This document discusses various topics related to internet and intellectual property rights (IPR). It covers different types of IPR including copyright, trademarks, patents, designs, and the right to one's own image. It describes what types of works and creations are protected under each category of IPR. It also discusses exceptions to copyright protections, different licenses like Creative Commons, how rights can be assigned or transferred, and considerations for using protected works online.
IPR as an important part of business strategy in the digital age. The document discusses criticisms of IPR, including that 80% of French internet users do not consider piracy to be theft. It also discusses whether IPR is outdated and examines limitations IPR places on research and art. The purpose of IPR is outlined as allowing authors to live off their works and providing various types of legal protections.
This document discusses various aspects of internet and intellectual property rights (IPR). It begins with an introduction of the author Jacques Folon and his background. It then covers several key topics around IPR including criticisms of IPR, the purpose of IPR, what is and isn't protected under IPR, copyright and author's rights, trademarks, patents, and the right to one's image. It also discusses challenges around determining applicable law for internet issues and setting boundaries and limits of IPR in digital contexts. The document aims to provide a comprehensive overview of internet and IPR.
This document provides an overview of intellectual property rights (IPR) and discusses some criticisms of IPR. It covers various types of IPR including copyright, patents, trademarks, and neighboring rights. The document discusses what qualifies for protection under these rights and exceptions. It also addresses how IPR applies to new digital technologies and the internet, and some of the legal challenges this poses. Key topics include copyright length increases, limitations of IPR on research and art, collective management organizations, open source software, and creative commons licenses.
This document discusses intellectual property rights (IPR) and their influence on digital strategy. It provides an overview of various types of IPR, including copyright, trademarks, patents, designs, neighboring rights, and the right of image. It notes that IPR gives authors and inventors temporary monopolies over their works and creations to allow them to benefit financially. However, IPR also faces criticisms such as limiting research, art, and being outdated in the digital world. The document examines exceptions to IPR like quotations, fair use, and public domain works. It also discusses the implications of IPR for the internet, including issues around peer-to-peer sharing, counterfeiting, and determining the applicable laws.
The document discusses the influence of intellectual property on digital business. It provides an overview of different types of intellectual property rights (IPR) including copyright, trademarks, patents, designs, neighboring rights, and more. It examines criticisms of IPR, including whether IPR is outdated, limits research and art, and creates temporary monopolies. The document also explores exceptions to IPR like fair use and public domain works. It discusses how IPR applies in digital contexts and issues that arise online like determining applicable law and responsibility for content.
This document discusses the influence of intellectual property on digital strategy. It begins by introducing Jacques Folon, an expert in intellectual property law and professor at several universities. It then discusses some criticisms of intellectual property rights, noting that 80% of French internet users do not consider piracy to be theft. The document goes on to summarize key aspects of copyright law such as its original purpose and length, as well as exceptions like fair use. It also covers related areas like trademarks, patents, designs, the right of publicity, and how intellectual property applies on the internet.
This document discusses various topics related to intellectual property rights (IPR) in 2021. It begins by introducing the author Jacques Folon and their background and credentials. It then discusses some criticisms of IPR and surveys that find many French internet users do not consider piracy to be theft. Other topics covered include the historical development of copyright law, debates around whether IPR constitutes a form of property, how IPR may limit research and art, the purpose of IPR, and categories of works that are protected by IPR like patents, trademarks, design, copyright, and neighboring rights. The document also discusses concepts like public domain, fair use exceptions, and new licenses like Creative Commons. It considers how IPR applies in the digital
The document provides an overview of copyright in online resources for content users. It discusses intellectual property and copyright, how copyright is licensed, common problems with using content from the internet, fair dealing exceptions, the Copyright Licensing Agency and its comprehensive higher education license, and Creative Commons licensing for open content. The document is intended to educate about copyright issues for those using electronic resources.
IPR as an important part of business strategy in the digital age. The document discusses criticisms of IPR, including that 80% of French internet users do not consider piracy to be theft. It also discusses whether IPR is outdated and examines limitations IPR places on research and art. The purpose of IPR is outlined as allowing authors to live off their works and providing various types of legal protections.
This document discusses various aspects of internet and intellectual property rights (IPR). It begins with an introduction of the author Jacques Folon and his background. It then covers several key topics around IPR including criticisms of IPR, the purpose of IPR, what is and isn't protected under IPR, copyright and author's rights, trademarks, patents, and the right to one's image. It also discusses challenges around determining applicable law for internet issues and setting boundaries and limits of IPR in digital contexts. The document aims to provide a comprehensive overview of internet and IPR.
This document provides an overview of intellectual property rights (IPR) and discusses some criticisms of IPR. It covers various types of IPR including copyright, patents, trademarks, and neighboring rights. The document discusses what qualifies for protection under these rights and exceptions. It also addresses how IPR applies to new digital technologies and the internet, and some of the legal challenges this poses. Key topics include copyright length increases, limitations of IPR on research and art, collective management organizations, open source software, and creative commons licenses.
