This document outlines front-end and backend development plans for a gaming website. On the backend, it includes adding features like allocating games to multiple categories, adding image categories, and translating categories and games. On the front-end, it details plans to develop modules for tournaments, sweepstakes, surveys, player profiles, leagues, and communities. It also describes updating pages for tournaments, games, and player profiles to include new elements like images, scores, friends lists, and messages.
The document provides information on SkillPod Media's games management platform and casual games offering. It details the platform's features including modules for player subscriptions, download games, multiplayer games, and more. It also describes the customizable user interface, design flexibility, and options for full games portals or mini sites. Pricing models, technology used, sample implementations, and other costs are outlined.
The document describes SkillPod Media's games management platform, which allows publishers to offer various casual games and gaming modules to users, including multiplayer games, tournaments, leaderboards, and more. It provides details on the platform's features and modules, integration options, and sample implementations of games portals using the platform. The platform offers publishers tools to manage and monetize games offerings through advertising, in-game purchases, and virtual currency.
The document provides details on SkillPod Media's mobile games management platform and games offering. The platform offers various features including player registration and profiles, tournaments, leaderboards, social integration, and backend analytics. It supports over 20 initial game titles across several genres that can be customized. Pricing includes a setup fee and 50% revenue share. SkillPod is interested in the opportunity and looks forward to discussing it further.
The document summarizes the progress of developing an online game to promote energy savings. It discusses personnel changes on the development team. It provides an overview of the current status of the game's website, mini-games, and backend integration. It also outlines the next steps, which include adding audio, testing with focus groups, and conducting a beta launch in June. The document then reviews the game's design for interaction, behavior change, and architecture. It maps out the user flow and experience through the different pages and features of the game.
The document compares three major video game consoles: Xbox One, PS4, and Wii U. It discusses their release years (2013 for Xbox One and PS4, 2012 for Wii U), peripherals (hard drives and controllers), specs, online features, and strengths/weaknesses. The Xbox One has 500GB hard drives and Xbox Live for online play, but less powerful specs than the PS4. The PS4 has better specs allowing higher quality games, but its online service is less user-friendly than Xbox Live. The Wii U has cheaper price but weaker specs, limiting high-end games, and is viewed as more casual than the other consoles.
The document provides information on SkillPod Media's games management platform and casual games offering. It describes the platform's features including modules for player subscriptions, downloadable games, multiplayer games, and more. It also outlines the platform's design flexibility, available integration options, sample games portals, advertising opportunities, pricing structure, and technology used.
GameZBoost White Label Gaming Platform OverviewGameZBoost
GameZBoost develops and provides a white label gaming platform focused on driving user acquisition, engagement, retention and monetization across devices. It has been in business since 2005 and is based in South Africa. The platform is highly adaptable and scalable, providing features such as games, tournaments, contests, loyalty programs and customizable monetization options. It allows clients to target users across different devices and segments through a single solution.
The document summarizes the history and services of GameZBoost, a gaming industry platform provider. It outlines GameZBoost's shift to focus on mobile game development and custom gaming solutions between 2007-2013. By 2014, GameZBoost had developed 18 mobile games achieving over 3.5 million downloads and was seeking strategic partnerships and international expansion.
The document provides information on SkillPod Media's games management platform and casual games offering. It details the platform's features including modules for player subscriptions, download games, multiplayer games, and more. It also describes the customizable user interface, design flexibility, and options for full games portals or mini sites. Pricing models, technology used, sample implementations, and other costs are outlined.
The document describes SkillPod Media's games management platform, which allows publishers to offer various casual games and gaming modules to users, including multiplayer games, tournaments, leaderboards, and more. It provides details on the platform's features and modules, integration options, and sample implementations of games portals using the platform. The platform offers publishers tools to manage and monetize games offerings through advertising, in-game purchases, and virtual currency.
The document provides details on SkillPod Media's mobile games management platform and games offering. The platform offers various features including player registration and profiles, tournaments, leaderboards, social integration, and backend analytics. It supports over 20 initial game titles across several genres that can be customized. Pricing includes a setup fee and 50% revenue share. SkillPod is interested in the opportunity and looks forward to discussing it further.
The document summarizes the progress of developing an online game to promote energy savings. It discusses personnel changes on the development team. It provides an overview of the current status of the game's website, mini-games, and backend integration. It also outlines the next steps, which include adding audio, testing with focus groups, and conducting a beta launch in June. The document then reviews the game's design for interaction, behavior change, and architecture. It maps out the user flow and experience through the different pages and features of the game.
