SlideShare a Scribd company logo
1 of 39
Download to read offline
Foo Lin Xuan
Ho Jun Loong Daryl
Li Shi
Nicholas Wong Guo Fan
Ning Jin
TeamMembers
Agenda
1. Introduction
2. Product Description
3. Current Ecosystem
4. Market Outlook
5. Value Proposition
6. Customer Selection
7. Value Capture
8. Strategic Control
9. Future Possibilities
10.Conclusion
1. Introduction
Virtual Reality (VR)
 Technology to create the illusion of presence in a simulated
environment
 Artificially creates sensory experiences through interacting with the
artificial world
2. Product Description
Google Cardboard
 VR platform developed by Google
 Fold-out cardboard mount for smartphone (Screens up to 6 inches)
 Paired with app to create “3D” Vision
3. Current
ecosystem
4. Market Outlook
 Apple App Store
 Amazon App Store
 Facebook
 Dailymotion
 Youku
 Tudou
Competitors
Sony Project Morpheus
End-users Content
Oculus Rift
Oculus Rift
Sony Project Morpheus
5. Value Proposition
End
Users
Content
Creators
5. Value Proposition
“A more immersive video and gaming experience”
 Head tracking allows users to feel as though they are part of the video / game
Example
• Mythbusters: Sharks Everywhere
End Users
5. Value Proposition
“A more immersive video and gaming experience”
 Head tracking allows users to feel as though they are part of the video / game
Example
• Mythbusters: Sharks Everywhere
End Users
Affordable VR
 Can be made using homemade materials
 Relatively cheap price of ~40 SGD
Accessible to anyone with a smartphone
 Android
 iPhone
5. Value Proposition End Users
Light
 Allows users to watch videos for extended periods of
time without feeling strain on their neck
Wireless
 Users can use it everywhere in the house
 Not restricted to being near a console or a computer
Lots of content available for Google Cardboard
 Many YouTubers and music companies are
experimenting with virtual reality videos
5. Value Proposition End Users
GC versus competitors
Google Cardboard
($40)
Oculus Rift
($488)
Project Morpheus
(unannounced)
End Users
Smartphone Gaming PC PlayStation 4
Google Cardboard Oculus Rift Project Morpheus
Accessibility
Magnetic Button Keyboard and Mouse PlayStation controller
Control Scheme
Eve: Valkyrie (Project Morpheus / Oculus Rift)
Rollercoaster (Google Cardboard)
Graphics Google Cardboard Oculus Rift Project Morpheus
Strategy Canvas
0
1
2
3
4
5
6
7
8
9
10
Cost Weight Content Accessibility Control Scheme Graphics
GC Oculus Morpheus
End Users
End UsersCustomer Selection
Google Cardboard Oculus Rift Project Morpheus
Casual gamers Hardcore gamers
Customer Selection :Based on usage
 Smart phone users
 People who play casual games
 YouTube viewers
 Early adopters who want to experience VR while waiting for public
release of Oculus Rift/other VR viewers
End Users
 Young adults that are interested in new technologies
 Usually male
 19 – 45
 Low income
 Students
Customer Selection : DemographicEnd Users
 Why only males?
 VR does not add as much value for YouTube content targeted at females
 Make-up tutorials
 Dramas
 Why not hard-core gaming audiences?
 Cannot compete with Oculus Rift and Project Morpheus
Customer Selection : DemographicEnd Users
Video Creators
 Attracts audiences due to a revolutionary way
to experience content
 360 degree videos have attracted over a million
viewers on YouTube
 Video making equipment easily accessible to
big YouTubers
 Free Jump camera rigs in every YouTube Space
 Saves time and money for YouTube video creators
5. Value Proposition Content Creators
App Developers
 Can attract more gamers due to the more immersive gaming experience
 New genre of games – first mover advantage
Both
 Large hype and demand for VR content
 1 million Google Cardboard units shipped out as of May 2015
5. Value Proposition Content Creators
GC versus competitors : Game DevelopersContent Creators
Google Cardboard Oculus Rift Project Morpheus
 Casual gamers
 Usually spends less on games
 Larger pool of audience
 Everyone has a smartphone
 Hardcore gamers
 Willing to spend more
 Smaller pool of audience
 Requires gaming PC or console
 Established consumer base
 PC - Steam
 PlayStation 4
Revenue
Consumer
base
 Low cost of development
 Repetitive stages
 Simple game mechanics
 High cost of development
 High expectations from hardcore
gamers
 Graphics
 Game mechanics
 Story design
 Complexity introduces more
bugs
Cost
GC versus competitors : Game DevelopersContent Creators
Google Cardboard Oculus Rift Project Morpheus
Customer Selection : Video Creators
YouTubers
 Specifically those who wants to attract the
targeted end users demographic
 Video games (Lets Plays)
 Minecraft Lets Players
 PewDiePie
 Tech reviews
 YouTubers that want to provide a different form
of entertainment for their viewers
 Video blogs
Content Creators
Customer Selection : : App Developers
Mobile game developers
 Experienced in developing casual games that suit the VR
format – RPGs and Action Games
 Mojang, King (Activison Blizzard)
 Games that require more types of input can also be made
possible through the use of Bluetooth controllers
Content Creators
content
creators
$(Product)
$(Advertisement)
$(Commission)$(Revenue)
$(Revenue)
7.Method of Value Capture
Google Play YouTube
SDK game players
users
1) End users of YouTube
• 360 degree videos--only
available on YouTube.
• Emphasize existing
customer
users
Google and
content
creators
SDK game players
$(Product)
$(Advertisement
& subscription)$(Commission)
$(Revenue)
$(Revenue)
$(Product)
7.Method of Value Capture
2) Games on Google Play
• No licensing fee
• Google Cardboard takes a
cut of 30% from Google
Play
users
Google
and
content
creators
SDK game players
$(Product)
$(Advertisement
& subscription)$(Commission)
$(Revenue)
$(Revenue)
$(Product)
7.Method of Value Capture
Google Cardboard Oculus Rift
Price $40 $350 (around 9 times)
Advantage of price Extremely affordable for
general public
Great marginal revenue
generated for every piece
sold
Comparative advantage in
manufacturing
No Yes
Major methods of value
capture
Indirectly from YouTube and
Google Play
Sales of physical units
Google’s unique way of value capture
.
• YouTube Content Creators
• App developers
• GoPro
• Advertisers
Key Partners
More realistic gaming and
video watching
experience
Value proposition
• Develop SDK & video
creating resource
• YouTube maintenance
Customer Relationships
• Development of
Google
Cardboard SDK
• Upgrade Google
Cardboard
Key Activities
• Cardboard SDK
(intellectual)
• Android Platform
Key Resources
• Online DIY resources
• 3rd Party Manufacturer
• Advertisement
Distribution Channel
• End Users
• Content
Creators
Customer Segments
• Development and maintenance of
YouTube
• Jump rig
• Development of Google Cardboard SDK
Cost Structure
• Shared revenue
• Advertisement
• Royalty from 3rd party
• Sales revenue
Revenue Streams
GOOGLE
CARDNOARD
Google Cardboard Business Model Canvas
8.Strategic control
More motivation to
create VR contents
More users in
Google Play store,
Youtube
More VR apps &
More VR Youtube videos
Low Pricing
Make Google Cardboard available to more
customers
First mover’s advantage
Make VR accessible to more people
Before the launch of Oculus Rift
Network effect:
Promote Google PlayStore, a key complimentary asset.
Cardboard SDK & JUMP
Make VR accessible to developers
9.Future possibilities
Cardboard Expeditions
 Classroom of the future
Journalism to the virtual reality realm
 Immersive experience
 More impressive and effective
9.Future possibilities
VR for MV & Concert
 Collaborate with media companies
 Breakthrough for MV and concert
 Attract female audiences
VR for phobia treatment & post-traumatic-stress-disorder
9.Future possibilities
Google’s VR Headset.
(focus on interactive experience)
 Compatible with controller
 Targeting Stronger gamer
Compatible with other VR Headset
(focus on visual experience)
 Accessible to YouTube Videos
Oculus Rift
Project Morpheus
9.Future possibilities
VR Telecommuting
 Gathering
 Meeting
10.Conclusion
 Google should foster closer relationships with content creators due
to strong network effects
 Target customers within a certain demographic before crossing the
gap to the mass market
Q & A
References
• http://www.businessinsider.sg/stats-on-googles-revenues-from-
youtube-and-google-play-2015-7/#.Vi-Q-bcrLIV
• https://www.youtube.com/yt/press/statistics.html
• http://www.forbes.com/sites/ewanspence/2014/06/25/google-has-
93-of-android-users-on-the-latest-google-play-service-outperforming-
apples-ios7-adoption-rate/
• http://www.wareable.com/vr/wareable-why-google-cardboard-not-
oculus-rift-will-drive-the-future-of-vr-976