This document discusses intellectual property rights (IPR) and their influence on digital strategy. It provides an overview of various types of IPR, including copyright, trademarks, patents, designs, neighboring rights, and the right of image. It notes that IPR gives authors and inventors temporary monopolies over their works and creations to allow them to benefit financially. However, IPR also faces criticisms such as limiting research, art, and being outdated in the digital world. The document examines exceptions to IPR like quotations, fair use, and public domain works. It also discusses the implications of IPR for the internet, including issues around peer-to-peer sharing, counterfeiting, and determining the applicable laws.
The document discusses the influence of intellectual property on digital business. It provides an overview of different types of intellectual property rights (IPR) including copyright, trademarks, patents, designs, neighboring rights, and more. It examines criticisms of IPR, including whether IPR is outdated, limits research and art, and creates temporary monopolies. The document also explores exceptions to IPR like fair use and public domain works. It discusses how IPR applies in digital contexts and issues that arise online like determining applicable law and responsibility for content.
This document discusses the influence of intellectual property on digital strategy. It begins by introducing Jacques Folon, an expert in intellectual property law and professor at several universities. It then discusses some criticisms of intellectual property rights, noting that 80% of French internet users do not consider piracy to be theft. The document goes on to summarize key aspects of copyright law such as its original purpose and length, as well as exceptions like fair use. It also covers related areas like trademarks, patents, designs, the right of publicity, and how intellectual property applies on the internet.
This document discusses various topics related to intellectual property rights (IPR) in 2021. It begins by introducing the author Jacques Folon and their background and credentials. It then discusses some criticisms of IPR and surveys that find many French internet users do not consider piracy to be theft. Other topics covered include the historical development of copyright law, debates around whether IPR constitutes a form of property, how IPR may limit research and art, the purpose of IPR, and categories of works that are protected by IPR like patents, trademarks, design, copyright, and neighboring rights. The document also discusses concepts like public domain, fair use exceptions, and new licenses like Creative Commons. It considers how IPR applies in the digital
The document provides an overview of copyright in online resources for content users. It discusses intellectual property and copyright, how copyright is licensed, common problems with using content from the internet, fair dealing exceptions, the Copyright Licensing Agency and its comprehensive higher education license, and Creative Commons licensing for open content. The document is intended to educate about copyright issues for those using electronic resources.
This presentation will be covering intellectual property, tips, case studies, and where the industry is heading for each industrial, communication and interaction design, and also an interview with developer and designer, Audrey Tang, about open sources and creative commons
Creative Commons is a non-profit organization dedicated to expanding the range of creative works available for others to legally build upon and share. It has offices in San Francisco, Berlin, and Johannesburg. Creative Commons develops standardized copyright licenses that creators can choose to apply to their works, labeling them for certain uses like non-commercial sharing and adaptation. Their goals are to promote a balanced copyright system and address issues around copyright and the Internet.
Angela Daly_Inside 3D Printing MelbourneMediabistro
- Researchers analyzed how intellectual property is shared on Thingiverse, the largest online 3D printing design repository, by examining license choices and interactions among users and between users and MakerBot, the owner of Thingiverse. They found that while most public designs use open licenses, 42% of all designs are kept private, and MakerBot has moved away from open practices around its own hardware and software designs. The analysis reveals inconsistencies between the rhetoric of open sharing promoted by Thingiverse and the realities of both user and company behaviors regarding intellectual property.
Creative Commons licenses provide free and easy-to-use copyright licenses that enable sharing and reuse of creative works. They allow creators to select which rights they reserve, such as allowing only non-commercial reuse or requiring derivative works to use the same license. The licenses cut out middlemen and make it simpler for creators to exercise their rights while enabling widespread sharing and reuse. They consist of human-readable license deeds and machine-readable metadata to help others find works with Creative Commons licenses.
Creative Commons offers a more permission URL, however this does not contain any useful machine readably information for double licensing of works. Hence we suggest to integrate a semantic copyright ontology into RDFa.
This document summarizes a presentation about protecting photographic work. It discusses copyright, which protects original works from being copied or distributed without permission. The presentation covers the bundle of rights copyright provides, such as reproduction and distribution rights. Other topics include public domain works, fair use, Creative Commons licenses, the Visual Artists Rights Act, and addressing copyright infringement. Cases were discussed and resources provided for further information.
Copyright & Creative Commons: with regards to Open Educational Resources (OER) ROER4D
Presentation: Copyright & Creative Commons: with regards to Open Educational Resources (OER). By: Glenda Cox
Delivered at the University of South Africa (UNISA) on 18 March 2015
1. The document summarizes a conference on open culture, open science, open education, and free/open society organized by the Stanford Open Source Lab.
2. It discusses the history and goals of Creative Commons, which aims to expand access to knowledge and creativity through open copyright licenses.
3. Building on the success of the free and open source software movement, the document argues that free culture is important for digital freedom, innovation, and participatory democracy.
This document provides an overview of copyright, Creative Commons licenses, and open educational resources (OER). It defines copyright and how Creative Commons licenses allow for more open sharing and reuse of content while still providing attribution to creators. The document outlines the different types of Creative Commons licenses and how to find and use OER, which are educational resources with open licenses that allow for customization and reuse. It addresses common questions about using openly licensed content and where to learn more.
