This document provides an overview of an upcoming learning design workshop on applying design thinking approaches to learning. It discusses the objectives of thinking about why learning design is needed, introducing the design process and strategies like problem-finding and ideation. It also covers exploring analogies to trigger ideas for learning experiences. The workshop will focus on the learner experience over technology. Groups will use concepts like an amazing race, reading under a tree, and drinking coffee to generate keywords for potential learning interventions for an example client brief on HIV/AIDS training.
These slides explains how design activity can expand its object from construction materials to emergent performances. This is part of the lectures on Design Thinking from PUCPR.
Historical evolution of the design object, from construction materials to emergent performances. It presents a coherent theory of use value, cocreation, experience design and more. This is the first slide of the Design Thinking course given by Frederick van Amstel at PUCPR.
Innovation, Inspiration and ambition : The sky is the limitremco_lenstra
Imagine if you would apply 3 Horizons thinking to all three area's that make up a successful product or service : Technology, society and business. The sky would be the limit! So think Big, Create your preferred future, and start from reality! What's holding you back? Innovation meets entrepreneurship at Antwerp Management School by Remco Lenstra
These slides explains how design activity can expand its object from construction materials to emergent performances. This is part of the lectures on Design Thinking from PUCPR.
Historical evolution of the design object, from construction materials to emergent performances. It presents a coherent theory of use value, cocreation, experience design and more. This is the first slide of the Design Thinking course given by Frederick van Amstel at PUCPR.
Innovation, Inspiration and ambition : The sky is the limitremco_lenstra
Imagine if you would apply 3 Horizons thinking to all three area's that make up a successful product or service : Technology, society and business. The sky would be the limit! So think Big, Create your preferred future, and start from reality! What's holding you back? Innovation meets entrepreneurship at Antwerp Management School by Remco Lenstra
Projektipäällikkö Antti Pitkänen puhumassa Design ROI -tutkimushankkeesta sekä muotoilun mitattavuudesta Muotoilun Roadshowssa Helsingin Kaapelitehtaalla 14.8.2012.
Lisätietoja:
www.designroi.fi
www.fdba.net
www.designforum.fi/roadshow
www.facebook.com/DesignROI
Understanding and working with Indians is a topic by itself. Here is a presentation talks about cultural awareness one should build for working with Indians.
service experience summit shanghai 2014 stefan moritzStefan Moritz
Customer Experience is the next frontier for differentiation, value creation and growth. Everything is more connected and complex than ever. New customer expectations arise and cross boundaries. Service Design combines customer focus and customer centricity will create competitive advantage, loyal satisfied customers and higher profit margins.
Presentation used at the IV CIEB Conference in Madrid, 2017. It raises a number of points about the use of David Perkins' Thinking Routines in CLIL settings in Primary Education
Design Thinking for Code for Europe fellows.
Shortened version of my presentation delivered on January 22nd in Barcelona during kick-off of the Commons for Europe Fellowship Programme.
• Masters of Design and Innovation (MDI), project outline.
• First objective is that the students get an overall understanding of how the creative process of design thinking works so that they can put it to use for future projects.
• Second main objective is to work on a real project/challenge with a client Ciszak Dalmas, the creators of Il Carrello, in order to develop new ideas from different perspectives: communication, strategy, conceptual and product.
• This is a very practical, hands-on program. We will go through the different design thinking phases focusing on the challenge that a real client has. This approach not only puts the person at the center of our work, but it also taps into Creativity enabling us to develop 'out-of-the-box' solutions.
Participatory Design & Learning Space EvaluationDoug Worsham
Join in for this opportunity to discuss and share ideas on a diverse toolkit for designing and investigating the success of learning spaces, including participatory design, campus partnerships, and space evaluation toolkits. Resources/links from the presentation: http://zotero.org/groups/498715
Creating and Sharing Information Literacy Learning DesignsEleni Zazani
Presentation delivered during the European Conference on Information Literacy (ECIL), Istanbul Turkey | 25 Oct 2013 as part of a workshop. More details about the workshop can be found at https://www.arber.com.tr/ecil2013.org/index.php/page,109,workshops
When creating MOOCs, one needs to take a design stance. Importantly, one should do the full design cycle and not just plan online add ons to the customary lecturing
Projektipäällikkö Antti Pitkänen puhumassa Design ROI -tutkimushankkeesta sekä muotoilun mitattavuudesta Muotoilun Roadshowssa Helsingin Kaapelitehtaalla 14.8.2012.