More Related Content

What's hot

강의자료 Vr02 vr_플랫폼_기반_실감콘텐츠의_제작
강의자료 Vr02 vr_플랫폼_기반_실감콘텐츠의_제작강의자료 Vr02 vr_플랫폼_기반_실감콘텐츠의_제작
강의자료 Vr02 vr_플랫폼_기반_실감콘텐츠의_제작POLYARTSTUDIO
 
VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY HarsshammJeetendra
 
어서와 게임기획은 처음이지?
어서와 게임기획은 처음이지?어서와 게임기획은 처음이지?
어서와 게임기획은 처음이지?Lee Sangkyoon (Kay)
 
왜 내 게임은완성되지않을까 / 소규모 & 아마추어 팀 편
왜 내 게임은완성되지않을까 / 소규모 & 아마추어 팀 편왜 내 게임은완성되지않을까 / 소규모 & 아마추어 팀 편
왜 내 게임은완성되지않을까 / 소규모 & 아마추어 팀 편Daehoon Han
 
IOT Changes Gaming Industry
IOT Changes Gaming IndustryIOT Changes Gaming Industry
IOT Changes Gaming IndustrySai Kumar Ale
 
Augmented Reality presentation
Augmented Reality presentationAugmented Reality presentation
Augmented Reality presentationTed Dinsmore
 
Blue ocean Red Ocean strategy
Blue ocean Red Ocean strategyBlue ocean Red Ocean strategy
Blue ocean Red Ocean strategyDavid Zaki
 
스토리텔링과 비주얼 내러티브: 놀 치프틴은 어떻게 형님이 되었나
스토리텔링과 비주얼 내러티브: 놀 치프틴은 어떻게 형님이 되었나스토리텔링과 비주얼 내러티브: 놀 치프틴은 어떻게 형님이 되었나
스토리텔링과 비주얼 내러티브: 놀 치프틴은 어떻게 형님이 되었나Lee Sangkyoon (Kay)
 
Google Cardboard Virtual Reality
Google Cardboard Virtual RealityGoogle Cardboard Virtual Reality
Google Cardboard Virtual RealityVicky VikRanth
 
Game development Pre-Production
Game development Pre-ProductionGame development Pre-Production
Game development Pre-ProductionKevin Duggan
 
[IGC 2016] 띵소프트 이득규 - 삼국지조조전 Online L10N 개발 Case Study
[IGC 2016] 띵소프트 이득규 - 삼국지조조전 Online L10N 개발 Case Study[IGC 2016] 띵소프트 이득규 - 삼국지조조전 Online L10N 개발 Case Study
[IGC 2016] 띵소프트 이득규 - 삼국지조조전 Online L10N 개발 Case Study강 민우
 
Interviewing Users: Spinning Data Into Gold
Interviewing Users: Spinning Data Into GoldInterviewing Users: Spinning Data Into Gold
Interviewing Users: Spinning Data Into GoldSteve Portigal
 
AR / VR -- Rise of Technology
AR / VR -- Rise of Technology AR / VR -- Rise of Technology
AR / VR -- Rise of Technology ShaheenTaj10
 
Conducting Expert Reviews Using the VIMM Model
Conducting Expert Reviews Using the VIMM ModelConducting Expert Reviews Using the VIMM Model
Conducting Expert Reviews Using the VIMM ModelMichael Rawlins
 
Réalité augmentée
Réalité augmentée Réalité augmentée
Réalité augmentée leilameherzi
 
LAFS Game Mechanics - Progression Mechanics
LAFS Game Mechanics - Progression MechanicsLAFS Game Mechanics - Progression Mechanics
LAFS Game Mechanics - Progression MechanicsDavid Mullich
 

What's hot (20)

강의자료 Vr02 vr_플랫폼_기반_실감콘텐츠의_제작
강의자료 Vr02 vr_플랫폼_기반_실감콘텐츠의_제작강의자료 Vr02 vr_플랫폼_기반_실감콘텐츠의_제작
강의자료 Vr02 vr_플랫폼_기반_실감콘텐츠의_제작
 
VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY
 
어서와 게임기획은 처음이지?
어서와 게임기획은 처음이지?어서와 게임기획은 처음이지?
어서와 게임기획은 처음이지?
 
