A computer is an electronic device that can accept data as input, process that data, and produce information as output based on stored instructions. It comprises input devices like keyboards and mice, a central processing unit, memory to store data and instructions, output devices like monitors and printers, and storage devices like hard disks and CDs. Computer software, including operating systems and applications, provides instructions that allow computers to perform useful tasks like word processing, spreadsheet calculations, database management, and presentations.
This Slides covers:
Introduction to world of Computers, Basic Structure of Computer System, Computers in Home (Reference, Education & Communications, Entertainment an Digital Media Delivery, Smart Appliances, Home Computers), Computers in Education, Computers in workplace (productivity and decision making, customer services, communications), Computers on the move (Portable and Hand held computers, Self-Service kiosks, GPS Applications), Generation of Computer, Types of Computer (Size and Technology wise), Support Systems - Hardware and Software, Computer Peripherals, Memory Management.
A device that computes, especially a programmable electronic machine that performs high-speed mathematical or logical operations or that assembles, stores, correlates, or otherwise processes information.
This PowerPoint Presentation consist the data title "Basics of Computer. This slide share will definitely helpful in all the viewers. It is framed with lot of best and attractive pictures with suitable examples and images. It will be very much useful to the beginners learners of computer. It covers the following points, viz., 1. Introduction to Computer 2. Main Parts of Computer 3. Types of Computer 4. Storage Unit vs. Memory Unit 5. Classification on Working System 6. Types of Network 7. Classification of Computer- Based on Size 8. Some Important Extensions. The above points were discussed in this powerpoint presentation.
A computer is a machine that can be programmed to manipulate symbols. Its principal characteristics are: It responds to a specific set of instructions in a well-defined manner. It can execute a prerecorded list of instructions (a program). It can quickly store and retrieve large amounts of data.
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MLIS, Hardware and Software- Workshop AIOU 2013, LIS Studies, Library and information science, Computer Science, Information science, Information technology, Hardware, Software, Computer basics, Information Management
This Slides covers:
Introduction to world of Computers, Basic Structure of Computer System, Computers in Home (Reference, Education & Communications, Entertainment an Digital Media Delivery, Smart Appliances, Home Computers), Computers in Education, Computers in workplace (productivity and decision making, customer services, communications), Computers on the move (Portable and Hand held computers, Self-Service kiosks, GPS Applications), Generation of Computer, Types of Computer (Size and Technology wise), Support Systems - Hardware and Software, Computer Peripherals, Memory Management.
A device that computes, especially a programmable electronic machine that performs high-speed mathematical or logical operations or that assembles, stores, correlates, or otherwise processes information.
This PowerPoint Presentation consist the data title "Basics of Computer. This slide share will definitely helpful in all the viewers. It is framed with lot of best and attractive pictures with suitable examples and images. It will be very much useful to the beginners learners of computer. It covers the following points, viz., 1. Introduction to Computer 2. Main Parts of Computer 3. Types of Computer 4. Storage Unit vs. Memory Unit 5. Classification on Working System 6. Types of Network 7. Classification of Computer- Based on Size 8. Some Important Extensions. The above points were discussed in this powerpoint presentation.
A computer is a machine that can be programmed to manipulate symbols. Its principal characteristics are: It responds to a specific set of instructions in a well-defined manner. It can execute a prerecorded list of instructions (a program). It can quickly store and retrieve large amounts of data.
↓↓↓↓ Read More:
Watch my videos on snack here: --> --> http://sck.io/x-B1f0Iy
@ Kindly Follow my Instagram Page to discuss about your mental health problems-
-----> https://instagram.com/mentality_streak?utm_medium=copy_link
@ Appreciate my work:
-----> behance.net/burhanahmed1
Thank-you !
MLIS, Hardware and Software- Workshop AIOU 2013, LIS Studies, Library and information science, Computer Science, Information science, Information technology, Hardware, Software, Computer basics, Information Management
CPU-Central Processing Unit (With History and Complete Detail)Adeel Rasheed
CPU is the heart and brain of a computer. It receives data as input.The Central Processing Unit (CPU) is simply the central processor or the processor where most calculation takes places.
