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Intelligent
Interfaces I
ICS2208
vanessa.camilleri@um.edu.mt
1
Overview
• User Interfaces: an introduction
• User Interface Design
• Design Models
• The Design Process
• User Interface Design Evaluation
2
User Interfaces:
an introduction
• What is an interface?
• What is intelligence?
• What can an interface be intelligent about?
• What is the difference between an intelligent
interface and an intelligent system with an
interface?
3
User Interface Design
• Virtually all high technology products require human
interaction
• Products must exhibit good usability to be
successful
• Good user interface designs result from the careful
application of design heuristics (golden rules) and
the definition of effective interaction mechanisms
(controls and display objects)
4
User Interface Design
• Place user in control
• Reduce user memory load
• Make the interface consistent
5
User Interface Design
Models
• Design model (incorporates data, architectural,
interface, and procedural representations of the
software)
• User model (end user profiles - novice, knowledgeable
intermittent user, knowledgeable frequent users)
• Mental model (user's mental image of system or
system perception)
• Implementation model (look and feel of the interface
and supporting media)
6
The Design Process
• Interface task analysis and modeling
• Interface design
• Interface construction
• Interface validation
7
• Are different types of data assigned to consistent geographical
locations on the screen?
• Can user customise screen locations of content?
• Is proper on-screen identification assigned to all content?
• How should large report be partitioned for ease of understanding?
• Will mechanisms be available for moving directly to data summary
information for large data collections?
• Will graphical output be scaled to fit bounds of display device used?
• How will color be used to enhance understanding?
• How will error messages and warnings be displayed to the user?
8
User Interface Design
Evaluation
• Preliminary design
• Build first interface prototype
• User evaluates interface
• Evaluation studied by designer
• Design modifications made
• Build next prototype
• If interface is not complete repeat from step 3
9

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ICS2208 lecture1

  • 2. Overview • User Interfaces: an introduction • User Interface Design • Design Models • The Design Process • User Interface Design Evaluation 2
  • 3. User Interfaces: an introduction • What is an interface? • What is intelligence? • What can an interface be intelligent about? • What is the difference between an intelligent interface and an intelligent system with an interface? 3
  • 4. User Interface Design • Virtually all high technology products require human interaction • Products must exhibit good usability to be successful • Good user interface designs result from the careful application of design heuristics (golden rules) and the definition of effective interaction mechanisms (controls and display objects) 4
  • 5. User Interface Design • Place user in control • Reduce user memory load • Make the interface consistent 5
  • 6. User Interface Design Models • Design model (incorporates data, architectural, interface, and procedural representations of the software) • User model (end user profiles - novice, knowledgeable intermittent user, knowledgeable frequent users) • Mental model (user's mental image of system or system perception) • Implementation model (look and feel of the interface and supporting media) 6
  • 7. The Design Process • Interface task analysis and modeling • Interface design • Interface construction • Interface validation 7
  • 8. • Are different types of data assigned to consistent geographical locations on the screen? • Can user customise screen locations of content? • Is proper on-screen identification assigned to all content? • How should large report be partitioned for ease of understanding? • Will mechanisms be available for moving directly to data summary information for large data collections? • Will graphical output be scaled to fit bounds of display device used? • How will color be used to enhance understanding? • How will error messages and warnings be displayed to the user? 8
  • 9. User Interface Design Evaluation • Preliminary design • Build first interface prototype • User evaluates interface • Evaluation studied by designer • Design modifications made • Build next prototype • If interface is not complete repeat from step 3 9