The document summarizes a 2009 seminar on Android mobile products. It discusses the Android smartphone market share in 2009 and roadmaps from manufacturers like HTC, Samsung, LG and Motorola. It also covers considerations for Android mobile product planning, differences between proprietary and open operating systems, and a conceptual Streamliner Android product proposition from Design The Life. The Streamliner emphasizes design, user experience and service integration differentiation based on the Android platform.
This document discusses the opportunities and challenges for Android as a convergence device platform. It outlines three main Android platforms - those standardized by Google, powered by other manufacturers, and based on other operating systems. It suggests manufacturers can differentiate through design, price, custom UIs and own brand services. Evolving with HTML5 brings opportunities. Android offers a big opportunity as a single marketplace, tools and framework for developers across devices.
The document discusses fragmentation in the Android platform and opportunities for competition and cooperation. It identifies three types of Android platforms: standard Google phones, Android powered phones with custom UIs/services, and specialized Android devices. While fragmentation poses challenges, the document argues there are big opportunities for developers if Android supports a common native/managed/web platform across devices. This would provide compelling returns through a single marketplace and development tools to reach multiple OEMs/carriers. Cooperation across device types could accelerate growth.
The document provides an overview of the history and development of the Android operating system. It discusses how Android was developed starting in 2003 and was later acquired by Google in 2005. The first Android smartphone was released in 2008. It gained popularity due to being an open source platform and incorporating features like GPS, maps and Google services. By 2010 Android had surpassed the iPhone's US market share. The document attributes Android's success to partnerships with major manufacturers who were able to produce many affordable devices, as well as frequent updates that introduced new features and expanded device compatibility. By 2013 Android captured around 80% of the global smartphone market.
The document discusses the growing smartphone market in China. It notes that smartphone shipments grew 36.2% year-over-year in the first half of 2011. Android has become the dominant operating system in China, accounting for 49% of smartphones shipped in 2011 compared to 14% in 2010. The document also examines trends in the mobile internet and app markets in China, such as rapid growth in mobile internet users and app downloads.
Casual Games Sector Report: Mobile GamingSuperData
This document provides an overview of the mobile gaming industry in 2012. It discusses the growth of mobile games, especially on smartphones, and key metrics like revenues, users and monetization models. Global mobile gaming revenues were expected to grow from $1.83 billion in 2010 to an estimated $7.50 billion in 2015, driven primarily by Asia, North America and growing smartphone adoption worldwide. Freemium gaming and in-app purchases were the dominant monetization models.
The slides we saw at the Android Code Camp 2012. The course was held in Urbino, at the headquarters of the degree course "Informatica Applicata" (Computer Science), University of Urbino "Carlo Bo".
The Android operating system was developed by Andy Rubin and Rich Minor and has grown from a small project into one of the most widely used mobile operating systems. It has released many versions since 2008 to develop the most efficient operating system for customers. As smartphone technology advanced, Android also advanced to meet customer needs and compete with iOS and Blackberry. Though initially developed in 2003, it was acquired by Google in 2005 allowing greater development and release in 2008 under the Android name. It powers many phones and tablets today.
This document discusses the opportunities and challenges for Android as a convergence device platform. It outlines three main Android platforms - those standardized by Google, powered by other manufacturers, and based on other operating systems. It suggests manufacturers can differentiate through design, price, custom UIs and own brand services. Evolving with HTML5 brings opportunities. Android offers a big opportunity as a single marketplace, tools and framework for developers across devices.
The document discusses fragmentation in the Android platform and opportunities for competition and cooperation. It identifies three types of Android platforms: standard Google phones, Android powered phones with custom UIs/services, and specialized Android devices. While fragmentation poses challenges, the document argues there are big opportunities for developers if Android supports a common native/managed/web platform across devices. This would provide compelling returns through a single marketplace and development tools to reach multiple OEMs/carriers. Cooperation across device types could accelerate growth.
The document provides an overview of the history and development of the Android operating system. It discusses how Android was developed starting in 2003 and was later acquired by Google in 2005. The first Android smartphone was released in 2008. It gained popularity due to being an open source platform and incorporating features like GPS, maps and Google services. By 2010 Android had surpassed the iPhone's US market share. The document attributes Android's success to partnerships with major manufacturers who were able to produce many affordable devices, as well as frequent updates that introduced new features and expanded device compatibility. By 2013 Android captured around 80% of the global smartphone market.
The document discusses the growing smartphone market in China. It notes that smartphone shipments grew 36.2% year-over-year in the first half of 2011. Android has become the dominant operating system in China, accounting for 49% of smartphones shipped in 2011 compared to 14% in 2010. The document also examines trends in the mobile internet and app markets in China, such as rapid growth in mobile internet users and app downloads.