An output device is computer hardware that uses received data and commands from a computer in order to perform a task.
Any peripheral that receives data from a computer, usually for display, projection, or physical reproduction.
Computer hardware equipment used to communicate the results of data processing carried out by a computer to the outside world.
Introduction to computing, Analog Computers, Hybrid computers, TYPES OF COMPUTER, Parts of the Computer ,
Software, Hardware, data, Users, Input and output devices,
CPU-Central Processing Unit (With History and Complete Detail)Adeel Rasheed
CPU is the heart and brain of a computer. It receives data as input.The Central Processing Unit (CPU) is simply the central processor or the processor where most calculation takes places.
An output device is computer hardware that uses received data and commands from a computer in order to perform a task.
Any peripheral that receives data from a computer, usually for display, projection, or physical reproduction.
Computer hardware equipment used to communicate the results of data processing carried out by a computer to the outside world.
Introduction to computing, Analog Computers, Hybrid computers, TYPES OF COMPUTER, Parts of the Computer ,
Software, Hardware, data, Users, Input and output devices,
La programmation est l'étape ultime de la mise en oeuvre logique d'un algorithme. En ce sens, une mauvaise appréhension du problème calculable mène irrémédiablement à un mauvais programme. Pour bien programmer, il faut bien penser. Dans le cours qui suit nous essayons d'expliquer ce que doit être le raisonnement algorithmique au-delà des contraintes matérielles.
Cette conférence présente LaTeX, un outil permettant de réaliser des documents de haute qualité typographique et professionnelle. Après avoir présenté quelques règles de typographie de la langue française, la présentation fait découvrir les bases de LaTeX et montre comment réaliser son premier document. Elle présente ensuite plusieurs constructions de base comme les listes, l'inclusion d'images et de tableaux, les mathématiques, les listings de code source. Enfin, elle termine avec des constructions plus avancées, comme la notion de figure et références croisées.
Introduction to computer - History - GenerationTimesRide
Basic training on computer and internet for all age group. Now learn computer and internet on your own and surprise your loved ones! :)
Youtube link: https://youtu.be/WuQRkti11mU
https://www.youtube.com/edit?o=U&video_id=EiMOnWiHOP4
Lets Just Go For It! Wish you an Awesome Leaning Experience.
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Past.. present..and future.. road map of Cloud computing history just read out his wonderful historical story and you can deploy your services to cloud platform.
Title: The Transformative Power of Computer Usage in Today's World
Ladies and gentlemen,
In the rapidly evolving landscape of the 21st century, few phenomena have had as profound an impact as the widespread adoption and utilization of computers. From personal computing to artificial intelligence, from social networking to scientific research, computers have become ubiquitous tools that shape nearly every aspect of our lives. Today, I stand before you to explore the transformative power of computer usage in our modern world.
First and foremost, let us consider the realm of communication. Never before in human history have we been so interconnected, thanks to the advent of the internet and social media platforms. Computers serve as our gateways to the digital realm, facilitating instant communication with individuals across the globe. Whether it's through email, messaging apps, or video conferencing tools, computers have revolutionized the way we connect with one another, breaking down barriers of distance and time.
Moreover, the democratization of information is another hallmark of computer usage in today's world. The internet is a vast repository of knowledge, accessible to anyone with a computer and an internet connection. From educational resources to scholarly research, from news updates to DIY tutorials, the wealth of information available at our fingertips is staggering. Computers empower individuals to learn, explore, and discover at their own pace, fostering a culture of lifelong learning and intellectual curiosity.
In addition to communication and information access, computers have also revolutionized industries and economies around the world. The rise of e-commerce has transformed the way we shop, allowing consumers to browse and purchase goods and services online with unprecedented ease and convenience. From Amazon to Alibaba, from eBay to Etsy, online marketplaces have become virtual shopping malls where millions of transactions take place every day, transcending geographical boundaries and time zones.