The document compares three major video game consoles: Xbox One, PS4, and Wii U. It discusses their release years (2013 for Xbox One and PS4, 2012 for Wii U), peripherals (hard drives and controllers), specs, online features, and strengths/weaknesses. The Xbox One has 500GB hard drives and Xbox Live for online play, but less powerful specs than the PS4. The PS4 has better specs allowing higher quality games, but its online service is less user-friendly than Xbox Live. The Wii U has cheaper price but weaker specs, limiting high-end games, and is viewed as more casual than the other consoles.
The document provides information on SkillPod Media's games management platform and casual games offering. It describes the platform's features including modules for player subscriptions, downloadable games, multiplayer games, and more. It also outlines the platform's design flexibility, available integration options, sample games portals, advertising opportunities, pricing structure, and technology used.
GameZBoost White Label Gaming Platform OverviewGameZBoost
GameZBoost develops and provides a white label gaming platform focused on driving user acquisition, engagement, retention and monetization across devices. It has been in business since 2005 and is based in South Africa. The platform is highly adaptable and scalable, providing features such as games, tournaments, contests, loyalty programs and customizable monetization options. It allows clients to target users across different devices and segments through a single solution.
The document summarizes the history and services of GameZBoost, a gaming industry platform provider. It outlines GameZBoost's shift to focus on mobile game development and custom gaming solutions between 2007-2013. By 2014, GameZBoost had developed 18 mobile games achieving over 3.5 million downloads and was seeking strategic partnerships and international expansion.
SkillPod White Label Gaming Platform Overview GameZBoost
SkillPod Media, a gaming industry enabler, offering localized white label platforms and 3rd party premium games content solutions to publishers and game developers across the globe.
GameZBoost offers a number of white label gaming platforms and solutions for websites and portal owners looking at adding a browser based solution that is fully responsive and adaptive gaming solution to their sites.
Overview of the features and solutions available on the GameZBoost white label mobile and desktop gaming platform. Snapshot of the available HTML5 instant mobile games.
NANOO is a community based platform for all mobile games
- Game developers and publishers can create and operate official game site, community and support center
- Can be used on smartphones, tablets and PCs
- Over 300 mobile games are served through NANOO
Building the pipeline for FUN - Game DevelopmentFaunaFace, Inc
Don't just build a game that you think is going to be FUN. Before start building a game that is supposed to be fun. Make sure you have a pipeline for FUN.
Here in my presentation I gave at PGC-London-2016, I talk about the Four keys elements of your FUN pipeline, that helps you build games that you and your players think will be FUN.
Four Key elements:
- Your FUN pipeline has three elements : Team/Tools, Game , Players
- Your FUN pipeline starts and ends with your [Customer/Mkt]
- Your FUN pipeline has two sides [Pyramid & Funnel]
- Your FUN pipeline is built Iteratively [Build, Share, Measure, Refine]
Make sure you are not just building a game, you might end up with a game that only you think might be FUN!
Developing for Consoles as an Indie in 2018Sarah Sexton
Gaming consoles are closed platforms. They demand quality over quantity. To prove you are serious as a video game developer, what should you do? What can you do to help promote yourself in the community as an indie dev? Xbox Development is improving its Dev Mode, releasing a new Creator's Program, and launching the upcoming Xbox One X. Learn what goes into the process of publishing video games to Microsoft's major gaming consoles in 2018.
SkillPod Media Casual Games Platform OverviewGameZBoost
SkillPod Media focuses on providing online and mobile casual games platforms and services. Their platforms are used by major global publishers and have highly interactive games that provide revenue opportunities. SkillPod has over 10 years experience in casual gaming and an ongoing commitment to research and developing new features. Their team is respected for being skilled, passionate and responsive to clients' needs.
The document provides guidance and best practices for developing casual games for Windows 8, focusing on navigation, touch controls, live tiles, contracts, and using cloud services; it encourages utilizing features like semantic zoom, charms, and sensors to create fluid experiences and drive engagement; additionally, it provides resources for samples, APIs, forums, and publishing games in the Windows Store.
Product Management For Free-to-Play Games w/ AC&A's Senior PMProduct School
The presentation covered the principles of product management for free-to-play games. Games have taken a live product mentality in the last few years, and PM's need to be able to combine design, data, and marketing to drive important KPI's.
Bullet points:
- What the important revenue and retention KPIs for games are
- How to decide what new features to add to gaming products
- What a successful A/B testing looks like in the gaming space
- Ad supported games
- Case studies: examples of successful feature releases in the gaming industry
The document is an excerpt from the February 2010 report by Overtone, Inc. analyzing social media conversations about the video game industry. It contains the table of contents which lists over 100 charts and analyses examining topics like console and publisher rankings, upcoming and released game insights, and retailer insights. The introduction provides background on how the report was compiled by applying artificial intelligence to analyze millions of consumer comments from over 30 popular social media gaming communities.
