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EMC 3130

             Lecture One
Digital Video – How Does This Work?
           Pixels to Scenes

          Edward Bowen
How Television Works




http://www.youtube.com/watch?v=UivqdpliyA0
How Digital Cameras Work




http://www.youtube.com/watch?v=VP__-EKrkbk
Digital Camera Deconstructed




http://videos.howstuffworks.com/science-channel/37727-
deconstructed-digital-cameras-video.htm
What is Video?
Video is electronically captured and
  disseminated sequential still images
  (frames) in rapid enough succession to
  create the illusion of motion, stored
  either analog or digitally, and
  synchronized with sound.
What is Video?
Video is electronically captured and
  disseminated sequential still images
  (frames) in rapid enough succession to
  create the illusion of motion, stored
  either analog or digitally, and
  synchronized with sound.
Analog
• A wave is recorded or used in its original form

• Light or sound are converted to a fluctuating electrical wave that
  is directly recorded, usually to a magnetic tape
  medium, mirroring the original stimulus.

• It produces an electrical copy of an original stimulus.

• Analog signal fluctuates exactly like the original stimulus.

• Analog signal is continuous.
Digital
• The analog wave is sampled at some interval, and then turned
  into numbers that are stored in the digital device

• Light and sound are recorded not as an identical copy of the
  original stimulus, but as discrete on-and-off pulses, zeros and
  ones, binary digits.

• It is a representation rather than a copy.

• Discontinuous. Signal is sampled.

• Advantage: Resists data distortion and error in duplication. No
  generational loss.

• Advantage: Allows for manipulation of sound and image.
Digital




http://youtu.be/kR7227_ndqQ
Digital




http://www.dailymotion.com/video/xkgkkv_dr-michio-
kaku-on-the-conversion-from-analog-to-digital_tech
Digital
Digital

• Sampling/Quantizing
• Compression and Codecs (Compression-
  Decompression, Encoding-Decoding)
• Downloading and Streaming

Advantages
• Lossless Copying
• Compression
• Manipulation
Basic Image Formation
Compression
• CODEC – a device or program for encoding and/or
  decoding digital information
  (DivX, Xvid, H.264, WMV, etc.)
• Container of Wrapper Format
  (AVI, FLV, QuickTIme, MPEG, MP4, etc.)
• Lossy vs. Lossless
• Lossy - Permanently removes information, such as
  repeated pixels.
• Lossless - Compresses and decompressed without
  loss of information.
• Compression Ratio - the higher the ratio, the smaller
  the file; the lower the ratio, the higher the quality.
Digital Compression




http://vimeo.com/1172256
Digital Compression




http://youtu.be/nH3nmBEPIHY
What is Video?
Video is electronically captured and
  disseminated sequential still images
  (frames) in rapid enough succession to
  create the illusion of motion, stored
  either analog or digitally, and
  synchronized with sound.
Sequential Still Images (Frames)
• The individual pictures that make up
  video are “frames.”
Sequential Still Images (Frames)
• The individual pictures that make up
  video are “frames.”
• The frames are comprised of millions of
  electrically excitable “pixels” (picture
  elements)
Pixels
• The individual pictures that make up
  video are “frames.”
• The frames are comprised of millions of
  electrically excitable “pixels” (picture
  elements)
• For color, each pixel is comprised of
  three parts (red, blue, green)
Pixels




http://youtu.be/ugV6cLgwomo
Pixels




http://youtu.be/DCTRk5a0aJg
Pixels




http://vimeo.com/18881890
Sequential Still Images (Frames)
• The individual pictures that make up
  video are “frames.”
• The frames are comprised of millions of
  electrically excitable “pixels” (picture
  elements)
• For color, each pixel is comprised of
  three dots (red, blue, green)
• Individual images are drawn by
  scanning along these pixels from left to
  right, top to bottom.
Scanning




  High speed video showing the fluorescent screen of
  CRT television being scanned by electron gun.


