Agenda	
  
Indonesia	
  –	
  the	
  country	
  
The	
  digital	
  space	
  
Challenges	
  faced	
  
Top	
  8ps	
  to	
  win	
  
Worried?	
  
Not	
  me	
  :)	
  
Remember	
  1998?	
  	
  
2014?	
  
2001?	
  	
   2009?	
  
2nd	
  fastest	
  growth	
  
Source:	
  McKinsey,	
  The	
  Economist	
  
Most	
  stable,	
  	
  
with	
  lowest	
  standard	
  devia8on	
  
Young…	
  produc8ve…	
  
Bonus	
  demography	
  this	
  decade	
  
Source:	
  Indonesia	
  Economic	
  Master	
  Plan	
  (MP3EI)	
  
Growing	
  middle-­‐affluent	
  popula8on	
  
Source:	
  BCG	
  
Indonesia	
  digital	
  space…	
  
…possibly	
  the	
  most	
  aVrac8ve	
  in	
  the	
  world	
  
3rd	
  largest	
  …possibly	
  the	
  
most	
  aVrac8ve	
  in	
  
the	
  world	
  (2)	
  
2nd	
  fastest	
  
2nd	
  lowest	
  
Could	
  this	
  be	
  the	
  next	
  big	
  thing?	
  
“…e-­‐commerce	
  in	
  Indonesia	
  is	
  very	
  much	
  like	
  the	
  
early	
  days	
  of	
  the	
  e-­‐commerce	
  boom	
  in	
  the	
  US	
  –	
  
customers	
  are	
  not	
  sure	
  that	
  they	
  trust	
  online	
  payments,	
  the	
  logis8cs	
  
infrastructure	
  is	
  not	
  yet	
  built	
  …	
  
But	
  in	
  other	
  ways,	
  it	
  is	
  more	
  like	
  the	
  early	
  days	
  of	
  
the	
  e-­‐commerce	
  boom	
  in	
  China	
  –	
  	
  
a	
  lively	
  entrepreneurial	
  base	
  of	
  sellers	
  is	
  clamouring	
  to	
  get	
  online,	
  users	
  are	
  
placing	
  great	
  emphasis	
  on	
  social	
  recommenda8ons,	
  and	
  innova8ve	
  payment	
  
systems	
  are	
  emerging	
  ….	
  	
  	
  	
  
Over	
  the	
  next	
  few	
  years,	
  Indonesia	
  is	
  likely	
  to	
  create	
  its	
  
own	
  unique	
  hybrid	
  version...”	
  
	
  
Redwing	
  Asia	
  
	
  
Fragmented
Nobody	
  could	
  claim	
  as	
  winner…	
  
…	
  (Not	
  that	
  they	
  haven’t	
  tried)	
  
…	
  yet	
  …	
  
UNIQUE	
  
1.  Close	
  social	
  knit	
  
2.  Young	
  user	
  base	
  
3.  Mobile	
  first	
  
4.  Agile	
  –	
  entrepreneurial	
  
5.  Strong	
  cultural	
  heritage	
  
Close	
  social	
  knit…	
  ChaVy…	
  TwiVy…	
  
Jakarta	
  is	
  the	
  TwiVer	
  capital	
  of	
  the	
  world	
  
Jakarta	
  is	
  #2	
  FB	
  city,	
  Indonesia	
  is	
  #4	
  FB	
  country	
  
Indonesia	
  has	
  the	
  highest	
  Path	
  users	
  in	
  the	
  world	
  
Young	
  user	
  base	
  
~60%	
  internet	
  	
  
users	
  between	
  
12-­‐34	
  yrs	
  old	
  
Source:	
  APJII	
  
Mobile	
  first	
  country	
  
Already	
  more	
  SIM	
  cards	
  than	
  human	
  popula8on	
  
Only	
  40%	
  adults	
  have	
  bank	
  account…	
  
…yet	
  85%	
  have	
  mobile	
  phones	
  
Mobile	
  browsing	
  intensity	
  is	
  highest	
  in	
  the	
  world	
  
(661	
  pages	
  per	
  mth/person	
  –	
  >double	
  than	
  US/UK/China)	
  
Source:	
  DeloiVe,	
  Opera	
  
2nd	
  largest	
  mobile	
  ad	
  impression	
  aker	
  US	
  
Agile	
  –	
  entrepreneurial	
  	
  
40mn+	
  SMEs	
  	
  
Employing	
  90%+	
  workforce	
  
Pervasive	
  tradi8onal	
  businesses	
  
Strong	
  cultural	
  heritage	
  
Par8cular	
  need	
  
Par8cular	
  ac8on	
  trigger	
  
Par8cular	
  price	
  point	
  
Par8cular	
  taste	
  
Indonesia	
  digital	
  space	
  
has	
  its	
  specific	
  challenges	
  
1.	
  (Lack	
  of)	
  trust	
  
2.	
  (Lack	
  of)	
  seamless	
  payment	
  
“Less	
  than	
  10%	
  of	
  Indonesia	
  internet	
  users	
  have	
  done	
  online	
  transac8on”	
  *	
  
*	
  eMarketer	
  
Trust	
  
Source:	
  APJII	
  
>50%	
  reason	
  for	
  not	
  buying	
  because	
  
fear	
  of	
  fraud/	
  can’t	
  trust	
  seen	
  item	
  
Payment	
  
20%	
  	
  	
  Banking	
  penetra8on	
  
4.5%	
  	
  Credit	
  card	
  penetra8on	
  
No	
  seamless	
  way	
  to	
  do	
  online	
  transac8on	
  for	
  majority	
  of	
  customers	
  
Top	
  8ps	
  for	
  successful	
  digital	
  integra8on	
  	
  
Truly	
  understand	
  the	
  market	
  
-­‐	
  Use	
  local	
  wisdom	
  
-­‐	
  What	
  they	
  need?	
  