Backend in a box called brainCloud is a cloud-based backend platform that provides pre-built features for game developers to build multiplayer, social, and free-to-play mobile games across platforms without having to develop their own backend systems. It offers APIs for cloud data storage, multiplayer functionality, achievements, leaderboards, monetization through in-app purchases and promotions, and notifications. Developers can also extend its functionality through custom cloud code.
Free The Fan creates casual games that incorporate real sports and entertainment events to engage audiences. They offer advertisers: (1) a portfolio of game titles across sports and entertainment, (2) pre-roll video ads and in-game flash ads, and (3) custom branding within the games. The games are easy for users to play and embed on websites. Advertisements can be displayed as videos before the games load or as optional interstitials within the games. Free The Fan handles hosting, game development, user support, and connecting players through Facebook. Their portfolio includes games for football, basketball, hockey, movies, and more.
GameZBoost White Label Gaming Platform Product DeckGameZBoost
Comprehensive product deck of the GameZBoost white label gaming solution. Featuring the 5 deployment options available to publishers incl. Lite, Standard, Advanced, Custom and Games Feed. All solutions are fully responsive and adaptive and allow for dynamic content filtering of Casual Flash Games, MMO Games and HTML5 Games, based on users device, os and resolution.
Looking for a responsive white label gaming platform?GameZBoost
Looking for a fully responsive white label gaming platform that is fully optimized to run on desktop and mobile browsers? We have a solution that can be tailored to meet your specific needs and objectives.
Overview of the Responsive Gaming Platform from GameZBoostGameZBoost
GameZBoost is an end-to-end gaming platform provider that offers white label gaming solutions across online, mobile, and social platforms. It provides a fully responsive cross-platform gaming solution with a backoffice for controlling features like featured games, user management, and analytics. The platform supports games in HTML5 format across various genres and integrates features such as virtual currency, social sharing, and multiple monetization methods through ads. GameZBoost works with clients globally across media, mobile, and other industries.
Overview of the new GameZBoost Mobile Gaming Platform - it is a fully responsive, cross platform, cross OS, cross browser, white label mobile gaming solution.
SkillPod White Label Gaming Platform Overview GameZBoost
SkillPod Media, a gaming industry enabler, offering localized white label platforms and 3rd party premium games content solutions to publishers and game developers across the globe.
GameZBoost offers a number of white label gaming platforms and solutions for websites and portal owners looking at adding a browser based solution that is fully responsive and adaptive gaming solution to their sites.
Overview of the features and solutions available on the GameZBoost white label mobile and desktop gaming platform. Snapshot of the available HTML5 instant mobile games.
NANOO is a community based platform for all mobile games
- Game developers and publishers can create and operate official game site, community and support center
- Can be used on smartphones, tablets and PCs
- Over 300 mobile games are served through NANOO
Building the pipeline for FUN - Game DevelopmentFaunaFace, Inc
Don't just build a game that you think is going to be FUN. Before start building a game that is supposed to be fun. Make sure you have a pipeline for FUN.
Here in my presentation I gave at PGC-London-2016, I talk about the Four keys elements of your FUN pipeline, that helps you build games that you and your players think will be FUN.
Four Key elements:
- Your FUN pipeline has three elements : Team/Tools, Game , Players
- Your FUN pipeline starts and ends with your [Customer/Mkt]
- Your FUN pipeline has two sides [Pyramid & Funnel]
- Your FUN pipeline is built Iteratively [Build, Share, Measure, Refine]
Make sure you are not just building a game, you might end up with a game that only you think might be FUN!
Developing for Consoles as an Indie in 2018Sarah Sexton
Gaming consoles are closed platforms. They demand quality over quantity. To prove you are serious as a video game developer, what should you do? What can you do to help promote yourself in the community as an indie dev? Xbox Development is improving its Dev Mode, releasing a new Creator's Program, and launching the upcoming Xbox One X. Learn what goes into the process of publishing video games to Microsoft's major gaming consoles in 2018.
SkillPod Media Casual Games Platform OverviewGameZBoost
SkillPod Media focuses on providing online and mobile casual games platforms and services. Their platforms are used by major global publishers and have highly interactive games that provide revenue opportunities. SkillPod has over 10 years experience in casual gaming and an ongoing commitment to research and developing new features. Their team is respected for being skilled, passionate and responsive to clients' needs.
The document provides guidance and best practices for developing casual games for Windows 8, focusing on navigation, touch controls, live tiles, contracts, and using cloud services; it encourages utilizing features like semantic zoom, charms, and sensors to create fluid experiences and drive engagement; additionally, it provides resources for samples, APIs, forums, and publishing games in the Windows Store.
Product Management For Free-to-Play Games w/ AC&A's Senior PMProduct School
The presentation covered the principles of product management for free-to-play games. Games have taken a live product mentality in the last few years, and PM's need to be able to combine design, data, and marketing to drive important KPI's.