게임 디렉팅 튜토리얼
게임 디렉팅 튜토리얼게임 디렉팅 튜토리얼
게임 디렉팅 튜토리얼
 
왜 내 게임은완성되지않을까 / 소규모 & 아마추어 팀 편
왜 내 게임은완성되지않을까 / 소규모 & 아마추어 팀 편왜 내 게임은완성되지않을까 / 소규모 & 아마추어 팀 편
왜 내 게임은완성되지않을까 / 소규모 & 아마추어 팀 편
 
IOT Changes Gaming Industry
IOT Changes Gaming IndustryIOT Changes Gaming Industry
IOT Changes Gaming Industry
 
Augmented Reality presentation
Augmented Reality presentationAugmented Reality presentation
Augmented Reality presentation
 
Blue ocean Red Ocean strategy
Blue ocean Red Ocean strategyBlue ocean Red Ocean strategy
Blue ocean Red Ocean strategy
 
Virtual Reality, Oculus Rift, Business Model
Virtual Reality, Oculus Rift, Business ModelVirtual Reality, Oculus Rift, Business Model
Virtual Reality, Oculus Rift, Business Model
 
Intro to UX with Huge
Intro to UX with HugeIntro to UX with Huge
Intro to UX with Huge
 
스토리텔링과 비주얼 내러티브: 놀 치프틴은 어떻게 형님이 되었나
스토리텔링과 비주얼 내러티브: 놀 치프틴은 어떻게 형님이 되었나스토리텔링과 비주얼 내러티브: 놀 치프틴은 어떻게 형님이 되었나
스토리텔링과 비주얼 내러티브: 놀 치프틴은 어떻게 형님이 되었나
 
Ar vr group ppt
Ar vr group pptAr vr group ppt
Ar vr group ppt
 
Google Cardboard Virtual Reality
Google Cardboard Virtual RealityGoogle Cardboard Virtual Reality
Google Cardboard Virtual Reality
 
Game development Pre-Production
Game development Pre-ProductionGame development Pre-Production
Game development Pre-Production
 
[IGC 2016] 띵소프트 이득규 - 삼국지조조전 Online L10N 개발 Case Study
[IGC 2016] 띵소프트 이득규 - 삼국지조조전 Online L10N 개발 Case Study[IGC 2016] 띵소프트 이득규 - 삼국지조조전 Online L10N 개발 Case Study
[IGC 2016] 띵소프트 이득규 - 삼국지조조전 Online L10N 개발 Case Study
 
Interviewing Users: Spinning Data Into Gold
Interviewing Users: Spinning Data Into GoldInterviewing Users: Spinning Data Into Gold
Interviewing Users: Spinning Data Into Gold
 
AR / VR -- Rise of Technology
AR / VR -- Rise of Technology AR / VR -- Rise of Technology
AR / VR -- Rise of Technology
 
Conducting Expert Reviews Using the VIMM Model
Conducting Expert Reviews Using the VIMM ModelConducting Expert Reviews Using the VIMM Model
Conducting Expert Reviews Using the VIMM Model
 
Réalité augmentée
Réalité augmentée Réalité augmentée
Réalité augmentée
 
LAFS Game Mechanics - Progression Mechanics
LAFS Game Mechanics - Progression MechanicsLAFS Game Mechanics - Progression Mechanics
LAFS Game Mechanics - Progression Mechanics
 

Viewers also liked

Google cardboard presentation
Google cardboard presentationGoogle cardboard presentation
Google cardboard presentationDave Jones
 
HTC Vive Marketing Plan
HTC Vive Marketing PlanHTC Vive Marketing Plan
HTC Vive Marketing PlanGregory Haeger
 
Pestle analysis of Google Cardboard
 Pestle analysis of Google Cardboard Pestle analysis of Google Cardboard
Pestle analysis of Google Cardboardsandeep35
 
Oculus Rift Presentation
Oculus Rift PresentationOculus Rift Presentation
Oculus Rift Presentationbroomall
 
Virtual stores the future of retail
Virtual stores the future of retailVirtual stores the future of retail
Virtual stores the future of retailBharat Bharadwaj
 
AR & VR at the Science Museum - REMIX 2017
AR & VR at the Science Museum - REMIX 2017AR & VR at the Science Museum - REMIX 2017
AR & VR at the Science Museum - REMIX 2017Dave Patten
 
Hybrid-Realities: Merging real and virtual worlds to create unique experiences
Hybrid-Realities: Merging real and virtual worlds to create unique experiencesHybrid-Realities: Merging real and virtual worlds to create unique experiences
Hybrid-Realities: Merging real and virtual worlds to create unique experiencesNils Pokel
 
Moca virtual tour ppt
Moca virtual tour pptMoca virtual tour ppt
Moca virtual tour pptLeah Master
 
VR and Google Cardboard
VR and Google CardboardVR and Google Cardboard
VR and Google CardboardAung Win Htut
 
Virtual Shopping
Virtual ShoppingVirtual Shopping
Virtual ShoppingDinesh Mv
 
Extending the Virtual World Framework for Mobile Training
Extending the Virtual World Framework for Mobile TrainingExtending the Virtual World Framework for Mobile Training
Extending the Virtual World Framework for Mobile TrainingRonald Punako, Jr.
 
Cardboard VR: Building Low Cost VR Experiences
Cardboard VR: Building Low Cost VR ExperiencesCardboard VR: Building Low Cost VR Experiences
Cardboard VR: Building Low Cost VR ExperiencesMark Billinghurst
 

Viewers also liked (19)

Google cardboard presentation
Google cardboard presentationGoogle cardboard presentation
Google cardboard presentation
 
Tecnogia wearable
Tecnogia wearableTecnogia wearable
Tecnogia wearable
 
HTC Vive Marketing Plan
HTC Vive Marketing PlanHTC Vive Marketing Plan
HTC Vive Marketing Plan
 
Pestle analysis of Google Cardboard
 Pestle analysis of Google Cardboard Pestle analysis of Google Cardboard
Pestle analysis of Google Cardboard
 
Oculus Rift Presentation
Oculus Rift PresentationOculus Rift Presentation
Oculus Rift Presentation
 
Emerging Technologies for Experiential and Immersive Learning
Emerging Technologies for Experiential and Immersive LearningEmerging Technologies for Experiential and Immersive Learning
Emerging Technologies for Experiential and Immersive Learning
 
Virtual stores the future of retail
Virtual stores the future of retailVirtual stores the future of retail
Virtual stores the future of retail
 
3D Augmented Reality Avatars
3D Augmented Reality Avatars3D Augmented Reality Avatars
3D Augmented Reality Avatars
 
AR & VR at the Science Museum - REMIX 2017
AR & VR at the Science Museum - REMIX 2017AR & VR at the Science Museum - REMIX 2017
AR & VR at the Science Museum - REMIX 2017
 
Hybrid-Realities: Merging real and virtual worlds to create unique experiences
Hybrid-Realities: Merging real and virtual worlds to create unique experiencesHybrid-Realities: Merging real and virtual worlds to create unique experiences
Hybrid-Realities: Merging real and virtual worlds to create unique experiences
 
Moca virtual tour ppt
Moca virtual tour pptMoca virtual tour ppt
Moca virtual tour ppt
 
Introduction to Virtual Tour
Introduction to Virtual TourIntroduction to Virtual Tour
Introduction to Virtual Tour
 
Virtual Reality: A Renaissance
Virtual Reality: A RenaissanceVirtual Reality: A Renaissance
Virtual Reality: A Renaissance
 
VR and Google Cardboard
VR and Google CardboardVR and Google Cardboard
VR and Google Cardboard
 
