DSC RNGPIT - Getting Started with Game Development Day 1DeepMevada1
DSC RNGPIT had organized a session on Game Development where students where introduced to the basics of Game Development and the Unity Game Engine Interface.
Students were also introduced to the game development flowchart where an example of Flappy Bird was given, and were also given a task to make flowcharts for their games.
Hands On with the Unity 5 Game Engine! - Andy Touch - Codemotion Roma 2015Codemotion
Codemotion Roma 2015 - Unity 5 is here! The latest version of the industry-standard, cross-platform game engine brings a whole variety of new features and tools: Physically-Based Rendering, Reflection Probes, Global Illumination, Audio Mixing, Analytics, Game Recording and Social Media Sharing and many more! This talk will be a hands-on, in-editor demonstration of these new features and how they can easily be used to create beautiful and performant 3D and 2D games!
Cocos2d-x C++ Windows 8 &Windows Phone 8Troy Miles
In the first of two sessions, we will explore using Cocos2d-x, a free and open source game engine. It runs on Windows, Mac OS X, and Linux and builds games for every popular phone, tablet, and desktop platform. It uses C++ to get close to metal performance and a smart and logical set of classes to make it easy.
Don't let the C++ scare you off. We are using Cocos2d-x to create fun platform games, not building complicated financial software. So long as you know at least one curly brace language you will be able to write Cocos2d-x style C++.
We will explore how to install Cocos2d-x. How to build the test apps and finally how to build your own apps specifically for Windows 8 and Windows Phone 8, but the code will run on iOS, Mac, and Android too.
DSC RNGPIT - Getting Started with Game Development Day 1DeepMevada1
DSC RNGPIT had organized a session on Game Development where students where introduced to the basics of Game Development and the Unity Game Engine Interface.
Students were also introduced to the game development flowchart where an example of Flappy Bird was given, and were also given a task to make flowcharts for their games.
Hands On with the Unity 5 Game Engine! - Andy Touch - Codemotion Roma 2015Codemotion
Codemotion Roma 2015 - Unity 5 is here! The latest version of the industry-standard, cross-platform game engine brings a whole variety of new features and tools: Physically-Based Rendering, Reflection Probes, Global Illumination, Audio Mixing, Analytics, Game Recording and Social Media Sharing and many more! This talk will be a hands-on, in-editor demonstration of these new features and how they can easily be used to create beautiful and performant 3D and 2D games!
Cocos2d-x C++ Windows 8 &Windows Phone 8Troy Miles
In the first of two sessions, we will explore using Cocos2d-x, a free and open source game engine. It runs on Windows, Mac OS X, and Linux and builds games for every popular phone, tablet, and desktop platform. It uses C++ to get close to metal performance and a smart and logical set of classes to make it easy.
Don't let the C++ scare you off. We are using Cocos2d-x to create fun platform games, not building complicated financial software. So long as you know at least one curly brace language you will be able to write Cocos2d-x style C++.
We will explore how to install Cocos2d-x. How to build the test apps and finally how to build your own apps specifically for Windows 8 and Windows Phone 8, but the code will run on iOS, Mac, and Android too.
Easy coding a multi device game with FireMonkeypprem
Learn how to use Delphi and FireMonkey to create a simple game in less than 2 hours.
The replay of this webinar is available at https://serialstreameur.fr/emb-coderage-2018
Excellence Academy Is The Renowned & Best Python Training Institute In Chandigarh That Provides 100% Job-Oriented .Python Training Institute In Mohali Our Course Is Designed Especially For Students, Housewives & Other Who Are Looking For Python Training In Chandigarh.
Excellence Academy Is The Renowned & Best Python Training Institute In Chandigarh That Provides 100% Job-Oriented .Python Training Institute In Mohali Our Course Is Designed Especially For Students, Housewives & Other Who Are Looking For Python Training In Chandigarh.
BSidesDelhi 2018: Headshot - Game Hacking on macOSBSides Delhi
Presenter: Jai Verma
Abstract: Game hacking is a major contributor to the hacking economy. People shell out a lot of money for hacks which help them cheat at multiplayer games. These hacks can range from enhancing in-game abilities for gaining an upper hand in the game, to bypassing in-app purchases. With the advent of anti-cheat such as VAC (Valve Anti Cheat), the techniques employed by hackers to cheat at games have become increasingly refined. These techniques are comparable to those utilised in sophisticated malware and rootkits. These techniques include runtime process injection, function interposition, and proxying network traffic to name a few. To avoid detection, hackers even resort to custom kernel drivers to interact with the game process. This talk will detail a few of the techniques utilised by game hackers and malware developers alike, through the hacking of an open-source game. I will showcase some hacks for an open-source FPS game by describing the method in detail for the macOS platform. While the demo will be macOS specific, the approach applies to all modern operating systems.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Connector Corner: Automate dynamic content and events by pushing a buttonDianaGray10
Here is something new! In our next Connector Corner webinar, we will demonstrate how you can use a single workflow to:
Create a campaign using Mailchimp with merge tags/fields
Send an interactive Slack channel message (using buttons)
Have the message received by managers and peers along with a test email for review
But there’s more:
In a second workflow supporting the same use case, you’ll see:
Your campaign sent to target colleagues for approval
If the “Approve” button is clicked, a Jira/Zendesk ticket is created for the marketing design team
But—if the “Reject” button is pushed, colleagues will be alerted via Slack message
Join us to learn more about this new, human-in-the-loop capability, brought to you by Integration Service connectors.