Bullet points:
- What the important revenue and retention KPIs for games are
- How to decide what new features to add to gaming products
- What a successful A/B testing looks like in the gaming space
- Ad supported games
- Case studies: examples of successful feature releases in the gaming industry
The document is an excerpt from the February 2010 report by Overtone, Inc. analyzing social media conversations about the video game industry. It contains the table of contents which lists over 100 charts and analyses examining topics like console and publisher rankings, upcoming and released game insights, and retailer insights. The introduction provides background on how the report was compiled by applying artificial intelligence to analyze millions of consumer comments from over 30 popular social media gaming communities.
Backend in a box called brainCloud is a cloud-based backend platform that provides pre-built features for game developers to build multiplayer, social, and free-to-play mobile games across platforms without having to develop their own backend systems. It offers APIs for cloud data storage, multiplayer functionality, achievements, leaderboards, monetization through in-app purchases and promotions, and notifications. Developers can also extend its functionality through custom cloud code.
Free The Fan creates casual games that incorporate real sports and entertainment events to engage audiences. They offer advertisers: (1) a portfolio of game titles across sports and entertainment, (2) pre-roll video ads and in-game flash ads, and (3) custom branding within the games. The games are easy for users to play and embed on websites. Advertisements can be displayed as videos before the games load or as optional interstitials within the games. Free The Fan handles hosting, game development, user support, and connecting players through Facebook. Their portfolio includes games for football, basketball, hockey, movies, and more.
GameZBoost White Label Gaming Platform Product DeckGameZBoost
Comprehensive product deck of the GameZBoost white label gaming solution. Featuring the 5 deployment options available to publishers incl. Lite, Standard, Advanced, Custom and Games Feed. All solutions are fully responsive and adaptive and allow for dynamic content filtering of Casual Flash Games, MMO Games and HTML5 Games, based on users device, os and resolution.
Looking for a responsive white label gaming platform?GameZBoost
Looking for a fully responsive white label gaming platform that is fully optimized to run on desktop and mobile browsers? We have a solution that can be tailored to meet your specific needs and objectives.
Similar to Skill Pod Media Ver 5 New Features (20)
Overview of the Responsive Gaming Platform from GameZBoostGameZBoost
GameZBoost is an end-to-end gaming platform provider that offers white label gaming solutions across online, mobile, and social platforms. It provides a fully responsive cross-platform gaming solution with a backoffice for controlling features like featured games, user management, and analytics. The platform supports games in HTML5 format across various genres and integrates features such as virtual currency, social sharing, and multiple monetization methods through ads. GameZBoost works with clients globally across media, mobile, and other industries.
Overview of the new GameZBoost Mobile Gaming Platform - it is a fully responsive, cross platform, cross OS, cross browser, white label mobile gaming solution.
GAMING INDUSTRY ENABLER. WE PROVIDE WHITE LABEL & CUSTOM GAMES PLATFORMSGameZBoost
GAMING INDUSTRY ENABLER. WE PROVIDE WHITE LABEL & CUSTOM GAMES PLATFORMS. THESE ARE FULLY FEATURED AND HIGHLY CUSTOMIZABLE PLATFORMS FOR WEBSITES, MOBILE & SOCIAL MEDIA.
WE OFFER GAME INTEGRATION SOLUTIONS FOR PUBLISHERS ACROSS THE GLOBE. OUR PLATFORMS ARE ALREADY RUNNING GAMES SITES FOR SOME OF THE WORLD’S TOP PUBLISHERS, IN 16 COUNTRIES AND 12 LANGUAGES.
GAME STUDIOS CAN TAP INTO AN INSTANT AUDIENCE BY INTEGRATING WITH OUR PLATFORM.
The document discusses the principles of gamification. It begins by defining gamification as using game thinking and mechanics to solve problems and engage users. It then discusses the growing gamification market, projected to reach $2.8 billion by 2016. It outlines some common categories of gamification like consumer engagement, employee incentives, and social change. The rest of the document provides steps and considerations for effective gamification, including defining goals, understanding player profiles, setting objectives and challenges, incorporating feedback and rewards, and testing and iterating the system. It emphasizes gamification as a way to drive long-term user engagement and motivation through fun and aspirational mechanics.
SkillPod Media Casual and Social Games PlatformGameZBoost
SkillPod Media focuses on developing online and mobile gaming platforms and solutions on a revenue sharing basis. Their turnkey solution provides publishers a white label, fully managed gaming platform and catalog of over 550 games to generate new revenue streams like microtransactions, ads, and sponsorships with minimal effort or risk to publishers. Typical platforms see monthly user and revenue growth with average user engagement of 9 minutes and retention rates over 75%.