Lisätietoja:
www.designroi.fi
www.fdba.net
www.designforum.fi/roadshow
www.facebook.com/DesignROI
Understanding and working with Indians is a topic by itself. Here is a presentation talks about cultural awareness one should build for working with Indians.
service experience summit shanghai 2014 stefan moritzStefan Moritz
Customer Experience is the next frontier for differentiation, value creation and growth. Everything is more connected and complex than ever. New customer expectations arise and cross boundaries. Service Design combines customer focus and customer centricity will create competitive advantage, loyal satisfied customers and higher profit margins.
Presentation used at the IV CIEB Conference in Madrid, 2017. It raises a number of points about the use of David Perkins' Thinking Routines in CLIL settings in Primary Education
Design Thinking for Code for Europe fellows.
Shortened version of my presentation delivered on January 22nd in Barcelona during kick-off of the Commons for Europe Fellowship Programme.
• Masters of Design and Innovation (MDI), project outline.
• First objective is that the students get an overall understanding of how the creative process of design thinking works so that they can put it to use for future projects.
• Second main objective is to work on a real project/challenge with a client Ciszak Dalmas, the creators of Il Carrello, in order to develop new ideas from different perspectives: communication, strategy, conceptual and product.
• This is a very practical, hands-on program. We will go through the different design thinking phases focusing on the challenge that a real client has. This approach not only puts the person at the center of our work, but it also taps into Creativity enabling us to develop 'out-of-the-box' solutions.
Participatory Design & Learning Space EvaluationDoug Worsham
Join in for this opportunity to discuss and share ideas on a diverse toolkit for designing and investigating the success of learning spaces, including participatory design, campus partnerships, and space evaluation toolkits. Resources/links from the presentation: http://zotero.org/groups/498715
Creating and Sharing Information Literacy Learning DesignsEleni Zazani
Presentation delivered during the European Conference on Information Literacy (ECIL), Istanbul Turkey | 25 Oct 2013 as part of a workshop. More details about the workshop can be found at https://www.arber.com.tr/ecil2013.org/index.php/page,109,workshops
When creating MOOCs, one needs to take a design stance. Importantly, one should do the full design cycle and not just plan online add ons to the customary lecturing
Corona Chronicles: Connected co-learning and co-teaching in online and blende...STADIO Higher Education
This presentation formed part of the CPUT Teaching and Learning with Technology Day on 26 November 2020 and it is based on a book chapter currently in review, submitted to 'Co-teaching/researching in an Unequal World: Using Virtual Classrooms to Connect Africa, and Africa and the World’ Edited by Professors Shangase, Gachago and Ivala. This work forms part of collaborative research by 4 colleagues from Africa and Australia: Dr Mark Olweny from Uganda Martyrs University, Jolanda Morkel from the CPUT, Dr Lindy Osborne Burton from Queensland University of Technology and Mr Steven Feast from Curtin University.
The context within which this reflective work is situated, is the architecture studio that is often associated with problems related to socialisation, asymmetrical power relations, the mental health of students caused by stress and workload, and a degree of ritualised teaching practices, and in online spaces specifically, aspects of social presence, authenticity, and embodiment.
In our work we recognise differences and similarities in our contexts, that are visible in the composition of student bodies, staffing and resources, as well as the need to address social justice, and the call for decolonised curricula.
Prior to the sudden global pivot to online learning in response to the COVID-19 pandemic and mandatory social distancing precautions, the four Schools of Architecture that form the focus of this chapter were open to adopt blended and online approaches to learning and teaching.
The Professional Master's programme in Architecture at Curtin University is the first accredited fully online Master’s in Architecture in Australia and it is offered in collaboration with Open Universities Australia (OUA).
The blended part-time Advanced Diploma in Architectural Technology programme at the CPUT is the result of a 6 year long University-Practice collaboration between the CPUT and Open Architecture.
The resident programmes in architecture at the QUT employ digital technologies extensively, in custom-designed on-campus learning spaces.
And the Master’s and Bachelor's programmes at UMU rely primarily on face-to-face on-campus (onground) teaching, complemented by virtual studio experiments.