http://youtu.be/zVS6QewZsi4
Scanning




http://www.dailymotion.com/video/xjoyzr_cbs-entertainment-productions-
london-films-persistence-of-vision-mgm-television_shortfilms
Scanning
• Interlaced Scanning - Two fields
  comprise a frame.
Scanning
• Interlaced Scanning




             Misaligned fields
Scanning
• Progressive Scanning (Computers and
  Most Digital Video)
• Refresh Rate: Frames scanned per
  second.
Scanning
• Progressive v Interlaced Scanning
Scanning
• Progressive v Interlaced Scanning
Scanning
  • Progressive v Interlaced Scanning




http://youtu.be/gbtBP8QxGg8
Scanning




http://video.answers.com/how-ntsc-interlaced-video-works-291907666
Resolution
Standard Television

• 480i (480 horizontal lines visible, interlaced;
  30 frames per second)
Resolution
Digital Television (DTV)
• Higher Picture Resolution
• Truer Color
• Wider Contrast Ratio

Four prominent systems:
• 480p (progressive, 480 visible lines, 60 frames per
  second)
• 720p (progressive, 720 visible lines, 60 frames per
  second, High Definition Television [HDTV]
• 1080i (interlaced, 60 fields/30 frames per
  second, High Definition Television [HDTV]
• 1080p (progressive, 60 frames per second, [HDTV]
Resolution
Resolution




720p                1080p
Resolution
Resolution
Additional Systems

24p - 1080 lines of resolution, 24 frames per second.

• For use in conjunction with motion picture film
• Or to create a “film look.”
Resolution




http://vimeo.com/3388256
Resolution
Additional Systems

2K, 4K and 5K – 2000, 4000 and 5000 lines of
resolution

• For use in theatrical screening and 35mm scanning
Resolution
Resolution – The Detail an Image Contains
• Horizontal lines of pixels times vertical lines of pixels

•   VHS - 200 by 480
•   Mini-DV - 720 by 480
•   CineAlta 24p - 1920 by 1080
•   35mm film - 4000 by 3000
•   Red One - 4520 by 2540
Resolution
Resolution – The Detail an Image Contains
• Horizontal lines of pixels times vertical lines of pixels

Analog and early digital
• 300×480 : VHS,
• 500×480 : Analog broadcast
Resolution
Resolution – The Detail an Image Contains
• Horizontal lines of pixels times vertical lines of pixels

Digital
• 720×480 :DVD, miniDV
• 1280×720 (-1MP) : HD DVD, Blu-ray, HDV (miniDV)
• 1440×1080 (1.5 MP) : HDV (miniDV)
• 1920×1080 (2MP) : HDV (miniDV), AVCHD, HD DVD, Blu-ray,
• 2048×1080 : 2K Digital Cinema
• 4096×2160 : 4K Digital Cinema
• Sequences from newer films are scanned at 2,000, 4,000, or
   even 8,000 columns, called 2K, 4K, and 8K, for quality visual-
   effects editing on computers
What is Video?
Video is electronically captured and
  disseminated sequential still images
  (frames) in rapid enough succession to
  create the illusion of motion, stored
  either analog or digitally, and
  synchronized with sound.
Frame Rates
(frames per second)

    Shutter Speed
(fraction of a second)
Frame Rates
The number of frames captured in a
             second
      (frames per second)

           Shutter Speed -
The time light is allowed to strike the
  image sensor to create a single
                image.
       (fraction of a second)
Frame Rates
                  (frames per second)


Higher frame capture and playback rates result in more
 information and higher picture quality with increased
sharpness, less stutter and flicker, and less motion blur.
Frame Rates
                (frames per second)
  Impact on Image Quality and Smoothness of Motion




http://youtu.be/e54Q1KXRmX0
Frame Rates
                (frames per second)
  Impact on Image Quality and Smoothness of Motion




http://youtu.be/-nU2_ERC_oE
Frame Rates
                 (frames per second)
  Impact on Image Quality and Smoothness of Motion




http://youtu.be/3xsSSsVqSA0
Frame Rates
                 (frames per second)
               Impact on Video Speed

When video is played back at the same frame rate as it
       was captured, motion appears normal.

