3. RAN online
Summary
Introduction
- Scenario
- Character
Business
- Features
- Revenue Model
- Development
- Overseas
- Development Plan
- Business Plan
3
4. Game Summary
Full 3D MMORPG with realism and the bond of sympathy of Modern School
Action
Starting from its official service in Korea since July 2004, Ran has been loved by
users from 7 different countries and serviced to 170 different countries globally.
<Genre> 3D MMORPG
<Developed by> Min Communications, Inc.
<Serviced by> Min Communications, Inc.
<Official Site> www.ran-online.co.kr
<System Geforce 6000 Series or higher,
Requirements> Pentium 4 2.4 GHz or higher
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5. Game Introduction - Scenario
As students who were leading ordinary and peaceful campus lives were entered into
unwanted battle against the strange people and creatures out of nowhere, they began
to recover secrets of their former lives in the Full 3D School Action RPG.
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6. Game Introduction - Character
Each of 6 classes characters can be fostered in to 3 different types.
Fast Attack Martial Arts Fighter
Melee type fighter using Swords with Great Strength
Powerful Long ranger using archery skills
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7. Game Introduction - Character
Sorcerers using spears and sticks
Skilled PvP fighters using guns
Class which can only be created through a character disillusion
after fostering a general class character up to level 195. This
class has far better abilities and can use all the skills and
weapons of other classes.
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8. Game Introduction - Features
1. Modern Background
Desperate and imaginary battles taking place in modern schools and cities.
- Directed scenes easily seen in the modern background
▶ Easy to create sympathy of users and easy PPL
- In the way to recover the memories from fore life, Student goes over to Another
World ▶ Adds Fantasy
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9. Game Introduction - Features
2. Outstanding Game Contents
- Composed with independent Single or Party game play ▶ Creates Package
Game Mood
- Hunt multiple monsters at once by luring them together ▶ Thrilling and Deadly
Battle System
- „PvP & RvR Contents‟ independent from scenario▶ Lead Club Batter, Club
Death Match, Extra Stage
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10. Game Introduction - Features
3. Excellent Skill Effects and sense of attack
- Excellent Skill Effects and sense of attack despite the system requirements
- Zone Attack Skills provide sense of console game playing
- Skill Effects gets more powerful and magnificent as the level gets higher
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11. Game Introduction - Features
4. Character Control
- Skills assigned to Number keys for easy execution
▶ Maximized battle method as Console games.
- Skills get canceled when pushed while in preparation motion
▶ Skill cancelling ability makes control ability stand out
- Depends on the combination of skills used and the skill cancelling ability makes certain
difference in the battle between players 50%
CANCEL!!
▲ PvP „Battle‟ as console games ▲ It is possible to stop opponent from using any skill at
all through the character control with cancelling ability
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12. Game Introduction - Features
5. Various Game System
- Question Box System with effects of SPEED, POWER, EXP and Etc.
▶ Increases the Tension & Immersion
- Embodied Convenient Interface
▶ Auto Path Finding System
▶ Auto Attack the selected target with Ctrl + Click
▲ Increase Tension playing the ▲ Get to the destination ▲ Chase the target on the run
game with Question Box with a single Click to the end with „Ctrl+Click‟
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13. Game Introduction – Development
1. Maximized Confrontation between Schools (RvR)
- Conquer System
- Upon the confrontation between 3 schools Sacred Gate, Phoenix and Mystic Peak
users will compete against each other.
Power Plant Conquer GUI
▲ Field Capture Battle held in New Map ▲ Conquering can be done anytime and the
named Power Plant conquering side will have incentives.
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14. Game Introduction – Development
2. Provide Short Term Objective
– Attendance & Extracurricular Activity
- Provide short term objectives to make the game more interesting for users
Attendance System Extracurricular Activity System
▲ Award will be given when logged in continuously ▲ Extra activity mission are given and when its done
for certain time. Give out basic log in missions + points and badge(Title) will be awarded.
extra missions.
