Dr. Clive Young, University College London
Keynote for TILT eLearning showcase 2016-17: Innovating design and delivery
Date: Wednesday 14 December 2016
Nottingham Trent University
From E-Learning to Active Learning: Transforming the Learning EnvironmentClive Young
Experts from University College London share findings and best practices.
Slides from a webinar event 25 April 2013
Always on the forefront of education and research, University College London boasts one of the world’s most sophisticated e-learning strategies and learning environments. With a mission to deliver the “voices and ideas of UCL experts” to a global audience, the team bringing that goal to fruition is uncovering the benefits of e-learning. By utilising blended learning technologies, the UCL E-Learning Environments team realises the potential to deliver an active learning experience to instructors and students alike.
Clive Young and Nataša Perovic
Digital Education, UCL - University College London
Presentation given to the Adolfo Ibáñez University, Santiago, Chile on 17 and 18 November 2016
Innovation in the Australian VET sector - is it possible?Michael Coghlan
The document discusses innovation in the vocational education and training (VET) sector. It notes that while innovation was possible in the past, increasing assessment requirements and compliance culture have reduced the sector's ability to innovate. Suggestions to re-enable innovation include giving teachers more time to develop materials, allowing experimentation without pressure for immediate success, and creating an organizational culture that supports innovation. Emerging technologies like flipped learning, mobile learning and augmented reality could also promote innovation if regulatory barriers are addressed.
This document outlines a course on using digital technologies to transform teacher education. It discusses how digital technologies are already embedded in today's world and that learning through experience is preferred. The course covers four modules: social media for education, games and augmented reality in education, technology mediated assessment, and digital disciplines learning. The modules aim to cover commonly used tech, emergent tech, assessment opportunities and challenges, and digital learning across subjects. Learners will engage through self-paced learning, online group sessions, participation in local education groups, developing digital journals, and always-on access to resources through the learning management system.
The document discusses the role of a Technology Enhanced Learning (TEL) team at a university faculty. The team holds training events on individual tools like Adobe Presenter and uChoose, and also showcase events to introduce faculty to a variety of TEL techniques using tools like Blackboard, video cameras, and wikis. The goal is to empower faculty to identify how TEL can support their teaching in a way that is appropriate and sustainable.
From E-Learning to Active Learning: Transforming the Learning EnvironmentClive Young
Experts from University College London share findings and best practices.
Slides from a webinar event 25 April 2013
Always on the forefront of education and research, University College London boasts one of the world’s most sophisticated e-learning strategies and learning environments. With a mission to deliver the “voices and ideas of UCL experts” to a global audience, the team bringing that goal to fruition is uncovering the benefits of e-learning. By utilising blended learning technologies, the UCL E-Learning Environments team realises the potential to deliver an active learning experience to instructors and students alike.
Clive Young and Nataša Perovic
Digital Education, UCL - University College London
Presentation given to the Adolfo Ibáñez University, Santiago, Chile on 17 and 18 November 2016
Innovation in the Australian VET sector - is it possible?Michael Coghlan
The document discusses innovation in the vocational education and training (VET) sector. It notes that while innovation was possible in the past, increasing assessment requirements and compliance culture have reduced the sector's ability to innovate. Suggestions to re-enable innovation include giving teachers more time to develop materials, allowing experimentation without pressure for immediate success, and creating an organizational culture that supports innovation. Emerging technologies like flipped learning, mobile learning and augmented reality could also promote innovation if regulatory barriers are addressed.
This document outlines a course on using digital technologies to transform teacher education. It discusses how digital technologies are already embedded in today's world and that learning through experience is preferred. The course covers four modules: social media for education, games and augmented reality in education, technology mediated assessment, and digital disciplines learning. The modules aim to cover commonly used tech, emergent tech, assessment opportunities and challenges, and digital learning across subjects. Learners will engage through self-paced learning, online group sessions, participation in local education groups, developing digital journals, and always-on access to resources through the learning management system.
The document discusses the role of a Technology Enhanced Learning (TEL) team at a university faculty. The team holds training events on individual tools like Adobe Presenter and uChoose, and also showcase events to introduce faculty to a variety of TEL techniques using tools like Blackboard, video cameras, and wikis. The goal is to empower faculty to identify how TEL can support their teaching in a way that is appropriate and sustainable.
Blending Synchronous and Asynchronous Learning EnvironmentsMichael Coghlan
Presentation as part of Webheads EVOnline sessions, January 2014
Message re licensing of this content:
This content was uploaded to Slideshare before it was taken over by Scribd. My intention was always to offer my content for free via Creative Commons licensing. Scribd now has locked the content behind a paywall where you have to provide credit card details before you can download it. I totally disagree with this kind of exploitation of previously free content but it apparently is legal for Scribd to do this. However, you can still download this content without messing around with credit card nonsense if you go to the original Slideshare site of this presentation. Sorry for the hassle, but it is Scribd's doing - not mine.