The computer gaming industry is larger than the music and film industries combined. Online casual games have over 217 million monthly players who enjoy the games for 11-8 hours per week on average. Casual games are played globally on multiple platforms and have high player loyalty. SkillPod Media is an online gaming company with over 10 years of experience that provides a games platform and advertising solutions. Their platform allows for game management, high scores, tournaments and player profiles.
The document discusses SkillPod Media, an online gaming company that deploys and manages game portals and provides game-focused advertising solutions. It notes that SkillPod Media has 9 years of experience in online gaming and current clients include media companies in South Africa, Poland, Romania, Ukraine, and the United States. The document also discusses casual games, gaming advertising mediums, tournament opportunities, and integration options for games.
This document discusses how gaming can be used effectively to market to teenagers. It notes that teenagers spend much more time online than watching TV, and engage with various social media platforms. Some key points about teenagers are that they are continually connected, influenced by peers, seek recognition, and enjoy sharing content. The document provides tips for connecting with teenagers through gaming, such as not pretending, customizing content, and making everything shareable. It discusses different types of games and why casual games are popular. Examples are given of how gaming content has been used successfully in marketing, such as the Neopets virtual world. The document outlines opportunities for using games in advertising mediums, tournaments, and the benefits of gaming for community building, user acquisition
Top IPTV UK Providers of A Comprehensive Review.pdfXtreame HDTV
The television landscape in the UK has evolved significantly with the rise of Internet Protocol Television (IPTV). IPTV offers a modern alternative to traditional cable and satellite TV, allowing viewers to stream live TV, on-demand videos, and other multimedia content directly to their devices over the internet. This review provides an in-depth look at the top IPTV UK providers, their features, pricing, and what sets them apart.
The Unbelievable Tale of Dwayne Johnson Kidnapping: A Riveting Sagagreendigital
Introduction
The notion of Dwayne Johnson kidnapping seems straight out of a Hollywood thriller. Dwayne "The Rock" Johnson, known for his larger-than-life persona, immense popularity. and action-packed filmography, is the last person anyone would envision being a victim of kidnapping. Yet, the bizarre and riveting tale of such an incident, filled with twists and turns. has captured the imagination of many. In this article, we delve into the intricate details of this astonishing event. exploring every aspect, from the dramatic rescue operation to the aftermath and the lessons learned.
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The Origins of the Dwayne Johnson Kidnapping Saga
Dwayne Johnson: A Brief Background
Before discussing the specifics of the kidnapping. it is crucial to understand who Dwayne Johnson is and why his kidnapping would be so significant. Born May 2, 1972, Dwayne Douglas Johnson is an American actor, producer, businessman. and former professional wrestler. Known by his ring name, "The Rock," he gained fame in the World Wrestling Federation (WWF, now WWE) before transitioning to a successful career in Hollywood.
Johnson's filmography includes blockbuster hits such as "The Fast and the Furious" series, "Jumanji," "Moana," and "San Andreas." His charismatic personality, impressive physique. and action-star status have made him a beloved figure worldwide. Thus, the news of his kidnapping would send shockwaves across the globe.
Setting the Scene: The Day of the Kidnapping
The incident of Dwayne Johnson's kidnapping began on an ordinary day. Johnson was filming his latest high-octane action film set to break box office records. The location was a remote yet scenic area. chosen for its rugged terrain and breathtaking vistas. perfect for the film's climactic scenes.
But, beneath the veneer of normalcy, a sinister plot was unfolding. Unbeknownst to Johnson and his team, a group of criminals had planned his abduction. hoping to leverage his celebrity status for a hefty ransom. The stage was set for an event that would soon dominate worldwide headlines and social media feeds.
The Abduction: Unfolding the Dwayne Johnson Kidnapping
The Moment of Capture
On the day of the kidnapping, everything seemed to be proceeding as usual on set. Johnson and his co-stars and crew were engrossed in shooting a particularly demanding scene. As the day wore on, the production team took a short break. providing the kidnappers with the perfect opportunity to strike.
The abduction was executed with military precision. A group of masked men, armed and organized, infiltrated the set. They created chaos, taking advantage of the confusion to isolate Johnson. Johnson was outnumbered and caught off guard despite his formidable strength and fighting skills. The kidnappers overpowered him, bundled him into a waiting vehicle. and sped away, leaving everyone on set in a state of shock and disbelief.
The Immediate Aftermath
The immediate aftermath of the Dwayne Johnson kidnappin
Everything You Need to Know About IPTV Ireland.pdfXtreame HDTV
The way we consume television has evolved dramatically over the past decade. Internet Protocol Television (IPTV) has emerged as a popular alternative to traditional cable and satellite TV, offering a wide range of channels and on-demand content via the internet. In Ireland, IPTV is rapidly gaining traction, with Xtreame HDTV being one of the prominent providers in the market. This comprehensive guide will delve into everything you need to know about IPTV Ireland, focusing on Xtreame HDTV, its features, benefits, and how it is revolutionizing TV viewing for Irish audiences.