And...
Speakers:
Akshay Agnihotri, Product Manager
Charlie Greenberg, Host
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...
Lecture 2: C# Programming for VR application in Unity
1. Lecture 2: C# Programming
by Making Gold Miner Game
Dr. Kobkrit Viriyayudhakorn
iApp Technology Limited
kobkrit@iapp.co.th
ITS488 (Digital Content Creation with Unity - Game and VR Programming)
2. Troubleshooting
• Confuse? Read a manual at https://docs.unity3d.com/2017.1/
Documentation/Manual/UnityManual.html
• Get any problem? Google it: "DOING ANYTHING in unity"
3. Review: Writing Code in Unity
Right click at Project Window Name it as "ConsolePrinter"
4. Start writing a code
• Double Click at the ConsolePrinter.cs
• The MonoDevelop-Unity IDE will be show up and you can make the first
program.
8. Attaching Script to A Game Object
1. Drag the
ConsolePrinter
script and drop
onto
ConsolePrinterGO
in Hierarchy
Window
2. Or Drag onto
Inspector
Window
9. Start Running
• Click on Run Button
• Switch to Console Window, you will see "Hello World!" text.
15. Type Represents Range Default
Value
bool Boolean value True or False FALSE
byte 8-bit unsigned integer 0 to 255 0
char 16-bit Unicode character U +0000 to U +ffff '0’
decimal 128-bit precise decimal values with
28-29 significant digits
(-7.9 x 1028
to 7.9 x 1028
) / 100 to 28 0.0M
double 64-bit double-precision floating point
type
(+/-)5.0 x 10-324
to (+/-)1.7 x 10308
0.0D
float 32-bit single-precision floating point
type
-3.4 x 1038
to + 3.4 x 1038
0.0F
int 32-bit signed integer type -2,147,483,648 to 2,147,483,647 0
long 64-bit signed integer type -9,223,372,036,854,775,808 to
9,223,372,036,854,775,807
0L
sbyte 8-bit signed integer type -128 to 127 0
short 16-bit signed integer type -32,768 to 32,767 0
uint 32-bit unsigned integer type 0 to 4,294,967,295 0
ulong 64-bit unsigned integer type 0 to 18,446,744,073,709,551,615 0
ushort 16-bit unsigned integer type 0 to 65,535 0
17. Game Planning
• You are a gold miner and you want to find
a gold pit.
• You can move up, down, left, and right.
• Movement is a fixed distance.
• After each turn, your distance from the
gold pit is displayed.
• You win when you get the gold pit.
• Your score is how many turns it took.
18. Rough Pseudo Code
• Set Start Location
• Calculate distance from Gold pit.
• Print the distance
• Read player’s move
• Update location from the Gold pit.
• Repeat.
27. Make it class variable
Scope of loc
Move the variable declaration from within
"Start()" Method to within "GoldMiner" class.
(Outer the "Start()" method)
Output Console
28. Class variable assignment
• Can not be the product from the
computation.
• Can be a constant or not
assignment at all.
• You can re-assign the class
variable in any function body.
30. Too much duplicate code!
• Using a method /
function for repeatedly
run code.
• Make code much
shorter. Easier to
manage the code
structure.
Function!
31. • Return nothing, just
print the message out.
• Use "void" return type.
• Call it when you want to
re-calculate the
distance.
• Call it when you want to
print out the distance
result.
Create calculateDistance Function
40. Converting from 1d to 2d
• Using the Vector2 instead of float (Don’t forget the new keyword)
• Update distance to be pathToGoldPit Vector2
• Compute the distance by using Vector2 magnitude property.
• Remove all non make-sense code (written for 1d world).
41. Converting from 1d to 2d
the magnitude of vector = the length of the vector
42. Converting from 1d to 2d
Since we could not compare less than and greater than in the Vector2 class,
the code in the block need to be removed, otherwise, the complication errors.
45. Public variables
Inspector Panel
All public variable will be debuggable in the Inspector Panel.
You can change the value and
see the change in real time!
46. Exercise I
• Implement Up and Down button, so the player can completed the game.
• Starting code is located at https://github.com/kobkrit/vr2017class/blob/
master/exercise1.cs
47. Glossary 1
Name Meaning Example
Value Numbers, text, etc. “Hello world”, 3.14f, 1
Type The “shape” of the value. int, float, string
Variable
The correctly typed box for the
values.
int anInteger;
Statement A command to the computer. print("hello")
Expression
A command that evaluates to a
value.
homeLocation - location
"Distance:" + distance
48. Glossary 2
Name Meaning Example
Method
A factory which something to
input to get output.
Input.GetKeyDown(...)
Arguments The inputs to a method KeyCode.RightArrow
Return value The output of a method if(Input.GetKeyDown(...))
Operation
Like a method but with an
operator rather than a name.
Often ‘infix’.
1 + 2
49. Glossary 3
Name Meaning Example
Object
A collection of variables with
values and methods that act on
those variables.
The actual house.
Class
The blueprint of the variables and
methods.
An architect's drawing of a
house.
Instantiation
The process of making an object
from a class.
new Vector2(2.0f, 3.0f)
Instance
Same as an object. Often used to
say “an instance of a class X”.
The actual house according to
drawings X.
50. Homework
• Can we print out the location into the console?
• If we have multiple gold pits?
• If we have traps?
• When an user fells to the traps, GAME OVER!