The document summarizes a presentation given at GDC 2019. It discusses experimental gameplay, including games that create unexpected experiences through mechanics, generative or emergent gameplay, interactive storytelling, and innovative interfaces. It provides examples like The Marriage and flOw. It also lists speakers at an experimental gameplay workshop, covering topics like fashion in games, online multiplayer, and streaming games.
Introduction to Game Development and the Game IndustryNataly Eliyahu
Talk about games and the game industry at She Codes meeting at the Weizmann Institute of Science.
Basic introduction to the game industry and what to learn to get into game programming.
* Introduction
* Define "video game"
* Video Game Industry Overview
* Aspects of Game Development
* Game Development Community
* Careers Available in Game Development
* Testimonies
* Options for Developing Required Skillset
* Other Avenues for Career Development
Introduction to Game Development and the Game IndustryNataly Eliyahu
Talk about games and the game industry at She Codes meeting at the Weizmann Institute of Science.
Basic introduction to the game industry and what to learn to get into game programming.
* Introduction
* Define "video game"
* Video Game Industry Overview
* Aspects of Game Development
* Game Development Community
* Careers Available in Game Development
* Testimonies
* Options for Developing Required Skillset
* Other Avenues for Career Development
Skills You Need to Be a Video Game DeveloperMSBCollege
Want to go from playing video games to creating them yourself? This post from Minnesota School of Business runs down some of the skills you'll need to become a video game developer.
Game Development is the art of creating games and describes the design, development and release of a game. It may involve concept generation, design, build, test and release. While you create a game, it is important to think about the game mechanics, rewards, player engagement and level design.
There’s a rise in demand for professionals in the field, game development jobs beat any typical 9-5 work, and there are plenty of exciting roles available. You will not only create games but can be immersed in the world of gaming – all in a day at work.
Dive in and learn all about game development!
Matching Game Mechanics and Human Computation Tasks in Games with a PurposeLuca Galli
Presentation held at ACM Workshop on Serious Games at ACM Multimedia 2014 to introduce techniques that can be used to match Human Computation Tasks to Game Mechanics.
The development process of a traditional digital game is described to put the basis on which the development of GWAP can be described. The concept of Human Computation Task is provided along with the most common multimedia refinement tasks that can be found in literature and everyday scenarios. Finally game mechanics that could be matched to particular task instances are shown, along with examples. The entire process has been applied to a real Game with a Purpose scenario.
Conoce el curso de desarrollo de apps para iOS 9 en:
https://www.udemy.com/curso-de-desarrollo-de-apps-para-ios-9/?couponCode=SLIDE_SHARE
Let's learn how a Video Games Studio is structured, from the developers to the designers, from the artists to the marketing team. We'll also cover different roles and functions for each of the members of the studio and how work is distributed among them.
Suscríbete al canal de youtube para estar al día de nuevos contenidos:
https://www.youtube.com/channel/UCMUxXNYrVCv6-bQakhomvBg
Tech jobs beyond programming - Game designVasu Jain
It’s no secret that making a computer game usually requires a solid understanding of computer programming—they are “computer games,” after all. Unfortunately that is one of the most demotivating factor for people with a lot of passion for game design and development, thus leading them to believe they will never be able to build a game. However in 2020, we have a lot of tools available that could help you make simple games without the need to learn a language. You can work on things like designing or prototyping the game or building an end to end game.
One of the best things about Flash is it’s community, and the number of available open source frameworks. In this session we will cover a number of the frameworks that make developing Flash games easier, better, and just more fun.
The project that we have undertaken aims to develop a 2D Adventures game. The
project “Game Development (Platformer Game Development)” includes the following
functionalities:
Realistic Experience
2D view
Good Graphics
Faster performance
Offline Game
No need for the Internet
Hashbyte Studio is a leading mobile game development company that creates fun, engaging games for iOS and Android. With a team of talented developers, designers, and producers, Hashbyte Studio brings innovative and creative ideas to life. They specialize in building high-quality mobile games across various genres like arcade, puzzle, strategy, and RPG. Their games are known for stunning graphics, smooth gameplay, and user-friendly interfaces. As a mobile game development company, Hashbyte Studio has successfully launched titles that have ranked in the top charts on the App Store and Google Play Store. They are passionate about gaming and aim to deliver the best gaming experiences on mobile.
