The document discusses feedback received from audiences on a film project. It provides examples of feedback, such as shots being too long or distracting sounds. The filmmakers incorporated this feedback by editing shots, removing sounds, and adding new shots like a close-up. Showing the film to audiences early allowed improvements to be made. Feedback was useful to identify issues and get different perspectives to strengthen the film.
4. Facebook Feedback
• Our first selection of audience feedback, we
received online.
• When we posted our rough draft of our film
online, we asked people to comment and to
give us feedback. This allowed for a range of
different people to tell us what they thought.
5. What was our audience feedback?
• Overall we received positive feedback
• As we got feedback on our film quite early on, we
were able to go back to our film and edit whatever
needed to be.
• The audience feedback was ideal for this as there
were were a few constructive criticisms in our
feedback that highlighted bits of our film that didn’t
quite fit or didn’t make sense.
For example, the length of some of the shots being a
bit too long and diminishing the mood of
that scene.
6. Examples
• Changing and/or removing the sound effects such as
the scraping of the chairs on the wooden floor in the
first half of the cafe scene( In the first version, we felt
the noise was too loud and intense and cutting the tray
scraping along the table when Lenny grabs Scarlett's
hand. It broke up the clip and was distracting)
• Adding in a close up of Harvey watching Scarlett to
break up the shots a bit more and to show Harvey's
expression.
• Taking out the sound of Scarlett's tray hitting the table
before Lenny grabs her hand, as we felt it was a little
too disorientating and didn't serve any purpose.
7. • One of the comments from an audience
member was that some of the clips were too
long and diminished the mood of the scene.
• We took this on board and looked through our
film for ways to improve this.
• One of the shots we did this for was the shot
of Scarlett walking away from the table.
8. • To improve this, we broke up the shot by
adding another one of Harvey watching her
with concern.
• We felt this worked a lot better because, as
well as breaking up the scene and reducing
the chance of breaking tension, it flowed
better with the rest of the scene.
9. • After making these changes, we then showed
our film to an audience again.
• In this audience we decided we wanted to have
a more specific set of feedback. We asked
students in our school, both media students and
otherwise, to watch Steam and to tell us what
they thought we could do better.
• This helped us a lot as it allowed us to receive
more technical feedback (generally from the
media students) and plot and mood feedback (
generally from other students)
10. After looking back through all the feedback and
at the most common points of concern, we all
agreed and acknowledged that they were
areas for improvement.
Audience feedback was extremely useful and
key to the completion of our film.
By getting feedback before completely finishing
Steam, it allowed us to have another
perspective of it and to see issues that we may
have glanced over as we had seen all of the
clips so many times.