- Michael Coghlan (michaelc)
This slide presentation explains the work created in virtual reality environments during a course conducted at Empire State College, SUNY. With the advent of open source islands, students were able to create virtual islands to meet their professional interests. The course design is highlighted and the students work itself is put forward in slides and in video links to the islands themselves.
The Good, the Bad and the Ugly of digital competency developmentSharon Flynn
This document discusses digital competency development and the use of learning technologies. It notes that while learning technologists are busy, it is important that their work makes a real difference and embeds good practices. The document explores different types of technology users, from techno-romantics to techno-luddites. It also shares feedback from academics who participated in a module on learning technologies, finding that it helped them experiment, reflect on student experience, and get over fears of technology. Overall, the document examines the impact and effectiveness of efforts to develop digital competencies through learning technologies.
SUNY Delhi - Virtual Reality Since Open SourceEileen O'Connor
Highlights the work of Dr. Eileen O'Connor in virtual reality, particularly since the movement to open source environments, which has lowered the cost of entry for students. These slides were presented in a conference at SUNY Delhi in January 2015.
Remote learning teachers version 25 minMaina WaGĩokõ
This document outlines a presentation on remote pedagogy given by Dr. Maina WaGioko. The presentation covers digital literacy, learning environments for remote instruction, lesson building blocks, and resourcing decisions. It discusses interacting with and creating content using technology. It also addresses digital citizenship concerns like safety, ethics and cybercrimes. Different stages of remote instruction are outlined for early years, middle school, and secondary levels. Tools for instruction, discussion, assessment and reflection in remote settings are suggested. Finally, contact information is provided for Dr. WaGioko as an innovative learning facilitator.
'The Good the Bad and the Ugly' of Collaborate UltraGreen Belinda
This document discusses the implementation of the Collaborate Ultra video conferencing tool at the University of Northampton. It describes both the benefits and challenges experienced by students and teachers. While Collaborate helped increase engagement and inclusion, technical issues caused disruptions. Recommendations include thorough testing, developing use cases, and ensuring support is available to build confidence in the tool. With effort, Collaborate shows potential to enhance learning, but successful adoption requires addressing connectivity problems and supporting new pedagogical approaches.
FLIPPED CLASSROOM IN HIGHER EDUCATION WITHIN A VIDEOCONFERENCING CONTEXT : A ...Université de Sherbrooke
More and more institutions of higher education have videoconferencing and telepresence equipment to give users the feeling of being present around the same table in a synchronous manner. However, these facilities are not specifically adapted to the needs of the teaching profession, and teachers, pedagogical advisors and researchers need key to understand how to enhance the quality of teaching in such settings (Lameul & Loisy, 2014). In this context, it is crucial to build a repertoire of rigorous and critical knowledge about adapted pedagogical approaches, the effects of these devices on student learning (Albero, 2011) and emerging pedagogical innovations (Bédard & Béchard, 2009).
In order to reach this goal, we set up a design-based research project (Wang & Hannafin, 2005) called TOPIC (Telepresence as an Opportunity for Pedagogical Innovation and Conception). Among different trainings we designed based on a close collaboration between researchers and trainers, we designed a training which main goal was to bring teachers to develop 4 competencies related to teaching a flipped classroom in a videoconference context. This training we designed and taught was “flipped” and took place over 2 weeks, with participants in Australia, France and Quebec.
Extending classroom learning with projects and videosOka Kurniawan
The document describes a project-based learning activity where students worked in groups to research ways to increase car safety for infants. The major deliverables for the project included a group research report, presentation, and instructional video. Students provided feedback on drafts and revisions. They reflected that the most important things learned were applying physics concepts, time management skills, teamwork, and using their knowledge to help others. The project helped enhance their understanding of physics principles like momentum, energy, and impulse.
ePortfolios as Catalyst - Connections 2015Marc Zaldivar
Using the Catalyst Model derived from the Connect-to-Learning Grant (http://c2l.mcnrc.org), I'm doing a presentation on the ePortfolio cycle for Connections 2015, Blacksburg, VA, May 2015.
Learnersourcing: Improving Learning with Collective Learner ActivityJuho Kim
Slides from my thesis defense: "Learnersourcing: Improving Learning with Collective Learner Activity"
Millions of learners today are watching videos on online platforms, such as Khan Academy, YouTube, Coursera, and edX, to take courses and master new skills. But existing video interfaces are not designed to support learning, with limited interactivity and lack of information about learners' engagement and content. Making these improvements requires deep semantic information about video that even state-of-the-art AI techniques cannot fully extract. I take a data-driven approach to address this challenge, using large-scale learning interaction data to dynamically improve video content and interfaces. Specifically, this thesis introduces learnersourcing, a form of crowdsourcing in which learners collectively contribute novel content for future learners while engaging in a meaningful learning experience themselves. I present learnersourcing applications designed for massive open online course videos and how-to tutorial videos, where learners' collective activities 1) highlight points of confusion or importance in a video, 2) extract a solution structure from a tutorial, and 3) improve the navigation experience for future learners. This thesis demonstrates how learnersourcing can enable more interactive, collaborative, and data-driven learning.