Virtual Shopping
Virtual ShoppingVirtual Shopping
Virtual Shopping
 
Extending the Virtual World Framework for Mobile Training
Extending the Virtual World Framework for Mobile TrainingExtending the Virtual World Framework for Mobile Training
Extending the Virtual World Framework for Mobile Training
 
Cardboard VR: Building Low Cost VR Experiences
Cardboard VR: Building Low Cost VR ExperiencesCardboard VR: Building Low Cost VR Experiences
Cardboard VR: Building Low Cost VR Experiences
 
Virtual Tour Of Canada
Virtual Tour Of CanadaVirtual Tour Of Canada
Virtual Tour Of Canada
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 

Similar to Google Cardboard

Broadway Entertainment Group Interactive Introduction
Broadway Entertainment Group Interactive IntroductionBroadway Entertainment Group Interactive Introduction
Broadway Entertainment Group Interactive IntroductionKiwon Seo
 
GamesWest 2013 December
GamesWest 2013 December GamesWest 2013 December
GamesWest 2013 December Lee Stott
 
Eyes Wide Open - Amir Ebrahimi
Eyes Wide Open - Amir EbrahimiEyes Wide Open - Amir Ebrahimi
Eyes Wide Open - Amir EbrahimiWithTheBest
 
Android Oreo - An Introduction
Android Oreo - An Introduction Android Oreo - An Introduction
Android Oreo - An Introduction Somo
 
SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016Chris Rigatuso
 
BlackBerry Jam Asia 2013 - Gaming on BlackBerry
BlackBerry Jam Asia 2013 - Gaming on BlackBerryBlackBerry Jam Asia 2013 - Gaming on BlackBerry
BlackBerry Jam Asia 2013 - Gaming on BlackBerrySegitiga.Net
 
Qualcomm Android’de mobil oyun deneyimi raporu
Qualcomm Android’de mobil oyun deneyimi raporuQualcomm Android’de mobil oyun deneyimi raporu
Qualcomm Android’de mobil oyun deneyimi raporuWebrazzi
 
Using Qualcomm Vuforia to Build Breakthrough Mobile Experiences
Using Qualcomm Vuforia to Build Breakthrough Mobile Experiences Using Qualcomm Vuforia to Build Breakthrough Mobile Experiences
Using Qualcomm Vuforia to Build Breakthrough Mobile Experiences Qualcomm Developer Network
 
UplinQ - using the qualcomm® vuforia™ mobile vision platform to build breakth...
UplinQ - using the qualcomm® vuforia™ mobile vision platform to build breakth...UplinQ - using the qualcomm® vuforia™ mobile vision platform to build breakth...
UplinQ - using the qualcomm® vuforia™ mobile vision platform to build breakth...Satya Harish
 
33vuforiahandsonbeard091714-140926174454-phpapp01
33vuforiahandsonbeard091714-140926174454-phpapp0133vuforiahandsonbeard091714-140926174454-phpapp01
33vuforiahandsonbeard091714-140926174454-phpapp01David Beard
 
Hands-On with the Qualcomm Vuforia Mobile Vision Platform (Beginning tutorial)
Hands-On with the Qualcomm Vuforia Mobile Vision Platform (Beginning tutorial)Hands-On with the Qualcomm Vuforia Mobile Vision Platform (Beginning tutorial)
Hands-On with the Qualcomm Vuforia Mobile Vision Platform (Beginning tutorial)Qualcomm Developer Network
 
UplinQ - hands-on with the qualcomm vuforia mobile vision platform
UplinQ - hands-on with the qualcomm vuforia mobile vision platformUplinQ - hands-on with the qualcomm vuforia mobile vision platform
UplinQ - hands-on with the qualcomm vuforia mobile vision platformSatya Harish
 
33vuforiahandsonbeard091714 140926174454-phpapp01
33vuforiahandsonbeard091714 140926174454-phpapp0133vuforiahandsonbeard091714 140926174454-phpapp01
33vuforiahandsonbeard091714 140926174454-phpapp01David Beard
 
Neev Hackathon 2013 - Super Feet
Neev Hackathon 2013 - Super FeetNeev Hackathon 2013 - Super Feet
Neev Hackathon 2013 - Super FeetNeev Technologies
 
AR/VR—At an Inflection Point at RetailLoco
AR/VR—At an Inflection Point at RetailLocoAR/VR—At an Inflection Point at RetailLoco
AR/VR—At an Inflection Point at RetailLocoDeborah Weinswig
 
Landscape Of Virtual World Systems
Landscape Of Virtual World SystemsLandscape Of Virtual World Systems
Landscape Of Virtual World SystemsTim Holt
 
KRAFTON_1Q22_Investor-Relations_ENG_vSend.pdf
KRAFTON_1Q22_Investor-Relations_ENG_vSend.pdfKRAFTON_1Q22_Investor-Relations_ENG_vSend.pdf
KRAFTON_1Q22_Investor-Relations_ENG_vSend.pdfGauravSharma859982
 
DWS15 - Game Summit - Chimera Entertainment - Christian Kluckner
DWS15 - Game Summit - Chimera Entertainment - Christian KlucknerDWS15 - Game Summit - Chimera Entertainment - Christian Kluckner
DWS15 - Game Summit - Chimera Entertainment - Christian KlucknerIDATE DigiWorld
 
Game development program
Game development programGame development program
Game development programkrishn verma
 

Similar to Google Cardboard (20)

Broadway Entertainment Group Interactive Introduction
Broadway Entertainment Group Interactive IntroductionBroadway Entertainment Group Interactive Introduction
Broadway Entertainment Group Interactive Introduction
 
GamesWest 2013 December
GamesWest 2013 December GamesWest 2013 December
GamesWest 2013 December
 
Gameathon @ Neev
Gameathon @ NeevGameathon @ Neev
Gameathon @ Neev
 
Eyes Wide Open - Amir Ebrahimi
Eyes Wide Open - Amir EbrahimiEyes Wide Open - Amir Ebrahimi
Eyes Wide Open - Amir Ebrahimi
 
Android Oreo - An Introduction
Android Oreo - An Introduction Android Oreo - An Introduction
Android Oreo - An Introduction
 
SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016
 
BlackBerry Jam Asia 2013 - Gaming on BlackBerry
BlackBerry Jam Asia 2013 - Gaming on BlackBerryBlackBerry Jam Asia 2013 - Gaming on BlackBerry
BlackBerry Jam Asia 2013 - Gaming on BlackBerry
 
Qualcomm Android’de mobil oyun deneyimi raporu
Qualcomm Android’de mobil oyun deneyimi raporuQualcomm Android’de mobil oyun deneyimi raporu
Qualcomm Android’de mobil oyun deneyimi raporu
 
Using Qualcomm Vuforia to Build Breakthrough Mobile Experiences
Using Qualcomm Vuforia to Build Breakthrough Mobile Experiences Using Qualcomm Vuforia to Build Breakthrough Mobile Experiences
Using Qualcomm Vuforia to Build Breakthrough Mobile Experiences
 
UplinQ - using the qualcomm® vuforia™ mobile vision platform to build breakth...
UplinQ - using the qualcomm® vuforia™ mobile vision platform to build breakth...UplinQ - using the qualcomm® vuforia™ mobile vision platform to build breakth...
UplinQ - using the qualcomm® vuforia™ mobile vision platform to build breakth...
 
