University of Duok
College of science
Computer Department
Preparad by: Jangezkhan A. khamu
4th Stage
Supervisor :- Jwan A.Moahmmed
• Introduction
• History ofKinect
• Kinect Hardware
• Kinect Anatomy
• Type of Kinect
• Kinect Xbox v/s Kinect For Windows
• Kinect SDK
• Development using Kinect
• SDK Namespaces and Classes
• Applications
• Future of Kinect
• Advantage and Disadvantage of Kinect
• Conclusion
• References
Contents
• Kinetic+Connect =Kinect
• Kinect -An electronic device, which follows the movement of the body
without contact .
Kinect device for Xbox One Game using Kinect device
• The technology behind Kinect was invented in 2005by Zeev Zalevsky,
Alexander Shpunt, Aviad Maizels, Javier Garcia and Alex Kipman
headed the kinect project for microsoft.
• Microsoft’sProject namedNatal(at E3,2009)
• Kinect launched for the Xbox 360 on 11/4/2010
• MSannouncedits official releaseof its SDKfor non-commercialuse(June 16,2011)
• Xbox360Limited Edition KinectStarWarsBundle(Before,all black)(July 21,2011)
• Releasedthe commercialversionof Kinect(February1,2012)
• MULTI – ARRAY MIC
• What Is Inside Kinect ?
• Kinect has FOUR microphones to retrieve spatial sound and attenuate noise.
• Kinect has small color camera with 640x480 resolution
• IR sensors.
•Kinect forWindows
•Kinect forXBOX
• Released in spring 2011
• Released for Win7 on June 16 in 12 countries
• Build applications with C++, C#, Visual Basic
• Version 1.5(May2012)
Include ‘KinectStudio’
Support for new “seated’ or “10-joint” skeletal system
Support for 4 new languages(French, Spanish, Italian,
Japanese) and dialects along withEnglish
Beavailable in other countries in June2012
• Version 1.6, 1.7,1.8
 First-generation sensor wasupdated
 Version1.6released(October 82012)
 Version 1.7released (March182013)
 Version 1.8 released (September172013)
• Version 2
 Second-generation Kinect(based on the samecore technology
asKinect for XboxOne)will be released in summer 2014
• Uses wide-angle time-of-flight camera(three times more
accuracy than its previous version using IR sensor)
• Processes 2GB/s to read its environment
• Provide voice commands(for navigation, starting games, waking from
sleep mode)
• Classes for each part of Hardware kit of Kinect
• Kinect SDK Beta v 1.0 released in June 2011
• Kinect SDK Beta v 2.0 released in October 2011
• Kinect SDK commercial version
• released in February 2012
Kinect for Windows SDK 2.0
• Visual Studio 2010 Ultimate with Kinect SDK
• NET Framework 4.0
• Knowledge of SDKAPI’s
• NET based language experience i.e. C#, VB.NET, VC++
• OpenNI v/s Kinect SDK
• NameSpace
- Microsoft.Kinect Namespace
• Classes
- Skeleton
- Joints
- ImageStream
- NUI AudioStream
- DepthStream
• Games and interactive playing(sports,dancing,arcade,action,strategy)
• Medical Sciences
( Health Care )
• Virtual Piano
• Kinect Studio
• Kinect in Home Automation
• Kinect In Education
• Support for new Languages
• In all, the Kinect is a very high advance piece of technology.
Aside from its gaming benefits, some of the Kinect's other key
features have made it useful to in the health industry.
Advantages:
 No Data Input Device Required
 Voice Recognition
 Facial Recognition
 Helpful in rehabilitation
Disadvantages:
 Has not researched full Potential
 Sensitive to external infrared source (sunlight).
 Easily Hacked
• This technique aims to provide an application that uses gestures to interact
with virtual objects in an Augmented Reality application.
• Technology is clearly one of the dominant features of modern world.
• there is total consensus that managing technology effectively is critically
important to the success and survival of individual companies and to
national economic well-being and growth.
• http://www.wired.com/wiredscience/hacked- kinect-science/
• http://en.wikipedia.org/wiki/Kinect
• http://electronics.howstuffworks.com/microsoft- kinect.html
Any
Question ?
For
ATTENTIO

Kinect

  • 1.