 When video capture speed is faster than it is played
 back, slow motion results, since the video is playing
  back at a SLOWER speed than it was captured.

   30fps Capture - 30fps Playback: Normal Motion
   60fps Capture - 60fps Playback: Normal Motion
     60fps Capture - 30fps Playback: Slow Motion
    300fps Capture - 30fps Playback: Slow Motion
Frame Rates
                  (frames per second)
                Impact on Video Speed

When video is played back at the same frame rate as it
       was captured, motion appears normal.

 When video capture speed is slower than it is played
back, fast motion results, since the video is playing back
        at a FASTER speed than it was captured.

    30fps Capture - 30fps Playback: Normal Motion
    60fps Capture - 60fps Playback: Normal Motion
     30fps Capture - 60fps Playback: Fast Motion
      3fps Capture - 30fps Playback: Fast Motion
Frame Rates
                  (frames per second)
                Impact on Video Speed

When video is played back at the same frame rate as it
       was captured, motion appears normal.

     When video playback speed is altered in post
     production to a slower frame rate than it was
captured, slow motion results, since the video is playing
   back at a SLOWER speed than it was captured.

   30fps Capture - 30fps Playback: Normal Motion
   60fps Capture - 60fps Playback: Normal Motion
60fps Capture -30fps (or 50%) Playback: Slow Motion
 60fps Capture - 6fps (10%) Playback: Slow Motion
Frame Rates
                      (frames per second)
                    Impact on Video Speed

   When video is played back at the same frame rate as it was
               captured, motion appears normal.

When video playback speed is altered in post production to a faster
frame rate than it was captured, fast motion results, since the video
    is playing back at a FASTER speed than it was captured.

         30fps Capture - 30fps Playback: Normal Motion
         60fps Capture -60fps Playback: Normal Motion
     60fps Capture -120fps (or 200%) Playback: Fast Motion
     60fps Capture - 600fps (1000%) Playback: FAST Motion
Frame Rates
                 (frames per second)
               Impact on Image Speed




http://vimeo.com/11648907
Frame Rates
                 (frames per second)
               Impact on Image Speed




http://youtu.be/kgdyBvHdNKY
Shutter Speed
                 (fraction of a second)

  Generally, shutter speed must be at least half of the
frame rate. At 30 frames per second, the shutter speed
       will be approximately 1/60th of a second.
             It can be faster is the camera allows.

  A higher frame rate requires a faster shutter speed.

  Shutter speed can be increased independent of the
                     frame rate.

  A faster the shutter speed results in diminished blur
      A slower shutter speed results in added blur.
Shutter Speed
 (fraction of a second)
Impact on Motion Blur
Shutter Speed
 (fraction of a second)
Impact on Motion Blur
Shutter Speed
 (fraction of a second)
Impact on Motion Blur
Shutter Speed
 (fraction of a second)
Impact on Motion Blur
Shutter Speed
 (fraction of a second)
Impact on Motion Blur
Shutter Speed
                   (fraction of a second)
                  Impact on Motion Blur




http://vimeo.com/18873243
Shutter Speed
                    (fraction of a second)
                   Impact on Motion Blur




http://youtu.be/gFjbVZJ275k
Shutter Speed
                   (fraction of a second)
                  Impact on Motion Blur




http://vimeo.com/20310729
What is Video?
Video is electronically captured and
  disseminated sequential still images
  (frames) in rapid enough succession to
  create the illusion of motion, stored
  either analog or digitally, and
  synchronized with sound.
The Illusion of Motion
  • Persistence of Vision, Beta Movement, Phi Phenomenon




http://www.youtube.com/watch?v=3veFqnnob0A
The Illusion of Motion
• Persistence of Vision, Beta Movement, Phi Phenomenon
The Illusion of Motion

• Flicker Fusion and Frequency - the
  flickering of light rapidly enough to
  merge or fuse the images