33vuforiahandsonbeard091714-140926174454-phpapp01
33vuforiahandsonbeard091714-140926174454-phpapp0133vuforiahandsonbeard091714-140926174454-phpapp01
33vuforiahandsonbeard091714-140926174454-phpapp01
 
Hands-On with the Qualcomm Vuforia Mobile Vision Platform (Beginning tutorial)
Hands-On with the Qualcomm Vuforia Mobile Vision Platform (Beginning tutorial)Hands-On with the Qualcomm Vuforia Mobile Vision Platform (Beginning tutorial)
Hands-On with the Qualcomm Vuforia Mobile Vision Platform (Beginning tutorial)
 
UplinQ - hands-on with the qualcomm vuforia mobile vision platform
UplinQ - hands-on with the qualcomm vuforia mobile vision platformUplinQ - hands-on with the qualcomm vuforia mobile vision platform
UplinQ - hands-on with the qualcomm vuforia mobile vision platform
 
33vuforiahandsonbeard091714 140926174454-phpapp01
33vuforiahandsonbeard091714 140926174454-phpapp0133vuforiahandsonbeard091714 140926174454-phpapp01
33vuforiahandsonbeard091714 140926174454-phpapp01
 
Neev Hackathon 2013 - Super Feet
Neev Hackathon 2013 - Super FeetNeev Hackathon 2013 - Super Feet
Neev Hackathon 2013 - Super Feet
 
AR/VR—At an Inflection Point at RetailLoco
AR/VR—At an Inflection Point at RetailLocoAR/VR—At an Inflection Point at RetailLoco
AR/VR—At an Inflection Point at RetailLoco
 
Landscape Of Virtual World Systems
Landscape Of Virtual World SystemsLandscape Of Virtual World Systems
Landscape Of Virtual World Systems
 
KRAFTON_1Q22_Investor-Relations_ENG_vSend.pdf
KRAFTON_1Q22_Investor-Relations_ENG_vSend.pdfKRAFTON_1Q22_Investor-Relations_ENG_vSend.pdf
KRAFTON_1Q22_Investor-Relations_ENG_vSend.pdf
 
DWS15 - Game Summit - Chimera Entertainment - Christian Kluckner
DWS15 - Game Summit - Chimera Entertainment - Christian KlucknerDWS15 - Game Summit - Chimera Entertainment - Christian Kluckner
DWS15 - Game Summit - Chimera Entertainment - Christian Kluckner
 
Game development program
Game development programGame development program
Game development program
 

More from Jeffrey Funk Business Models

Ola Cabs: Dominating India and Challenging Uber at Global Level
Ola Cabs: Dominating India and Challenging Uber at Global LevelOla Cabs: Dominating India and Challenging Uber at Global Level
Ola Cabs: Dominating India and Challenging Uber at Global LevelJeffrey Funk Business Models
 
Zomato: Transforming the Global Restaurant Business
Zomato: Transforming the Global Restaurant BusinessZomato: Transforming the Global Restaurant Business
Zomato: Transforming the Global Restaurant BusinessJeffrey Funk Business Models
 
Beyond Flipped Classrooms and MOOCs: The future of engineering and management...
Beyond Flipped Classrooms and MOOCs: The future of engineering and management...Beyond Flipped Classrooms and MOOCs: The future of engineering and management...
Beyond Flipped Classrooms and MOOCs: The future of engineering and management...Jeffrey Funk Business Models
 
Network Effects, Platforms, Standards, and Complex Systems
Network Effects, Platforms, Standards, and Complex SystemsNetwork Effects, Platforms, Standards, and Complex Systems
Network Effects, Platforms, Standards, and Complex Systems Jeffrey Funk Business Models
 
Value Propositions and Billion Dollar Startup Club
Value Propositions and Billion Dollar Startup ClubValue Propositions and Billion Dollar Startup Club
Value Propositions and Billion Dollar Startup ClubJeffrey Funk Business Models
 

More from Jeffrey Funk Business Models (20)

Online Education: A New Business Model
Online Education: A New Business ModelOnline Education: A New Business Model
Online Education: A New Business Model
 
Biz Models for High-Tech Products
Biz Models for High-Tech ProductsBiz Models for High-Tech Products
Biz Models for High-Tech Products
 
Ola Cabs: Dominating India and Challenging Uber at Global Level
Ola Cabs: Dominating India and Challenging Uber at Global LevelOla Cabs: Dominating India and Challenging Uber at Global Level
Ola Cabs: Dominating India and Challenging Uber at Global Level
 
PlugSurfing: global network of charging stations
PlugSurfing: global network of charging stationsPlugSurfing: global network of charging stations
PlugSurfing: global network of charging stations
 
Zomato: Transforming the Global Restaurant Business
Zomato: Transforming the Global Restaurant BusinessZomato: Transforming the Global Restaurant Business
Zomato: Transforming the Global Restaurant Business
 
Vishuo Biomedical
Vishuo BiomedicalVishuo Biomedical
Vishuo Biomedical
 
Beyond Flipped Classrooms and MOOCs: The future of engineering and management...
Beyond Flipped Classrooms and MOOCs: The future of engineering and management...Beyond Flipped Classrooms and MOOCs: The future of engineering and management...
Beyond Flipped Classrooms and MOOCs: The future of engineering and management...
 
Network Effects, Platforms, Standards, and Complex Systems
Network Effects, Platforms, Standards, and Complex SystemsNetwork Effects, Platforms, Standards, and Complex Systems
Network Effects, Platforms, Standards, and Complex Systems
 
Value Propositions and Billion Dollar Startup Club
Value Propositions and Billion Dollar Startup ClubValue Propositions and Billion Dollar Startup Club
Value Propositions and Billion Dollar Startup Club
 
Augmented Reality for Travel: A Business Model
Augmented Reality for Travel: A Business ModelAugmented Reality for Travel: A Business Model
Augmented Reality for Travel: A Business Model
 
Molecular Sensor from SCIO
Molecular Sensor from SCIOMolecular Sensor from SCIO
Molecular Sensor from SCIO
 
Garena Online
Garena OnlineGarena Online
Garena Online
 
Expliseat - World's Lightest Seats
Expliseat - World's Lightest SeatsExpliseat - World's Lightest Seats
Expliseat - World's Lightest Seats
 
Theranos Biz Model
Theranos Biz ModelTheranos Biz Model
Theranos Biz Model
 
Airware for Drones
Airware for DronesAirware for Drones
Airware for Drones
 
Wireless charging: Qualcomm and Bosch
Wireless charging: Qualcomm and BoschWireless charging: Qualcomm and Bosch
Wireless charging: Qualcomm and Bosch
 