These four architectural learning sites are significant considering the general global resistance to online learning in architectural education, pre-pandemic. The online approaches adopted by these Schools of Architecture not only facilitated interaction and collaboration between students and educators, but also, in some cases, promoted inter-institutional collaboration. And these practices are the focus of this study.
We employed a collaborative autoethnographic (CAE) approach to explore the potential for global collaboration in architectural education and to describe the approaches and strategies that can be considered.
A presentation for Perspective 5: How has COVID-19 impacted how we teach and learn architecture, in the series Conversations on post-COVID-19 Perspectives for Architecture in South Africa.
In this presentation Jolanda Morkel reflects on her experiences in learning, teaching, research, studio facilitation, and learning design, to share her recent observations, discoveries, and some lingering questions. She relates the post-COVID-19 conditions in South Africa to global and pre-pandemic realities to put it in perspective. Jolanda draws on the work of Professors Achille Mbembe, Ashraf Salama and Lesley Lokko to prompt reflection on society and the role of the University, the implications of emergency remote learning and teaching, in relation to the legacy model and its deficiencies, that were amplified by the Pandemic. She advocates for purposeful and student-centred learning design that will move beyond the binary, to consider the range of learning settings and experiences between the online and the onground, the synchronous and the asynchronous, and the formal and informal learning settings and dimensions. Such an approach will not be fixated on the tools, but consider the pedagogy. It will consider the content, methodologies, role models and languages that students can relate to. Jolanda cautions against the practical and ethical complexities associated with the use of technology for learning and teaching, including data analytics, surveillance, staff workloads, university infrastructure and support, digital literacies of staff and students, suggesting that these should consciously be addressed through learning experience design. The presentation concludes with the challenge to be open enough to recognise the opportunities that the pandemic revealed and to be brave enough to take these on.
The use of ICTs to facilitate work integrated learning in engineering educati...STADIO Higher Education
Presentation made in the session: Improving Pedagogy and Practice of Undergraduate Engineering Teaching
session at the Higher Education Partnership Models for South Africa: A co-design workshop, CSIR International Convention Centre, 8 June 2015.
Presentation delivered at 29 May STAND UJ Symposium, by Jolanda Morkel.
Presentation title: Learning in practice. Learning for practice. Learning through practice.
Seminar title: Socially Engaged Pedagogies in Art and Design Education
DESIGN TEACHING FOR RELEVANCE
This presentation will use a number of digital stories produced by students in the architectural technology and interior design departments at the Cape Peninsula University of Technology, to illustrate how learning can be fun. Rather than writing essays, students produce all the required written and graphic work (precis, story board, script etc.) towards producing a short (3-5 minute) multi-media artefact. These projects show how interesting unintended outcomes are achieved, through authentic and fun learning practice.
Jolanda Morkel's SLAM a the 2014 CPUT Teaching and Technology Day, presenting TEDEd as a tool for finding out, taking action, taking in and sorting out (Kath Murdoch 2014)
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
1. ideatecre8iterate
a learning design workshop
Jolanda Morkel
Senior lecturer, Architectural Technology, Faculty of Informatics and Design,
Cape Peninsula University of Technology
CPUT part-time coordinator, OpenArchitecture
E learning update, Emperor’s Palace, Johannesburg, 5 – 7 Aug 2015
http://www.smithsonianmag.com/innovation/combinatorial-creativity-and-the-myth-of-originality-114843098/?no-ist
2. Previous related workshops
E/merge Africa online Learning Design Workshop series presented
with Dr Nicola Pallitt. 5 – 21 May 2015.
Learning Design Workshop co-presented with Prof Grainne Conole,
for e/merge Africa, 22 April – 16 May 2014.
Flipped Classroom on Advanced Learning Design for Rhizomatic
Learning. Workshop facilitated with Prof Johannes Cronje, at the E
Learning Update, 21 – 23 July 2014. Emperor’s Palace,
Johannesburg.
A Flipped Classroom on Learning Design. workshop with Prof
Johannes Cronje and Liza Hitge. Learning LandsCAPE
Conference. 15 – 17 April 2014. Riverclub, Observatory, Cape Town.
3. Workshop objectives
• Think about why we need learning design
• Introduce the design thinking approach
• Explore the design process, drawing on
design disciplines
• Introduce two useful design strategies for the
early learning design stages
- problem-finding
- ideation/ conceptualisation using analogies
5. What is learning?
“The activity or process of
gaining knowledge or skill by
studying, practicing, being taught,
or experiencing something: the
activity of someone who learns.”