Introducing K12 Teachers to Technology in an Online Grad Program within a Vir...Eileen O'Connor
These slides accompanied a conference presentation of a paper on this topic presented at e-Learn in Las Vegas sponsored by AACE - paper written by Eileen O'Connor and Terri Worman; presentation given by Terri Worman
Challenge Based Learning is a student-centered pedagogical approach where students work to solve an authentic, open-ended challenge. It utilizes a framework that includes a big idea, essential question, challenge, guiding questions and activities, resources, solution/action, assessment, and publishing student work. The goals are to make learning scalable, creative, flexible, relative, and stimulating for students. It shifts the role of teachers from experts to facilitators and aims to cultivate passionate, lifelong learners.
This document discusses open educational cultures, individualization, success factors, and benchmarking in e-learning. It presents information on benchmarking e-learning in higher education, including the benchmarking process, areas that should be benchmarked, and benefits of benchmarking. Benchmarking can help institutions self-assess, obtain new ideas, support decision making, and set improvement targets. It also discusses perspectives like networking, sustainability, and lifelong learning in relation to benchmarking.
Flipping your class with or without technology, a resource for academics to engage with at an introductory level. The presentation provides links to other resources, suggested readings and videos.
Master's Graduate Program's Use of Virtual RealityEileen O'Connor
These slides accompanied a presentation to MOOC (massive online open course) about my work in the graduate program at SUNY Empire State college integrating virtual reality into my courses and into this emerging-technology master's program
Sustaining innovation in curriculum delivery Gus Cameron (University of Bristol), Marion Manton (University of Oxford) and Phil George (Kingston College) Facilitated by Simon Walker.
Jisc conference 2010.
The document discusses how social media and technology are transforming business and education. It outlines current and future trends, including the increasing use of cloud-based technologies. Specific applications covered include using multimedia and YouTube in education, and social media strategies for businesses. Challenges and opportunities for education are examined, such as electronic books, mobile learning, augmented reality, and learning analytics. The role of video, file sharing, and online education tools are also addressed.
Lecture capture: lessons and future directionsClive Young
This document summarizes lecture capture use at University College London (UCL) over 7 years, identifies pedagogical considerations and opportunities, and discusses future directions. Key points include: lecture capture is now mainstream at UCL with over 2000 recordings per term; while originally meant to address student demand, it also drives traffic to the online learning platform and builds media capacity; however, the "lecture capture" label fails to capture its disruptive potential, and focusing on pedagogy and active learning is important for quality and sustainability. The future includes more tools and training for student input and integration of lecture capture into courses.
The impact of video becoming mainstream across the whole UCL campusClive Young
Video has become mainstream across the University College London (UCL) campus over the past decade. Initially, lectures were simply recorded for students to access online (lecture capture). However, UCL has increasingly focused on using video in pedagogically innovative ways to engage students. Staff now create online video lessons, screen recordings, and flipped classroom models. Students also produce and interact with videos. UCL aims to support these practices by providing training and easy-to-use video tools integrated with the learning management system. The goal is high-quality, sustainable video use that improves the student learning experience.
Blending Synchronous and Asynchronous Learning EnvironmentsMichael Coghlan
Presentation as part of Webheads EVOnline sessions, January 2014
Message re licensing of this content:
This content was uploaded to Slideshare before it was taken over by Scribd. My intention was always to offer my content for free via Creative Commons licensing. Scribd now has locked the content behind a paywall where you have to provide credit card details before you can download it. I totally disagree with this kind of exploitation of previously free content but it apparently is legal for Scribd to do this. However, you can still download this content without messing around with credit card nonsense if you go to the original Slideshare site of this presentation. Sorry for the hassle, but it is Scribd's doing - not mine.
- Michael Coghlan (michaelc)
This slide presentation explains the work created in virtual reality environments during a course conducted at Empire State College, SUNY. With the advent of open source islands, students were able to create virtual islands to meet their professional interests. The course design is highlighted and the students work itself is put forward in slides and in video links to the islands themselves.
The Good, the Bad and the Ugly of digital competency developmentSharon Flynn
This document discusses digital competency development and the use of learning technologies. It notes that while learning technologists are busy, it is important that their work makes a real difference and embeds good practices. The document explores different types of technology users, from techno-romantics to techno-luddites. It also shares feedback from academics who participated in a module on learning technologies, finding that it helped them experiment, reflect on student experience, and get over fears of technology. Overall, the document examines the impact and effectiveness of efforts to develop digital competencies through learning technologies.
SUNY Delhi - Virtual Reality Since Open SourceEileen O'Connor
Highlights the work of Dr. Eileen O'Connor in virtual reality, particularly since the movement to open source environments, which has lowered the cost of entry for students. These slides were presented in a conference at SUNY Delhi in January 2015.
Remote learning teachers version 25 minMaina WaGĩokõ
This document outlines a presentation on remote pedagogy given by Dr. Maina WaGioko. The presentation covers digital literacy, learning environments for remote instruction, lesson building blocks, and resourcing decisions. It discusses interacting with and creating content using technology. It also addresses digital citizenship concerns like safety, ethics and cybercrimes. Different stages of remote instruction are outlined for early years, middle school, and secondary levels. Tools for instruction, discussion, assessment and reflection in remote settings are suggested. Finally, contact information is provided for Dr. WaGioko as an innovative learning facilitator.
