SlideShare a Scribd company logo
What We Do
What Do We Do What Our Clients Say
Jeff Li – Corporate Development at NBC Universal
“Mark is a highly capable individual with excellent
attention to detail. His company has consistently
provided reliable support , we continue to be very
impressed.”
Ian McClelland – RTL Group Luxembourg
“Mark and the team were great to work with and
exceeded our expectations.”
www.GameZBoost.cominfo@gamezboost.com
GameZBoost is an end-to-end
gaming enabler, providing
responsive white label gaming
solutions to clients across the globe,
spanning online, mobile and social
platforms.
Anywhere, Anytime, Playtime
Copyright © 2015 - Mark van Diggelen 2
The Solution
Copyright © 2015 - Mark van Diggelen 3
www.GameZBoost.cominfo@gamezboost.com
Fully Responsive, Cross Platform, Cross OS, Cross Browser, Gaming Platform
Anywhere, Anytime, Playtime
Meta – site titles, meta
description and keywords
managed from backoffice
Google Analytics – load
from backend
Logo – manage from backoffice
Site Message – Editors Pick Games
Featured Games – managed
from backoffice
Banners – fully responsive banners
– managed from backoffice
Games order – control sort
filter from backoffice
Games Info – pop-up
features game screenshots,
high score leaderboards,
login and play
Registration – integrated with
Facebook Connect + proprietary
registration + SSO API integration.
Includes Forgot Password function.
Translation – can translate all site
elements, including game info
Categories – games categorized
Copyright © 2015 - Mark van Diggelen 3
Core Platform Features
Backoffice Control:
• Set Featured titles
• Set Editors Pick titles
• Access to reporting
• Activate / de-activate game titles
• User management
www.GameZBoost.cominfo@gamezboost.com
Game Search – integrated
games search function
Advertorial – manage Native
App promos from backend
Credits Top-up Purchases – the
platform is fully integrated with
PayPal – backoffice account setup
Header – quick exit link
Game Orientation notifications
– portrait or landscape game
play
Pre-roll popup ad – control from
backoffice. Can add responsive,
fixed size display ads or video pre-
roll ad scripts
Scaling – set the width and
height to fill the screen as best
as possible , cater for vertical
and horizontal titles
Copyright © 2015 - Mark van Diggelen 4
Game Play
www.GameZBoost.cominfo@gamezboost.com
Game Info – 1 click login, game
images and description, live
high score leaderboards
Scores – logged securely in real
time
Favorite Games – quick add
Setup – backoffice setup of tournaments:
• Setup by site admin
• Game specific
• Start & end times
• Free play or entry fee
• Credit values as prizes
• Progressive style option
• Top score winner or lucky draw format
• Tournaments reporting in backoffice
Widget – prominent position on home page screen
Admin – winners auto notification and crediting of
winnings
Social – social sharing of Tournament win, can configure
to reward user with credits for sharing to wall.
Copyright © 2015 - Mark van Diggelen 4
Tournaments
www.GameZBoost.cominfo@gamezboost.com
Challenges Solution:
• Homepage Widget for Quick Play
• Setup by users
• Game specific
• Set wager amount
• Instant play
• Challenges page
• Create Challenges banner
• Open to all site users
• Winner takes all or less rake % of site config
• Challenges reporting in backoffice
Scores Info – pop-up highlighting Challenge info, entry
fee and live leaderboards.
Social – social sharing of Challenge win, can configure
to reward user with credits for sharing to wall.
Copyright © 2015 - Mark van Diggelen 4
Player Challenges
www.GameZBoost.cominfo@gamezboost.com
Instant Publish – site is
instantly updated with the new
theme once Saved
Live Editing – real time
customization of the site,
buttons, nav, content pages &
pop-ups color schemes
Copyright © 2015 - Mark van Diggelen 4
Live Customization
www.GameZBoost.cominfo@gamezboost.com
Social links – manage the links
to social pages
Compatibility – tested across
all browsers and devices
Example Deployments:
• Custom Solution - Burger King NZ – www.burgerking.co.nz/bkgamehub
• Custom Solution – SyFy – http://m.syfygames.com
• XML API – Vappey - http://www.vappey.com/
• White Label - PlayWin.today – http://playwin.today
• White Label – SkillPod – http://skillpod.com
• Basic White Label – Game Mobile - http://gamemobile.co.uk/
• Demo Site - Gazuma – http://gazuma.com
• Custom Solution – IPPN - http://interactiveproplayers.com/
Example Deployments
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 9
Credits Platform
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 10
Overview of the credits functionality:
• Credits Platform Features:
• Rewards for High Score Improvement
• Configurable per game from backoffice
• Configure Game Access:
• Games Free to Play
• Pay to Play
• Members Specific Content
• Free Bonus Credits @ Sign-up
• Challenges & Tournaments:
• Free Play or Entry Fee
• Win Credits
• Social Sharing:
• Share Games & Achievements
• Users Rewarded for Sharing to Facebook Wall
• Configure from backoffice
• Credits Redemption (add-on module):
• Configure the platform with products and values for credits
redemption.
