The document discusses the process of interactive design for human-computer interaction (HCI). It begins by defining design as achieving goals within constraints. It notes that goals for a wireless personal movie player may include young users wanting to watch and share movies on the go, while constraints could be withstanding rain or using existing video standards. The core of HCI design involves understanding users and technology through requirements analysis, prototyping and evaluating designs through iterations to achieve the best possible design within time and budget constraints. The process aims to incorporate user research and usability from the beginning of design through implementation.