'The Good the Bad and the Ugly' of Collaborate UltraGreen Belinda
This document discusses the implementation of the Collaborate Ultra video conferencing tool at the University of Northampton. It describes both the benefits and challenges experienced by students and teachers. While Collaborate helped increase engagement and inclusion, technical issues caused disruptions. Recommendations include thorough testing, developing use cases, and ensuring support is available to build confidence in the tool. With effort, Collaborate shows potential to enhance learning, but successful adoption requires addressing connectivity problems and supporting new pedagogical approaches.
FLIPPED CLASSROOM IN HIGHER EDUCATION WITHIN A VIDEOCONFERENCING CONTEXT : A ...Université de Sherbrooke
More and more institutions of higher education have videoconferencing and telepresence equipment to give users the feeling of being present around the same table in a synchronous manner. However, these facilities are not specifically adapted to the needs of the teaching profession, and teachers, pedagogical advisors and researchers need key to understand how to enhance the quality of teaching in such settings (Lameul & Loisy, 2014). In this context, it is crucial to build a repertoire of rigorous and critical knowledge about adapted pedagogical approaches, the effects of these devices on student learning (Albero, 2011) and emerging pedagogical innovations (Bédard & Béchard, 2009).
In order to reach this goal, we set up a design-based research project (Wang & Hannafin, 2005) called TOPIC (Telepresence as an Opportunity for Pedagogical Innovation and Conception). Among different trainings we designed based on a close collaboration between researchers and trainers, we designed a training which main goal was to bring teachers to develop 4 competencies related to teaching a flipped classroom in a videoconference context. This training we designed and taught was “flipped” and took place over 2 weeks, with participants in Australia, France and Quebec.
Extending classroom learning with projects and videosOka Kurniawan
The document describes a project-based learning activity where students worked in groups to research ways to increase car safety for infants. The major deliverables for the project included a group research report, presentation, and instructional video. Students provided feedback on drafts and revisions. They reflected that the most important things learned were applying physics concepts, time management skills, teamwork, and using their knowledge to help others. The project helped enhance their understanding of physics principles like momentum, energy, and impulse.
ePortfolios as Catalyst - Connections 2015Marc Zaldivar
Using the Catalyst Model derived from the Connect-to-Learning Grant (http://c2l.mcnrc.org), I'm doing a presentation on the ePortfolio cycle for Connections 2015, Blacksburg, VA, May 2015.
Learnersourcing: Improving Learning with Collective Learner ActivityJuho Kim
Slides from my thesis defense: "Learnersourcing: Improving Learning with Collective Learner Activity"
Millions of learners today are watching videos on online platforms, such as Khan Academy, YouTube, Coursera, and edX, to take courses and master new skills. But existing video interfaces are not designed to support learning, with limited interactivity and lack of information about learners' engagement and content. Making these improvements requires deep semantic information about video that even state-of-the-art AI techniques cannot fully extract. I take a data-driven approach to address this challenge, using large-scale learning interaction data to dynamically improve video content and interfaces. Specifically, this thesis introduces learnersourcing, a form of crowdsourcing in which learners collectively contribute novel content for future learners while engaging in a meaningful learning experience themselves. I present learnersourcing applications designed for massive open online course videos and how-to tutorial videos, where learners' collective activities 1) highlight points of confusion or importance in a video, 2) extract a solution structure from a tutorial, and 3) improve the navigation experience for future learners. This thesis demonstrates how learnersourcing can enable more interactive, collaborative, and data-driven learning.
Introducing K12 Teachers to Technology in an Online Grad Program within a Vir...Eileen O'Connor
These slides accompanied a conference presentation of a paper on this topic presented at e-Learn in Las Vegas sponsored by AACE - paper written by Eileen O'Connor and Terri Worman; presentation given by Terri Worman
Challenge Based Learning is a student-centered pedagogical approach where students work to solve an authentic, open-ended challenge. It utilizes a framework that includes a big idea, essential question, challenge, guiding questions and activities, resources, solution/action, assessment, and publishing student work. The goals are to make learning scalable, creative, flexible, relative, and stimulating for students. It shifts the role of teachers from experts to facilitators and aims to cultivate passionate, lifelong learners.
This document discusses open educational cultures, individualization, success factors, and benchmarking in e-learning. It presents information on benchmarking e-learning in higher education, including the benchmarking process, areas that should be benchmarked, and benefits of benchmarking. Benchmarking can help institutions self-assess, obtain new ideas, support decision making, and set improvement targets. It also discusses perspectives like networking, sustainability, and lifelong learning in relation to benchmarking.
Flipping your class with or without technology, a resource for academics to engage with at an introductory level. The presentation provides links to other resources, suggested readings and videos.