Casual Games Sector Report: Mobile GamingSuperData
This document provides an overview of the mobile gaming industry in 2012. It discusses the growth of mobile games, especially on smartphones, and key metrics like revenues, users and monetization models. Global mobile gaming revenues were expected to grow from $1.83 billion in 2010 to an estimated $7.50 billion in 2015, driven primarily by Asia, North America and growing smartphone adoption worldwide. Freemium gaming and in-app purchases were the dominant monetization models.
The slides we saw at the Android Code Camp 2012. The course was held in Urbino, at the headquarters of the degree course "Informatica Applicata" (Computer Science), University of Urbino "Carlo Bo".
The Android operating system was developed by Andy Rubin and Rich Minor and has grown from a small project into one of the most widely used mobile operating systems. It has released many versions since 2008 to develop the most efficient operating system for customers. As smartphone technology advanced, Android also advanced to meet customer needs and compete with iOS and Blackberry. Though initially developed in 2003, it was acquired by Google in 2005 allowing greater development and release in 2008 under the Android name. It powers many phones and tablets today.
Android is an open-source, Linux-based operating system developed by Google and the Open Handset Alliance. It was initially created by Android Inc, which was acquired by Google in 2005. The Android code is released under an open source license and maintained by the Android Open Source Project. Android powers many mobile devices such as smartphones and tablets and is a popular mobile operating system worldwide.
This presentation is an abridged version of an Augmented Reality workshop presented in March, 2013, at a Meetup sponsored by the Media Communications Association International (MCAI). The presenter was John Grozik, CEO, DigitalCampfiresPress.com.
Please contact john@digitalcampfires.us for additional information. This version has been edited to support SlideShare's limited feature set. Some internal and external links may not work, although simple URL's seem to connect if you have an active internet access. A live AR webinar is planned for later in the second quarter of 2014
This presentation aims to support Layar developers in generating business with layer creation. All the information provided in this presentation may be used to create your own sales pitch.
The document discusses emerging applications of augmented reality and facial recognition technologies. It describes companies developing these technologies, such as Seeing Machines, Face.com, Viewdle, and Polar Rose. Many of these companies were acquired by larger tech firms between 2010 and 2011 as the technologies advanced and their potential applications expanded. The document suggests facial recognition on mobile devices will be a major opportunity for marketers in 2011.
Workshop taught by Mark Billinghurst at the ICIDM 2013 conference about using the Junaio platform for designing mobile AR applications. Presented on December 2nd 2013. Provides material about using Metaio Creator, and Junaio coding for developing marker based and GPS based mobile AR applications.
This document discusses the past, present and future of augmented reality (AR) and virtual reality (VR). It summarizes how VR content development went off course by focusing too much on 360-degree video rather than stereoscopic 3D. It argues that AR needs to incorporate stereoscopic 3D smartphone cameras to enable user-generated VR content and camera-through AR capabilities. The document reviews notable companies and technologies in areas like volumetric capture, waveguide displays, and optical see-through displays. It envisions smartglasses that combine eye tracking, depth sensors, computer vision and electroencephalography to create a general purpose AR interface controlled by thought instead of voice.
This whitepaper looks at the role of Android Wear in today’s wearable market. It provides insights into vertical specific use cases for different enterprise possibilities and also gives a glimpse of future market trends.
Android is a mobile operating system based on the Linux kernel. It is designed primarily for touchscreen devices like smartphones and tablets. Android is the most widely used mobile OS globally. It allows developers to create over 1 million apps that have been downloaded over 50 billion times from the Google Play store. The Android community also develops and distributes modified versions of the OS to add new features or support older devices no longer officially updated. There are currently 12 versions of the Android OS named in alphabetical order from Alpha through to Lollipop. Device manufacturers can customize the user interface of Android to differentiate their products.
The document resembles the possible UX disaster that upcoming foldable phones and devices and brings along with requirements and demands. This document covers the whole possibilities of destruction that will be done because of these changes, and what are the possibilities to overcome and is the change really required to bring in. Ashish Kumar Mishra "Foldable World" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-4 | Issue-4 , June 2020, URL: https://www.ijtsrd.com/papers/ijtsrd31616.pdf Paper Url :https://www.ijtsrd.com/computer-science/computer-hardware/31616/foldable-world/ashish-kumar-mishra
Apple has been secretly working on augmented reality (AR) technology for years. It has acquired several AR companies, hired executives from companies like Microsoft, Magic Leap, and Oculus, and received patents related to AR devices. The document speculates that Apple will soon release AR smart glasses based on hints from Tim Cook and the hiring of designer Marc Newson, who helped design the Apple Watch. The document asserts that AR glasses from Apple are inevitable but the timing is uncertain.
