The document describes how to create a Flappy Bird game using C# and Visual Studio. It includes instructions on setting up the game environment with picture boxes for the bird, pipes and ground. A timer is used to control game movement and check for collisions. Points are scored when the bird passes between pipes without hitting them. The game ends if the bird touches the pipes or ground, displaying the final score. Functions are created to control jumping, pipe movement, scoring and ending the game.