Furthermore, the integration of computers into various sectors, such as healthcare, finance, and transportation, has led to increased efficiency, productivity, and innovation. In healthcare, electronic medical records and telemedicine platforms enable healthcare providers to deliver quality care to patients regardless of their location. In finance, algorithmic trading and blockchain technology have revolutionized the way we invest, trade, and manage financial assets. In transportation, autonomous vehicles and smart traffic systems promise to revolutionize urban mobility and reduce congestion on our roads.
However, amidst the myriad benefits of computer usage, it is essential to acknowledge the challenges and concerns that accompany this technological revolution. Cybersecurity threats, such as hacking, malware, and data breaches, pose significant risks to individuals, businesses, and governments alike. Privacy concerns regarding
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Let's dive deeper into the world of ODC! Ricardo Alves (OutSystems) will join us to tell all about the new Data Fabric. After that, Sezen de Bruijn (OutSystems) will get into the details on how to best design a sturdy architecture within ODC.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
2. What Is A Computer?
A computer is an electronic device, operating
under the control of instructions (software)
stored in its own memory unit, that can accept
data (input), manipulate data (process), and
produce information (output) from the
processing. Generally, the term is used to
describe a collection of devices that function
together as a system.
2
3. Devices that comprise a computer system
Monitor
(output)
Speaker
(output)
System unit
(processor, memory…)
Printer
(output)
Storage devices
Scanner
(input)
Keyboard
(input)
Mouse
(input)
(CD-RW, Floppy,
Hard disk, zip,…)
3
4. What Does A Computer Do?
Computers can perform four general
operations, which comprise the information
processing cycle.
Input
Process
Output
Storage
4
5. Data and Information
All computer processing requires data, which is a collection of
raw facts, figures and symbols, such as numbers, words,
images, video and sound, given to the computer during the input
phase.
Computers manipulate data to create information. Information
is data that is organized, meaningful, and useful.
During the output Phase, the information that has been created
is put into some form, such as a printed report.
The information can also be put in computer storage for future
use.
5
6. Why Is A Computer So Powerful?
The ability to perform the information
processing cycle with amazing speed.
Reliability (low failure rate).
Accuracy.
Ability to store huge amounts of data and
information.
Ability to communicate with other computers.
6
7. How Does a Computer Know
what to do?
It must be given a detailed list of instructions,
called a compute program or software,
that tells it exactly what to do.
Before processing a specific job, the
computer program corresponding to that job
must be stored in memory.
Once the program is stored in memory the
compute can start the operation by executing
the program instructions one after the other.
7
8. What Are The Primary
Components Of A Computer ?
Input devices.
Central Processing Unit
(containing the control
unit and the
arithmetic/logic unit).
Memory.
Output devices.
Storage devices.
8
10. The Keyboard
The most commonly used input device is the
keyboard on which data is entered by
manually keying in or typing certain keys. A
keyboard typically has 101 or 105 keys.
10
11. The Mouse
Is a pointing device which is used to control
the movement of a mouse pointer on the
screen to make selections from the screen. A
mouse has one to five buttons. The bottom of
the mouse is flat and contains a mechanism
that detects movement of the mouse.
11
12. The Central processing Unit
The central processing unit (CPU) contains
electronic circuits that cause processing to
occur. The CPU interprets instructions to the
computer, performs the logical and arithmetic
processing operations, and causes the input
and output operations to occur. It is
considered the “brain” of the computer.
12
13. Memory
Memory also called Random Access Memory
or RAM (temporary memory) is the main
memory of the computer. It consists of
electronic components that store data
including numbers, letters of the alphabet,
graphics and sound. Any information stored in
RAM is lost when the computer is turned off.
Read Only Memory or ROM is memory that
is etched on a chip that has start-up directions
for your computer. It is permanent memory.