• Interface with 3rd party providers for credit redemption for
vouchers, coupons, merchandise, etc
Vouchers / Coupons
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 11
The voucher platform functionality:
• Generate Vouchers - input the # of vouchers to generate. This will generate a
unique 8 character voucher with or without a unique QR code per voucher
• Export - 3 different formats, including QR Code - CSV, XLS and TXT
• Validation - on export previously exported voucher codes aren't included in the
new export file
• Tracking - all voucher redemptions are tracked
• Control - option to manually delete, reactivate, re-enable and disable any voucher
• Reporting - draw voucher redemption reports, based on time frames (daily, weekly,
monthly or custom time frames), gives count of current active vouchers
The voucher platform:
The platform includes a voucher generation, management and redemption tool and includes text vouchers and QR
Codes. For distribution they can be printed / sent as sms or email, with the Voucher code and QR Code hyperlinked to
your site. As a solution this offers the opportunity to eliminate any additional API integration, as all the billing,
validation, access management, etc can be managed in the background and once the user meets all
the requirements then only is a voucher code issued. The benefit of the QR Code is that the user can scan it and then
be automatically taken to the site, with the voucher redeemed automatically - thereafter the access control
parameters kick in i.e. 2h hour access, 30 days, etc – these are predefined in the setup.
Add-on Modules
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 12
Options for Add-on Features and Services
• Categorization & Navigation Customization
• Tournaments / Challenges Functionality:
• Customization of Tournaments
• Rewards / Prizes Customization
• Credits Redemption Platform:
• Set Redemption Price Points
• Load and Manage Redemption Products / Vouchers
• SSO Player Registration Integration
• Promo Broadcast Message Solution
• Player Profile, incl. Avatar Creator
• Mobile Services Integration:
• SMS Gateways
• Mobile Data and Voice Services / Top-up / Promotion
• Credits Redemption Framework (Manual or API)
• News Platform:
• Assists with SEO and Rankings, Deliver Targeted Content
• Browser Based or Native App (via XML API Integration)
• Full https Deployment Option
• FAQ’s / Contact Page
Games Titles
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 13
Casual Games
• Appeals to a broad segment of the population, reaching all
demographic segments
• Catalogue of over 150 HTML5 game titles, with in-game ads
• Catalogue of 20 HTML5 titles, with no in-game ads
• Games available across all genres:
• Card, Casino, Puzzle, Arcade, Strategy
• Content can be tailored to demographics
• Fully responsive HTML5 titles
• High score integration
• Live leaderboards
• Social sharing
Revenue Streams
• Pre-roll video
• In-game ads (CPM, CPA & CPI)
• On page ads
• Game sponsorship (advergames)
• All ad revenues tracked at a site level
Example Games
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 14
Overview of the Site Ads
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 15
Home Page Banner Ad:
• Active as part of phase 1 of the
project
You have full control over
this ad position, you can
insert your ad script into
the backoffice for display in
this ad slot
Category Page Banner Ad:
• Not initially active, will activate
once enough games are live on
the site.
Overview of the Site Ads
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 16
Game Info Banner Ad:
• Active as part of phase 1 of the
project
You have full control over
this ad position, you can
insert your ad script into
the backoffice for display in
this ad slot
Overview of the Site Ads
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 17
Game Pre-roll Banner Ad:
• Active as part of phase 1 of the
project
You have full control over
this ad position, you can
insert your ad script into
the backoffice for display in
this ad slot
Overview of the Site Ads
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 18
In Game Banner Ad:
• Active as part of phase 1 of the
project
• Displayed between levels for the
game titles that we source from
3rd party game studios.
