The document discusses various digital file formats including raster graphics (JPEG, TIFF, GIF, BMP), vector graphics (PSD, AI, FLA, WMF), and methods for capturing and optimizing graphics. JPEG is used to compress large image files while TIFF maintains quality during editing. GIFs have small file sizes but limited colors. PSD files preserve layers in Photoshop. Compression reduces file sizes for easier sharing while optimization makes files smaller for faster loading online. Accurately naming and organizing assets in folders helps manage game development resources.