The document discusses the expected growth of the global games market, projected to reach $143.5 billion by 2020, with an annual growth rate of 8.2% from 2016 to 2020. It introduces Gamezboost, a provider of white label gaming platforms that focus on user acquisition, engagement, retention, and monetization, offering a comprehensive suite of tools for gaming management and content delivery. The platform includes features such as loyalty rewards, tournaments, and a diverse catalog of games, with a strong emphasis on user customization and reporting capabilities.