Skills You Need to Be a Video Game DeveloperMSBCollege
Want to go from playing video games to creating them yourself? This post from Minnesota School of Business runs down some of the skills you'll need to become a video game developer.
Game Development is the art of creating games and describes the design, development and release of a game. It may involve concept generation, design, build, test and release. While you create a game, it is important to think about the game mechanics, rewards, player engagement and level design.
There’s a rise in demand for professionals in the field, game development jobs beat any typical 9-5 work, and there are plenty of exciting roles available. You will not only create games but can be immersed in the world of gaming – all in a day at work.
Dive in and learn all about game development!
Matching Game Mechanics and Human Computation Tasks in Games with a PurposeLuca Galli
Presentation held at ACM Workshop on Serious Games at ACM Multimedia 2014 to introduce techniques that can be used to match Human Computation Tasks to Game Mechanics.
The development process of a traditional digital game is described to put the basis on which the development of GWAP can be described. The concept of Human Computation Task is provided along with the most common multimedia refinement tasks that can be found in literature and everyday scenarios. Finally game mechanics that could be matched to particular task instances are shown, along with examples. The entire process has been applied to a real Game with a Purpose scenario.
Conoce el curso de desarrollo de apps para iOS 9 en:
https://www.udemy.com/curso-de-desarrollo-de-apps-para-ios-9/?couponCode=SLIDE_SHARE
Let's learn how a Video Games Studio is structured, from the developers to the designers, from the artists to the marketing team. We'll also cover different roles and functions for each of the members of the studio and how work is distributed among them.
Suscríbete al canal de youtube para estar al día de nuevos contenidos:
https://www.youtube.com/channel/UCMUxXNYrVCv6-bQakhomvBg
Tech jobs beyond programming - Game designVasu Jain
It’s no secret that making a computer game usually requires a solid understanding of computer programming—they are “computer games,” after all. Unfortunately that is one of the most demotivating factor for people with a lot of passion for game design and development, thus leading them to believe they will never be able to build a game. However in 2020, we have a lot of tools available that could help you make simple games without the need to learn a language. You can work on things like designing or prototyping the game or building an end to end game.
One of the best things about Flash is it’s community, and the number of available open source frameworks. In this session we will cover a number of the frameworks that make developing Flash games easier, better, and just more fun.
The project that we have undertaken aims to develop a 2D Adventures game. The
project “Game Development (Platformer Game Development)” includes the following
functionalities:
Realistic Experience
2D view
Good Graphics
Faster performance
Offline Game
No need for the Internet
Hashbyte Studio is a leading mobile game development company that creates fun, engaging games for iOS and Android. With a team of talented developers, designers, and producers, Hashbyte Studio brings innovative and creative ideas to life. They specialize in building high-quality mobile games across various genres like arcade, puzzle, strategy, and RPG. Their games are known for stunning graphics, smooth gameplay, and user-friendly interfaces. As a mobile game development company, Hashbyte Studio has successfully launched titles that have ranked in the top charts on the App Store and Google Play Store. They are passionate about gaming and aim to deliver the best gaming experiences on mobile.
Puzzle game development is the process of designing and creating puzzle games. Puzzle games are a type of video game that typically involve solving puzzles to progress. They can be adapted from other sources, such as board games, card games, and real-world puzzles. Puzzle game development usually begins with coming up with a concept for the game. Once the concept is finalized, the team works on designing the game mechanics and level design. The game is then created using game engines such as Unity or Unreal Engine.
Blockchain technology has numerous applications in the gaming industry, which include disrupting the traditional business models and creating new ones. Blockchainbased games foster new types of user engagement, introducing concepts that were previously unavailable to the industry. The challenge is to combine transparent trust and security with innovative game mechanics and complexity in gameplay, keeping users engaged over extended periods of time.