The task was to present a 15 slides strategy document for a declining company to present relevant innovative solutions that could potentially disrupt its industry and refine the whole brand experience.
Pristatome mokymų ciklą apie „Android“ operacinę sistemą, kurį dėstys UAB „App Camp“ techninis projektų vadovas Vykintas Valkaitis. Mokymų ciklas susidės iš keturių kas savaitę vykstančių paskaitų.
Pirmojoje paskaitoje išgirsite ką reiktų žinoti prieš pradedant kurti mobiliąsias aplikacijas:
1. Android, iOS, WP palyginimas ir bendra statistika;
2. Android versijos 1.5 - 4.2, kas keitėsi, pagrindiniai akcentai ir populiariausios versijos;
3. Google Įrankiai Android programų kūrimui;
4. Pagrindiniai dokumentacijos šaltiniai;
5. Pagrindinės sudedamosios dalys Android programos.
The document discusses opportunities and support for developers through Samsung's ecosystem. It covers Samsung Apps as a platform to reach Samsung's large user base across multiple devices and platforms. It also discusses Samsung's developer support resources including SDKs, technical documentation, developer events, and premium support. Finally, it highlights some of Samsung's innovative technologies like the S Pen and ChatON messaging platform that developers can leverage in their apps.
This document provides an overview of Mobilezapp and their mobile app development services. It discusses their expertise developing apps across platforms like iPhone, Android, and BlackBerry. It highlights their large team of experienced developers and competitive costs. The document also outlines their process, which includes stakeholder interviews, wireframing, prototyping, and coding to deliver custom apps tailored to each client's needs.
Este texto descreve a jornada da autora em busca da paz interior. Ela visitou vários lugares como um parque e cemitério, mas não encontrou paz por causa das outras pessoas. Ela percebeu que o problema era interno e não externo, e que a paz só pode ser encontrada dentro de si mesma, não dependendo das circunstâncias externas.
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Making meditation a part of a daily routine, even if just 10-15 minutes per day, can offer improvements to mood, focus, and overall well-being over time.
The survey of 962 YouTube subscribers found that while most viewers visit the CollegeHumor website, only half regularly jump between YouTube and the site. Awareness of exclusive content and a one month delay on YouTube helped encourage some viewers to engage more with CollegeHumor.com. However, habits and preference for YouTube's interface prevented many from regularly using the site. The survey suggests CollegeHumor should promote exclusive serial content and previews to drive more traffic between platforms and address misconceptions about video quality to improve viewership across sites.
Hongik Internet is a South Korean web design and consulting firm founded in 1997. It has grown to 50 employees and provides services such as web design, content writing, online advertising, and e-business consulting. The CEO, Christopher Roh, has a background in English studies and previous experience founding an insurance agency. Hongik has worked with clients such as Intel, Samsung, and LG. It aims to continue growing its business and expanding its service offerings through mergers, investments in other internet companies, and developing new technical solutions.
Android is an open-source, Linux-based operating system developed by Google and the Open Handset Alliance. It was initially created by Android Inc, which was acquired by Google in 2005. The Android code is released under an open source license and maintained by the Android Open Source Project. Android powers many mobile devices such as smartphones and tablets and is a popular mobile operating system worldwide.
This presentation is an abridged version of an Augmented Reality workshop presented in March, 2013, at a Meetup sponsored by the Media Communications Association International (MCAI). The presenter was John Grozik, CEO, DigitalCampfiresPress.com.
Please contact john@digitalcampfires.us for additional information. This version has been edited to support SlideShare's limited feature set. Some internal and external links may not work, although simple URL's seem to connect if you have an active internet access. A live AR webinar is planned for later in the second quarter of 2014
This presentation aims to support Layar developers in generating business with layer creation. All the information provided in this presentation may be used to create your own sales pitch.
The document discusses emerging applications of augmented reality and facial recognition technologies. It describes companies developing these technologies, such as Seeing Machines, Face.com, Viewdle, and Polar Rose. Many of these companies were acquired by larger tech firms between 2010 and 2011 as the technologies advanced and their potential applications expanded. The document suggests facial recognition on mobile devices will be a major opportunity for marketers in 2011.
Workshop taught by Mark Billinghurst at the ICIDM 2013 conference about using the Junaio platform for designing mobile AR applications. Presented on December 2nd 2013. Provides material about using Metaio Creator, and Junaio coding for developing marker based and GPS based mobile AR applications.