Master's Graduate Program's Use of Virtual RealityEileen O'Connor
These slides accompanied a presentation to MOOC (massive online open course) about my work in the graduate program at SUNY Empire State college integrating virtual reality into my courses and into this emerging-technology master's program
Sustaining innovation in curriculum delivery Gus Cameron (University of Bristol), Marion Manton (University of Oxford) and Phil George (Kingston College) Facilitated by Simon Walker.
Jisc conference 2010.
The document discusses how social media and technology are transforming business and education. It outlines current and future trends, including the increasing use of cloud-based technologies. Specific applications covered include using multimedia and YouTube in education, and social media strategies for businesses. Challenges and opportunities for education are examined, such as electronic books, mobile learning, augmented reality, and learning analytics. The role of video, file sharing, and online education tools are also addressed.
Lecture capture: lessons and future directionsClive Young
This document summarizes lecture capture use at University College London (UCL) over 7 years, identifies pedagogical considerations and opportunities, and discusses future directions. Key points include: lecture capture is now mainstream at UCL with over 2000 recordings per term; while originally meant to address student demand, it also drives traffic to the online learning platform and builds media capacity; however, the "lecture capture" label fails to capture its disruptive potential, and focusing on pedagogy and active learning is important for quality and sustainability. The future includes more tools and training for student input and integration of lecture capture into courses.
The impact of video becoming mainstream across the whole UCL campusClive Young
Video has become mainstream across the University College London (UCL) campus over the past decade. Initially, lectures were simply recorded for students to access online (lecture capture). However, UCL has increasingly focused on using video in pedagogically innovative ways to engage students. Staff now create online video lessons, screen recordings, and flipped classroom models. Students also produce and interact with videos. UCL aims to support these practices by providing training and easy-to-use video tools integrated with the learning management system. The goal is high-quality, sustainable video use that improves the student learning experience.
The Digital Practitioner - UHI VC workshop Jisc Scotland
The session provided an overview of the skills and challenges required to become an effective digital practitioner. It explored key topics such as digital literacies, technologies that support learning, and the evolving role of educators. Participants engaged in hands-on activities using tools like VoiceThread and explored case studies highlighting innovative uses of technology in academic institutions. The session aimed to provide a practical understanding of digital practitioner skills through discussion and interactive exercises.
This document summarizes a presentation on challenges and opportunities related to technology in learning given at the UWS Learning and Teaching Conference. The presentation discussed how the diversity of today's students requires reimagining learning approaches away from passive, didactic styles to more active, collaborative and networked approaches. Challenges mentioned include the need for flexible scheduling and more formative feedback. The flipped classroom model was proposed as an approach to flex teaching by moving direct instruction outside of class and using class time for active learning. Creating video content for the flipped classroom using tools like Camtasia was discussed as a way to develop content once and use it for many students.
This document discusses the potential uses and limitations of lecture capture technology. It begins by describing the lecture capture system used at University College London, which records lectures and makes them available online. While lecture capture has grown in popularity, some argue it perpetuates a passive learning experience and does not engage students. However, others note that students value being able to re-watch lectures for clarification. The document then explores how lecture capture could be augmented with interactivity, integration into other activities, and new learning designs to enable more active and collaborative learning. It provides examples of how lecture capture clips might be used to prepare, elaborate on content, or lead into assignments.
Bringing together internal and external students on Blackboard - Brett Fyfiel...Blackboard APAC
With the recent redevelopment of postgraduate courses in project management for the School of Civil Engineering and the Built Environment, new challenges were faced to make units more inclusive of a variety of enrolment preferences. The short term ambitions for the courses included developing units that are delivered both facetoface, and entirely online and have the potential to be scaled to meet the growing demand for continuing professional education. To ensure that students could join either facetoface or online offerings of the same units, the implementation team brought internal and external cohorts together on the same unit sites on Blackboard. The units are currently under evaluation but some early learnings may provide insight into new approaches to blended learning, and how these approaches have facilitated new ways of teaching and learning through tentative academic culture change.
Delivered at Innovate and Educate: Teaching and Learning Conference by Blackboard. 24 -27 August 2015 in Adelaide, Australia.
Flipped learning uses online videos for students to learn course content outside of class, freeing up class time for interactive activities and assessments. The document discusses a project at Oxford and Cherwell Valley College to implement flipped learning using the Kaltura video platform. It provides benefits seen from piloting flipped learning in Hair & Beauty and Hospitality courses, including increased student engagement, accessibility, and ownership of learning. Challenges addressed building the video library and integrating it with the college's learning management system. The project aims to expand flipped learning across programs and campuses to improve learning outcomes for students and efficiencies for staff.
Nursing Professional Development on Mobile Learning and MicrolearningPeggy Semingson
Peggy Semingson discussed mobile learning and microlearning strategies for student engagement. Mobile learning uses portable devices and wireless networks to allow teaching and learning to extend beyond the classroom. Microlearning involves short bursts of information followed by opportunities for interaction. Semingson provided examples of creating short podcasts, videos, and other mobile-friendly content to supplement traditional lectures. She also discussed tools for creating and assessing microlearning content and solicited ideas from participants on how to apply these strategies in their own teaching.
