This document discusses the digital revolution and the impact of the internet and digital media. It covers:
- The different types of media that have emerged like digital news media, social media, and print media.
- How the internet allows for bidirectional exchange of information and has provided benefits like access to information but also disadvantages like increased interruptions.
- How digital media has impacted generations, leading to a drop in reading printed words and fragmentation of attention spans. It has also changed industries like newspapers and libraries.
- The transition from separate devices to integrated technologies like smartphones and how digital media has changed how we live and share information through social media and sites like Wikipedia and YouTube.
- New issues that have
Presentation by Mark Billinghurst on Collaborative Immersive Analytics at the BDVA conference on November 7th 2017. This talk provides an overview of the topic of Collaborative Immersive Analytics
COMP 4010 - Lecture 1: Introduction to Virtual RealityMark Billinghurst
Lecture 1 of the VR/AR class taught by Mark Billinghurst and Bruce Thomas at the University of South Australia. This lecture provides an introduction to VR and was taught on July 26th 2016.
Usages d'outils numérique d'animation et de médiation en bibliothèque : le Ma...Benoît Vallauri
Cultures et animation autour du numérique dans le contexte des bibliothèques publiques
Puces informatiques programmables : l'exemple du MakeyMakey / Makey Makey.
Diaporama réalisé pour plusieurs ateliers et formations (Bibliothèques de Rennes, BDP d'Ille-et-Vilaine, congrès ABF 2014 : commission LabenBib...).
2.5 jours d'intervention aux Conservateurs d’Etat en début de formation à l'ENSSIB à Lyon les 12, 13 et 14 mars avec une intervention d'Isabelle Degrange, Coordonnatrice générale de la médiation numérique de Gallica à la BNF, le mercredi 13 mars au matin.
Presentation by Mark Billinghurst on Collaborative Immersive Analytics at the BDVA conference on November 7th 2017. This talk provides an overview of the topic of Collaborative Immersive Analytics
COMP 4010 - Lecture 1: Introduction to Virtual RealityMark Billinghurst
Lecture 1 of the VR/AR class taught by Mark Billinghurst and Bruce Thomas at the University of South Australia. This lecture provides an introduction to VR and was taught on July 26th 2016.
Usages d'outils numérique d'animation et de médiation en bibliothèque : le Ma...Benoît Vallauri
Cultures et animation autour du numérique dans le contexte des bibliothèques publiques
Puces informatiques programmables : l'exemple du MakeyMakey / Makey Makey.
Diaporama réalisé pour plusieurs ateliers et formations (Bibliothèques de Rennes, BDP d'Ille-et-Vilaine, congrès ABF 2014 : commission LabenBib...).
2.5 jours d'intervention aux Conservateurs d’Etat en début de formation à l'ENSSIB à Lyon les 12, 13 et 14 mars avec une intervention d'Isabelle Degrange, Coordonnatrice générale de la médiation numérique de Gallica à la BNF, le mercredi 13 mars au matin.
History of Computer, History of Computing, Evolution of Computer, Generations of Computer, Past Present and Future of Computer, Abacus, Differential Engine, Analytical Engine
Définition du piratage des contenus audiovisuel sur Internetwallace04
Le piratage de contenu audiovisuel sur Internet est une pratique qui s'est progressivement intégrée dans les usages des utilisateurs du web. La présente communication envisage de présenter cette pratique, d'en définir les caractéristiques et les différentes et de dresser un profil des pirates de contenu en ligne.
Immersive Technologies imitate or extend our physical world via digital simulations to give us the sense of being completely absorbed into something. Spatial computing is a new form of immersive technology that combines computer vision and artificial intelligence to integrate visual content into the real-world around us. In this webinar:
• Understand Immersive Technologies and see how they will impact everything ranging from education to entertainment.
• Learn the differences between virtual, augmented, and mixed realities to introduce Spatial Computing.
• Hear about the tools, devices, and platforms creating these new experiences.
• Discuss potential issues these technologies may have when used in learning and teaching.
• See what libraries can do to make use of immersive technologies to create new user experiences.
Présentation donnée le 6 novembre 2104 à Romans dans le cadre des conférences des Jeudis du livre sur le thème "Qu'est-ce qu'un FabLab en bibliothèque?". Organisée par les médiathèques de Romans, en partenariat avec Médiat Rhône-Alpes.
Marketing reimagined within the fourth industrial revolutionSherif El Touny
Technology trends is building up a new industrial revolution. Everything will change. Digital transformation will be part of every organization. The presentation speaks about IOT, AR, VR and many trends that will affect marketing and will take it to different dimensions
Workshop given by Mark Billinghurst and Gun Lee on August 16th 2017, explaining how to develop VR experiences without any programming. Using the InstaVR tool and others.
History of Computer, History of Computing, Evolution of Computer, Generations of Computer, Past Present and Future of Computer, Abacus, Differential Engine, Analytical Engine
Définition du piratage des contenus audiovisuel sur Internetwallace04
Le piratage de contenu audiovisuel sur Internet est une pratique qui s'est progressivement intégrée dans les usages des utilisateurs du web. La présente communication envisage de présenter cette pratique, d'en définir les caractéristiques et les différentes et de dresser un profil des pirates de contenu en ligne.
Immersive Technologies imitate or extend our physical world via digital simulations to give us the sense of being completely absorbed into something. Spatial computing is a new form of immersive technology that combines computer vision and artificial intelligence to integrate visual content into the real-world around us. In this webinar:
• Understand Immersive Technologies and see how they will impact everything ranging from education to entertainment.