This document discusses the past, present and future of augmented reality (AR) and virtual reality (VR). It summarizes how VR content development went off course by focusing too much on 360-degree video rather than stereoscopic 3D. It argues that AR needs to incorporate stereoscopic 3D smartphone cameras to enable user-generated VR content and camera-through AR capabilities. The document reviews notable companies and technologies in areas like volumetric capture, waveguide displays, and optical see-through displays. It envisions smartglasses that combine eye tracking, depth sensors, computer vision and electroencephalography to create a general purpose AR interface controlled by thought instead of voice.
This whitepaper looks at the role of Android Wear in today’s wearable market. It provides insights into vertical specific use cases for different enterprise possibilities and also gives a glimpse of future market trends.
Android is a mobile operating system based on the Linux kernel. It is designed primarily for touchscreen devices like smartphones and tablets. Android is the most widely used mobile OS globally. It allows developers to create over 1 million apps that have been downloaded over 50 billion times from the Google Play store. The Android community also develops and distributes modified versions of the OS to add new features or support older devices no longer officially updated. There are currently 12 versions of the Android OS named in alphabetical order from Alpha through to Lollipop. Device manufacturers can customize the user interface of Android to differentiate their products.
The document resembles the possible UX disaster that upcoming foldable phones and devices and brings along with requirements and demands. This document covers the whole possibilities of destruction that will be done because of these changes, and what are the possibilities to overcome and is the change really required to bring in. Ashish Kumar Mishra "Foldable World" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-4 | Issue-4 , June 2020, URL: https://www.ijtsrd.com/papers/ijtsrd31616.pdf Paper Url :https://www.ijtsrd.com/computer-science/computer-hardware/31616/foldable-world/ashish-kumar-mishra
Apple has been secretly working on augmented reality (AR) technology for years. It has acquired several AR companies, hired executives from companies like Microsoft, Magic Leap, and Oculus, and received patents related to AR devices. The document speculates that Apple will soon release AR smart glasses based on hints from Tim Cook and the hiring of designer Marc Newson, who helped design the Apple Watch. The document asserts that AR glasses from Apple are inevitable but the timing is uncertain.
The task was to present a 15 slides strategy document for a declining company to present relevant innovative solutions that could potentially disrupt its industry and refine the whole brand experience.
Pristatome mokymų ciklą apie „Android“ operacinę sistemą, kurį dėstys UAB „App Camp“ techninis projektų vadovas Vykintas Valkaitis. Mokymų ciklas susidės iš keturių kas savaitę vykstančių paskaitų.
Pirmojoje paskaitoje išgirsite ką reiktų žinoti prieš pradedant kurti mobiliąsias aplikacijas:
1. Android, iOS, WP palyginimas ir bendra statistika;
2. Android versijos 1.5 - 4.2, kas keitėsi, pagrindiniai akcentai ir populiariausios versijos;
3. Google Įrankiai Android programų kūrimui;
4. Pagrindiniai dokumentacijos šaltiniai;
5. Pagrindinės sudedamosios dalys Android programos.
The document discusses opportunities and support for developers through Samsung's ecosystem. It covers Samsung Apps as a platform to reach Samsung's large user base across multiple devices and platforms. It also discusses Samsung's developer support resources including SDKs, technical documentation, developer events, and premium support. Finally, it highlights some of Samsung's innovative technologies like the S Pen and ChatON messaging platform that developers can leverage in their apps.
This document provides an overview of Mobilezapp and their mobile app development services. It discusses their expertise developing apps across platforms like iPhone, Android, and BlackBerry. It highlights their large team of experienced developers and competitive costs. The document also outlines their process, which includes stakeholder interviews, wireframing, prototyping, and coding to deliver custom apps tailored to each client's needs.
Este texto descreve a jornada da autora em busca da paz interior. Ela visitou vários lugares como um parque e cemitério, mas não encontrou paz por causa das outras pessoas. Ela percebeu que o problema era interno e não externo, e que a paz só pode ser encontrada dentro de si mesma, não dependendo das circunstâncias externas.
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Making meditation a part of a daily routine, even if just 10-15 minutes per day, can offer improvements to mood, focus, and overall well-being over time.
The survey of 962 YouTube subscribers found that while most viewers visit the CollegeHumor website, only half regularly jump between YouTube and the site. Awareness of exclusive content and a one month delay on YouTube helped encourage some viewers to engage more with CollegeHumor.com. However, habits and preference for YouTube's interface prevented many from regularly using the site. The survey suggests CollegeHumor should promote exclusive serial content and previews to drive more traffic between platforms and address misconceptions about video quality to improve viewership across sites.