13
14. Amount Of RAM In Computers
The amount of memory in computers is
typically measured in kilobytes or megabytes.
One kilobyte (K or KB) equals approximately
1,000 memory locations and one megabyte
(M or MB) equals approximately one million
locations A memory location, or byte, usually
stores one character.
Therefore, a computer with 8 MB of memory
can store approximately 8 million characters.
One megabyte can hold approximately 500
pages of text information.
14
15. Output Devices
Output devices make the information resulting
from the processing available for use. The
two output devices more commonly used are
the printer and the computer screen.
The printer produces a hard copy of your
output, and the computer screen produces a
soft copy of your output.
15
16. Storage Devices
Auxiliary storage devices are used to store
data when they are not being used in
memory. The most common types of auxiliary
storage used on personal computers are
floppy disks, hard disks and CD-ROM drives.
16
17. Floppy Disks
A floppy disk is a portable, inexpensive
storage medium that consists of a thin,
circular, flexible plastic disk with a magnetic
coating enclosed in a square-shaped plastic
shell.
17
18. Structure Of Floppy Disks
Initially Floppy disks were 8-inches wide, they then
shrank to 5.25 inches, and today the most widely
used folly disks are 3.5 inches wide and can typically
store 1.44 megabytes of data.
A folly disk is a magnetic disk, which means that it
used magnetic patterns to store data.
Data in floppy disks can be read from and written to.
Formatting is the process of preparing a disk for
reading and writing.
A track is a narrow recording band that forms a full
circle on the surface of the disk.
18
19.
The disk’s storage locations are divided into pieshaped sections called sectors.
A sectors is capable of holding 512 bytes of data.
A typical floppy stores data on both sides and has 80
tracks on each side with 18 sectors per track.
19
20. Hard Disks
Another form of auxiliary storage is a hard disk. A
hard disk consists of one or more rigid metal plates
coated with a metal oxide material that allows data to
be magnetically recorded on the surface of the
platters.
The hard disk platters spin at a high rate of speed,
typically 5400 to 7200 revolutions per minute (RPM).
Storage capacites of hard disks for personal
computers range from 10 GB to 120 GB (one billion
bytes are called a gigabyte).
20
21. Compact Discs
A compact disk (CD), also called an optical disc, is a
flat round, portable storage medium that is usually
4.75 inch in diameter.
A CD-ROM (read only memory), is a compact disc
that used the same laser technology as audio CDs for
recording music. In addition it can contain other types
of data such as text, graphics, and video.
The capacity of a CD-ROM is 650 MB of data.
21
22. Computer Software
Computer software is the key to
productive use of computers.
Software can be categorized into
two types:
Operating system software
Application software.
22
23. Operating System Software
Operating system software tells the computer
how to perform the functions of loading,
storing and executing an application and how
to transfer data.
Today, many computers use an operating
system that has a graphical user interface
(GUI) that provides visual clues such as icon
symbols to help the user. Microsoft Windows
98 is a widely used graphical operating
system. DOS (Disk Operating System) is an
older but still widely used operating system
that is text-based.
23
24. Application Software
Application Software consists of programs
that tell a computer how to produce
information. Some of the more commonly
used packages are:
Word processing
Electronic spreadsheet
Database
Presentation graphics
24
25. Word Processing
Word Processing software is used to create and print
documents. A key advantage of word processing
software is that users easily can make changes in
documents.
25
26. Electronic Spreadsheets
Electronic spreadsheet software allows the user to
add, subtract, and perform user-defined calculations
on rows and columns of numbers. These numbers
can be changed and the spreadsheet quickly
recalculates the new results.
26
27. Database Software
Allows the user to enter, retrieve, and update data in
an organized and efficient manner, with flexible
inquiry and reporting capabilities.
27
28. Presentation Graphics
Presentation graphic software allows the user to
create documents called slides to be used in making
the presentations. Using special projection devices,
the slides display as they appear on the computer
screen.
28