Jasper, Internet of Things
Jasper, Internet of ThingsJasper, Internet of Things
Jasper, Internet of Things
 
Slack
SlackSlack
Slack
 
Oscar health insurance
Oscar health insuranceOscar health insurance
Oscar health insurance
 
Zenefits
Zenefits  Zenefits
Zenefits
 

Recently uploaded

8447779800, Low rate Call girls in Tughlakabad Delhi NCR
8447779800, Low rate Call girls in Tughlakabad Delhi NCR8447779800, Low rate Call girls in Tughlakabad Delhi NCR
8447779800, Low rate Call girls in Tughlakabad Delhi NCRashishs7044
 
8447779800, Low rate Call girls in New Ashok Nagar Delhi NCR
8447779800, Low rate Call girls in New Ashok Nagar Delhi NCR8447779800, Low rate Call girls in New Ashok Nagar Delhi NCR
8447779800, Low rate Call girls in New Ashok Nagar Delhi NCRashishs7044
 
Intro to BCG's Carbon Emissions Benchmark_vF.pdf
Intro to BCG's Carbon Emissions Benchmark_vF.pdfIntro to BCG's Carbon Emissions Benchmark_vF.pdf
Intro to BCG's Carbon Emissions Benchmark_vF.pdfpollardmorgan
 
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...lizamodels9
 
8447779800, Low rate Call girls in Saket Delhi NCR
8447779800, Low rate Call girls in Saket Delhi NCR8447779800, Low rate Call girls in Saket Delhi NCR
8447779800, Low rate Call girls in Saket Delhi NCRashishs7044
 
Youth Involvement in an Innovative Coconut Value Chain by Mwalimu Menza
Youth Involvement in an Innovative Coconut Value Chain by Mwalimu MenzaYouth Involvement in an Innovative Coconut Value Chain by Mwalimu Menza
Youth Involvement in an Innovative Coconut Value Chain by Mwalimu Menzaictsugar
 
Digital Transformation in the PLM domain - distrib.pdf
Digital Transformation in the PLM domain - distrib.pdfDigital Transformation in the PLM domain - distrib.pdf
Digital Transformation in the PLM domain - distrib.pdfJos Voskuil
 
Call Girls Miyapur 7001305949 all area service COD available Any Time
Call Girls Miyapur 7001305949 all area service COD available Any TimeCall Girls Miyapur 7001305949 all area service COD available Any Time
Call Girls Miyapur 7001305949 all area service COD available Any Timedelhimodelshub1
 
Call Girls in DELHI Cantt, ( Call Me )-8377877756-Female Escort- In Delhi / Ncr
Call Girls in DELHI Cantt, ( Call Me )-8377877756-Female Escort- In Delhi / NcrCall Girls in DELHI Cantt, ( Call Me )-8377877756-Female Escort- In Delhi / Ncr
Call Girls in DELHI Cantt, ( Call Me )-8377877756-Female Escort- In Delhi / Ncrdollysharma2066
 
Buy gmail accounts.pdf Buy Old Gmail Accounts
Buy gmail accounts.pdf Buy Old Gmail AccountsBuy gmail accounts.pdf Buy Old Gmail Accounts
Buy gmail accounts.pdf Buy Old Gmail AccountsBuy Verified Accounts
 
Investment in The Coconut Industry by Nancy Cheruiyot
Investment in The Coconut Industry by Nancy CheruiyotInvestment in The Coconut Industry by Nancy Cheruiyot
Investment in The Coconut Industry by Nancy Cheruiyotictsugar
 
Flow Your Strategy at Flight Levels Day 2024
Flow Your Strategy at Flight Levels Day 2024Flow Your Strategy at Flight Levels Day 2024
Flow Your Strategy at Flight Levels Day 2024Kirill Klimov
 
Case study on tata clothing brand zudio in detail
Case study on tata clothing brand zudio in detailCase study on tata clothing brand zudio in detail
Case study on tata clothing brand zudio in detailAriel592675
 
BEST Call Girls In Greater Noida ✨ 9773824855 ✨ Escorts Service In Delhi Ncr,
BEST Call Girls In Greater Noida ✨ 9773824855 ✨ Escorts Service In Delhi Ncr,BEST Call Girls In Greater Noida ✨ 9773824855 ✨ Escorts Service In Delhi Ncr,
BEST Call Girls In Greater Noida ✨ 9773824855 ✨ Escorts Service In Delhi Ncr,noida100girls
 
Market Sizes Sample Report - 2024 Edition
Market Sizes Sample Report - 2024 EditionMarket Sizes Sample Report - 2024 Edition
Market Sizes Sample Report - 2024 EditionMintel Group
 
Call Girls In Sikandarpur Gurgaon ❤️8860477959_Russian 100% Genuine Escorts I...
Call Girls In Sikandarpur Gurgaon ❤️8860477959_Russian 100% Genuine Escorts I...Call Girls In Sikandarpur Gurgaon ❤️8860477959_Russian 100% Genuine Escorts I...
Call Girls In Sikandarpur Gurgaon ❤️8860477959_Russian 100% Genuine Escorts I...lizamodels9
 
8447779800, Low rate Call girls in Shivaji Enclave Delhi NCR
8447779800, Low rate Call girls in Shivaji Enclave Delhi NCR8447779800, Low rate Call girls in Shivaji Enclave Delhi NCR
8447779800, Low rate Call girls in Shivaji Enclave Delhi NCRashishs7044
 
India Consumer 2024 Redacted Sample Report
India Consumer 2024 Redacted Sample ReportIndia Consumer 2024 Redacted Sample Report
India Consumer 2024 Redacted Sample ReportMintel Group
 
8447779800, Low rate Call girls in Kotla Mubarakpur Delhi NCR
8447779800, Low rate Call girls in Kotla Mubarakpur Delhi NCR8447779800, Low rate Call girls in Kotla Mubarakpur Delhi NCR
8447779800, Low rate Call girls in Kotla Mubarakpur Delhi NCRashishs7044
 
/:Call Girls In Indirapuram Ghaziabad ➥9990211544 Independent Best Escorts In...
/:Call Girls In Indirapuram Ghaziabad ➥9990211544 Independent Best Escorts In.../:Call Girls In Indirapuram Ghaziabad ➥9990211544 Independent Best Escorts In...
/:Call Girls In Indirapuram Ghaziabad ➥9990211544 Independent Best Escorts In...lizamodels9
 

Recently uploaded (20)

8447779800, Low rate Call girls in Tughlakabad Delhi NCR
8447779800, Low rate Call girls in Tughlakabad Delhi NCR8447779800, Low rate Call girls in Tughlakabad Delhi NCR
8447779800, Low rate Call girls in Tughlakabad Delhi NCR
 
8447779800, Low rate Call girls in New Ashok Nagar Delhi NCR
8447779800, Low rate Call girls in New Ashok Nagar Delhi NCR8447779800, Low rate Call girls in New Ashok Nagar Delhi NCR
8447779800, Low rate Call girls in New Ashok Nagar Delhi NCR
 
Intro to BCG's Carbon Emissions Benchmark_vF.pdf
Intro to BCG's Carbon Emissions Benchmark_vF.pdfIntro to BCG's Carbon Emissions Benchmark_vF.pdf
Intro to BCG's Carbon Emissions Benchmark_vF.pdf
 
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...
Call Girls In Connaught Place Delhi ❤️88604**77959_Russian 100% Genuine Escor...
 
