The document discusses scan conversion algorithms for computer graphics. It begins by defining scan conversion as the process of representing continuous graphic objects as discrete pixels. It then discusses various graphic objects that must be scan converted, including points, lines, circles, ellipses, and polygons. The document focuses on algorithms for scan converting points and lines. It describes the Digital Differential Analyzer (DDA) algorithm and Bresenham's line algorithm for scan converting lines, explaining how each algorithm determines which pixels to turn on between a start and end point.