The document defines input as any data entered into a computer's memory and identifies four types: text, graphics, audio, and video. It explains that input devices allow users to enter data and instructions, and lists common examples like keyboards, mice, microphones, and webcams. The document then provides more details on specific input devices for each type of input: keyboards and barcode readers for text; digital cameras and scanners for graphics; microphones and MIDI keyboards for audio; and digital video cameras, webcams, and CCTV cameras for video. It concludes by defining pointing devices like mice, touchpads, joysticks, trackballs, and gamepads.