• Learn the differences between virtual, augmented, and mixed realities to introduce Spatial Computing.
• Hear about the tools, devices, and platforms creating these new experiences.
• Discuss potential issues these technologies may have when used in learning and teaching.
• See what libraries can do to make use of immersive technologies to create new user experiences.
Présentation donnée le 6 novembre 2104 à Romans dans le cadre des conférences des Jeudis du livre sur le thème "Qu'est-ce qu'un FabLab en bibliothèque?". Organisée par les médiathèques de Romans, en partenariat avec Médiat Rhône-Alpes.
Marketing reimagined within the fourth industrial revolutionSherif El Touny
Technology trends is building up a new industrial revolution. Everything will change. Digital transformation will be part of every organization. The presentation speaks about IOT, AR, VR and many trends that will affect marketing and will take it to different dimensions
Workshop given by Mark Billinghurst and Gun Lee on August 16th 2017, explaining how to develop VR experiences without any programming. Using the InstaVR tool and others.
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Recently on my visit to meet the remainder of my team in San Fransisco, I presented an update on the digital landscape in Australia. It was a brilliant exercise and a great opportunity for everyone to share their thoughts, qualms and questions on the subject.
Introduction to digital marketing elerningLavanya Sharma
This study material covers:
Definition: Digital Marketing
Traditional and Digital Marketing
Benefits of Digital Marketing
The 7C’s Of Digital Marketing
Digital Revolution
Tasks for interesting discussions about visual imagery in the
the book, particularly about how the cartoons assist the readers’ understanding of the text.
Excerpt from Sea Prayer from 2017 by Khaled Hosseini
Khaled Hosseini commemorated the second anniversary of the death of Alan Kurdi with an illustrated story animated in a virtual reality film (VR) by @guardian
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Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
How to Split Bills in the Odoo 17 POS ModuleCeline George
Bills have a main role in point of sale procedure. It will help to track sales, handling payments and giving receipts to customers. Bill splitting also has an important role in POS. For example, If some friends come together for dinner and if they want to divide the bill then it is possible by POS bill splitting. This slide will show how to split bills in odoo 17 POS.
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Ethnobotany and Ethnopharmacology:
Ethnobotany in herbal drug evaluation,
Impact of Ethnobotany in traditional medicine,
New development in herbals,
Bio-prospecting tools for drug discovery,
Role of Ethnopharmacology in drug evaluation,
Reverse Pharmacology.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
2. Media in Motion
• Media (communication) (noun, pl) tools used
to store and deliver information or data.
• Make a list of the forms of media you have
access to on a daily basis. Which are the
most important to you? Use these subtitles;
3. Types of media
• Advertising media various media, content,
buying and placement for advertising
• Digital news media, mass media focused on
media
communicating news
• Print media, communications delivered via
media
paper or canvas
• Recording medium, devices used to store
medium
information
• Social media, media disseminated through
media
social interactions
4. The internet is bidirectional
• Bidirectional means the ability to exchange
information online, to upload as well as
online
download.
• The internet is an astonishing boon to
humanity gathering up and concentrating
information and ideas that were scattered so
broadly around the world that hardly anyone
could profit from them.
• Strengthened English as a global language
• Write down some benefits of the net;
5.
6. Benefits of internet
• The world’s meetinghouse, where people
gather to chat, gossip, argue, show off and flirt.
• Quick access to loads of information,
• Searching and filtering tools,
• Easy way to share opinions with small
interested groups of people or with “the whole
world”• List some disadvantages;
7. Disadvantages
• For some people, the very idea of reading a
book (paper copy) has come to seem oldfashioned, maybe like making your own dress
or shirt.
• A recent study of adults between 18 and 30
spent thirty percent of their leisure time online
• It is often assumed that the time we spend on
the net comes from the time we used to
spend watching TV. But statistics suggest
otherwise.
8. Disadvantages
• Net use has gone up, television viewing has
either held steady or increased.
increased
• In other words the growth in our online time
has expanded the total amount of time we
spend in front of screens.
• Whenever we switch on the computer we are
immediately plunged into interruption
technologies
• List ways in which this affects us;
9. Generation Net – young adults
• Drop in people reading words printed on paper
(down 29%)
• The www is deeply integrated into our daily lives
– at home, at work and at school
• Special-purpose media tools replaced by allpurpose tool e.g. before: tv, tape recorder,
telephone, radio etc…
• Fragmentation of the media and our ability to
concentrate
• Forms our behavior and shapes our perceptions
10. Generation Net – young adults
• Newspaper industry faces severe financial challenges.
Are there papers you know of that have closed down
because of the internet?
• Many producers are chopping up their products to fit
shorter attention spans of online customers. Can you
think of any examples?
• Magazines have trimmed the length of their articles and
introduced more summaries and navigational aids to
make scanning of their content easier.
• Libraries have changed – from the silence of turning
pages to the tapping of keys
12. The digital decade
• From separate
–
–
–
–
Cameras
PCs
DVDs/CDs
Newspapers
• To integrated
–
–
–
–
Smartphones
Tablets
Instant internet
Apps
http://access.cappelendamm.no
13. Social impact
• Changing the way
we live
• Democratization of
knowledge
– Wikipedia
– YouTube
• Social media
– Facebook
14. Downloading entertainment
• File-sharing websites
– Pirate Bay
• Corporate websites
– The istore
• Live online “feeds”
– Sports, Concerts
• Interactive computer
games
– Second Life
15. New problems
• WikiLeaks
– What’s secret?
• Circulating videos
– Who’s responsible?
• Censorship
– By whom?
• Bullying
– How to stop it?