Public Domain - Licensing without restrictionsRetoStauss
This document discusses the benefits of public domain licensing over restrictive free and open licenses. It argues that public domain licensing is more compatible, easier to understand, and allows content to be used for any purpose without legal restrictions. Some notable projects that use public domain include works with expired copyrights, many images on Wikimedia Commons, and some open source software codebases.
Creative Commons is a non-profit organization that provides free copyright licenses that allow creators to share their work while retaining certain rights. The movement began with the goal of bridging the gap between copyright law and the sharing of creative works online. There are now over 16 million works that use Creative Commons licenses, allowing sharing for both commercial and non-commercial uses as well as the creation of derivatives. The most well known users include Wikipedia, Google, and Flickr.
This document provides guidance on how to protect brands through intellectual property law. It discusses using copyright, trademark, and trade dress protections to extend the life of original creative works beyond copyright expiration. Specifically:
- Copyright provides limited-time protections that expire, allowing works to enter the public domain, so owners seek additional protections like trademarks.
- Trademarks can provide perpetual protection if marks are used in commerce, allowing owners to protect characters, settings, and other elements of copyrighted works indefinitely.
- Trade dress protections for a company's website layout, colors, graphics, etc. can distinguish its online presence and brand from competitors indefinitely as well.
- While extending protections may benefit owners, it also risks circum
This document provides an overview of copyright and open licensing, specifically Creative Commons licenses. It defines what copyright is and explains that Creative Commons licenses provide alternatives to traditional "all rights reserved" copyright. The document outlines the different Creative Commons licenses and their conditions, such as attribution, non-commercial use, derivatives, and share alike. It emphasizes the importance of checking copyright for any third-party content before openly licensing a work.
2014 oct8 cemca-hyd-session-4-copyright and open licencesRamesh C. Sharma
Copyright law gives creators exclusive rights over their original works for a certain period. Creative Commons licenses provide alternatives to traditional "all rights reserved" copyright, allowing creators to choose how their works can be shared and reused. The six main Creative Commons licenses vary based on whether others can use a work commercially, make derivatives, and share derivatives under the same license. These licenses help balance creator control with open sharing of knowledge.
The document discusses copyright and its alternatives in the digital age. It analyzes how copyright has evolved over time and needs to adapt to changes brought by digital technologies. Alternatives like Creative Commons and Copyleft licenses provide more flexible options between full copyright and public domain by allowing authors to specify how their works can be used and shared. A new copyright model is needed that balances incentives for creation with access to information in the digital context.
Lecture 2011.3B: Fundamentals of Copyright (Digital Sustainability)Marcus Dapp
Digital copyright faces new challenges in the digital world where copying is easy and free of marginal costs. In response, laws have extended copyright protections for creators. However, this risks limiting access. Creative Commons licenses offer an alternative by allowing creators to selectively reserve some rights while sharing their works. This can reduce transaction costs and balance copyright between incentives for creation and access for the public. The optimal approach depends on one's theory of copyright, whether focused on utility, labor, personality, or social planning.
This document discusses intellectual property rights and related topics. It begins with an introduction of the author Jacques Folon and his background. It then discusses several criticisms of intellectual property rights, including that many internet users do not consider piracy to be theft. The document also discusses the history and increasing lengths of copyrights. It examines whether intellectual property rights are truly a form of property in the same way as other types of property. The purpose and types of intellectual property rights are also explained, including inventions, signs, designs, copyrights and neighboring rights. The document concludes by raising questions about the limits of intellectual property rights, particularly regarding content on the internet and social media.
This document provides a summary of copyrights and intellectual property rights (IPR) from several perspectives. It begins with a brief history of copyrights originating from the Statute of Anne in 1710, and discusses the development of international copyright laws through conventions like Berne and TRIPS. It outlines different types of copyrights and IPRs, and distinguishes between the economic rights of creators and users, and the moral rights of creators. The document also discusses debates around copyrights and exceptions for education. In the end, it notes copyright infringement depends on multiple factors and can be traced in several ways.
This presentation will be covering intellectual property, tips, case studies, and where the industry is heading for each industrial, communication and interaction design, and also an interview with developer and designer, Audrey Tang, about open sources and creative commons
Creative Commons is a non-profit organization dedicated to expanding the range of creative works available for others to legally build upon and share. It has offices in San Francisco, Berlin, and Johannesburg. Creative Commons develops standardized copyright licenses that creators can choose to apply to their works, labeling them for certain uses like non-commercial sharing and adaptation. Their goals are to promote a balanced copyright system and address issues around copyright and the Internet.
Angela Daly_Inside 3D Printing MelbourneMediabistro
- Researchers analyzed how intellectual property is shared on Thingiverse, the largest online 3D printing design repository, by examining license choices and interactions among users and between users and MakerBot, the owner of Thingiverse. They found that while most public designs use open licenses, 42% of all designs are kept private, and MakerBot has moved away from open practices around its own hardware and software designs. The analysis reveals inconsistencies between the rhetoric of open sharing promoted by Thingiverse and the realities of both user and company behaviors regarding intellectual property.