Leonardo DiCaprio House: A Journey Through His Extravagant Real Estate Portfoliogreendigital
Introduction
Leonardo DiCaprio, A name synonymous with Hollywood excellence. is not only known for his stellar acting career but also for his impressive real estate investments. The "Leonardo DiCaprio house" is a topic that piques the interest of many. as the Oscar-winning actor has amassed a diverse portfolio of luxurious properties. DiCaprio's homes reflect his varied tastes and commitment to sustainability. from retreats to historic mansions. This article will delve into the fascinating world of Leonardo DiCaprio's real estate. Exploring the details of his most notable residences. and the unique aspects that make them stand out.
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Leonardo DiCaprio House: Malibu Beachfront Retreat
A Prime Location
His Malibu beachfront house is one of the most famous properties in Leonardo DiCaprio's real estate portfolio. Situated in the exclusive Carbon Beach. also known as "Billionaire's Beach," this property boasts stunning ocean views and private beach access. The "Leonardo DiCaprio house" in Malibu is a testament to the actor's love for the sea and his penchant for luxurious living.
Architectural Highlights
The Malibu house features a modern design with clean lines, large windows. and open spaces blending indoor and outdoor living. The expansive deck and patio areas provide ample space for entertaining guests or enjoying a quiet sunset. The house has state-of-the-art amenities. including a gourmet kitchen, a home theatre, and many guest suites.
Sustainable Features
Leonardo DiCaprio is a well-known environmental activist. whose Malibu house reflects his commitment to sustainability. The property incorporates solar panels, energy-efficient appliances, and sustainable building materials. The landscaping around the house is also designed to be water-efficient. featuring drought-resistant plants and intelligent irrigation systems.
Leonardo DiCaprio House: Hollywood Hills Hideaway
Privacy and Seclusion
Another remarkable property in Leonardo DiCaprio's collection is his Hollywood Hills house. This secluded retreat offers privacy and tranquility. making it an ideal escape from the hustle and bustle of Los Angeles. The "Leonardo DiCaprio house" in Hollywood Hills nestled among lush greenery. and offers panoramic views of the city and surrounding landscapes.
Design and Amenities
The Hollywood Hills house is a mid-century modern gem characterized by its sleek design and floor-to-ceiling windows. The open-concept living space is perfect for entertaining. while the cozy bedrooms provide a comfortable retreat. The property also features a swimming pool, and outdoor dining area. and a spacious deck that overlooks the cityscape.
Environmental Initiatives
The Hollywood Hills house incorporates several green features that are in line with DiCaprio's environmental values. The home has solar panels, energy-efficient lighting, and a rainwater harvesting system. Additionally, the landscaping designed to support local wildlife and promote
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Orpah Winfrey Dwayne Johnson: Titans of Influence and Inspirationgreendigital
Introduction
In the realm of entertainment, few names resonate as Orpah Winfrey Dwayne Johnson. Both figures have carved unique paths in the industry. achieving unparalleled success and becoming iconic symbols of perseverance, resilience, and inspiration. This article delves into the lives, careers. and enduring legacies of Orpah Winfrey Dwayne Johnson. exploring how their journeys intersect and what we can learn from their remarkable stories.
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Early Life and Backgrounds
Orpah Winfrey: From Humble Beginnings to Media Mogul
Orpah Winfrey, often known as Oprah due to a misspelling on her birth certificate. was born on January 29, 1954, in Kosciusko, Mississippi. Raised in poverty by her grandmother, Winfrey's early life was marked by hardship and adversity. Despite these challenges. she demonstrated a keen intellect and an early talent for public speaking.
Winfrey's journey to success began with a scholarship to Tennessee State University. where she studied communication. Her first job in media was as a co-anchor for the local evening news in Nashville. This role paved the way for her eventual transition to talk show hosting. where she found her true calling.
Dwayne Johnson: From Wrestling Royalty to Hollywood Superstar
Dwayne Johnson, also known by his ring name "The Rock," was born on May 2, 1972, in Hayward, California. He comes from a family of professional wrestlers, with both his father, Rocky Johnson. and his grandfather, Peter Maivia, being notable figures in the wrestling world. Johnson's early life was spent moving between New Zealand and the United States. experiencing a variety of cultural influences.
Before entering the world of professional wrestling. Johnson had aspirations of becoming a professional football player. He played college football at the University of Miami. where he was part of a national championship team. But, injuries curtailed his football career, leading him to follow in his family's footsteps and enter the wrestling ring.
Career Milestones
Orpah Winfrey: The Queen of All Media
Winfrey's career breakthrough came in 1986 when she launched "The Oprah Winfrey Show." The show became a cultural phenomenon. drawing millions of viewers daily and earning many awards. Winfrey's empathetic and candid interviewing style resonated with audiences. helping her tackle diverse and often challenging topics.