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15. Game Introduction – Development
3. Adding New Contents and Improving Systems
- Addition of new contents focused on high level contents
- Maximized user friendly game environment through the improvement of current
system and UI
- Bring out the best of game concept “School Action with modern background”
New Map – Power Plant New Monsters
Power Plant Screenshot
at Power Plant
Entrance View
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17. Game Introduction – Development
In-Game Point Shop
◄ Purchase items in game with in-game „Points‟ which
can be earned by playing the game
New Vehicles (High Level Rare Bike)
In-game High Level Rare Bike (Dropped Only)
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18. Game Introduction – Development
New Skills
New Costumes
SG Track Suit Skeleton Costume Engineer Costume
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19. Game Introduction – Development
NPCs Improved
NPCs in School
Monsters Improved
19
20. Business – Revenue Model
- Revenue made by billing certain in-game
items
- Costumes which are equip-able items to
dress up characters, functional items
which give convenient game play
experience and etc are sold with duration
- Currently, 480 types of billed items are on
sale
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21. Business – Overseas
Main 7 Ran Global Service
Russia
North
Europe KOR America
TW Jap
HK
TH, PH, MY
South
America
OSEANINA
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22. Business - Overseas
Philippines - Ranked No.1 Popular Game
Taiwan - gamer.com Ranked No.1
Malaysia - Awarded as Best Local MMORPG (2009)
Ran Online Global Tournament
- Held in Thailand (2007) and Philippines (2008)
- Participated by over 3,000 users from 6 different countries
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23. Business – Development Plan
fulfill
◈ Game Invigoration and Royalty Secure Plan
expect
2005 2006 2007 2008 2009 2010 2011
Added Added Added Added Updated Season Update Updated
Tournament Type Episode 4 Episode 5 “Chaos of “Scientist”
‘Manor Contest‟ Episode 3, Darkness, ---- in Southeastern
System ---- ---- the beginning” ASIA countries
---- Bike Update ----
---- Opened Summer Update ---- Create
Battle Royal Official Service ---- New Class
Reinforced System, in Korea, Season 2 ---- Winter, Updated ----
‘Lead Club Battle’ “Gate of Revealed Game UI
---- Created Another World” New Class Renewal
---- Hover Board “Scientist” ----
and Mini Game System Add
Revealed Instance
Episode 2 ---- Dungeons
“Where the time ----
Had Stopped” Created Add Various
Club Battle High Level
System Contents
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24. Business – Business Plan
fulfill
expect
2005 2006 2007 2008 2009 2010 2011
Global
Commercial Best MMORPG
Conference
Service Launch Award
Global
in Commercial (Malaysia) Commercial
Global Tournament
Taiwan, Service Launch Prepare Service Launch
Tournament (Philippines)
Hong Kong, in Indonesia in
(Thailand)
Singapore, Vietnam, RAN online Commercial China,
Japan
Malaysia, Philippines Global Service Service Vietnam
Taiwan Commercial
Thailand, and Indonesia Commercial and Indonesia
“Yong Online” Service
Japan Service
Commercial
and China Launch
Service
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26. MarMar Online (North American Title: Remnant Knights)
Summary
Introduction
- Scenario
- Character
- Features
Business
- Development
- Development Plan
- Business Plan
26
27. Game Summary
3D Casual MMORPG which will seize the world with Friendly
modern background, Cute Characters and Easy control
Genre 3D MMORPG
Developed by Min Communications, Inc.
Serviced by Min Communications, Inc.
Official Site www.marmaronline.co.kr
http://remnantknights.com/
System Geforce 7600 series or higher,
Requirements Intel Core 2 Duo or higher
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28. Game Introduction - Scenario
Orphans, the undefined creatures which crossed over from another world with unstable mental
conditions have started to make troubles on an artificial island called Ark City. Only the children can
see these orphans. 3D MMORPG school action of adventure of the children to fight for the peace of
Ark City.
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29. Game Introduction – Remnant Knights (Title for N. America)
- 2011. 2. North America CBT with Game Samba (http://remnantknights.com)
- 2011. 7. North America OBT scheduled
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30. Game Introduction - Character
Heavy Launcher
Longest Shooting Range with
powerful firepower!
Dual Gunner
Fast shooting & Special Marble
Grenades for extermination!
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31. Game Introduction - Character
Elementalist
Various Elemental Sorcery using
ice, fire and electricity!
Priest
Guardian of party playing,
Sacrifice for the Team!
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32. Game Introduction - Character
Striker
Faster than light and keen attack!
Crasher
Guardian of party playing,
Powerful Hit!
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33. Game Introduction - Features
1. Modern Sceneries
Modern sceneries and elements are used to
bring out more sympathy from users and
has ideal environment for PPL.
2. Cute Characters
Bright and cute characters which can
be enjoyed by anyone in all ages.