Creative Commons licenses provide free and easy-to-use copyright licenses that enable sharing and reuse of creative works. They allow creators to select which rights they reserve, such as allowing only non-commercial reuse or requiring derivative works to use the same license. The licenses cut out middlemen and make it simpler for creators to exercise their rights while enabling widespread sharing and reuse. They consist of human-readable license deeds and machine-readable metadata to help others find works with Creative Commons licenses.
Creative Commons offers a more permission URL, however this does not contain any useful machine readably information for double licensing of works. Hence we suggest to integrate a semantic copyright ontology into RDFa.
This document summarizes a presentation about protecting photographic work. It discusses copyright, which protects original works from being copied or distributed without permission. The presentation covers the bundle of rights copyright provides, such as reproduction and distribution rights. Other topics include public domain works, fair use, Creative Commons licenses, the Visual Artists Rights Act, and addressing copyright infringement. Cases were discussed and resources provided for further information.
Copyright & Creative Commons: with regards to Open Educational Resources (OER) ROER4D
Presentation: Copyright & Creative Commons: with regards to Open Educational Resources (OER). By: Glenda Cox
Delivered at the University of South Africa (UNISA) on 18 March 2015
1. The document summarizes a conference on open culture, open science, open education, and free/open society organized by the Stanford Open Source Lab.
2. It discusses the history and goals of Creative Commons, which aims to expand access to knowledge and creativity through open copyright licenses.
3. Building on the success of the free and open source software movement, the document argues that free culture is important for digital freedom, innovation, and participatory democracy.
This document provides an overview of copyright, Creative Commons licenses, and open educational resources (OER). It defines copyright and how Creative Commons licenses allow for more open sharing and reuse of content while still providing attribution to creators. The document outlines the different types of Creative Commons licenses and how to find and use OER, which are educational resources with open licenses that allow for customization and reuse. It addresses common questions about using openly licensed content and where to learn more.
Public Domain - Licensing without restrictionsRetoStauss
This document discusses the benefits of public domain licensing over restrictive free and open licenses. It argues that public domain licensing is more compatible, easier to understand, and allows content to be used for any purpose without legal restrictions. Some notable projects that use public domain include works with expired copyrights, many images on Wikimedia Commons, and some open source software codebases.
Creative Commons is a non-profit organization that provides free copyright licenses that allow creators to share their work while retaining certain rights. The movement began with the goal of bridging the gap between copyright law and the sharing of creative works online. There are now over 16 million works that use Creative Commons licenses, allowing sharing for both commercial and non-commercial uses as well as the creation of derivatives. The most well known users include Wikipedia, Google, and Flickr.
This document provides guidance on how to protect brands through intellectual property law. It discusses using copyright, trademark, and trade dress protections to extend the life of original creative works beyond copyright expiration. Specifically:
- Copyright provides limited-time protections that expire, allowing works to enter the public domain, so owners seek additional protections like trademarks.
- Trademarks can provide perpetual protection if marks are used in commerce, allowing owners to protect characters, settings, and other elements of copyrighted works indefinitely.
- Trade dress protections for a company's website layout, colors, graphics, etc. can distinguish its online presence and brand from competitors indefinitely as well.
- While extending protections may benefit owners, it also risks circum
This document provides an overview of copyright and open licensing, specifically Creative Commons licenses. It defines what copyright is and explains that Creative Commons licenses provide alternatives to traditional "all rights reserved" copyright. The document outlines the different Creative Commons licenses and their conditions, such as attribution, non-commercial use, derivatives, and share alike. It emphasizes the importance of checking copyright for any third-party content before openly licensing a work.
2014 oct8 cemca-hyd-session-4-copyright and open licencesRamesh C. Sharma
Copyright law gives creators exclusive rights over their original works for a certain period. Creative Commons licenses provide alternatives to traditional "all rights reserved" copyright, allowing creators to choose how their works can be shared and reused. The six main Creative Commons licenses vary based on whether others can use a work commercially, make derivatives, and share derivatives under the same license. These licenses help balance creator control with open sharing of knowledge.
The document discusses copyright and its alternatives in the digital age. It analyzes how copyright has evolved over time and needs to adapt to changes brought by digital technologies. Alternatives like Creative Commons and Copyleft licenses provide more flexible options between full copyright and public domain by allowing authors to specify how their works can be used and shared. A new copyright model is needed that balances incentives for creation with access to information in the digital context.
Lecture 2011.3B: Fundamentals of Copyright (Digital Sustainability)Marcus Dapp
Digital copyright faces new challenges in the digital world where copying is easy and free of marginal costs. In response, laws have extended copyright protections for creators. However, this risks limiting access. Creative Commons licenses offer an alternative by allowing creators to selectively reserve some rights while sharing their works. This can reduce transaction costs and balance copyright between incentives for creation and access for the public. The optimal approach depends on one's theory of copyright, whether focused on utility, labor, personality, or social planning.
This document discusses intellectual property rights and related topics. It begins with an introduction of the author Jacques Folon and his background. It then discusses several criticisms of intellectual property rights, including that many internet users do not consider piracy to be theft. The document also discusses the history and increasing lengths of copyrights. It examines whether intellectual property rights are truly a form of property in the same way as other types of property. The purpose and types of intellectual property rights are also explained, including inventions, signs, designs, copyrights and neighboring rights. The document concludes by raising questions about the limits of intellectual property rights, particularly regarding content on the internet and social media.