• The titles that we own will have
no ads displayed between levels,
these are the games in the doc
that I sent through earlier
• All the games are available to
you, it’s just that some will have
ads coming up between levels
These are the ads that we
can’t deactivate, you will
earn % of the revenues
generated from these ads.
Our Clients & Partners
Clients
• GameZBoost has clients across the globe,
including:
• NBC Universal – USA
• Sony Pictures Entertainment – 23
countries, with games in 11 languages
• ZitoBox – USA
• Mobiventura – Turkey
• Yookos – Nigeria
• Korsten – Brazil, UK & Europe
• Independent Newspapers – South Africa
• Network 18 - India
Games Content
• Premium games studios interface with the
GameZBoost API’s
• Content from multiple providers
• Content includes casual, social and MMO
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 19
Benefits
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 20
Revenue Metrics
• Average Engagement per Game Session = 4 to 6 minutes
• Average CPM for Pre-Roll Video = $20 to $40
• Average CPM for In-game Video = $8 to $12
• Average CPM for Display Ads = $5 to $10
• Average CPM for Cost per Engagement Campaigns = $50
• Average CPM for Cost per Install Campaigns = $60 - $75
• Average CPM for Interstitial Campaigns = $3 to $5
* The above figures may vary based on language and geographic location.
Deployment
• Rapid Deployment Solution – Quick Launch
• Customizable Look and Feel
• Extensive Catalogue of Premium HTML5 Game Titles
• Multiple Fully Integrated Revenue Streams
Flexibility
• Option of Adding Additional Gaming Features and Services
• Translate Site Contents
• Integrate 3rd Party API’s – SMS, Ad Serving, Mobile Products and Services
Market Overview
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 21
Market Overview
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 22
The Mobile Games Market
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 23
Mobile Market
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 24
The Mobile Market
www.GameZBoost.cominfo@gamezboost.com
Copyright © 2015 - Mark van Diggelen 25
Where to Find Us
prito@gmail.com PRITO
@
www.youtube.com/vanmark68
info@GameZBoost.com
www.facebook.com/GameZBoost
www.twitter.com/MarkvanDiggelen
www.pinterest.com/vanmark
www.linkedin.com/company/gamezboost/
www.GameZBoost.cominfo@gamezboost.com

Copyright © 2015 - Mark van Diggelen 26

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Looking for a responsive white label gaming platform?

  • 1.
  • 2. What We Do What Do We Do What Our Clients Say Jeff Li – Corporate Development at NBC Universal “Mark is a highly capable individual with excellent attention to detail. His company has consistently provided reliable support , we continue to be very impressed.” Ian McClelland – RTL Group Luxembourg “Mark and the team were great to work with and exceeded our expectations.” www.GameZBoost.cominfo@gamezboost.com GameZBoost is an end-to-end gaming enabler, providing responsive white label gaming solutions to clients across the globe, spanning online, mobile and social platforms. Anywhere, Anytime, Playtime Copyright © 2015 - Mark van Diggelen 2
  • 3. The Solution Copyright © 2015 - Mark van Diggelen 3 www.GameZBoost.cominfo@gamezboost.com Fully Responsive, Cross Platform, Cross OS, Cross Browser, Gaming Platform Anywhere, Anytime, Playtime
  • 4. Meta – site titles, meta description and keywords managed from backoffice Google Analytics – load from backend Logo – manage from backoffice Site Message – Editors Pick Games Featured Games – managed from backoffice Banners – fully responsive banners – managed from backoffice Games order – control sort filter from backoffice Games Info – pop-up features game screenshots, high score leaderboards, login and play Registration – integrated with Facebook Connect + proprietary registration + SSO API integration. Includes Forgot Password function. Translation – can translate all site elements, including game info Categories – games categorized Copyright © 2015 - Mark van Diggelen 3 Core Platform Features Backoffice Control: • Set Featured titles • Set Editors Pick titles • Access to reporting • Activate / de-activate game titles • User management www.GameZBoost.cominfo@gamezboost.com Game Search – integrated games search function Advertorial – manage Native App promos from backend Credits Top-up Purchases – the platform is fully integrated with PayPal – backoffice account setup