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34. Game Introduction - Features
3. Simple Progression
Fighter Gunner Magician
Lower the walls of RPG with the simplest
Dual Heavy
structure. Player just need to select a skill when Striker Crasher
Gunner Launcher
Elementalist Priest
level up and select a major when promoted to
next grade.
4. Easy Control
Keyboard and Mouse are used together and the key
Type A Type B settings can be changed as user‟s preference.
Most of the UIs are movable and placed as user‟s choice.
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35. Game Introduction - Features
5. Community
The key feature of MarMar online is “Community”
Allows users to search for friends and party members „Matching System‟
Make friends in-game and SNS at once „SNS System‟
Connecting the users in different grades „Bonding System‟
Allows users to have their own room „Dorm System‟
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36. Game Introduction - Features
6. PvP Contents
Various types of PvP to Participate or just to watch
Tournament
Wild battles with party members,
Strategic battle play using the obstacles!
Club War
The privileges allowed only to a Mighty Club!
We are the club champions!
Club Battle
Eliminate Orphans and gain the control of Control Center
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37. Game Introduction - Features
7. Convenient Features
Quest Guide
Check the Quest Guide Box to see
the guidance arrows that shows
where to go next.
Path Finding
Just like Ran online, just a click at the
destination will guide the character there.
Auction (Easy Trade)
Auction allows users to buy and sell their items.
Post System
Post system that lets users to write and
send items or Mar(Gold) to each other.
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38. Game Introduction – Development
▶ Maximize Confrontation between schools
Limit communication between schools and allow penalty free PK through
separating Realm to maximize the confrontation between schools
▶ Create New PvP Contents
PvP which can be played at anytime other than Tournament, Club War and Club
Battle. Contents: Marble War(School vs School) & Arena (Small Scale PvP)
▶ Improve Battle Style
Improved to have strategic battle by adding various skill effects
Make Battle dynamic by improving Instant response and skill effects
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39. Business – Development Plan
fulfill
expect
2007 2008 2009 2010 2011
UBT & CBT
Produced Add
Open Beta Test
1st~3rd
Development & System Update
Proto Type PvP Contents
Test Official Service (Tournament,
Dormitory)
Game Design 12 Instance
UBT Zone & System
(Verified & Dungeons
(University Update Game Renewal
Adjusted
Beta Test) (Masarai,
Game) 4 New Maps
Matching System,
Instance
Dungeon)
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40. Business – Business Plan
fulfill
expect
2007 2008 2009 2010 2011
North America
Taiwan
Frontier Test CBT
Held Event
Domestic &
combined Korea OBT
Overseas
with a test Commercial
Test Service Renewal
at Service Commercial
Started
Domestic & Service
In Stages
Overseas Taiwan
Commercial (Remnant
Service Knights)
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42. Company Introduction
Company Name : Min Communications, Inc.
CEO: Kim, Byung Min
Established : 1997.8.18
Capital : 1,000,000,000 KRW (One Billion KRW)
Main Business : Online Game Developing & Servicing
No. of Employee : 110 (KOR: 60 / TW: 40 / THAI: 10)
Main Products : Three Jewels, Venusian, Ran online, MarMar Online
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43. Company History
2011 02 MarMar Online North America 1st CBT(Remnant Knights)
2009 10 RAN online GS (Global Service) Official Service
02 RAN online received “Best Local MMORPG” award in Malaysia
2008 10 RAN online 2nd RAN GT 2008 in Philippines
2007 10 RAN online 1st GT 2007 in Thailand
09 Min Taiwan, the Taiwan Branch Established
2006 09 Min Thai, the Thailand Branch Established
01 Ran Online Philippines Official Service
2005 11 Ran Online Thailand Official Service
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44. Company History
2005 10 Ran Online Malaysia Official Service
09 Ran Online Japan Official Service
05 Ran Online Taiwan, Hong Kong Official Service(Yong Online)
2004 07 Ran Online Korea Official Service
2001 09 3D RTS „Venusian‟ Released
2000 10 „Venusian‟ Selected in the 1st Digital Contents Competition.
1999 09 Min Press, the Publishing Company Established
08 3D Engine „Sigma 3D‟ Developed
04 Daegu, Kyungbuk‟s first Commercial Game „Three Jewels‟
Released
1997 08 Min Communications, Inc. Established
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45. 307 DIP Annex Bldg. 3F, 2139 Daemyung-Dong, Nam-Gu, Daegu, Korea
TEL : +82-53-651-6256 FAX : +82-53-651-6776
WEB : www.mincoms.com Email : mincoms@mincoms.com
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