Hongik Internet is a South Korean web design and consulting firm founded in 1997. It has grown to 50 employees and provides services such as web design, content writing, online advertising, and e-business consulting. The CEO, Christopher Roh, has a background in English studies and previous experience founding an insurance agency. Hongik has worked with clients such as Intel, Samsung, and LG. It aims to continue growing its business and expanding its service offerings through mergers, investments in other internet companies, and developing new technical solutions.
O documento instrui o leitor a não usar o mouse no próximo slide para apreciar lentamente uma vista panorâmica, e nos slides subsequentes usar o mouse para explorar as paisagens por tanto tempo quanto desejar.
Este informe presenta los resultados de una encuesta realizada para determinar el estado del arte de la Web 2.0 en empresas públicas y privadas en las provincias centrales de Panamá. La autora describe el proceso de diseño de la encuesta y su nivel de comprensión de cada etapa del trabajo. Además, explica su perspectiva sobre el proyecto y su experiencia explorando y experimentando con herramientas de la Web 2.0.
O documento fala sobre a necessidade de mudança e reforma em nossas vidas, seja mudando de casa ou nos transformando internamente. Menciona a importância de se desapegar do que não serve mais e enxergar com novos olhos, para visualizar rios que levem embora nossas preocupações. Também reflete sobre como a proximidade com a água ajuda a amolecer nossa rigidez e a ver através de novos pontos de vista.
Accenture Mobility MWC 2012 - Bubble over barcelona - lars kampLars Kamp
A perspective on the major trends shaping mobility in the coming decade. A video of the talk is on YouTube:
http://www.youtube.com/watch?v=plbFgus5puY&feature=youtu.be
Samsung founded in 1938 and became a market leader in electronics. They created their first mobile phone in 1991 and launched the Galaxy line of smartphones in 2009. The Galaxy S line offers powerful specifications, large screens, removable batteries, expandable storage, and compatibility across major US carriers. However, Samsung faces threats from competing smartphones and reliance on Google's Android operating system over which they have less control.
A strategic overview of developing for Chrome on Android and native on Android. Touching on the migration from the open web to walled gardens of applications.
The document discusses the rise of Android as an open source mobile platform. It notes that Android has gained significant support from device makers and mobile carriers. However, it also notes potential issues like platform fragmentation and the difficulty for third parties to make money developing apps. The document considers whether Android adoption could be limited and what alternatives may exist, like Moblin, Maemo, or sticking with existing platforms like Symbian. It raises the question of whether Android will truly see widespread use or be limited in its role as a platform.
The presentation slide that I presented on Creatology (creative and technology) seminar, University of Indonesia, Dec 17, 2011.
I used some materials from my previous presentations, but with some updated data.
This document provides a brand positioning analysis for Samsung electronics. It summarizes Samsung's market share and product portfolio across various categories such as mobile phones, tablets, TVs, cameras, home appliances, PCs and memory cards. It then analyzes Samsung's role and brand positioning in each category. Key insights from consumer research indicate Samsung is seen as innovative yet providing value. The document concludes that Samsung's overall brand positioning can be summarized as "Innovation with Value".
The document presents information on the Android operating system. It discusses Android's history as a project founded in 2003 that was later acquired by Google in 2005. It also describes Android's growth through the Open Handset Alliance, with the first Android phone launching in 2008. The document then covers key aspects of Android like its features, versions, market share, and limitations. It concludes by discussing the future potential for Android in more devices and an expected new version called Android L.
Samsung is a South Korean multinational electronics company headquartered in Seoul. It is the world's largest technology company, with the number one global market share in flat panel TVs and memory chips. Samsung has experienced strong growth and has overtaken competitors to become the leading brand in various product categories, including LCD panels, LCD monitors, mobile phones, and the overall technology sector. It aims to continue growing by focusing on innovation through heavy investments in R&D and adapting its product range to meet diverse consumer needs.
From its inception as a small export business in Korea, Samsung has grown to become one of the world's leading electronics companies, specializing in digital appliances and media & semiconductors. Today, Samsung's innovative and top quality products and processes are world recognized.
Android is an open source, Linux-based operating system designed for mobile devices like smartphones and tablets. Initially developed by Android Inc. and later acquired by Google, Android is customizable by manufacturers and carriers. It uses a touch interface and has a growing selection of apps available. While most devices currently run older Android versions, new phones like the Samsung Galaxy S3 and Google Nexus 4 offer improved hardware and the latest Android release. Android is also used beyond mobile in devices like smart TVs and cars. It has become the most widely used smartphone platform worldwide.