8447779800, Low rate Call girls in Saket Delhi NCR
8447779800, Low rate Call girls in Saket Delhi NCR8447779800, Low rate Call girls in Saket Delhi NCR
8447779800, Low rate Call girls in Saket Delhi NCR
 
Youth Involvement in an Innovative Coconut Value Chain by Mwalimu Menza
Youth Involvement in an Innovative Coconut Value Chain by Mwalimu MenzaYouth Involvement in an Innovative Coconut Value Chain by Mwalimu Menza
Youth Involvement in an Innovative Coconut Value Chain by Mwalimu Menza
 
Digital Transformation in the PLM domain - distrib.pdf
Digital Transformation in the PLM domain - distrib.pdfDigital Transformation in the PLM domain - distrib.pdf
Digital Transformation in the PLM domain - distrib.pdf
 
Call Girls Miyapur 7001305949 all area service COD available Any Time
Call Girls Miyapur 7001305949 all area service COD available Any TimeCall Girls Miyapur 7001305949 all area service COD available Any Time
Call Girls Miyapur 7001305949 all area service COD available Any Time
 
Call Girls in DELHI Cantt, ( Call Me )-8377877756-Female Escort- In Delhi / Ncr
Call Girls in DELHI Cantt, ( Call Me )-8377877756-Female Escort- In Delhi / NcrCall Girls in DELHI Cantt, ( Call Me )-8377877756-Female Escort- In Delhi / Ncr
Call Girls in DELHI Cantt, ( Call Me )-8377877756-Female Escort- In Delhi / Ncr
 
Buy gmail accounts.pdf Buy Old Gmail Accounts
Buy gmail accounts.pdf Buy Old Gmail AccountsBuy gmail accounts.pdf Buy Old Gmail Accounts
Buy gmail accounts.pdf Buy Old Gmail Accounts
 
Investment in The Coconut Industry by Nancy Cheruiyot
Investment in The Coconut Industry by Nancy CheruiyotInvestment in The Coconut Industry by Nancy Cheruiyot
Investment in The Coconut Industry by Nancy Cheruiyot
 
Flow Your Strategy at Flight Levels Day 2024
Flow Your Strategy at Flight Levels Day 2024Flow Your Strategy at Flight Levels Day 2024
Flow Your Strategy at Flight Levels Day 2024
 
Case study on tata clothing brand zudio in detail
Case study on tata clothing brand zudio in detailCase study on tata clothing brand zudio in detail
Case study on tata clothing brand zudio in detail
 
BEST Call Girls In Greater Noida ✨ 9773824855 ✨ Escorts Service In Delhi Ncr,
BEST Call Girls In Greater Noida ✨ 9773824855 ✨ Escorts Service In Delhi Ncr,BEST Call Girls In Greater Noida ✨ 9773824855 ✨ Escorts Service In Delhi Ncr,
BEST Call Girls In Greater Noida ✨ 9773824855 ✨ Escorts Service In Delhi Ncr,
 
Market Sizes Sample Report - 2024 Edition
Market Sizes Sample Report - 2024 EditionMarket Sizes Sample Report - 2024 Edition
Market Sizes Sample Report - 2024 Edition
 
Call Girls In Sikandarpur Gurgaon ❤️8860477959_Russian 100% Genuine Escorts I...
Call Girls In Sikandarpur Gurgaon ❤️8860477959_Russian 100% Genuine Escorts I...Call Girls In Sikandarpur Gurgaon ❤️8860477959_Russian 100% Genuine Escorts I...
Call Girls In Sikandarpur Gurgaon ❤️8860477959_Russian 100% Genuine Escorts I...
 
8447779800, Low rate Call girls in Shivaji Enclave Delhi NCR
8447779800, Low rate Call girls in Shivaji Enclave Delhi NCR8447779800, Low rate Call girls in Shivaji Enclave Delhi NCR
8447779800, Low rate Call girls in Shivaji Enclave Delhi NCR
 
India Consumer 2024 Redacted Sample Report
India Consumer 2024 Redacted Sample ReportIndia Consumer 2024 Redacted Sample Report
India Consumer 2024 Redacted Sample Report
 
8447779800, Low rate Call girls in Kotla Mubarakpur Delhi NCR
8447779800, Low rate Call girls in Kotla Mubarakpur Delhi NCR8447779800, Low rate Call girls in Kotla Mubarakpur Delhi NCR
8447779800, Low rate Call girls in Kotla Mubarakpur Delhi NCR
 
/:Call Girls In Indirapuram Ghaziabad ➥9990211544 Independent Best Escorts In...
/:Call Girls In Indirapuram Ghaziabad ➥9990211544 Independent Best Escorts In.../:Call Girls In Indirapuram Ghaziabad ➥9990211544 Independent Best Escorts In...
/:Call Girls In Indirapuram Ghaziabad ➥9990211544 Independent Best Escorts In...
 