• Apparent motion - Creating the illusion
  of motion
Basic Image Formation




•   Scanning
•   Fields / Frames
•   Flicker Frequency: Flashes per second
•   Apparent motion
•   Frames per second

http://dsc.discovery.com/videos/assignment-discovery-
   shorts-tv-tube-and-the-flicker-frequency.html
Reality




http://youtu.be/6jzNw4_2YGQ
Basic Image Formation
Recording Media
• Film Stock
• Analog Video Cassette tape
• Digital Video Cassette tape
• DVD discs
• Digital Hard Drives
• Digital Memory Cards
NTSC
  National Television System Committee

• http://www.ehow.com/video_4751914_
  what-ntsc-video.html

• http://www.ehow.com/video_4751915_
  what-difference-between-ntsc-pal.html
NTSC
National Television System Committee
NTSC
National Television System Committee

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EMC 3130 Lecture One - Digital Video Fundamentals

  • 1. EMC 3130 Lecture One Digital Video – How Does This Work? Pixels to Scenes Edward Bowen
  • 3. How Digital Cameras Work http://www.youtube.com/watch?v=VP__-EKrkbk
  • 5.
  • 6. What is Video? Video is electronically captured and disseminated sequential still images (frames) in rapid enough succession to create the illusion of motion, stored either analog or digitally, and synchronized with sound.
  • 7. What is Video? Video is electronically captured and disseminated sequential still images (frames) in rapid enough succession to create the illusion of motion, stored either analog or digitally, and synchronized with sound.
  • 8. Analog • A wave is recorded or used in its original form • Light or sound are converted to a fluctuating electrical wave that is directly recorded, usually to a magnetic tape medium, mirroring the original stimulus. • It produces an electrical copy of an original stimulus. • Analog signal fluctuates exactly like the original stimulus. • Analog signal is continuous.
  • 9. Digital • The analog wave is sampled at some interval, and then turned into numbers that are stored in the digital device • Light and sound are recorded not as an identical copy of the original stimulus, but as discrete on-and-off pulses, zeros and ones, binary digits. • It is a representation rather than a copy. • Discontinuous. Signal is sampled. • Advantage: Resists data distortion and error in duplication. No generational loss. • Advantage: Allows for manipulation of sound and image.
  • 13. Digital • Sampling/Quantizing • Compression and Codecs (Compression- Decompression, Encoding-Decoding) • Downloading and Streaming Advantages • Lossless Copying • Compression • Manipulation
  • 14. Basic Image Formation Compression • CODEC – a device or program for encoding and/or decoding digital information (DivX, Xvid, H.264, WMV, etc.) • Container of Wrapper Format (AVI, FLV, QuickTIme, MPEG, MP4, etc.) • Lossy vs. Lossless • Lossy - Permanently removes information, such as repeated pixels. • Lossless - Compresses and decompressed without loss of information. • Compression Ratio - the higher the ratio, the smaller the file; the lower the ratio, the higher the quality.
  • 17. What is Video? Video is electronically captured and disseminated sequential still images (frames) in rapid enough succession to create the illusion of motion, stored either analog or digitally, and synchronized with sound.
  • 18. Sequential Still Images (Frames) • The individual pictures that make up video are “frames.”
  • 19. Sequential Still Images (Frames) • The individual pictures that make up video are “frames.” • The frames are comprised of millions of electrically excitable “pixels” (picture elements)
  • 20. Pixels • The individual pictures that make up video are “frames.” • The frames are comprised of millions of electrically excitable “pixels” (picture elements) • For color, each pixel is comprised of three parts (red, blue, green)
  • 24. Sequential Still Images (Frames) • The individual pictures that make up video are “frames.” • The frames are comprised of millions of electrically excitable “pixels” (picture elements) • For color, each pixel is comprised of three dots (red, blue, green) • Individual images are drawn by scanning along these pixels from left to right, top to bottom.