Android is a mobile operating system created by Google that runs on devices from smartphones and tablets to TVs and watches. It was developed to be open source and prevent vendor lock-in. Key aspects of Android include its Linux kernel base, versions over time like Android A through K, and ability to run on various devices through custom interfaces. The OS also allows for app development through languages like Java and access to device hardware. While Android powers many functions and devices, limitations still exist around screen sizes, battery life, and network access.
Augmented Reality for Marketers and Developers: Analysis of the Leaders, the ...ReadWrite
This document provides an overview of the augmented reality market including:
- A definition of augmented reality and brief history of its development.
- Details on the current state of the AR market, including key players, growth estimates, and examples of large companies that have used AR solutions.
- Profiles of 10 leading AR development companies, including information on their services and client examples.
- A survey of AR developers on lessons learned regarding requirements, costs, timelines and challenges of AR application development.
The document serves as a comprehensive report on the AR supplier landscape, market trends, and insights gleaned from experienced developers.
Android is an open source operating system developed by Google and the Open Handset Alliance. It is primarily used in mobile devices like smartphones and tablets. The latest stable version is Android 9 Pie, while Android 10 (Q) is scheduled for release in Q3 2019. Some key features of Android include an integrated browser, Bluetooth, GPS, and support for 4G networks. It currently has over 77% of the global mobile operating system market share. Future versions will focus on improvements for foldable phones, privacy controls, and other new capabilities.
Android KitKat 4.4 introduced several design changes including using a neutral gray color scheme instead of blue, enabling applications to use the full screen in two modes, and adding translucent system bars to display more application content. It also defined new gestures like a double touch drag for pinch zoom and incorporated support for step detection and counting sensors. The document provided background on Android's history and architecture before detailing these interface enhancements in KitKat.
Android os revolution in mobile experienceNitu bindal
Android is an open-source, Linux-based operating system for mobile devices. It was developed by the Open Handset Alliance led by Google. The document discusses the history and evolution of Android from versions 1.0 to the upcoming Android Q. It provides details on the various Android versions, the Open Handset Alliance founding companies, and key facts about Android's market share and app downloads. The advantages of Android include customization capabilities and wide hardware compatibility, while disadvantages include wasteful battery usage and instability in some devices.
The document discusses the mobile platform wars at MWC 2013. It summarizes the market share of different mobile operating systems like Android, iOS, Windows Phone, and others. It also discusses emerging platforms like Firefox OS, Ubuntu Touch, and Tizen. Finally, it questions whether these new platforms will succeed given Android and iOS's dominance, and why web-based platforms are emerging as alternatives to traditional platforms controlled by large companies.
This document analyzes Android fragmentation in July 2013 based on data from 682,000 Android devices. It finds:
1) There were 11,868 distinct Android devices seen, triple the number from the previous year, showing increased fragmentation.
2) Samsung has a 47.5% share of the Android market, much higher than other manufacturers.
3) The Android operating system is more fragmented than ever, with 8 versions still in use.
The document discusses the potential for Android to be used as a platform for "grimy" business solutions, which are applications used by field service workers and delivery people. While Windows Mobile currently dominates this space, Android may be well-suited as the hardware used can often support Android, and Android allows for long scrolling screens that are better than the tightly packed interfaces of Windows Mobile apps. However, equipment manufacturers are still committed to Windows Mobile for the foreseeable future.
Similar to Kandroid 4th Seminar Design The Life 22 Oct2009 (20)
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
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The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
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Kandroid 4th Seminar Design The Life 22 Oct2009
1. 2009 제4회 Korea Android 세미나
ANDROID
MOBILE PRODUCT
PLANNING
Design The Life | Namkook Kim
Namkook.kim@gmail.com
2. Contents
Android Mobile Products in Market
Consideration in Android Mobile Product Planning
Difference between Proprietary and Open OS Planning
Conceptual Android Mobile Product Proposition
4. Smartphone OS Market Share
40.9 Million Units
“Smartphone sales were strong during the second
quarter of 2009, with sales of 40.9 million units in line
with Gartner's forecast of 27 per cent year-on-year sales
growth for 2009.”
Forecast Android in 2012
“Android OS will jump to 14.5 percent in next three years
and will be the second-most-used smartphone OS by
2012.”
ANDROID
2%
- Gartner
ETC
Design The Life
MS 9 % 6%
APPLE
13.3 %
SYMBIAN
RIM 51 %
18.7 %
http://www.gartner.com/it/page.jsp?id=1126812
4th Korea Android Seminar http://www.afterdawn.com/news/archive/19809.cfm
5. Android Smartphone
12 Models are announced
Since HTC Dream has been available in market,
various manufacturers introduce Android smartphones in 2009
Design The Life
4th Korea Android Seminar
6. Characteristics in 2009
Various Players
HTC are eager to lead the android market with
abundant devices. The other player who would like
to seize the market must be Samsung. Interestingly
we can see Acer and Huawei as new players.