  • 5. Header – quick exit link Game Orientation notifications – portrait or landscape game play Pre-roll popup ad – control from backoffice. Can add responsive, fixed size display ads or video pre- roll ad scripts Scaling – set the width and height to fill the screen as best as possible , cater for vertical and horizontal titles Copyright © 2015 - Mark van Diggelen 4 Game Play www.GameZBoost.cominfo@gamezboost.com Game Info – 1 click login, game images and description, live high score leaderboards Scores – logged securely in real time Favorite Games – quick add
  • 6. Setup – backoffice setup of tournaments: • Setup by site admin • Game specific • Start & end times • Free play or entry fee • Credit values as prizes • Progressive style option • Top score winner or lucky draw format • Tournaments reporting in backoffice Widget – prominent position on home page screen Admin – winners auto notification and crediting of winnings Social – social sharing of Tournament win, can configure to reward user with credits for sharing to wall. Copyright © 2015 - Mark van Diggelen 4 Tournaments www.GameZBoost.cominfo@gamezboost.com
  • 7. Challenges Solution: • Homepage Widget for Quick Play • Setup by users • Game specific • Set wager amount • Instant play • Challenges page • Create Challenges banner • Open to all site users • Winner takes all or less rake % of site config • Challenges reporting in backoffice Scores Info – pop-up highlighting Challenge info, entry fee and live leaderboards. Social – social sharing of Challenge win, can configure to reward user with credits for sharing to wall. Copyright © 2015 - Mark van Diggelen 4 Player Challenges www.GameZBoost.cominfo@gamezboost.com
  • 8. Instant Publish – site is instantly updated with the new theme once Saved Live Editing – real time customization of the site, buttons, nav, content pages & pop-ups color schemes Copyright © 2015 - Mark van Diggelen 4 Live Customization www.GameZBoost.cominfo@gamezboost.com Social links – manage the links to social pages Compatibility – tested across all browsers and devices
  • 9. Example Deployments: • Custom Solution - Burger King NZ – www.burgerking.co.nz/bkgamehub • Custom Solution – SyFy – http://m.syfygames.com • XML API – Vappey - http://www.vappey.com/ • White Label - PlayWin.today – http://playwin.today • White Label – SkillPod – http://skillpod.com • Basic White Label – Game Mobile - http://gamemobile.co.uk/ • Demo Site - Gazuma – http://gazuma.com • Custom Solution – IPPN - http://interactiveproplayers.com/ Example Deployments www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 9
  • 10. Credits Platform www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 10 Overview of the credits functionality: • Credits Platform Features: • Rewards for High Score Improvement • Configurable per game from backoffice • Configure Game Access: • Games Free to Play • Pay to Play • Members Specific Content • Free Bonus Credits @ Sign-up • Challenges & Tournaments: • Free Play or Entry Fee • Win Credits • Social Sharing: • Share Games & Achievements • Users Rewarded for Sharing to Facebook Wall • Configure from backoffice • Credits Redemption (add-on module): • Configure the platform with products and values for credits redemption. • Interface with 3rd party providers for credit redemption for vouchers, coupons, merchandise, etc
  • 11. Vouchers / Coupons www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 11 The voucher platform functionality: • Generate Vouchers - input the # of vouchers to generate. This will generate a unique 8 character voucher with or without a unique QR code per voucher • Export - 3 different formats, including QR Code - CSV, XLS and TXT • Validation - on export previously exported voucher codes aren't included in the new export file • Tracking - all voucher redemptions are tracked • Control - option to manually delete, reactivate, re-enable and disable any voucher • Reporting - draw voucher redemption reports, based on time frames (daily, weekly, monthly or custom time frames), gives count of current active vouchers The voucher platform: The platform includes a voucher generation, management and redemption tool and includes text vouchers and QR Codes. For distribution they can be printed / sent as sms or email, with the Voucher code and QR Code hyperlinked to your site. As a solution this offers the opportunity to eliminate any additional API integration, as all the billing, validation, access management, etc can be managed in the background and once the user meets all the requirements then only is a voucher code issued. The benefit of the QR Code is that the user can scan it and then be automatically taken to the site, with the voucher redeemed automatically - thereafter the access control parameters kick in i.e. 2h hour access, 30 days, etc – these are predefined in the setup.