  • 25.
  • 26. Scanning High speed video showing the fluorescent screen of CRT television being scanned by electron gun. http://youtu.be/zVS6QewZsi4
  • 28. Scanning • Interlaced Scanning - Two fields comprise a frame.
  • 29. Scanning • Interlaced Scanning Misaligned fields
  • 30. Scanning • Progressive Scanning (Computers and Most Digital Video) • Refresh Rate: Frames scanned per second.
  • 31. Scanning • Progressive v Interlaced Scanning
  • 32. Scanning • Progressive v Interlaced Scanning
  • 33. Scanning • Progressive v Interlaced Scanning http://youtu.be/gbtBP8QxGg8
  • 35. Resolution Standard Television • 480i (480 horizontal lines visible, interlaced; 30 frames per second)
  • 36. Resolution Digital Television (DTV) • Higher Picture Resolution • Truer Color • Wider Contrast Ratio Four prominent systems: • 480p (progressive, 480 visible lines, 60 frames per second) • 720p (progressive, 720 visible lines, 60 frames per second, High Definition Television [HDTV] • 1080i (interlaced, 60 fields/30 frames per second, High Definition Television [HDTV] • 1080p (progressive, 60 frames per second, [HDTV]
  • 40.
  • 41.
  • 42. Resolution Additional Systems 24p - 1080 lines of resolution, 24 frames per second. • For use in conjunction with motion picture film • Or to create a “film look.”
  • 44. Resolution Additional Systems 2K, 4K and 5K – 2000, 4000 and 5000 lines of resolution • For use in theatrical screening and 35mm scanning
  • 45. Resolution Resolution – The Detail an Image Contains • Horizontal lines of pixels times vertical lines of pixels • VHS - 200 by 480 • Mini-DV - 720 by 480 • CineAlta 24p - 1920 by 1080 • 35mm film - 4000 by 3000 • Red One - 4520 by 2540
  • 46. Resolution Resolution – The Detail an Image Contains • Horizontal lines of pixels times vertical lines of pixels Analog and early digital • 300×480 : VHS, • 500×480 : Analog broadcast
  • 47. Resolution Resolution – The Detail an Image Contains • Horizontal lines of pixels times vertical lines of pixels Digital • 720×480 :DVD, miniDV • 1280×720 (-1MP) : HD DVD, Blu-ray, HDV (miniDV) • 1440×1080 (1.5 MP) : HDV (miniDV) • 1920×1080 (2MP) : HDV (miniDV), AVCHD, HD DVD, Blu-ray, • 2048×1080 : 2K Digital Cinema • 4096×2160 : 4K Digital Cinema • Sequences from newer films are scanned at 2,000, 4,000, or even 8,000 columns, called 2K, 4K, and 8K, for quality visual- effects editing on computers
  • 48. What is Video? Video is electronically captured and disseminated sequential still images (frames) in rapid enough succession to create the illusion of motion, stored either analog or digitally, and synchronized with sound.
  • 49. Frame Rates (frames per second) Shutter Speed (fraction of a second)
  • 50. Frame Rates The number of frames captured in a second (frames per second) Shutter Speed - The time light is allowed to strike the image sensor to create a single image. (fraction of a second)
  • 51. Frame Rates (frames per second) Higher frame capture and playback rates result in more information and higher picture quality with increased sharpness, less stutter and flicker, and less motion blur.
  • 52.
  • 53. Frame Rates (frames per second) Impact on Image Quality and Smoothness of Motion http://youtu.be/e54Q1KXRmX0
  • 54. Frame Rates (frames per second) Impact on Image Quality and Smoothness of Motion http://youtu.be/-nU2_ERC_oE
  • 55. Frame Rates (frames per second) Impact on Image Quality and Smoothness of Motion http://youtu.be/3xsSSsVqSA0
  • 56. Frame Rates (frames per second) Impact on Video Speed When video is played back at the same frame rate as it was captured, motion appears normal. When video capture speed is faster than it is played back, slow motion results, since the video is playing back at a SLOWER speed than it was captured. 30fps Capture - 30fps Playback: Normal Motion 60fps Capture - 60fps Playback: Normal Motion 60fps Capture - 30fps Playback: Slow Motion 300fps Capture - 30fps Playback: Slow Motion