Volume Driver
With the help of chipset price reduction, many
players try to secure more volume with mid-tier
devices.
Display Differentiation
In the beginning of the market, HVGA(480x320) 3.2
inch display has been dominant. To differentiate
their own devices, many players try different size,
resolution and technology.
UX Differentiation
As we guess, UX differentiation is the first thing that
players can choose to make a device look different.
Design The Life
4th Korea Android Seminar
7. HTC Android Roadmap
UX Evolution
Just like HTC WM Touch UX strategy, HTC differentiates
its Android Touch phone with evolved Touch UX on top of
Android OS.
Design The Life
4th Korea Android Seminar
8. HTC Hero – Stay Closed
Design The Life
4th Korea Android Seminar
9. Samsung Android Roadmap
AMOLED & Slimness
Players have no choice but to leverage their own
strength that has been effective in market. Samsung
keeps focusing on hardware and design differentiation.
In addition to that, Samsung’s Touch UX named
TouchWiz joins Android Touch UX evolution.
Design The Life
4th Korea Android Seminar
10. LG & Motorola Android Roadmap
Youth Message
LG makes use of Android OS in Youth Messaging
Market. Not like HTC and Samsung, LG targets very
specific market and tries to strengthen its brand power in
youth messaging devices.
Motorola also targets Messaging Market with Android
OS. The different thing from LG is to aim the premium
position in overall messaging devices.
Design The Life
4th Korea Android Seminar
11. Acer & Huawei Android Roadmap
The More Performance, The Less Price
Maybe the role model of Acer and Huawei must be HTC
which found the opportunity to expand its business in
the smartphone market.
Acer and Huawei prove the potential of Android platform
that demolishes the barrier of digital manufacturing
industry.
Design The Life
4th Korea Android Seminar
12. Competitive Edge Comparison
HTC HTC HTC HTC SS SS SS LG Moto SE Acer Huawei
Model
Dream Magic Hero Tattoo I7500 T939 I5700 GW620 MB220 X3 Liquid Pulse
Design
Not
Launch 2008.10 2009.04 2009.07 2009.09 2009.06 2009.11 2009.11 2009.4Q 2009.10 Disclosed 2009.11 2009.10
Data HSUPA HSUPA HSUPA HSUPA HSUPA Not Not HSDPA HSUPA HSUPA HSUPA HSUPA
Network 2Mbps 2Mbps 2Mbps 384Kbps 2Mbps Disclosed Disclosed 7.2Mbps 2Mbps 2Mbps 2Mbps 2Mbps
Dimension 117.7 113 112 106 115.9 ? 106 114 116 115 116
Not
55.7 55 56.2 55 56 ? 55 58 62 62.5 63
(mm) Disclosed
17.1 13.7 14.4 14 11.9 12.9 12 15.6 12 12.5 13.5
HVGA HVGA HVGA
HVGA HVGA HVGA QVGA HVGA HVGA 852x480 HVGA HVGA
Display 3.2” 3.2” 3.2”
3.2” 3.2” 3.2” 2.8” 3.0” 3.1” 4.0” 3.5” 3.5”
AMOLED AMOLED AMOLED
Camera 3MP AF 3MP AF 5MP AF 3MP AF 5MP AF 5MP AF 3MP AF 5MP AF 5MP AF 8MP AF 5MP AF 5MP AF
MSM MSM MSM MSM MSM Not Not Not MSM QSD QSD MSM
Chipset 7201A 7201A 7200A 7225 7200A Disclosed Disclosed Disclosed 7201A 8250 8250 7200A
Battery 1500 1420 Not
1150 1340 1350 1100 1000 1500 1500 Disclosed
1350 1500
(mAh)
1st 1st Multi FM FM 1GB Powerful
Multi
TouchWiz TouchWiz
USP Android Android Touch Radio 8GB
UI UI Radio MOTO UI
HW Acer UI Touch
Qwerty Touch Sense UI Sense UI 3D Panel
The information can be incorrect depending on sources in the internet Design The Life
4th Korea Android Seminar
14. Consideration in Product Planning
Why Android
First of all, we should ask ourselves why Android is
indispensable for a product that we would like to
plan. There should be reasons and advantages to
make use of Android. To answer this question, we
should consider the unique strength of Android.
Expandability
The most powerful aspect of Android is the
expandability of platform. Most of OS has been
limited to mobile devices, but Android can be
adopted to a variety of products like Laptop, Desktop
computer, PMP, MP3 player, Set-Top Box, TV or
Refrigerator and so on.