This document provides a summary of copyrights and intellectual property rights (IPR) from several perspectives. It begins with a brief history of copyrights originating from the Statute of Anne in 1710, and discusses the development of international copyright laws through conventions like Berne and TRIPS. It outlines different types of copyrights and IPRs, and distinguishes between the economic rights of creators and users, and the moral rights of creators. The document also discusses debates around copyrights and exceptions for education. In the end, it notes copyright infringement depends on multiple factors and can be traced in several ways.
Ingrid de Ribaucourt is IFRRO Senior Legal Counsel since May 2010. She is a Belgian Lawyer with a master degree in European Affairs and currently doing a Master in UK, US and EC copyright law.
She has gained practical experience in EU policies related to the media and in defending copyright , working for more than four years for the European Federation of Magazine Publishers.
"Let’s tackle it together: recent changes in copyright and intellectual prope...TDBaldwin
The document summarizes recent changes to UK copyright law and what they mean for academic libraries. Key changes include reforms to the Copyright, Designs and Patents Act 1988, the introduction of Extended Collective Licensing, and extensions to copyright terms. For higher education, the changes enable greater use of works for teaching, research, and library services. Academic libraries need to work with rights holders and other groups to understand and respond to ongoing legal reforms. Staying up to date on copyright issues requires following various organizations and resources.
IPR: Legal Issues in Research Data Collection and Sharing by EUDAT | www.euda...EUDAT
| www.eudat.eu | v1.0, June 2014 - The development of skills and competence to manage IPR and leverage its influence requires increasing focus. However, how much detail do you know? Take copyright for example, What exactly is protected?, What rights are reserved and for how long? This presentation addresses such questions on copyright and other topics such as Database Right, Trade Secret and Licensing.
Who is it for?: Researchers, Data Managers, General public.
Virtually every organization uses open source software, and lots of it, to create efficiencies in software development. But left unmanaged, open source can introduce legal, IP, compliance, and other risks for the business. With over 2,500 different licenses in use, legal professionals and technical managers need to understand the license obligations associated with open source and how to mitigate risks. For more information, please visit our website at www.synopsys.com/open-source-audit
This document provides an overview of open source software and open development. It discusses the history of open source software and definitions of key terms. It also presents two case studies of successful open source projects: TexGen, a textile CAD modeler, and Apache Wookie, a widget server. Both projects benefited from collaboration, publicity, and new partnerships by being open source. The document also briefly covers legal aspects of open source like copyright.
This document discusses overcoming copyright through alternative licenses and business models. It outlines several open licenses created by Richard Stallman and Lawrence Lessig that provide flexible copyright options. These include Attribution, ShareAlike, Non-Commercial, and NoDerivatives conditions. The document also proposes alternative revenue strategies for creators such as donations, subscriptions, merchandise, and crowdfunding. Finally, it advocates spreading knowledge of these approaches through discussions and presenting works with open licenses as part of a growing pirate movement.
This document discusses professional issues in multimedia development, including characteristics of a profession, copyright, and digital rights management. It defines a profession as requiring specialized training and education. Professionals have codes of ethics to guide their work. While multimedia development is becoming a profession, there is no direct code of ethics yet, though the Software Engineering Code of Ethics provides guidance. The document also summarizes US copyright law and exceptions like fair use. It describes challenges that digital media poses for copyright and how digital rights management systems aim to address these challenges.
This document provides an overview of different types of intellectual property rights including copyrights, trademarks, designs, trade secrets, and patents. It discusses what each type of intellectual property protects, how long protections last, and requirements for obtaining protections. The document also provides examples of well-known brands and inventions that have benefited financially from intellectual property protections. Key resources for searching intellectual property rights and obtaining protections are listed. The goal is to raise awareness of intellectual property and how protecting ideas through the appropriate types of rights can provide financial and competitive advantages for innovators and businesses.
Information technologies and legislation part.1: Intellectual PropertyMorgan Magnin
This material comes from the course I give to 2nd year-students at Centrale Nantes who follow the "Webstrategies and development" program. During this semester long program, students have the opportunity to develop a sound understanding of current web marketing techniques and to put these techniques into practice through real professional missions undertaken with our partners. All courses are given in English. More information on our blog: https://pedagogie.ec-nantes.fr/web-sd/
This courses aims to give an overview of worldwide legislation with regard to the creation of websites. During the first part of my course (corresponding to these slides), I give the basics about intellectual property (patent, trademark, copyright, digital rights management). Next I focus on database rights, software licenses and personal data processing (have a look to my other slideshows).
OSSF 2018 - Jilayne Lovejoy - Training: Intro to Open SourceFINOS
The document provides an overview of intellectual property law as it relates to open source software. It discusses trademarks, patents, copyright, and licenses. It defines open source software as both a development model that allows modification and a legal construct implemented through copyright licenses. The document outlines different open source license types and considerations for using and engaging with open source software, including license compliance, contributions, and creating open source projects.
ASTE Open Educational Resources, Copyright & Creative CommonsMeredith Jacob
This session will cover :
• What are Open Educational Resources (OER)
• How are they the same as traditional teaching and learning materials?
• What makes them different?
