This document discusses how data is represented in computer systems. It covers basic units of data like bits and bytes and larger units like kilobytes and megabytes. It also explains binary and hexadecimal number systems. Additionally, it discusses how other data types like characters, images, sound, and computer instructions are represented and stored in binary format. Key concepts covered include character sets, pixels, metadata, sample rates, bit rates, opcodes, and operands.
4. Learning Objectives
REVISION
2.1.4 Representation of data
in computer systems
Computers only
communicate via electronic
signals (on or off). These
are represented to human
by 1s and 0s.
You need to be able to
convert numbers to binary.
6. Learning Objectives
REVISION
2.1.4 Representation of data
in computer systems
Binary numbers are
confusing for programmers
so hexadecimal are easier
to understand and use.
You need to be able to
convert numbers to
hexadecimal.
14. Learning Objectives
REVISION
2.1.4 Representation of data
in computer systems
American Standard Code
for Information Interchange
An example of a character
set. Contains 7 bits worth
of characters (127), used
in English speaking
countries.
22. Learning Objectives
REVISION
2.1.4 Representation of data
in computer systems
The amount of bits used in each
pixel.
The more bits, the more colours.
1 bit = 2 colours (1 or 0)
2 bit = 4 colours (00,01,10 or 11)
30. Learning Objectives
REVISION
2.1.4 Representation of data
in computer systems
How much data is
recorded per sample.
The higher the bit rate,
the better the quality, but
the file size will be larger.
32. Learning Objectives
REVISION
2.1.4 Representation of data
in computer systems
When a peripheral
device sends an
instruction to the CPU
this is sent as binary. It is
broken into two bits, the
opcode and operand.