  • 57. Frame Rates (frames per second) Impact on Video Speed When video is played back at the same frame rate as it was captured, motion appears normal. When video capture speed is slower than it is played back, fast motion results, since the video is playing back at a FASTER speed than it was captured. 30fps Capture - 30fps Playback: Normal Motion 60fps Capture - 60fps Playback: Normal Motion 30fps Capture - 60fps Playback: Fast Motion 3fps Capture - 30fps Playback: Fast Motion
  • 58. Frame Rates (frames per second) Impact on Video Speed When video is played back at the same frame rate as it was captured, motion appears normal. When video playback speed is altered in post production to a slower frame rate than it was captured, slow motion results, since the video is playing back at a SLOWER speed than it was captured. 30fps Capture - 30fps Playback: Normal Motion 60fps Capture - 60fps Playback: Normal Motion 60fps Capture -30fps (or 50%) Playback: Slow Motion 60fps Capture - 6fps (10%) Playback: Slow Motion
  • 59. Frame Rates (frames per second) Impact on Video Speed When video is played back at the same frame rate as it was captured, motion appears normal. When video playback speed is altered in post production to a faster frame rate than it was captured, fast motion results, since the video is playing back at a FASTER speed than it was captured. 30fps Capture - 30fps Playback: Normal Motion 60fps Capture -60fps Playback: Normal Motion 60fps Capture -120fps (or 200%) Playback: Fast Motion 60fps Capture - 600fps (1000%) Playback: FAST Motion
  • 60. Frame Rates (frames per second) Impact on Image Speed http://vimeo.com/11648907
  • 61. Frame Rates (frames per second) Impact on Image Speed http://youtu.be/kgdyBvHdNKY
  • 62.
  • 63.
  • 64.
  • 65. Shutter Speed (fraction of a second) Generally, shutter speed must be at least half of the frame rate. At 30 frames per second, the shutter speed will be approximately 1/60th of a second. It can be faster is the camera allows. A higher frame rate requires a faster shutter speed. Shutter speed can be increased independent of the frame rate. A faster the shutter speed results in diminished blur A slower shutter speed results in added blur.
  • 66.
  • 67. Shutter Speed (fraction of a second) Impact on Motion Blur
  • 68. Shutter Speed (fraction of a second) Impact on Motion Blur
  • 69. Shutter Speed (fraction of a second) Impact on Motion Blur
  • 70. Shutter Speed (fraction of a second) Impact on Motion Blur
  • 71. Shutter Speed (fraction of a second) Impact on Motion Blur
  • 72.
  • 73. Shutter Speed (fraction of a second) Impact on Motion Blur http://vimeo.com/18873243
  • 74. Shutter Speed (fraction of a second) Impact on Motion Blur http://youtu.be/gFjbVZJ275k
  • 75. Shutter Speed (fraction of a second) Impact on Motion Blur http://vimeo.com/20310729
  • 76.
  • 77. What is Video? Video is electronically captured and disseminated sequential still images (frames) in rapid enough succession to create the illusion of motion, stored either analog or digitally, and synchronized with sound.
  • 78. The Illusion of Motion • Persistence of Vision, Beta Movement, Phi Phenomenon http://www.youtube.com/watch?v=3veFqnnob0A
  • 79. The Illusion of Motion • Persistence of Vision, Beta Movement, Phi Phenomenon
  • 80. The Illusion of Motion • Flicker Fusion and Frequency - the flickering of light rapidly enough to merge or fuse the images • Apparent motion - Creating the illusion of motion
  • 81. Basic Image Formation • Scanning • Fields / Frames • Flicker Frequency: Flashes per second • Apparent motion • Frames per second http://dsc.discovery.com/videos/assignment-discovery- shorts-tv-tube-and-the-flicker-frequency.html
  • 83. Basic Image Formation Recording Media • Film Stock • Analog Video Cassette tape • Digital Video Cassette tape • DVD discs • Digital Hard Drives • Digital Memory Cards
  • 84. NTSC National Television System Committee • http://www.ehow.com/video_4751914_ what-ntsc-video.html • http://www.ehow.com/video_4751915_ what-difference-between-ntsc-pal.html