Essential Guide to game content development for those who think they have a great game idea, but don't know what to begin with.
The Guide covers:
pre-production - idea development, plot overview, how to staff your game development team and schedule game production,
production - game development stages, insights from real-life game development cases
PDF版 世界中のゲーム分析をしてきたPlayFabが大進化!一緒に裏側の最新データ探索の仕組みを覗いてみよう Db tech showcase2020Daisuke Masubuchi
世界中のオンラインゲームやスマフォアプリの分析をしてきたPlayFab。最近、従来のイベント分析に加えて様々なテレメトリーを包含したクラウド分析機能が備わりました。今回は、その裏の Azure Data Explorer a.k.a Kusto での構成や仕組みをご紹介します。Windowsのテレメトリー分析やAzureのログ解析基盤の裏側と共通した仕掛けが含まれているのでお楽しみに!ゲーム業界に限らず、ビックデータ運用を考えている大規模なSaaS事業やIoT事業にもご参考いただけたら幸いです。
at db tech showcase ONLINE 2020 https://db-tech-showcase.com/dbts/2020/online #dbts2020 #gamestackjp
*本資料は 2020年11月11日に開催された DB Tech Showcase イベントにてお話させていただいた、同タイトルのセッション資料となります
Hybrid optimization of pumped hydro system and solar- Engr. Abdul-Azeez.pdffxintegritypublishin
Advancements in technology unveil a myriad of electrical and electronic breakthroughs geared towards efficiently harnessing limited resources to meet human energy demands. The optimization of hybrid solar PV panels and pumped hydro energy supply systems plays a pivotal role in utilizing natural resources effectively. This initiative not only benefits humanity but also fosters environmental sustainability. The study investigated the design optimization of these hybrid systems, focusing on understanding solar radiation patterns, identifying geographical influences on solar radiation, formulating a mathematical model for system optimization, and determining the optimal configuration of PV panels and pumped hydro storage. Through a comparative analysis approach and eight weeks of data collection, the study addressed key research questions related to solar radiation patterns and optimal system design. The findings highlighted regions with heightened solar radiation levels, showcasing substantial potential for power generation and emphasizing the system's efficiency. Optimizing system design significantly boosted power generation, promoted renewable energy utilization, and enhanced energy storage capacity. The study underscored the benefits of optimizing hybrid solar PV panels and pumped hydro energy supply systems for sustainable energy usage. Optimizing the design of solar PV panels and pumped hydro energy supply systems as examined across diverse climatic conditions in a developing country, not only enhances power generation but also improves the integration of renewable energy sources and boosts energy storage capacities, particularly beneficial for less economically prosperous regions. Additionally, the study provides valuable insights for advancing energy research in economically viable areas. Recommendations included conducting site-specific assessments, utilizing advanced modeling tools, implementing regular maintenance protocols, and enhancing communication among system components.
Cosmetic shop management system project report.pdfKamal Acharya
Buying new cosmetic products is difficult. It can even be scary for those who have sensitive skin and are prone to skin trouble. The information needed to alleviate this problem is on the back of each product, but it's thought to interpret those ingredient lists unless you have a background in chemistry.
Instead of buying and hoping for the best, we can use data science to help us predict which products may be good fits for us. It includes various function programs to do the above mentioned tasks.
Data file handling has been effectively used in the program.
The automated cosmetic shop management system should deal with the automation of general workflow and administration process of the shop. The main processes of the system focus on customer's request where the system is able to search the most appropriate products and deliver it to the customers. It should help the employees to quickly identify the list of cosmetic product that have reached the minimum quantity and also keep a track of expired date for each cosmetic product. It should help the employees to find the rack number in which the product is placed.It is also Faster and more efficient way.
Using recycled concrete aggregates (RCA) for pavements is crucial to achieving sustainability. Implementing RCA for new pavement can minimize carbon footprint, conserve natural resources, reduce harmful emissions, and lower life cycle costs. Compared to natural aggregate (NA), RCA pavement has fewer comprehensive studies and sustainability assessments.