Beyond her talk show, Winfrey expanded her empire to include the creation of Harpo Productions. a multimedia production company. She also launched "O, The Oprah Magazine" and OWN: Oprah Winfrey Network, further solidifying her status as a media mogul.
Dwayne Johnson: From The Ring to The Big Screen
Dwayne Johnson's wrestling career took off in the late 1990s. when he became one of the most charismatic and popular figures in WWE. His larger-than-life persona and catchphrases endeared him to fans. making him a household name. But, Johnson had ambitions beyond the wrestling ring.
In the early 20
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The Evolution of the Leonardo DiCaprio Haircut: A Journey Through Style and C...greendigital
Leonardo DiCaprio, a name synonymous with Hollywood stardom and acting excellence. has captivated audiences for decades with his talent and charisma. But, the Leonardo DiCaprio haircut is one aspect of his public persona that has garnered attention. From his early days as a teenage heartthrob to his current status as a seasoned actor and environmental activist. DiCaprio's hairstyles have evolved. reflecting both his personal growth and the changing trends in fashion. This article delves into the many phases of the Leonardo DiCaprio haircut. exploring its significance and impact on pop culture.
Barbie Movie Review - The Astras.pdffffftheastras43
Barbie Movie Review has gotten brilliant surveys for its fun and creative story. Coordinated by Greta Gerwig, it stars Margot Robbie as Barbie and Ryan Gosling as Insight. Critics adore its perky humor, dynamic visuals, and intelligent take on the notorious doll's world. It's lauded for being engaging for both kids and grown-ups. The Astras profoundly prescribes observing the Barbie Review for a delightful and colorful cinematic involvement.https://theastras.com/hca-member-gradebooks/hca-gradebook-barbie/
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1. Backend Data Input:
• Separate banner tags per site per game category.
• Allocate a Game to Multiple Categories.
• Add the ability to add game types and category for different languages.
• Image Categories, able to add multiple images:
o Game Icon
o Game Screenshot 1
o Game Screenshot 2
o Game screenshot 3
o Featured Tournament Block
o Featured Game Block
o Featured Tournament Icon
o Featured Game Category
Front End Development:
• Tournaments + Featured Games:
o Hot Tournaments – ticker tapes, rotation, images, etc
o Win Trophies, add standard trophy images, plus new trophies per
tournament.
o Top Winners – ticker tape or list display for the top winners from the last
3 to 5 tournaments, with avatars.
o Hot Jackpots – ticker tapes, text links or images. This would be used to
display the top 5 / 10 jackpots from tournaments that have the
progressive feature enabled.
o Featured Prizes – rotate and click through to tournament.
o Tournaments Calendar – include ALL tournaments from all sites. Allows
users to view al tournaments for each of the months.
o Players Leader board for most Pods earned by week, month or all time.
o Main Featured Game – have flexibility to display the Featured Game as a
larger image / flash movie, option to not have text, play count, game
name, etc.
o Featured Tournament, display larger image, option to format to not have
text, game name, etc.
o Quick Play – drop down with all the games
o Pending Challenges Board – display Player name, game + Pods on offer.
o Earn Pods – add the Pods icon next to games that are activated to earn
Pods
o Categories – Allow the configuring of what categories to be displayed,
auto add a More button, which displays all the categories in a drop down
list. Also allow to display Vertical or Horizontal in Module Settings.
o Able to structure game icon layouts and set backgrounds for the game
groups. This would give us the flexibility to display:
The current display options – text to the right
Just display the game image
Game image with text at the bottom of the image e.g.
www.iolgames.co.za
Plus also have the ability to set a unique border around the
game image, e.g. games.ktv.co.za
o Top scores by game by day or week receive Bonus Pods, we need to
look at assigning bonuses to players for the top scores, by game, week,
month. This is an admin function that would either have a feature to
pre-assign variables i.e. top score, top 3 scores, top 5, top 10, etc by
game or where we could do a search to manually assign bonuses to
users.