Evidence of learning is change in
behaviour.
www.merriam-webster.com/dictionary/learning
7. What is design?
You cannot hold a design in your hand. It's not a thing.
It's a process. A system. A way of thinking. (Bob Gill)
Design Thinking is a creative process of thinking
backwards from people, that leads to design of a
service, a product etc., based on the conclusions of the
knowledge gathered in the process. (Pilar Saura)
Do we really need a simple definition of design or
should we accept that design is too complex a matter
to be summarized in less than a book?
(Bryan Lawson)
11. design process
Iterative cycle: design
process seen as the
negotiation between
problem and solution
through activities of
analysis, synthesis &
evaluation Lawson 2005
14. Umbrella [noun]
A light, small, portable, usually
circular cover for protection
from rain or sun, consisting of a
fabric, held on a collapsible
frame of thin ribs radiating from
the top of a carrying stick or
handle.
Dictionary.reference.com
15. Did you know?
The word 'umbrella' comes from the
Latin 'umbra' meaning shade or
shadow. The basic umbrella was
probably invented by the Chinese over
4,000 years ago, to provide shade from
the sun. The Chinese first waterproofed
their umbrellas, using oiled or waxed
paper and used mulberry bark or
bamboo for frames.
http://www.umbrellahistory.net/
32. Lawson, 2005
Designers ‘play around with ideas to get more
understanding about the problem rather than focus
on just finding a solution.’ Maher & Poon, 1996
Problem-finding
33. A large corporate client approaches a learning design
team to design a learning experience intervention to
educate staff on HIV/ Aids. 3000 employees spread
across 2 cities and 5 sites need to be trained. The
objective of the training is to train staff to be aware of
health issues related to HIV/ Aids, to address the stigma
and to change their mindset about the epidemic. The
target audience consists of knowledge workers, mostly
graduates. They have limited exposure to eLearning.
Previous eLearning exposure was for compulsory
compliance training. Employees are based in different
departments and represent a range of age groups, from
early 20s to mid 50s. The time commitment should be
no more than 1 hour.
Corporate HIV/Aids training brief
34. The results
● Within 4 hours:
78% completion
● Attitude shift
● Conversation
● Anecdotal
evidence of
learning
35. • Divergent thinking (convergent later)
• Consider many alternatives
• Ask many “what if” questions
• Use analogies to explore the possibilities
Ideate/ conceptualise
36. Concepts are frameworks within which we can design solutions to
problems/ challenges
They can be seen as a coherent set of guiding principles, which
inform us at every step of the design process.
They are are development of our overall architectural intention.
They should NOT be seen as static and unchangeable, but rather
as flexible and malleable approaches
They “instruct” us how to make decisions about any aspect of the
design
To prioritize design issues that have to be dealt with (limits design
decisions)
37. The Town Hall at Saynatsalo, Finland (1950 – 1961)
Finnish Architect, Alvar Aalto
Inspired throughout his career by the Italian hill
towns;
• “The town on the hill… is the purest, most
individual and most natural form in urban design”
• “Nothing does a town greater honour than a well-
developed public life and beautiful, functional public
places…”
Baker, Geoffrey H. Design Strategies in Architecture.
New York, 1989
Civita.org
38. In your groups…
Explore the analogies below:
one per group
Write down keywords to describe
the learning experience that might
be associated with and triggered
by the concept/ analogy.