Literature Review Basics and Understanding Reference Management.pptxDr Ramhari Poudyal
Three-day training on academic research focuses on analytical tools at United Technical College, supported by the University Grant Commission, Nepal. 24-26 May 2024
Hierarchical Digital Twin of a Naval Power SystemKerry Sado
A hierarchical digital twin of a Naval DC power system has been developed and experimentally verified. Similar to other state-of-the-art digital twins, this technology creates a digital replica of the physical system executed in real-time or faster, which can modify hardware controls. However, its advantage stems from distributing computational efforts by utilizing a hierarchical structure composed of lower-level digital twin blocks and a higher-level system digital twin. Each digital twin block is associated with a physical subsystem of the hardware and communicates with a singular system digital twin, which creates a system-level response. By extracting information from each level of the hierarchy, power system controls of the hardware were reconfigured autonomously. This hierarchical digital twin development offers several advantages over other digital twins, particularly in the field of naval power systems. The hierarchical structure allows for greater computational efficiency and scalability while the ability to autonomously reconfigure hardware controls offers increased flexibility and responsiveness. The hierarchical decomposition and models utilized were well aligned with the physical twin, as indicated by the maximum deviations between the developed digital twin hierarchy and the hardware.
Forklift Classes Overview by Intella PartsIntella Parts
Discover the different forklift classes and their specific applications. Learn how to choose the right forklift for your needs to ensure safety, efficiency, and compliance in your operations.
For more technical information, visit our website https://intellaparts.com
Harnessing WebAssembly for Real-time Stateless Streaming PipelinesChristina Lin
Traditionally, dealing with real-time data pipelines has involved significant overhead, even for straightforward tasks like data transformation or masking. However, in this talk, we’ll venture into the dynamic realm of WebAssembly (WASM) and discover how it can revolutionize the creation of stateless streaming pipelines within a Kafka (Redpanda) broker. These pipelines are adept at managing low-latency, high-data-volume scenarios.
4. GDCお仕事内容(2019)
4
Xbox Live: Growing & Engaging Your Gaming Community Across Platforms
DirectX: Boost rendering performance with hardware accelerated Variable Rate Shading (VRS)
DirectX: Variable Rate Shading, a Deep Dive, Deriving Screen Space Shading Rate,
Implementation Tips and Sparse Lighting
Project xCloud: The future of streaming Xbox games on mobile devices and beyond.
Best practices for building resilient, scalable, game services in Microsoft Azure.
Save time for creativity: Unlocking the potential for your game’s data with Microsoft Azure’s
flexible, reliable & secure database services.
Accessibility as a 1st-class input for games
Accessible Voice & Text Chat with PlayFab
Introducing DirectML: How to move machine learning from research into production
8. 実験的とは
This IS Experimental Gameplay:
● Creating unexpected play experiences or promoting unique feelings within players through mechanics (Gravitation, Passage, The Marraige).
● Generative games, where the gameplay or world changes based on choices the player makes (Spelunky, flOw).
● Emergent gameplay, where the game systems interact to provide suprising situations (ROM CHECK FAIL, Portal).
● Interactive storytelling, where the plot or dialog changes in a fine-grained manner, as opposed to discrete "branching points" (Facade).
● Innovative user interfaces - natural language processing, image recognition, gestural control, new hardware devices (Guitar Hero, RENGA)
● Novel multiplayer interactions (Journey)
● 結びついている二つの四角を片方の四角が消えたりないように延命させる、The Marraige
● Gravitation、Passage、The Marraige)を介して新しい体験を生む
● 海洋生物を抽象的にイメージしたクリーチャーを操作するflOwのようなもの
9. 実験的でないものとは
This is NOT Experimental Gameplay:
● Novel content, narrative, settings, character designs, artwork, audio or plots - unless they affect the core gameplay in a major way.
● New hybrids of already-existing genres - unless the resulting gameplay is unexpectedly more than the sum of its parts.
● Purely technical innovation, experimental business models or distribution mechanisms, or games for under-served audiences - unless the
game itself is experimental as outlined above.