• Copyright basics
• How Creative Commons licenses work
• Advantages of CC licenses
• Where OER are they being used and places to find resources
• FAQ
Copyright & Creative Commons: Publishing with Open LicensesMeredith Jacob
In this web presentation for the Library Publishing Coalition, we will cover OER, Creative Commons, and copyright basics, as well as discussing considerations for publishing openly licensed materials
This document discusses various topics related to society, law, ethics and technology. It defines key terms like society, law, ethics, intellectual property rights, copyright, patent, trademark and violations of intellectual property. It also discusses open source software, licenses, gender issues in computer science and cyber safety and crime. The document provides information on these topics through definitions, examples and key points.
This document discusses how the world is currently in an age of disruption due to accelerating business evolution and technological change. Some key points made include:
- 80% of CEOs expect their businesses to be significantly disrupted in the coming years as the pace of change increases. Over 50% of Fortune 500 companies from 2000 are now gone.
- Business agility and the rapid introduction of new products, experiences, and responses to threats is now essential for companies to survive due to increasing disruption.
- Many jobs and entire industries have been disrupted out of existence since 2007 due to new technologies and shifting business models. Companies must change and adapt internally to the new digital era or risk disappearing.
- Traditional command-
The document discusses how the world is changing rapidly due to technology disruptions. Some key points made include that more than 50% of Fortune 500 companies have disappeared since 2000, 80% of CEOs expect significant disruptions to their businesses, and business agility is now essential. Examples of disruptions provided include e-commerce, robots, driverless cars, social networks, BYOD, and more. The document argues that organizations must change internally to remain competitive by embracing concepts like ecosystems, experiences, agility, digital transformation, innovation, the Internet of Things, and knowledge management.
This document discusses how work dynamics are changing in connected organizations. It notes that the world and businesses are accelerating faster than predicted, with more than 50% of Fortune 500 companies disappearing since 2000. It emphasizes that business agility is now essential to rapidly introduce new products and experiences, and respond quickly to threats. It provides several examples of how the world and behaviors have changed in just the last 10-15 years due to increased connectivity and digitalization. The document suggests organizations must also change internally to function effectively in this new environment, and discusses concepts like social networks, knowledge management, breaking down silos, and empowering workers.
The document discusses how the world is accelerating faster than predicted and how business agility is now essential. It provides examples of disruption across many industries through new technologies and changing customer behaviors. The key points are that organizations must change quickly, embrace new ways of working like digital transformation and knowledge sharing, and move away from command-and-control styles towards valuing mistakes and breaking down silos.
This document discusses the role of the Data Protection Officer (DPO) under the General Data Protection Regulation (GDPR). It outlines an agenda with topics on how to choose a DPO, avoid conflicts of interest, formally appoint the DPO, guarantee their independence, involve them in decisions regarding personal data, and inform staff internally. For each topic, it lists questions an organization should consider to ensure they are compliant with the GDPR requirements regarding the DPO. The presentation emphasizes that properly establishing the role of the DPO can help organizations rethink their internal processes to be compliant with privacy regulations.
This document discusses how the GDPR impacts digital marketing. It begins by providing context on the digital transformation and the importance of data. It then discusses the key aspects of the GDPR including territorial scope, definitions of personal and sensitive data, data subject rights, and responsibilities of controllers and processors. It notes that under the GDPR, companies must be able to demonstrate compliance. The rest of the document discusses specific implications for digital marketing like obtaining consent, managing cookies and third parties, international data transfers, and potential solutions like using contracts and considering the public interest. It concludes that while challenging, the GDPR presents an opportunity for digital marketing if companies adapt practices to prioritize privacy.
This document provides an agenda for a presentation on GDPR and digital strategy. It includes an introduction of the presenter, Jacques Folon, and his background and publications on privacy. The agenda covers the basic principles of GDPR, questions from attendees, and how GDPR relates to digital strategy. Specific topics that will be discussed include the purpose and requirements of GDPR, how it applies in Belgium, practical implementation steps, important points like privacy by design, and exercises. The presentation aims to help attendees understand GDPR and provide reassurance that being non-compliant is not too late to address.
This document discusses the balance between privacy and health measures during the COVID-19 pandemic in Belgium. It provides a timeline of events from March 2020 to March 2021, describing the various emergency measures and legal challenges. Key organizations like Human Rights Watch and the League of Human Rights have argued that the government's response has concentrated too much power without proper parliamentary oversight. Moving forward, the document suggests that respecting principles like separation of powers can help ensure both public health and civil liberties are protected during the crisis.
This document discusses data privacy and the General Data Protection Regulation (GDPR). It begins with an overview of the context and definitions related to GDPR, including personal data, processing, controllers, processors, and data breaches. It then outlines 12 key principles of GDPR, such as accountability, consumer rights, privacy by design, information security, penalties, and data privacy officers. The document concludes by discussing some of the consequences of GDPR for companies and the methodology for complying with its requirements, including risk analysis, records of processing, and training.
The document discusses how the business world is changing rapidly due to digital disruption. It notes that most presentations and strategies will become obsolete very quickly. It provides examples of how the world has changed in just a short period of time due to new technologies and rising consumer expectations of personalization and convenience. The document argues that organizations must become more agile, innovative, and embrace new technologies in order to survive this period of massive disruption.
