. Student’s presentation has four or more spelling errors and/or grammatical errors. Eye contact Student maintains eye contact with audience, seldom returning to notes. Student maintains eye contact most of the time but frequently returns to notes. Student occasionally uses eye contact but still reads most report. Student reads all of report with no eye contact. Elocution Student uses a clear voice and correct precise pronunciation of terms so that all audience members can hear presentation Student’s voice is clear. Student pronounces most words correctly. Most audience members have difficulty hearing presentation Student’s voice is low. Student incorrectly pronounces terms. Audience members have difficulty hearing presentation. Student mumbles, incorrectly pronounces terms, and speaks too quietly for students in the back of class to hear.
  • 14. Assessing Activity To what extent does the environment you have created promote Manipulation of real–world objects and observations based on these Activities? Learner interactions with Real-World Objects Little of the learner’s time is spent engaged with tools and objects found outside school. Learners are often engaged in activities involving tools and objects found outside school.
  • 15. Observation and Reflection Students rarely think about or record the results of actions taken during activities. Students often stop and think about the activities in which they are engaged Students share frequent observations about their activity with peers and interested adults. Learner Interactions Students manipulated none of the variables or controls in environment Students manipulated some variables and controls in environment Students manipulated all or nearly all variables/ controls in environment
  • 16. Tool Use Students used no cognitive tools Students used some cognitive tools to support explorations/ manipulations Students used nearly all cognitive effectively
  • 17. Assessing Construction To what extent does the environment you have created cause learners to Perceive puzzling dissonance and form mental models to explain the Incongruity? Dissonance/Puzzling Students engaged in learning activities because activities are required, rather than being an intrinsic interest. Learners frequently Seem to be operating based on a sincere curiosity about the topic of study Learners are consistently striving to resolve disparity between observed and on a sincere desire to know
  • 18. Constructing Material Models and Making Meaning Learners rarely create their own understandings of how things work Learners are often expected to make sense of new experiences and develop theories Learners routinely wrestle with new experience, becoming experts at identifying and solving problems.
  • 19. Assessing Cooperation To what does the environment you have created promote meaningful interaction among students and between students and experts outside of school? To what extent are learners developing skills related to social negotiation in learning to accept and share responsibility? Interaction Among Learners Little of the learners’ time is engaged with other students. Learners are often immersed in activities in which collaboration with peers results in success Interaction with People Outside of School Little of the learner’s time is spent gainfully Engaged with experts outside of school Learners are often involved in activities in which there is significant learning outside the school.
  • 20. Social Negotiation Little evidence that learners work together to develop shared understanding of tasks or solution strategies. Learners are often observed in the process of coming to agreement on the nature of problems and on best courses of action. Learners collaborate with ease. Negotiations become almost invisible yet ideas of all learn members are valued.
  • 21. s Acceptance and Distribution of Roles and Responsibility Roles and responsibilities are shifted infrequently; most capable learners accept more responsibility than the less capable. Roles and responsibilities are shifted often, and such changes are accepted by both the most and least capable. Students make their own decisions concerning roles and responsibilities, freely giving and accepting assistance as necessary.
  • 22. Assessing Authenticity The tasks learners face have been designed for schools(i.e., separated into “subjects” and developed to simplify learning The tasks learners face are embedded in theme- based units that cross disciplines and present Students accept challenges as they exist in real world using languages, math, science, and technologies to accomplish important tasks
  • 23. Higher- Order Thinking A large percentage of what is expected is memorization. Students are rarely asked to evaluate, synthesize, or create. Students are often asked to develop ideas and solutions, often in groups, and demonstrate the abilities to create and reason Learners routinely Generate hypotheses. Conduct investigations, assess results, and make predictions.
  • 24. Recognizing Problems Students are not expected to be problem finders, but are instead expected to be able to solve occasional well- structured problems Students occasionally Face ill-structured Challenges and are expected To refine their problems as well as solve it. Students frequently face ill-structured challenges and develop proficiency in identifying and defining problems
  • 25. “Right Answers” The “problems” presented to learners tend to have “right answers”. “correct” solutions that the students are expected to eventually reach The problems presented are “new to the learners, and generally involve complex solutions of varying quality, rather than “answers.”
  • 26. Assessing Intentionally To what extent does the environment you have created cause learners to pursue important, well-articulated goals to which they are intrinsically committed ? To what extent can learners explain their activity in terms of how the activities relate to the attainment of their goals? Goal Directions Learners are often Pursuing activities That have little to do with the attainment of specified goals Learners are generally engaged in activities that contribute to the attainment of specified goals.
  • 27. Setting Own Goals Learning goals are provided by educators Learners are sometimes involved in the establishment of learning goals. Learners are routinely responsible for developing goals. Regulating Own Learning Learners’ progress Is monitored by others Learners are involved as partners in monitoring and reporting progress toward goals Learners are Responsible for monitoring and reporting progress toward goals
  • 28. Learning How to Learn Little emphasis is placed on metacognition. There are few opportunities to discuss the learning process with peers or educators The culture of the learning Environment promotes frequent discussion of the processes and strategies ( both successful and unsuccessful involved in learning.
  • 29. Articulation of Goals as Focus of Activity Learners don’t see the relationship between the activities in which they are engaged and specified learning goals. Learners describe the activities in which they are engaged in terms that relate directly to the specified learning goals.
  • 30. Technology Use in Support of Learning Goals The use of technology seems unrelated to the specified learning goals. The use of technology Contributes to the attainment of specified learning goals . The use of technology makes a powerful contribution to the attainment of specified learning goals. Figure 34. Rubric for Understanding and Improving meaningful Learning Environment
  • 31.  The traditional paper-pencil tests are not adequate to assess learning in constructivist technology-supported learning.  The authentic forms of assessment such as performance and product assessment, are more reliable and adequate to measure students’ communication, analytical, integrative, evaluative, and collaborative skills.
  • 32. 1. In your Principles of Teaching, you learned that “learning is a personal process “then what mode of assessment is most appropriate ? ( Corpuz, B and G. Salandan, Principles of Teaching, 2007). Will self- assessment be appropriate? 2. Do out-of-context drill items learned in Principles of Teaching have a place in constructivist assessment?
  • 33. 3. for assessment of higher-order-thinking skills, which is more sound to do-give the graphic organizers to use or ask them to create their own organizers? 4.Which visual symbols (e.g. graphics) in Lesson 13 can be used for assessment purposes in a constructivist technology- supported classroom?
  • 34. 1. For thinking maps visit www.thinking maps.com 2. Create visual tools –graphic organizers –on the screen, visit www.inspiration.com
  • 35. ◦ Students study and learn based on the way they are tested. The type of assessment anticipated appears to influence how and what they learn. Therefore, the quickest way to change the way students learn is to change the way learning is assessed. ◦ In a technology-supported class in room, the student learns from and with technology. Technology is seen as a source of information that the students learn from in the same way that facts and concepts from technology and with the aid of technology. Isn’t this the essence of computer-assisted instruction? Is it in order then to assess the students’ learning of information by way of the traditional-pencil test? We caution the teacher , however, to make his/her paper-and-pencil test? We caution the teacher, however, to make his/her paper-and-pencil test with authentic assessment to assess analytical integrative and collaborative skills, skills that are taught in a constructivist classroom.

Editor's Notes

  1. Hello ;) hehe