Learners' experiences of innovative 'flipped' and open curriculaELESIGpresentations
The document summarizes the experiences of engineering students in innovative "flipped" and open curricula at a large public university in Australia. It describes the institutional context, challenges in educating a large cohort of engineering students, and critical incidents that led faculty to redesign courses around active and project-based learning. The response involved flipping classrooms, using online tools and podcasts, empowering student ownership over their learning, and implementing multi-disciplinary project-based courses. Faculty aimed to educate students for a changing world, support large class sizes through engagement, and help with the transition from high school. The document reflects on extending these approaches across programs and facilitating collaboration.
This document discusses using technology-enhanced learning tools like screencasts, podcasts, and digital presentations for teaching. It outlines several learning outcomes related to examining examples of online presentation and considering their benefits and challenges. It then provides examples of how digital presentations can be used, such as for flipped classrooms, explaining concepts, providing feedback, and peer instruction. Finally, it recommends some specific tools for creating digital content and suggests an activity for participants to make a screencast or podcast.
Lessons we are learning through pivoting quickly to fully online learning; Bu...Charles Darwin University
For those institutions who have been specialising in distance education for some time, although they may have had to make some changes, the last few months have not been overly problematic. But for the remaining majority of institutions, there has been a monumental upheaval in how they are now required to conduct business, both for staff and students. Those who have fared better seem to be those who have reasonably mature frameworks in place to mediate their technology-enabled learning (TEL) offerings. That is, they have well established processes that define how they translate what they have in policy, procedures and planning into practice. Such a framework can be found within the COL TEL Benchmarks, that can provide an institution with clear guidelines as to what things need to be in place to ensure a robust and consistent approach to teaching with technology. This presentation will first highlight many of the lessons currently being learned across the higher education sector, it will also ask you to share what you have learned and then we will look at how some of these issues are contained within the COL TEL Benchmarks. Lastly it will make a case for investigating more fully how to use this tool to help your institution ready itself for success in the future.
Redefinindo a Experiência de Educação com Vídeo, por Dr Shay DavidDesafios da Educação
Fórum de Lideranças: Desafios da Educação
Palestra: Redefinindo a Experiência de Educação com Vídeo
Palestrante: Dr. Shay David
O evento foi realizado no dia 06 de agosto de 2014, no Insper, em São Paulo. A iniciativa Desafios da Educação é organizada pelo Grupo A Educação e pela Blackboard Brasil.
REC:all Exploring the potential of lecture capture in universities and higher...MEDEA Awards
Mathy Vanbuel presented "REC:all" and the potential of lecture capture in universities during the scientific meeting 'Using media to support learning from pre-school through to University' on 31 May 2013 in Greece.
This presentation will address the latest developments in lecture capture and the way universities are using lecture capture to enhance and augment their learning offer to students. During this presentation, information about a variety of different pedagogical models will be provided related to the technical support mechanisms being put in place by universities to support such models.
Our rapid blended learning design method is ACE! Clive Young
ALT-C conference, liverpool
Thu, Sep 7 2017, 10:45am – 12:00pm
Authors: Natasa Perovic, and Clive Young
Room: Harold Wilson (2)
Theme: Moving from the practical to the ‘publishable’
Type: 20-minute session
The Secrets of ABC Rapid Learning Design "Think Globally, Act Locally"Clive Young
- The document describes the Arena Blended Connected (ABC) curriculum design workshop, which is a collaborative activity-based design workshop used at University College London (UCL) and University of Milan (UNIMI) to help academics design blended learning curriculums.
- Over 300 participants have gone through the ABC workshop at UCL and 138 at UNIMI from January to July 2017. The workshop focuses on turning learning outcomes into sequenced activities and assessments through storyboarding and graphic representations.
- ABC links curriculum design to institutional strategies and priorities through localizing the workshop and follow up support at each university. It aims to remove barriers to curriculum innovation through its collaborative and practical approach.
The document describes the Arena Blended Connected (ABC) curriculum design method.
ABC addresses three key UCL educational initiatives through a rapid curriculum design workshop based on Laurillard's framework. The workshop uses learning type cards to map activities, assess blend, and design a connected curriculum with formative and summative assessment. The result is a storyboarded module plan with graphs showing the design's evolution. Next steps include an action plan, student journey map, and Moodle site development.
Who manages e-learning now? (ALT-C 2014)Clive Young
The document discusses the changing landscape of e-learning in higher education. It is becoming more complex with more stakeholders involved and a greater variety of technologies used. Institutions are struggling with how to manage this change, whether through diffuse adoption by many groups or disruptive overhauls. Two case studies examine how University College London and Imperial College London have approached this change, with UCL focusing on building expertise among teaching administrators and Imperial using a crisis-driven model. The discussion centers on how institutions can support e-learning at scale now that the role of learning technologists alone is no longer sufficient.
The Application of Presentation Technologies in HE (1998)Clive Young
Essaka ML and Young CPL (1998) The Application of Presentation Technologies in HE, Harnessing New Technologies Seminar, University of Warwick, UK
Found this lurking on the web - a presentation I did over 15 years ago!