  • 12. Add-on Modules www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 12 Options for Add-on Features and Services • Categorization & Navigation Customization • Tournaments / Challenges Functionality: • Customization of Tournaments • Rewards / Prizes Customization • Credits Redemption Platform: • Set Redemption Price Points • Load and Manage Redemption Products / Vouchers • SSO Player Registration Integration • Promo Broadcast Message Solution • Player Profile, incl. Avatar Creator • Mobile Services Integration: • SMS Gateways • Mobile Data and Voice Services / Top-up / Promotion • Credits Redemption Framework (Manual or API) • News Platform: • Assists with SEO and Rankings, Deliver Targeted Content • Browser Based or Native App (via XML API Integration) • Full https Deployment Option • FAQ’s / Contact Page
  • 13. Games Titles www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 13 Casual Games • Appeals to a broad segment of the population, reaching all demographic segments • Catalogue of over 150 HTML5 game titles, with in-game ads • Catalogue of 20 HTML5 titles, with no in-game ads • Games available across all genres: • Card, Casino, Puzzle, Arcade, Strategy • Content can be tailored to demographics • Fully responsive HTML5 titles • High score integration • Live leaderboards • Social sharing Revenue Streams • Pre-roll video • In-game ads (CPM, CPA & CPI) • On page ads • Game sponsorship (advergames) • All ad revenues tracked at a site level
  • 15. Overview of the Site Ads www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 15 Home Page Banner Ad: • Active as part of phase 1 of the project You have full control over this ad position, you can insert your ad script into the backoffice for display in this ad slot Category Page Banner Ad: • Not initially active, will activate once enough games are live on the site.
  • 16. Overview of the Site Ads www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 16 Game Info Banner Ad: • Active as part of phase 1 of the project You have full control over this ad position, you can insert your ad script into the backoffice for display in this ad slot
  • 17. Overview of the Site Ads www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 17 Game Pre-roll Banner Ad: • Active as part of phase 1 of the project You have full control over this ad position, you can insert your ad script into the backoffice for display in this ad slot
  • 18. Overview of the Site Ads www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 18 In Game Banner Ad: • Active as part of phase 1 of the project • Displayed between levels for the game titles that we source from 3rd party game studios. • The titles that we own will have no ads displayed between levels, these are the games in the doc that I sent through earlier • All the games are available to you, it’s just that some will have ads coming up between levels These are the ads that we can’t deactivate, you will earn % of the revenues generated from these ads.
  • 19. Our Clients & Partners Clients • GameZBoost has clients across the globe, including: • NBC Universal – USA • Sony Pictures Entertainment – 23 countries, with games in 11 languages • ZitoBox – USA • Mobiventura – Turkey • Yookos – Nigeria • Korsten – Brazil, UK & Europe • Independent Newspapers – South Africa • Network 18 - India Games Content • Premium games studios interface with the GameZBoost API’s • Content from multiple providers • Content includes casual, social and MMO www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 19
  • 20. Benefits www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 20 Revenue Metrics • Average Engagement per Game Session = 4 to 6 minutes • Average CPM for Pre-Roll Video = $20 to $40 • Average CPM for In-game Video = $8 to $12 • Average CPM for Display Ads = $5 to $10 • Average CPM for Cost per Engagement Campaigns = $50 • Average CPM for Cost per Install Campaigns = $60 - $75 • Average CPM for Interstitial Campaigns = $3 to $5 * The above figures may vary based on language and geographic location. Deployment • Rapid Deployment Solution – Quick Launch • Customizable Look and Feel • Extensive Catalogue of Premium HTML5 Game Titles • Multiple Fully Integrated Revenue Streams Flexibility • Option of Adding Additional Gaming Features and Services • Translate Site Contents • Integrate 3rd Party API’s – SMS, Ad Serving, Mobile Products and Services
  • 23. The Mobile Games Market www.GameZBoost.cominfo@gamezboost.com Copyright © 2015 - Mark van Diggelen 23
  • 26. Where to Find Us prito@gmail.com PRITO @ www.youtube.com/vanmark68 info@GameZBoost.com www.facebook.com/GameZBoost www.twitter.com/MarkvanDiggelen www.pinterest.com/vanmark www.linkedin.com/company/gamezboost/ www.GameZBoost.cominfo@gamezboost.com  Copyright © 2015 - Mark van Diggelen 26