The document discusses how the world is accelerating faster than predicted with more than 50% of Fortune 500 companies disappearing since 2000 and 80% of CEOs expecting significant business disruption. It provides examples of rapid changes, such as how the memory in an iPhone X today is 2% of what an IBM computer had in the 1970s. The document argues that business agility is now essential to introduce new products and experiences rapidly in response to threats. It also discusses how behaviors and jobs are changing, with the rise of robots, digitalization, data/knowledge sharing, social networks, security issues, and the need for flatter organizational structures.
The document discusses how the world is accelerating faster than predicted with more than 50% of Fortune 500 companies disappearing since 2000 and 80% of CEOs expecting significant business disruption. It provides examples of rapid changes, such as how the memory of an IBM computer from the 1970s is only 2% of an iPhone X's memory. The summary discusses how behaviors and industries are changing, with the emergence of robots, connected objects, changing jobs, and disappearing companies. It emphasizes that organizations must change quickly internally to adapt.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
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1. Internet & IPR
Jacques
Folon
www.folon.com
Partner
Edge
Consulting
Maître
de
conférences
Université
de
Liège
Chargé
de
cours
ICHEC
Brussels
Professeur
invité
Université
de
Lorraine
ESC
Rennes
IACE
Tunis
IAM
OUagadougou
http://www.nyls.edu/institute_for_information_law_and_policy/conferences/visualizing_law_in_the_digital_age/
12. What is the purpose of IPR?
• It allows the possibility for an author to
live
• It gives various type of protection
12
13. Février 2008
IDEAS
Ideas are not protected
works. They are not
subject to property and
are free as far as they
are not proposed in an
external way
(CA Paris 12 sept
1989)
14. IPR
• Inventions
– Patents
– GMO
– IT Chips
• Signs
– Trade mark
– Names
– Geographical protection
• Esthetical objects & design
– Design
• Copyright, droit d’auteur & neighboring
rights
14
15. « Droit d’auteur »
Original
• « shows the personality of the author »
• Plagiarism is not original
Concretization
• Ideas are not protected
• A minimum of concretization is enough
• two criteria needed
Source: Lionel Maurel http://www.slideshare.net/calimaq/droit-de-linternet-et-de-linformation-complet
16. 16
Questions to raise before using
protected works
• Are these protected works?
• Are we authorized to use them?
• Do we have a written agreement?
=> what are the basic principles?
17. 17
Basic principles
•Exclusive right
•70 Years after author’s death
•Preliminary authorization
•transfer of rights
•forbidden by law !!
Crédit image: http://www.tetedequenelle.fr/2010/03/droit-dauteur-mal-tourne/
21. What is protected ?
Text
Conferences
theatre
choreography
circus
movie
paintings
music
photo
maps
architecture
software
design
fashion
22. 22
Membership of collective societies
• SACD - SACEM - SAIF
• SGAE - GEMA…
Authors assign their rights to
• Publishers (books, press, etc.)
• Producteurs (musique, cinéma)
Author’s keep some rights
• Reproduction (xerox copy)
• Representation
Contract
Trough
mandate
they keep
moral right
Source: Lionel Maurel http://www.slideshare.net/calimaq/droit-de-linternet-et-de-linformation-complet
Various assignments or representation
23. 23
Protection of the work
•Official declaration in the copyright
system
•Nothing for « droit d’auteur »
25. 25
• The author has the exclusive right
– to make a copy or accept reproduction
– communication to the public
– translation
– adaptation
– sales
• Duration in EU: 70 years after the author’s
death
Crédit image: http://www.rtbf.be/culture/wp-content/uploads/2010/11/AFPgoncourt1.jpg
26. 26
Patrimonial rights
Patrimonial rights could be assigned to a third party
trout a contract, against payment or for free
reproduction
adaptation
communication to the public
translation
representation
Crédit image: http://www.moneyandfinanceblog.com/wp-content/uploads/2010/07/Money-transfer-sending-money.jpg
27. 27
reproduction right
•A copy of the work
•Xerox copy
•3D printing
•Recording
•copy of a film
•etc.
• IFFRO and copy
29. 29
The fact that one buys an object does not
means that he/she automatically owns the
copyrights
118
30. Copyright protection does not vary following
•the nature of the work (music,
sculpture, etc.)
•its form (digital, 3D or 2D, etc.)
•Its beauty or its price
31. 31
Moral right
Only in some
countries
end of the work
could not be seazed
Paternity
respect
destruction
honor & reputation
120
34. Triple test
• Exceptions may apply:
– only for limited cases
– if they do not limit exploitation
– if not against rightsowners
35. FAIR USE
– the usage of the work may be accepted
depending on
• the usage (education
• the type of work
• size and quantities of use
• consequences on the market share
35
37. 37
Neighboring rights
categories that help the author or created
specific rights
!performing artists
!producers
!broadcasters
!database producers
!duration 70 years
38. Various type of remuneration
• Proportionnal
• Assignment of rights
• Collective organisations
• individual negociations
• Employee
• Legal licence
39. Which authorization for internet use?
• Reproduction rights
• Communication to the public
• ! each use s/b authorized
• Do not forget moral right
• assignment of right s/b in writing
40. To whom may we ask the
authorization?