• Sign Up / Register:
o Join Bonus - Add the ability to credit 50 pods, etc when joining, specific
to each site – back end feature to set the Pod value per site. Players
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2. account needs to update immediately, plus deduct from the site account
as a site expense. Display Pods Balance in users account, plus clickable
to view detailed breakdown of transactions – when running reports. Link
Player ID in the player report under Partners.
o Templates:
o Currently the system uses only 1 template that index.php uses, we need
to be able to use multiple templates, as detailed below, to be able to
create unique content for each content typ. The functionality would be
the same as the current template, where we place the scripts and then
use the backend to configure with the relevant modules. The required
templates are:
Homepage
Game Category pages – remember to format for banners -
completed
Game Info page
Play Game page – this already exists, but doesn’t work with all
the modules - completed
o Sweepstakes Module:
o Develop a Sweepstakes module, these will be linked to Tournaments or
Games. Random selection + notify winners. Need the following fields:
Sweepstakes Name
Description
Pods that can be won
Prize Details
Prize Value – 1 or multiple
Prize Images – 1 or multiple
Start Date and Time
End Date and Time
Linked to Game / Tournament
o When adding a Tournament, be able to select the Sweepstakes that
would be linked to the Tournament.
o Admin / Reports to view current, closed and future Sweepstakes, Pods
allocated
o Survey Module:
o Link a Survey to a Tournament / High Score Game
o Setup Surveys module would require the following functionality:
Advertiser Name:
• Load Advertiser as we do Game Publishers in the
Partners section
• Same Fields as Game Publishers, except remove
Revenue %
• Be able to add an Advertiser Banner / Logo
Survey Name
Survey Description
Assign Pods for completed surveys
Assign to Game or Tournament
Allow for Multiple Questions
Allow for Multiple Answers
Thank You page
o Reporting:
Survey Results
Pods allocated
o Game league:
o Create a League - Linked to multiplayer games
o Multiple Leagues by Game
o Log winners / losers
o Add a count to winners – thus a ranking system for the game league
o Top League Players by Game – Leader Board
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3. o Game specific
o Contributes towards the Player Grading - % of wins in multi player
games
o Next Generation Game League
Player able to create a league
Players able to join a league
Inter site leagues - Search network of sites
League administrator able to create new game tournaments
League leader board
League high score board
o Player Profiles:
o This is the public profile page that users view when they click on a users
nickname, e.g. players nickname displayed in the High Scores on the
left of a site
Last 3 Games played – already part of the player profile
Most Popular Games – player to select their games for display.
Gender – display selected gender
Users thumbnail + edit facility
Player Grading – display the players star (pod) rating, add this
to the players profile page
Tournaments / Challenges Won – display the Tournaments
they’ve entered as well as the Challenges they’ve won.
Pending Game Challenges
Friends list
Trophy Cabinet – create the ability to display a virtual trophy
cabinet of all the trophies won by the user
Display / send and reply to messages
Upload Avatar when editing My Profile
• Community Elements:
• Allow users to search and build a Friends List, expand to allow users to see the
players profile page from within the community page + high scores – display on
the players Profile page
• With this users should be able to leave a Message for Players and reply to these
messages, again this should be visible in the private player profile and have a
prompt on the home page with # of messages waiting
• Events / Tournaments Calendar – link this within the Tournaments section
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4. • Game Info Page e.g. http://www.greatdaygames.com/games/pool-
multiplayer.aspx:
o An i (info) icon needs to be placed next to each game, when users click
on that the Game info page needs to be displayed. Format the Game Info
page template to display the following game related information:
Game Name, Game Image – primary image + Game Description
Other game images, as per the images categories
How to Play info
Top 10 Scores for the game
Display Current Tournaments + Play Now Button / Link next to
each tournament
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5. Display Jackpots + Play Now Button / Link next to each
tournament
Current Players Online – see if this is possible, as the site uses
cookies
Play Now Button – for the online game
Game specific background
Display Mobile and Download versions of the game
Javascript to place game on your site / blog
General Development:
• Use Pods to Challenge friends, winner takes all Pods.
• Player Grading – star (pod) rating linked to game play, challenges, tournament
wins, etc. This info needs to be displayed when users challenge other users and on
the users profile page. The player grading should be setup as follows:
o % of tournaments won
o % of challenges won
o % tournaments won + % challenges won / 2 = overall %
o Apply star rating as follows:
0 – 9% = blank star
10 – 19% = 0.5 star
20 – 29% = 1 star
30 – 39% = 1.5 star
40 – 49% = 2 star
50 – 59% = 2.5 star
60 – 69% = 3 star
70 – 79% = 3.5 star
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6. 80 – 89% = 4 star
90 – 95% = 4.5 star
96% - 100% = 5 star
• Facebook:
• Ability to roll out single games app on Facebook, the current Facebook games
app works, but we need a quick way to rollout new games apps when we launch
new games
• Ability to run High scores within Facebook app, use the Facebook user info
• Ability to run Tournaments within Facebook app, use the Facebook user info
• SP Widgets:
• This is an important element for publishers, as this would allow them to place
game related content in any location on their websites. The widgets that we
would require include:
o Game Categories
o Tournaments
o Jackpots
o Featured Games
o New Games
o High Scores
o Tournament Jackpots
o Tournament Prizes
o Tournament Winners
o Pending Challenges
o League Leader Board
o Sweepstakes
o Select and Export game to a Google Gadget XML file
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