Presentation to UCL E-Learning ChampionsClive Young
The document discusses the mainstream adoption of e-learning at UCL, with over 500,000 hits on the Moodle platform monthly. It introduces the E-Learning Champions initiative to support e-learning across departments by having academic and administrative champions in each department. The role of the champions is to build the e-learning champion network, create e-learning statements for their departments, and help disseminate good practices. It aims for the champions network to be self-sustaining and better support departments' e-learning needs.
What do we know about what students do with Lecturecast? Clive Young
This document discusses lecture capture technology and student use of lecture recordings at UCL. It provides the following information:
- UCL uses the Echo360 system to record lectures from 39 centrally bookable spaces and make them available online. Over 8,000 hours of content has been recorded.
- An estimated 250,000 views of content were made last year, with 20-30,000 hits on Moodle per day.
- Research suggests students use lecture recordings for various purposes like reviewing material they missed, listening again for better understanding as an international student, and choosing specific sections to review rather than passively rewatching full lectures.
- Lecture capture allows students more control over their learning but
Diverse 2012: Workshop: Moving beyond recorded lecturesClive Young
This document discusses moving beyond traditional recorded lectures to more flexible learning designs using lecture capture technologies. It provides examples of different lecture capture scenarios and how they could be used in a case study about a teacher taking students to Rome to study the history of film. In week one, students would watch lecture captures about relevant film theories and films shot in Rome. In week two, students would do research using tools like Geoplaza to find film locations and upload their own content to Google Maps. The document also provides a chart comparing different lecture capture tools and how they could be used for different levels of learning, from remembering content to creating their own work. It concludes by providing links to join and follow further work on the REC:all project
How can we move beyond recorded lectures?Clive Young
Sylvia Moes, Vrije Universiteit, Amsterdam and Clive Young, University College London
European Distance Education Network (EDEN) Conference, June 2012, Oporto, Portugal
as part of the Erasmus REC:all project [http://www.rec-all.info/]
This document discusses findings from two projects at UCL related to using lecture capture and video in teaching and learning. It addresses how pedagogy is important for support, scalability, sustainability and evaluation. It explores how interactivity and integration can enhance lecture capture resources to actively engage learners. Different synchronous and asynchronous uses are outlined, including flipping the classroom. The role of students is shifting from passive viewers to active contributors as resources become more social.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
2. Background
• Advisory Team Leader,
Digital Education
– institutional change
• Associate Lecturer OU
– Masters in Online & Distance
Education
• Educational video
– media projects and interest
groups
• ABC Learning Design
– rapid design methods
3. Context
• Est.1826 (1st in London)
• One of top 10 global universities
• Research intensive
• 12000 staff
• Multidisciplinary
• Growing fast
4. “As we become increasingly accustomed to using
video in every aspect of our daily lives, students and
educators expect to encounter video in every
step of the educational process, and recognize
the importance of digital and video literacy for
success beyond the campus”. Kaltura 2016
6. Zac Woolfitt, October 2015
“Universities and Colleges find
their hand is forced by the
incessant trend of video. If they
do not embrace video as part of
their didactic approach they
could face lack of
competiveness in relation to
other institutions that do offer
this”.
8. What do students expect from tech?
To make life easier
• Consistency
• Efficiency
• Flexibility
• Personalisation
Convenience or cognitive?
Linda Evans and Neil Morris, August 2016
9. Importance of lecture recording at UCL
Lecture recording for eight years
Echo360 (“Lecturecast”)
123 spaces
Only 15-20% of lectures recorded
Challenging to link with room
bookings
Never compulsory just available
(except)
o Medical School
o Economics
o Laws
o Biosciences
o Engineering
o ….
10. Importance of lecture recording to students
The fact that lectures are
recorded in the main course is a
big plus and has been helpful.
Almost every room has a camera
inside it, so pressing a button to
switch on the Lecturecast does not
sound like a big problem to me.
All of the lectures should be
recorded for review later. Not all
of the lecturers had the facility to
record the lectures.
Helpful to have recorded
lectures.Lecturecast was very useful.
11. 1. perpetuates an outdated and discredited passive
learning experience (the classroom lecture).
2. does not engage the student.
3. traditional lectures aren’t designed for online delivery.
4. it diverts resources
Why?
12. The uninspired label
“lecture capture,”
fails to convey the
disruptive potential of
this tool
Janet Russell, September 2012
Georgetown U Center for New Designs in
Learning and Scholarship
13.
14. “We have always
thought of lecture
capture as a way of
changing
pedagogic practice”
Jason Norton
UCL Digital Education
Services Manager
The pedagogical secrets of Lecturecast
15. Why is pedagogy important?
• Self-reflection – what am I really doing?
• Better design of resources - quality
• Support – DIY vs central?
• Scalability – from project to mainstream
• Sustainability – is it worth funding next year?
• Evaluation – do students learn (more/better)?
