The document discusses different types of digital graphics including raster graphics, vector graphics, and various file formats for both. Raster graphics use bitmaps and pixels, can lose quality with modifications, and have larger file sizes. Vector graphics use vectors defined by start/end points and are immune to pixilation. Common file formats described include JPEG, TIFF, GIF, BMP, PSD, AI, FLA, and WMF. The document also covers image capture methods, file size considerations, file naming conventions, and asset management strategies like using descriptive folders.