-­‐	
  What	
  trigger	
  the	
  ac8on?	
  
-­‐	
  What	
  would	
  make	
  it	
  viral?	
  
“Remember	
  that	
  while	
  we	
  are	
  talking	
  about	
  digital	
  world,	
  
real	
  people	
  will	
  always	
  come	
  back	
  to	
  real	
  world”	
  
 ibudisantoso@groupon.com	
  	
  

Indonesia digital landscape groupon indonesia

  • 2.
    Agenda   Indonesia  –  the  country   The  digital  space   Challenges  faced   Top  8ps  to  win  
  • 3.
  • 4.
  • 5.
    Remember  1998?     2014?   2001?     2009?  
  • 6.
    2nd  fastest  growth   Source:  McKinsey,  The  Economist   Most  stable,     with  lowest  standard  devia8on  
  • 7.
    Young…  produc8ve…   Bonus  demography  this  decade   Source:  Indonesia  Economic  Master  Plan  (MP3EI)  
  • 8.
  • 9.
    Indonesia  digital  space…   …possibly  the  most  aVrac8ve  in  the  world  
  • 10.
    3rd  largest  …possibly  the   most  aVrac8ve  in   the  world  (2)   2nd  fastest   2nd  lowest  
  • 11.
    Could  this  be  the  next  big  thing?   “…e-­‐commerce  in  Indonesia  is  very  much  like  the   early  days  of  the  e-­‐commerce  boom  in  the  US  –   customers  are  not  sure  that  they  trust  online  payments,  the  logis8cs   infrastructure  is  not  yet  built  …   But  in  other  ways,  it  is  more  like  the  early  days  of   the  e-­‐commerce  boom  in  China  –     a  lively  entrepreneurial  base  of  sellers  is  clamouring  to  get  online,  users  are   placing  great  emphasis  on  social  recommenda8ons,  and  innova8ve  payment   systems  are  emerging  ….         Over  the  next  few  years,  Indonesia  is  likely  to  create  its   own  unique  hybrid  version...”     Redwing  Asia    
  • 12.
    Fragmented Nobody  could  claim  as  winner…   …  (Not  that  they  haven’t  tried)   …  yet  …  
  • 13.
    UNIQUE   1.  Close  social  knit   2.  Young  user  base   3.  Mobile  first   4.  Agile  –  entrepreneurial   5.  Strong  cultural  heritage  
  • 14.
    Close  social  knit…  ChaVy…  TwiVy…   Jakarta  is  the  TwiVer  capital  of  the  world   Jakarta  is  #2  FB  city,  Indonesia  is  #4  FB  country   Indonesia  has  the  highest  Path  users  in  the  world  
  • 15.
    Young  user  base   ~60%  internet     users  between   12-­‐34  yrs  old   Source:  APJII  
  • 16.
    Mobile  first  country   Already  more  SIM  cards  than  human  popula8on   Only  40%  adults  have  bank  account…   …yet  85%  have  mobile  phones   Mobile  browsing  intensity  is  highest  in  the  world   (661  pages  per  mth/person  –  >double  than  US/UK/China)   Source:  DeloiVe,  Opera   2nd  largest  mobile  ad  impression  aker  US  
  • 17.
    Agile  –  entrepreneurial     40mn+  SMEs     Employing  90%+  workforce   Pervasive  tradi8onal  businesses  
  • 18.
    Strong  cultural  heritage   Par8cular  need   Par8cular  ac8on  trigger   Par8cular  price  point   Par8cular  taste  
  • 19.
    Indonesia  digital  space   has  its  specific  challenges   1.  (Lack  of)  trust   2.  (Lack  of)  seamless  payment   “Less  than  10%  of  Indonesia  internet  users  have  done  online  transac8on”  *   *  eMarketer  
  • 20.
    Trust   Source:  APJII   >50%  reason  for  not  buying  because   fear  of  fraud/  can’t  trust  seen  item  
  • 21.
    Payment   20%      Banking  penetra8on   4.5%    Credit  card  penetra8on   No  seamless  way  to  do  online  transac8on  for  majority  of  customers  
  • 22.
    Top  8ps  for  successful  digital  integra8on     Truly  understand  the  market   -­‐  Use  local  wisdom   -­‐  What  they  need?   -­‐  What  trigger  the  ac8on?   -­‐  What  would  make  it  viral?   “Remember  that  while  we  are  talking  about  digital  world,   real  people  will  always  come  back  to  real  world”  
  • 23.