Design is both a verb—the process of design—and a noun—the product of design, as Kathryn Best notes in her book Design Management: Managing Design Strategy, Process and Implementation:
“Design describes both the process of making things (designing) and the product of this process (a design). … The activity of designing is a user-centered, problem-solving process….”—Kathryn Best
http://www.uxmatters.com/mt/archives/2010/07/design-is-a-process-not-a-methodology.php
Design is both a verb—the process of design—and a noun—the product of design, as Kathryn Best notes in her book Design Management: Managing Design Strategy, Process and Implementation:
“Design describes both the process of making things (designing) and the product of this process (a design). … The activity of designing is a user-centered, problem-solving process….”—Kathryn Best
http://www.uxmatters.com/mt/archives/2010/07/design-is-a-process-not-a-methodology.php
Design is both a verb—the process of design—and a noun—the product of design, as Kathryn Best notes in her book Design Management: Managing Design Strategy, Process and Implementation:
“Design describes both the process of making things (designing) and the product of this process (a design). … The activity of designing is a user-centered, problem-solving process….”—Kathryn Best
http://www.uxmatters.com/mt/archives/2010/07/design-is-a-process-not-a-methodology.php
Design is both a verb—the process of design—and a noun—the product of design, as Kathryn Best notes in her book Design Management: Managing Design Strategy, Process and Implementation:
“Design describes both the process of making things (designing) and the product of this process (a design). … The activity of designing is a user-centered, problem-solving process….”—Kathryn Best
http://www.uxmatters.com/mt/archives/2010/07/design-is-a-process-not-a-methodology.php
Design is both a verb—the process of design—and a noun—the product of design, as Kathryn Best notes in her book Design Management: Managing Design Strategy, Process and Implementation:
“Design describes both the process of making things (designing) and the product of this process (a design). … The activity of designing is a user-centered, problem-solving process….”—Kathryn Best
http://www.uxmatters.com/mt/archives/2010/07/design-is-a-process-not-a-methodology.php
Introduction to design process (through design thinking) as a way to “solve” wicked problems, focusing on early stages to ideation (10 mins)
Introduction to design process (through design thinking) as a way to “solve” wicked problems, focusing on early stages to ideation (10 mins)
Introduction to design process (through design thinking) as a way to “solve” wicked problems, focusing on early stages to ideation (10 mins)
Introduction to design process (through design thinking) as a way to “solve” wicked problems, focusing on early stages to ideation (10 mins)
First stage of the design process involves generating or receiving a client brief.
Define – establish what the problem is
Are the objectives clear (yes), does the client know what the problem is (this is the reality – often we are in situations where we need to come up with solutions but often don’t understand what the problem is in the first place)
Perhaps these questions can be used to define the brief, and once they do this they can problem-find? Or do you want them to come up with these kinds of questions?
1 Who is the client and target audience? (size, nature, characteristics)
2 What design solution is the client thinking of? (print, web, video)
3 When will the design be needed and for how long? (project timescales)
4 Where will the design be used? (media, location, country)
5 Why does the client think a design solution is required?
+ How will the solution be implemented? (budget, distribution, campaign)
Activity 1: Defining the brief: Brief in Webinar 1, discuss/ analyse precedent provided in the e/merge Africa forum. What is the concept? Think about the problem definition, duration, space and place, tools etc. Discussed in and feedback in Webinar 2.
This happens in a shared google doc. Link provided on the e/merge site and summary added to the forum.
Wicked problem to solve: Corporate Aids training. Do you want them to share their own problems as well?I Perhaps we focus on this one problem/ challenge. Participants may bring in examples from their own contexts if they wish, to discuss. - perhaps at the end only, not to confuse the discussion?
Can ask Willie to help us write the “client’s brief” - I will draft and ask him to elaborate.
Cool - so this is a ‘live brief’ - an authentic learning task. Yes. I like it. Keep it simple. We model the process and near the end we get the expert to share and discuss.
Design is both a verb—the process of design—and a noun—the product of design, as Kathryn Best notes in her book Design Management: Managing Design Strategy, Process and Implementation:
“Design describes both the process of making things (designing) and the product of this process (a design). … The activity of designing is a user-centered, problem-solving process….”—Kathryn Best
http://www.uxmatters.com/mt/archives/2010/07/design-is-a-process-not-a-methodology.php
Design is both a verb—the process of design—and a noun—the product of design, as Kathryn Best notes in her book Design Management: Managing Design Strategy, Process and Implementation:
“Design describes both the process of making things (designing) and the product of this process (a design). … The activity of designing is a user-centered, problem-solving process….”—Kathryn Best
http://www.uxmatters.com/mt/archives/2010/07/design-is-a-process-not-a-methodology.php
Concepts of learning design, also some concepts for the client brief?
Concepts of learning design, also some concepts for the client brief?
Concepts of learning design, also some concepts for the client brief?
Concepts of learning design, also some concepts for the client brief?
Concepts of learning design, also some concepts for the client brief?
Concepts of learning design, also some concepts for the client brief?
Concepts of learning design, also some concepts for the client brief?
Concepts of learning design, also some concepts for the client brief?