    University of Duok Collegeof science Computer Department Preparad by: Jangezkhan A. khamu 4th Stage Supervisor :- Jwan A.Moahmmed
  • 2.
    • Introduction • HistoryofKinect • Kinect Hardware • Kinect Anatomy • Type of Kinect • Kinect Xbox v/s Kinect For Windows • Kinect SDK • Development using Kinect • SDK Namespaces and Classes • Applications • Future of Kinect • Advantage and Disadvantage of Kinect • Conclusion • References Contents
  • 3.
    • Kinetic+Connect =Kinect •Kinect -An electronic device, which follows the movement of the body without contact . Kinect device for Xbox One Game using Kinect device
  • 4.
    • The technologybehind Kinect was invented in 2005by Zeev Zalevsky, Alexander Shpunt, Aviad Maizels, Javier Garcia and Alex Kipman headed the kinect project for microsoft. • Microsoft’sProject namedNatal(at E3,2009) • Kinect launched for the Xbox 360 on 11/4/2010 • MSannouncedits official releaseof its SDKfor non-commercialuse(June 16,2011) • Xbox360Limited Edition KinectStarWarsBundle(Before,all black)(July 21,2011) • Releasedthe commercialversionof Kinect(February1,2012)
  • 6.
    • MULTI –ARRAY MIC
  • 7.
    • What IsInside Kinect ?
  • 8.
    • Kinect hasFOUR microphones to retrieve spatial sound and attenuate noise. • Kinect has small color camera with 640x480 resolution • IR sensors.
  • 9.
  • 10.
    • Released inspring 2011 • Released for Win7 on June 16 in 12 countries • Build applications with C++, C#, Visual Basic
  • 11.
    • Version 1.5(May2012) Include‘KinectStudio’ Support for new “seated’ or “10-joint” skeletal system Support for 4 new languages(French, Spanish, Italian, Japanese) and dialects along withEnglish Beavailable in other countries in June2012
  • 12.
    • Version 1.6,1.7,1.8  First-generation sensor wasupdated  Version1.6released(October 82012)  Version 1.7released (March182013)  Version 1.8 released (September172013) • Version 2  Second-generation Kinect(based on the samecore technology asKinect for XboxOne)will be released in summer 2014
  • 13.
    • Uses wide-angletime-of-flight camera(three times more accuracy than its previous version using IR sensor) • Processes 2GB/s to read its environment • Provide voice commands(for navigation, starting games, waking from sleep mode)
  • 15.
    • Classes foreach part of Hardware kit of Kinect • Kinect SDK Beta v 1.0 released in June 2011 • Kinect SDK Beta v 2.0 released in October 2011 • Kinect SDK commercial version • released in February 2012 Kinect for Windows SDK 2.0
  • 16.
    • Visual Studio2010 Ultimate with Kinect SDK • NET Framework 4.0 • Knowledge of SDKAPI’s • NET based language experience i.e. C#, VB.NET, VC++ • OpenNI v/s Kinect SDK
  • 17.
    • NameSpace - Microsoft.KinectNamespace • Classes - Skeleton - Joints - ImageStream - NUI AudioStream - DepthStream
  • 18.
    • Games andinteractive playing(sports,dancing,arcade,action,strategy) • Medical Sciences ( Health Care ) • Virtual Piano
  • 19.
    • Kinect Studio •Kinect in Home Automation • Kinect In Education • Support for new Languages
  • 20.
    • In all,the Kinect is a very high advance piece of technology. Aside from its gaming benefits, some of the Kinect's other key features have made it useful to in the health industry. Advantages:  No Data Input Device Required  Voice Recognition  Facial Recognition  Helpful in rehabilitation
  • 21.
    Disadvantages:  Has notresearched full Potential  Sensitive to external infrared source (sunlight).  Easily Hacked
  • 22.
    • This techniqueaims to provide an application that uses gestures to interact with virtual objects in an Augmented Reality application. • Technology is clearly one of the dominant features of modern world. • there is total consensus that managing technology effectively is critically important to the success and survival of individual companies and to national economic well-being and growth.
  • 23.
    • http://www.wired.com/wiredscience/hacked- kinect-science/ •http://en.wikipedia.org/wiki/Kinect • http://electronics.howstuffworks.com/microsoft- kinect.html
  • 24.
  • 25.