Design The Life
4th Korea Android Seminar
15. Consideration in Product Planning
Flexibility
As you know, Android is the Open Source platform.
That means you can modify Android and establish
your own differentiated platform. Even though this
factor is highly related to resources, this help
manufacturers differentiate their devices more
effectively.
SVC Integration
A good example is HTC Hero UX that you saw. By
integrating SNS service into Contact application, it
creates a differentiated user experience and
strengthens its competitiveness. Nowadays many
players think of the way to integrate SNS service into
their UX and applications. But we should consider
who is behind this platform.
Why don’t you leverage various Web services of
Google or the other dominant service provider in
your product more aggressively?
Design The Life
4th Korea Android Seminar
17. Product Concept
Value
Differentiation
Principally Product Concept consists of 4 components
in itself. The main concern of product planners is how Differentiation
to extract differentiated factors that are bound in the
current technology and appeal to customers.
Technology
Differentiation that is directly linked to customers’
value and supports Product Concept is the key factor
to make a successful product.
Trend / Needs
Design The Life
4th Korea Android Seminar
18. Differentiation
Contents / SVC
Proprietary OS
Conventionally Design and Price are the most User Experience
important factors when customers consider to buy
products. Proprietary OS product is especially
affected by those factors. Therefore Design comes to
be the basis of competitiveness. Software
In addition to that, features that support the product
concept are needed to make a whole product concept Hardware
and satisfy customers’ needs in a specific segment.
Design The Life
Design / Mechanics
4th Korea Android Seminar
19. Differentiation
Contents / SVC
Open OS
Even though Apple doesn’t intend to support Open
User Experience
OS, Apple has brought the ground which customers
start to expect Open OS. As Apple has educated
customers the capability of downloading applications
in mobile devices and its touch experience, User Software
Experience and SVC come to be the most important
differentiation factors.
Especially the Web Service integration will be the key
Hardware
differentiation factor in Open OS products.
Design The Life Design / Mechanics
4th Korea Android Seminar
21. DESIGN THE LIFE ‘STREAMLINER’
Industrial Design | Kihyun Kim
Product Planning | Namkook Kim
22. Streamliner Product Planning
Android & Differentiation
Streamliner follows the principles of basic product
planning. As explained, we should think about the
merits of Android and create the unique selling
propositions with 5 differentiation components.
Based on the utilization of Android, Streamliner
emphasizes on Design, User Experience and SVC
integration especially.
Design The Life
4th Korea Android Seminar
23. Streamliner Product Concept
Streamline Design
First of all, the subtle streamline design expresses
its unique and sophisticated entity by itself.
Node UX
Node UX reflects users’ interactive behavior and
automatically arrange the most frequently accessed
people, features and web SVCs on the front UI. This
UX consists of three major axes that are People,
Applications and Web SVCs. In the previous touch
UX, applications are the most important component
on the front UI. But as the mobile phone is mainly for
communications and the importance of SVC is
getting bigger, People and Web SVC are placed at
the same level of Applications.
Cloud SVC
Streamliner tries to leverage Google’s SVC strategy
as much as it can. As the result, Users store many
kinds of data they have on Cloud servers and
synchronize their data on Cloud with different
electronics that adopt Android OS.
Design The Life
4th Korea Android Seminar
24. Streamliner Product Concept
Volume Streamline Design
With left and right side views, you can enjoy
sleek and elegant Streamliner design. It is
Menu
enough to fascinate consumers by just
Hold watching this product.
Design The Life
4th Korea Android Seminar
25. 4 Color touch menus
Streamliner Product Concept
4Color Touch Menus
Streamliner has 4 unique color touch menus
which characterizes and differentiates its
product concept. They help to accentuate its
differentiated UX concept and beautiful
streamline touch design. They are dedicated to
Menu People, Applications, Web SVCs, Cloud SVCs
in sequence.
Touch Menus
Design The Life
People, Applications
Web SVCs, Cloud SVCs
Home Back
4th Korea Android Seminar
26. 4 Color touch menus
Streamliner Product Concept
Google’s Cloud SVC
Google’s SVC helps users store their data like
documents, calendars, photos or movies on
the web easily. Streamliner guides users use
Google’s powerful SVC in a mobile device.
Menu
Design The Life
Google’s Cloud SVC
Document, Calendar
Picasa, youTube, Sync
Home Back
4th Korea Android Seminar
30. Streamliner Specification
Display HVGA 3.8”
Camera 5MP AF
Battery 1500mAh
Dimension 115 x 65 x 10.9 mm
Streamline Design
USP Color Touch
Node UX, Cloud SVC
4th Korea Android Seminar Design The Life