Google Cardboard

  • 1. Foo Lin Xuan Ho Jun Loong Daryl Li Shi Nicholas Wong Guo Fan Ning Jin TeamMembers
  • 2. Agenda 1. Introduction 2. Product Description 3. Current Ecosystem 4. Market Outlook 5. Value Proposition 6. Customer Selection 7. Value Capture 8. Strategic Control 9. Future Possibilities 10.Conclusion
  • 3. 1. Introduction Virtual Reality (VR)  Technology to create the illusion of presence in a simulated environment  Artificially creates sensory experiences through interacting with the artificial world
  • 4. 2. Product Description Google Cardboard  VR platform developed by Google  Fold-out cardboard mount for smartphone (Screens up to 6 inches)  Paired with app to create “3D” Vision
  • 6.
  • 7. 4. Market Outlook  Apple App Store  Amazon App Store  Facebook  Dailymotion  Youku  Tudou Competitors Sony Project Morpheus End-users Content Oculus Rift Oculus Rift Sony Project Morpheus
  • 9. 5. Value Proposition “A more immersive video and gaming experience”  Head tracking allows users to feel as though they are part of the video / game Example • Mythbusters: Sharks Everywhere End Users
  • 10. 5. Value Proposition “A more immersive video and gaming experience”  Head tracking allows users to feel as though they are part of the video / game Example • Mythbusters: Sharks Everywhere End Users
  • 11. Affordable VR  Can be made using homemade materials  Relatively cheap price of ~40 SGD Accessible to anyone with a smartphone  Android  iPhone 5. Value Proposition End Users
  • 12. Light  Allows users to watch videos for extended periods of time without feeling strain on their neck Wireless  Users can use it everywhere in the house  Not restricted to being near a console or a computer Lots of content available for Google Cardboard  Many YouTubers and music companies are experimenting with virtual reality videos 5. Value Proposition End Users
  • 13. GC versus competitors Google Cardboard ($40) Oculus Rift ($488) Project Morpheus (unannounced) End Users
  • 14. Smartphone Gaming PC PlayStation 4 Google Cardboard Oculus Rift Project Morpheus Accessibility Magnetic Button Keyboard and Mouse PlayStation controller Control Scheme
  • 15. Eve: Valkyrie (Project Morpheus / Oculus Rift) Rollercoaster (Google Cardboard) Graphics Google Cardboard Oculus Rift Project Morpheus
  • 16. Strategy Canvas 0 1 2 3 4 5 6 7 8 9 10 Cost Weight Content Accessibility Control Scheme Graphics GC Oculus Morpheus End Users
  • 17. End UsersCustomer Selection Google Cardboard Oculus Rift Project Morpheus Casual gamers Hardcore gamers
  • 18. Customer Selection :Based on usage  Smart phone users  People who play casual games  YouTube viewers  Early adopters who want to experience VR while waiting for public release of Oculus Rift/other VR viewers End Users
  • 19.  Young adults that are interested in new technologies  Usually male  19 – 45  Low income  Students Customer Selection : DemographicEnd Users
  • 20.  Why only males?  VR does not add as much value for YouTube content targeted at females  Make-up tutorials  Dramas  Why not hard-core gaming audiences?  Cannot compete with Oculus Rift and Project Morpheus Customer Selection : DemographicEnd Users
  • 21. Video Creators  Attracts audiences due to a revolutionary way to experience content  360 degree videos have attracted over a million viewers on YouTube  Video making equipment easily accessible to big YouTubers  Free Jump camera rigs in every YouTube Space  Saves time and money for YouTube video creators 5. Value Proposition Content Creators
  • 22. App Developers  Can attract more gamers due to the more immersive gaming experience  New genre of games – first mover advantage Both  Large hype and demand for VR content  1 million Google Cardboard units shipped out as of May 2015 5. Value Proposition Content Creators
  • 23. GC versus competitors : Game DevelopersContent Creators Google Cardboard Oculus Rift Project Morpheus  Casual gamers  Usually spends less on games  Larger pool of audience  Everyone has a smartphone  Hardcore gamers  Willing to spend more  Smaller pool of audience  Requires gaming PC or console  Established consumer base  PC - Steam  PlayStation 4 Revenue Consumer base
  • 24.  Low cost of development  Repetitive stages  Simple game mechanics  High cost of development  High expectations from hardcore gamers  Graphics  Game mechanics  Story design  Complexity introduces more bugs Cost GC versus competitors : Game DevelopersContent Creators Google Cardboard Oculus Rift Project Morpheus
  • 25. Customer Selection : Video Creators YouTubers  Specifically those who wants to attract the targeted end users demographic  Video games (Lets Plays)  Minecraft Lets Players  PewDiePie  Tech reviews  YouTubers that want to provide a different form of entertainment for their viewers  Video blogs Content Creators
  • 26. Customer Selection : : App Developers Mobile game developers  Experienced in developing casual games that suit the VR format – RPGs and Action Games  Mojang, King (Activison Blizzard)  Games that require more types of input can also be made possible through the use of Bluetooth controllers Content Creators
  • 28. 1) End users of YouTube • 360 degree videos--only available on YouTube. • Emphasize existing customer users Google and content creators SDK game players $(Product) $(Advertisement & subscription)$(Commission) $(Revenue) $(Revenue) $(Product) 7.Method of Value Capture
  • 29. 2) Games on Google Play • No licensing fee • Google Cardboard takes a cut of 30% from Google Play users Google and content creators SDK game players $(Product) $(Advertisement & subscription)$(Commission) $(Revenue) $(Revenue) $(Product) 7.Method of Value Capture
  • 30. Google Cardboard Oculus Rift Price $40 $350 (around 9 times) Advantage of price Extremely affordable for general public Great marginal revenue generated for every piece sold Comparative advantage in manufacturing No Yes Major methods of value capture Indirectly from YouTube and Google Play Sales of physical units Google’s unique way of value capture
  • 31. . • YouTube Content Creators • App developers • GoPro • Advertisers Key Partners More realistic gaming and video watching experience Value proposition • Develop SDK & video creating resource • YouTube maintenance Customer Relationships • Development of Google Cardboard SDK • Upgrade Google Cardboard Key Activities • Cardboard SDK (intellectual) • Android Platform Key Resources • Online DIY resources • 3rd Party Manufacturer • Advertisement Distribution Channel • End Users • Content Creators Customer Segments • Development and maintenance of YouTube • Jump rig • Development of Google Cardboard SDK Cost Structure • Shared revenue • Advertisement • Royalty from 3rd party • Sales revenue Revenue Streams GOOGLE CARDNOARD Google Cardboard Business Model Canvas
  • 32. 8.Strategic control More motivation to create VR contents More users in Google Play store, Youtube More VR apps & More VR Youtube videos Low Pricing Make Google Cardboard available to more customers First mover’s advantage Make VR accessible to more people Before the launch of Oculus Rift Network effect: Promote Google PlayStore, a key complimentary asset. Cardboard SDK & JUMP Make VR accessible to developers
  • 33. 9.Future possibilities Cardboard Expeditions  Classroom of the future Journalism to the virtual reality realm  Immersive experience  More impressive and effective
  • 34. 9.Future possibilities VR for MV & Concert  Collaborate with media companies  Breakthrough for MV and concert  Attract female audiences VR for phobia treatment & post-traumatic-stress-disorder
  • 35. 9.Future possibilities Google’s VR Headset. (focus on interactive experience)  Compatible with controller  Targeting Stronger gamer Compatible with other VR Headset (focus on visual experience)  Accessible to YouTube Videos Oculus Rift Project Morpheus
  • 37. 10.Conclusion  Google should foster closer relationships with content creators due to strong network effects  Target customers within a certain demographic before crossing the gap to the mass market
  • 38. Q & A
  • 39. References • http://www.businessinsider.sg/stats-on-googles-revenues-from- youtube-and-google-play-2015-7/#.Vi-Q-bcrLIV • https://www.youtube.com/yt/press/statistics.html • http://www.forbes.com/sites/ewanspence/2014/06/25/google-has- 93-of-android-users-on-the-latest-google-play-service-outperforming- apples-ios7-adoption-rate/ • http://www.wareable.com/vr/wareable-why-google-cardboard-not- oculus-rift-will-drive-the-future-of-vr-976