10. Session List
10
Trynn Check (Game Designer/Manager of Production, Level You & iThrive Games)
Nicolas Saraintaris (Founder, Beavl)
Nicolas Recabarren (Founder, Nonsense Arts)
Mohannad Al-Khatib (Co-Founder & Creative Director, Artifact 5)
Jenn Sandercock (Designer, Inquisiment)
Shawn Liu (Student, Rochester Institute of Technology)
Dennis Carr (Game Designer and Programmer, Independent)
Jonah Warren (Co-founder and Creative Director, Feedtank)
Jay Tholen (Artist, Designer and Composer, Independent)
Su Liu (Live Producer, Riot Games)
Daniel Benmergui (Designer, Storyteller)
Tim Garbos (Creative Director, Triband)
Juuso Toikka (Game Developer and Researcher, Aalto University)
Antti Sandberg (Game Developer and Designer, Aalto University)
Frank DeMarco (Arcade Manager, Babycastles)
Alex Bull (3D Artist, Kitfox Games)
Jongwoo Kim (Co-founder and Programmer, Kitfox Games)
Lee-Kuo Chen (Game Designer, Sunhead Games)
Gerben Grave (Narrative Designer and Game Writer, Multiverse Narratives)
Robin Hunicke (CEO, Funomena)
13. Hostile User Interface by Shawn Liu
13
https://www.rit.edu/news/rit-students-experimental-game-highlighted-2019-game-developers-conference?utm_source=twitter&utm_mediu
m=social&utm_campaign=student+success&utm_term=&utm_content=ShawnLiuGame
19. Plusminus
19
Juuso Toikka is a researcher in the Game
Research team at Aalto University,
https://twitter.com/PlayPlusminus
20. Picture Processing
20
The goal of this puzzle game is to restore
glitched-out NES screens. The tiles have
been shuffled out of their memory
addresses, and the screen looks like
nonsense. It is your task to put tiles back
in their proper addresses and fix your
games!
To do that, you telepathically access the
NES's internal Picture Processing Unit
and use a keyboard or gamepad and
on-screen GUI to swap tiles between
memory addresses.
Try playing with a USB controller and
pressing F11 to view full-screen!
Progress is saved automatically each
time you complete a level, so you can exit
and return later.
Based on 挿道 from My Famicase
Exhibition 2015!
27. 27
"Clothes are clues that tell your player how
to connect with a character."
https://twitter.com/TheVTran
28. The Geeky Baju Project
28
“As a community manager, I’m always looking for things to hook in players,” Tran explained.
“Players want to embody their ideal selves, online and offline, and fashion is a great way to
help them do that.”
http://gamasutra.com/view/news/339157/Boyfriend_Dungeon_dev_examines_why_game_fashion_sucks_and_what_to_do_about_it.php
38. Multi Play エンジニアが 50 人程度集まって悩みを相談する会
38
Pacing MP
Faster pacing / slow
Sporing impact
Space
Sync data
Sync/Asinc
Language + db
mongoDB
Java Scala,
C#
Sync
Position area of
virtual world
dynamically
Single world, or
separated world
(Improbable?)
Steaming
Free to play
Non determine
5G
Steaming
CPU Optimized
- Linux
- Windows
- Hyper-V
- Docker
Free in pky
45. お仕事内容(2019)
45
Xbox Live: Growing & Engaging Your Gaming Community Across Platforms
DirectX: Boost rendering performance with hardware accelerated Variable Rate Shading (VRS)
DirectX: Variable Rate Shading, a Deep Dive, Deriving Screen Space Shading Rate,
Implementation Tips and Sparse Lighting
Project xCloud: The future of streaming Xbox games on mobile devices and beyond.
Best practices for building resilient, scalable, game services in Microsoft Azure.
Save time for creativity: Unlocking the potential for your game’s data with Microsoft Azure’s
flexible, reliable & secure database services.
Accessibility as a 1st-class input for games
Accessible Voice & Text Chat with PlayFab
Introducing DirectML: How to move machine learning from research into production