• Helping students use the recordings better
16. Unpacking ‘classic’ lecture capture
Image
+ Interactivity
+ Input
[Asensio and Young, JISC Click and Go Video, 2002]
+ Integration
Film strip/slide
TV / VHS
Desktop video
Multimedia
Web media
Streaming
Lecture capture
Mobile video
Social video
17. Image
Why video in lecture capture?
• Emotion: enthusiasm, energy, authenticity, orientation
• Models of academic thinking, performance (e.g. maths)
• Clarification “sometimes I could not hear and understand
clearly” (international student)
• Ubiquity “students these days prefer to look at material on
video courses and so are very familiar with that format”
Problem – close up board work
18. Interactivity –
the jewel in the
crown
Rosenberg 2001
Interactivity is
• Access – own
devices
• Choice – on-
demand, search
• Control – start,
stop, pause, review
http://www.flickr.com/photos/nesster/3714783252/
19. Interactivity
• Davis (2009) students are "actively choosing specific sections of
content to review rather than passively revisiting entire
lectures”.
• “...an active learning activity [that] provides them with additional
control and interaction with the material“ – this is ‘engaged’
learning – what we want!
Hot spots of high viewing activity
http://www.flickr.com/photos/bredgur/1323025528/
20. Double dip (or more) learning
transforms an ephemeral event into a learning object
Clarification – needs
‘quick release’
Consolidation
Time
Views
Event Exam
21. Recap: Image + Interactivity
• selective view
• ‘double dip’ review
• note-taking
• assessment focus
• “supplementary” to
lectures
• but quickly becomes part
of study practices
Lecturecast is such an amazing
feature, really allows though who
want to learn be able to visit
lectures again that may have
been particularly tricky.
…would like it as an option even
as someone who attends vast
majority of lectures. Sometimes,
it's just impossible to keep up
and would be excellent for
revision purposes.
I believe all lectures should have
this feature. Otherwise, it is just an
experience scrabbling and rushing
to write… not enjoyable at all and
for lectures of 3 hours, just
unbearable...
Convenience or cognitive?
23. Helps faculty engage with video
• Builds media familiarity, capacity & activity
• Grows interest from staff (…beyond lectures)
• Encourages use of VLE – important side
effect!
29. Flipping Ideas
• Prepare or motivate
• Elaborate on and further explain
• Recall and integrate
• Lead-in to an assignment
• Learning guidance and strategies
• Content to encourage analysis
Even more ideas
• dial-e designs (JISC)
The toolkit
30. Echo360 Personal capture
• Lecturer as producer - not event-driven
• easy-to-use narrated screen captures
DIY video
• smartphone, tablet, camera
YouTube video
• lecturer as curator – needs research
Open Educational Resources
• shared video – early days though
But more pedagogically demanding
Practicalities
32. Role of the student has changed
• Sit back film and TV
• Sit forward internet video
• Stand up producers and ‘social video’
• New modes of assessment
“72% are using video for student
assignments, and 10% of respondents
say more than half of students actively
create video”.
KALTURA 2016
The fourth I? - students as producers
33. How can you build digital media
into course design?
“The possibilities offered by new technology can appear
overwhelming, challenging and unsettling to traditional
teaching” (Wolfitt, 2015)”
34. “Gamestorming” – high-energy academic engagement
time-bound (90’)
activity-based design
deliberately analogue
conversational
shared vision
creative
narrative – storyboard
based on theory
ABC curriculum design
Adding video to learning design
(ABC workshop)
43. Showcase and promote research -
summaries
Video competition
showcasing students’
research in 2’ video
http://blogs.ucl.ac.uk/digital
-
education/2015/01/09/show
casing-the-research-from-
masters-students-using-a-
video-competition/
Production
Practice
45. “The use of video at UCL
is about transitioning to
the future”
Dr Graham Roberts
UCL Computer Science
Becoming mainstream
46. More and different people involved
““The characteristics of late adopters are profoundly
different from those of early adopters” (McKenzie 1999)
• Realise what worked for pioneers does not work for the
later groups
• New questions will emerge (e.g. skills, funding)
• Rebuild systems and processes to make life easier
– Consistency
– Efficiency
– Flexibility
– Personalisation
47. Kaltura report 2015
• easy-to-use tools for video capture (79%)
• integration with VLE (72%)
• simple workflows to publish videos (61%)
• a centralized video system (52%)
UCL Media Manifesto 2015
“To unlock this potential staff and students need
easy-to-use tools for video production and
simple workflows to publish media to a
centralised system for delivery for example via
Moodle.”
New systems
48. • MediaCentral - central media server
• Online and hands-on training environment
• Easy access to support by specialists
• Loan equipment ‘prosumer’ quality
• Mini-studio ‘media rooms’ distributed DIY suite
• High-end studio space, supported/bookable.
• Media user group/special interest group
• Programme of evaluation
2016 “Manifesto” in progress
49. “It is not easy to do but it
shouldn't bar you from having a
go, and I think you learn by
doing and you learn iteratively
in making video and you learn
alongside students.
Dr John Potter
Education and New Media
UCL Institute of Education
To conclude