Unit 1: Assignment 3
Game Research
Game Research #1
Game title Dragon age
Publisher Electronic Arts
System PlayStation 3
Pc
Xbox 360
Genre Role-playing video game
Release date November 3, 2009
Graphical Style Photorealistic/exagerrated
Game Research: Evaluation #1
• Dragon Age is a high fantasy role-playing video game
series created by Bio Ware. The graphical style is
photorealistic/exaggerated this supports the genre
because it brings the monster world to life and kind
of make the monsters look very realistic.
• The reason for making the game a photorealistic/
exaggerated is game is because it helps makes the
game more real and makes the players feel as if they
are in the game.
Game Research: Collage #1
This can help me make my sketches look more dark and
terrifying. The game setting is dark and terrifying which is
similar to what I want to do for my game.
Game Research: Review #1
The environment of the game is similar to the
way I would want my environment as it very
dark and gloomy. This will help me make a good
environment as it gives me a lot of ideas for my
sketches.
Game title Age of empire 2
Publisher Microsoft (Win, Mac)
Konami (PS2)
System Microsoft Windows, Mac OS, PlayStation 2
Genre Real-time strategy
Release date PC, Mac OS
September 30, 1999
PlayStation 2
November 2, 2001
Steam (HD Edition)
April 9, 2013
Graphical Style Cel-shaded
Game Research: Evaluation #2
• Age of Empires II: The Age of Kings is a real-
time strategy (RTS) video game developed by
Ensemble Studios and published by Microsoft.
• The game compliments the art style to the
genre as its keeps the graphics simple but
representative. So that you can recreate in
medieval setting with relative ease.
Game Research: Collage #2
This game will help me have an idea on how
I would want my cel-shaded game to be like.
Game Research: Review #2
I want my game to be cel-shaded so therefore
this gives me an idea of how I can create a cel-
shaded game. It’s very easy to render and it is a
very simple game, which helps with the
audience I'm targeting it at.
Game Research #3
Game title Dante inferno
Publisher Electronic Arts
System PlayStation 3, Xbox 360, PlayStation
Portable, Xbox 360 & PlayStation 3
Genre Hack and slash, action-adventure
Release date February 5, 2010
Graphical Style Photorealistic/abstract and exaggerated
Game Research: Evaluation #3
• Dante's Inferno is a 2010 action-adventure
video game developed by Visceral Games and
published by Electronic Arts for the Xbox 360
and PlayStation 3 consoles.
• The game compliments the art style to the
genre as the graphic help set the dark tone as
its about the underworld and the demon also
the character art work uses medieval themes
which compliments the art style.
Game Research: Collage #3
This is also similar to how I want my game to be like it
has the dark and hard core look about it that I want in
my cel-shaded game.
Game Research: Review #3
The character of the game is similar to the type
of character I'm creating as these character in
the game are strong looking, and show that they
are ready to fight. This helps me make my
character easily.

Unit 1 activity 3 game research

  • 1.
    Unit 1: Assignment3 Game Research
  • 2.
    Game Research #1 Gametitle Dragon age Publisher Electronic Arts System PlayStation 3 Pc Xbox 360 Genre Role-playing video game Release date November 3, 2009 Graphical Style Photorealistic/exagerrated
  • 3.
    Game Research: Evaluation#1 • Dragon Age is a high fantasy role-playing video game series created by Bio Ware. The graphical style is photorealistic/exaggerated this supports the genre because it brings the monster world to life and kind of make the monsters look very realistic. • The reason for making the game a photorealistic/ exaggerated is game is because it helps makes the game more real and makes the players feel as if they are in the game.
  • 4.
    Game Research: Collage#1 This can help me make my sketches look more dark and terrifying. The game setting is dark and terrifying which is similar to what I want to do for my game.
  • 5.
    Game Research: Review#1 The environment of the game is similar to the way I would want my environment as it very dark and gloomy. This will help me make a good environment as it gives me a lot of ideas for my sketches.
  • 6.
    Game title Ageof empire 2 Publisher Microsoft (Win, Mac) Konami (PS2) System Microsoft Windows, Mac OS, PlayStation 2 Genre Real-time strategy Release date PC, Mac OS September 30, 1999 PlayStation 2 November 2, 2001 Steam (HD Edition) April 9, 2013 Graphical Style Cel-shaded
  • 7.
    Game Research: Evaluation#2 • Age of Empires II: The Age of Kings is a real- time strategy (RTS) video game developed by Ensemble Studios and published by Microsoft. • The game compliments the art style to the genre as its keeps the graphics simple but representative. So that you can recreate in medieval setting with relative ease.
  • 8.
    Game Research: Collage#2 This game will help me have an idea on how I would want my cel-shaded game to be like.
  • 9.
    Game Research: Review#2 I want my game to be cel-shaded so therefore this gives me an idea of how I can create a cel- shaded game. It’s very easy to render and it is a very simple game, which helps with the audience I'm targeting it at.
  • 10.
    Game Research #3 Gametitle Dante inferno Publisher Electronic Arts System PlayStation 3, Xbox 360, PlayStation Portable, Xbox 360 & PlayStation 3 Genre Hack and slash, action-adventure Release date February 5, 2010 Graphical Style Photorealistic/abstract and exaggerated
  • 11.
    Game Research: Evaluation#3 • Dante's Inferno is a 2010 action-adventure video game developed by Visceral Games and published by Electronic Arts for the Xbox 360 and PlayStation 3 consoles. • The game compliments the art style to the genre as the graphic help set the dark tone as its about the underworld and the demon also the character art work uses medieval themes which compliments the art style.
  • 12.
    Game Research: Collage#3 This is also similar to how I want my game to be like it has the dark and hard core look about it that I want in my cel-shaded game.
  • 13.
    Game Research: Review#3 The character of the game is similar to the type of character I'm creating as these character in the game are strong looking, and show that they are ready to fight. This helps me make my character easily.