• Author
• Performing artists
• Neighboring rights
• Broadcasters
• Rightsowners
• Collective organizations may help
41. Collective organizations
• Contracts with rights owners
• Reciprocal agreements
• Contracts with users
– internet
– TV
• Documentation
• Distribution
42. Assignment of rights
(Droit d’auteur)
• in writing
• Strict interpretation
• S/B precise
– which right
– remuneration
– how long
– for which territory
• Difference with the copyright system
43. Sub contractors
(droit d’auteur)
• in writing
• Strict interpretation
• S:B precise
– which right
– remuneration
– how long
– for which territory
• Difference with the copyright system
44. What if no assignment?
• The author keeps his rights
• Negociation at the end of the contract
• legal action from the author possible
45. What is not protected ?
• laws
• political speeches (with exceptions)
• some public documents
47. «
What
»
No
authoriza.on
needed
as
far
as
you
respect
the
licence
A
contract
is
needed
for
an
addi.onal
use
(commercial
by
instance)
Example
Creative Commons
4 criteria 6 liences
48. « free » licences
• origin; open source world
• « copyleft »
• Philosophy : positive exploitation in order
to authorize copy, distribution, re-use,
modification, in order to increase share,
creation and the creation of common
goods
49. What is new
• individual rights management
• Preliminary authorization
• usage pre-defined
50. the most popular is CC invented by
Lawrence Lessig
philosophy oh the library of Alexandria
Free as a free speech not as a free
beer
51. • 4 criteria :
– atribute)
– no derivative
– Share-alike
– Non commercial (nc)
52. • Six licences :
– By
– By-nd
– By-nc-nd
– By-nc
– By-nc-sa
– By-sa
55. Now you know how to handle
droit d’auteur, copyright &
neighboring rights
don’t forget it !
55
56. TRADEMARKS
An image, a graphic design
a word, an image
useful to recognize products
forbid confusion with other products
Duration 10 years renewable
by country and for EU
57. CONDITIONS
not forbid by law
no confusion
new means nothing similar already
protected
DISTINCTIVE <> GENERIC, USUAL OU
DESCRIPTIVE
Third party could refuse (ex:Apple)
59. Trademarks, domain names & user
names in social media
200 millions domain names
2 billions user names
google search identifies user names
crédit image: http://www.them.pro/files/images/domain-names-extensions.jpg
62. Usernames
easy to obtain
no control
used by search engines
crédit image: http://www.saadkamal.com/social-media/change-facebook-username/
63. Trademark is important
• important since the beginning !
• Part of the e-reputation
• Allows to refuse other trademarks requests
• need to follow what happens on line
64. Design & models
Protects appearance if
it is new
it is specific
Duration 25 years
http://lyc-stpaulnotredame-72.ac-nantes.fr/IMG/jpg/Philippe_Starck_1949-_-_Presse-Agrume_1_.jpg
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRLU6-6-PHFcb9sXL9Vmx10ANW5L_gBg2a6RL2f79VbD5dxkQFlMg
66. Promotes research by giving during a
limited time (20 years) a monopoly to
a person or a company who invent a
product a process that is new
67. In order to receive a patent 4 conditions :
– new technical effect
– industrial consequences
–new (unknow by the public)
–Innovative (as expert decide)
69. Basic principles
• International treaties
• privacy means also right to his image
• principally no need for a damage
• Preliminary authorization needed
• duration 20 years after the individual’s death
70. How ?
Prior authorization requested
Exceptions:
– person with a public status - even temporary (only during
public life)
– consent for a shooting does not mean consent for usage
the person needs be identified (>< crowd)
71. Remember authorization is also
needed for
• Artwork
• Buildings and monument (Eiffel tower)
• Houses
• trademarks
• design
• For pictures two authorizations needed
– photographer
– subject (individual or not)
• discussion for journalists: right of information >< right of
image
74. Legal questions on Internet ?
OPTE Project Map of the Internet – CC-BY
74
•Peer to peer
•drugs
•counterfeits products
•Diffamation
Virtual world– real world
National law - internet
75. INTERNET LAW ?
•There is no internet law
•digital is not different
•new usages & international level
•Digital influence the legal framework
75
79. Digital and the law
Laws do exist but are not
respected
New problems that are not
covered by existing laws
Who is responsible? (creator,
hosted, telecom operator,…)
Applicable law ?
79
92. It’s quite confusing
• wording not really understood (copyright,
free, free for use,…)
• many new laws and regulations
• and everything could be copied in one clic
93. Where is the limit?
• What happens after your death?
"emails
"social media ?
"virtual goods
"e-reputation
CC-BY-NC-ND Henning
93
Source: Lionel Maurel http://www.slideshare.net/calimaq/droit-de-linternet-et-de-linformation-complet
94. Where is the limit ?
94Source: Lionel Maurel http://www.slideshare.net/calimaq/droit-de-linternet-et-de-linformation-complet
95. WHERE IS THE LIMIT?
ARE AVATARS BECOMING LEGAL
ENTITIES ?
Sur Second Life
95