SlideShare a Scribd company logo
1 of 41
Engage in Game-Based Learning www.engagelearning.eu Workshop - Online Educa, Berlin 2009 Part two
Agenda ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object]
Game-based Learning Taxonomy
Learning Outcomes ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Game Based Learning
[object Object],[object Object],[object Object],[object Object],Learning Outcomes Game Based Learning Buzz Bejeweled
Learning Outcomes ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Game Based Learning
[object Object],[object Object],[object Object],[object Object],Learning Outcomes Game Based Learning Counter-Strike Cobra Gunship Simulator
Learning Outcomes ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Game Based Learning
[object Object],[object Object],[object Object],[object Object],[object Object],Learning Outcomes Game Based Learning Need for Speed FIFA 08
Learning Outcomes ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Game Based Learning
[object Object],[object Object],[object Object],[object Object],[object Object],Learning Outcomes Game Based Learning Monkey Island Starcraft
Learning Outcomes ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Game Based Learning
[object Object],[object Object],[object Object],Learning Outcomes Game Based Learning Zoo Tycoon World of Warcraft
All screenshots remain the property of their respected owners Lara Croft and Tomb Raider are trademarks of Eidos Interactive Limited Questions?
[object Object]
Role Playing  About  Educational  Game Design. Game-Based Learning Information Design
Educational Games - Genres ,[object Object],[object Object],[object Object],[object Object]
Game-Based Learning - Genres ,[object Object],[object Object],[object Object],[object Object],[object Object]
Game about designing a game ,[object Object],[object Object],[object Object],[object Object]
Course Overview ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Group Work - why? ,[object Object],[object Object],[object Object],[object Object],[object Object]
Course Overview ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Course Overview ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Course Structure ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Details ,[object Object],[object Object],[object Object]
Details ,[object Object],[object Object],[object Object],[object Object]
Lecture Topics ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Course resources ,[object Object],[object Object],[object Object],[object Object],[object Object]
Golden Pineapple Awards ,[object Object],[object Object],[object Object],And the winner is ….
Golden Pineapple Awards Dare to Cook
Golden Pineapple Awards Anaphylactic
Anaphylactic Golden Pineapple Awards
Engage Learning GPA, Summer School 2010... www.engagelearning.eu
Effective learning opportunity ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[Norman (1993) and use d  later by Kasvi (2000)]
... and students’ opinion ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],[object Object],In your Groups…
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Example…
[object Object]
[object Object]
Engage in Game-Based Learning www.engagelearning.eu Workshop - Online Educa, Berlin 2009 Thank you and Farewell

More Related Content

Viewers also liked

Beats TaiWan GuanFang Wang 7855
Beats TaiWan GuanFang Wang 7855Beats TaiWan GuanFang Wang 7855
Beats TaiWan GuanFang Wang 7855obsoleterat2804
 
Is talking the most effective and satisfying way of communicating with others?
Is talking the most effective and satisfying way of communicating with others?Is talking the most effective and satisfying way of communicating with others?
Is talking the most effective and satisfying way of communicating with others?Qiang Hao
 
2008111807581919
20081118075819192008111807581919
2008111807581919psy101618
 
Profit from the cloud TM Parallels Dynamic Infrastructure And OpenStack.
Profit from the cloud TM Parallels Dynamic Infrastructure And OpenStack.Profit from the cloud TM Parallels Dynamic Infrastructure And OpenStack.
Profit from the cloud TM Parallels Dynamic Infrastructure And OpenStack.OpenVZ
 
python chapter 1
python chapter 1python chapter 1
python chapter 1Raghu nath
 
Alexander Alexandrovich Belov – The greatest basketball player of all time
Alexander Alexandrovich Belov – The greatest basketball  player of all timeAlexander Alexandrovich Belov – The greatest basketball  player of all time
Alexander Alexandrovich Belov – The greatest basketball player of all timeprosvsports
 
Social Proof and Reference Group
Social Proof and Reference GroupSocial Proof and Reference Group
Social Proof and Reference GroupRahul Hela
 

Viewers also liked (13)

Spirax saco
Spirax sacoSpirax saco
Spirax saco
 
Beats TaiWan GuanFang Wang 7855
Beats TaiWan GuanFang Wang 7855Beats TaiWan GuanFang Wang 7855
Beats TaiWan GuanFang Wang 7855
 
Is talking the most effective and satisfying way of communicating with others?
Is talking the most effective and satisfying way of communicating with others?Is talking the most effective and satisfying way of communicating with others?
Is talking the most effective and satisfying way of communicating with others?
 
2008111807581919
20081118075819192008111807581919
2008111807581919
 
Profit from the cloud TM Parallels Dynamic Infrastructure And OpenStack.
Profit from the cloud TM Parallels Dynamic Infrastructure And OpenStack.Profit from the cloud TM Parallels Dynamic Infrastructure And OpenStack.
Profit from the cloud TM Parallels Dynamic Infrastructure And OpenStack.
 
python chapter 1
python chapter 1python chapter 1
python chapter 1
 
Alexander Alexandrovich Belov – The greatest basketball player of all time
Alexander Alexandrovich Belov – The greatest basketball  player of all timeAlexander Alexandrovich Belov – The greatest basketball  player of all time
Alexander Alexandrovich Belov – The greatest basketball player of all time
 
Getumhe ekologi
Getumhe ekologiGetumhe ekologi
Getumhe ekologi
 
Ts 2992
Ts 2992Ts 2992
Ts 2992
 
Sxsf
SxsfSxsf
Sxsf
 
Social Proof and Reference Group
Social Proof and Reference GroupSocial Proof and Reference Group
Social Proof and Reference Group
 
Wikihow howtomakespaghetti
Wikihow   howtomakespaghettiWikihow   howtomakespaghetti
Wikihow howtomakespaghetti
 
Convenience platform: Zero Budget Marketing.
Convenience platform: Zero Budget Marketing.Convenience platform: Zero Budget Marketing.
Convenience platform: Zero Budget Marketing.
 

Similar to Game-Based Learning Taxonomy Workshop

Designing Games, Motivating Students, and Entrepreneurship
Designing Games, Motivating Students, and EntrepreneurshipDesigning Games, Motivating Students, and Entrepreneurship
Designing Games, Motivating Students, and EntrepreneurshipPaul Pivec
 
Engage Workshop Berlin09 Part1
Engage Workshop Berlin09 Part1Engage Workshop Berlin09 Part1
Engage Workshop Berlin09 Part1Paul Pivec
 
Teaching video game development panel FDG2014
Teaching video game development panel FDG2014Teaching video game development panel FDG2014
Teaching video game development panel FDG2014Cynthia Calongne
 
Level Up Your Talent Development with Gamification [eBook]
Level Up Your Talent Development with Gamification [eBook]Level Up Your Talent Development with Gamification [eBook]
Level Up Your Talent Development with Gamification [eBook]Monica Cornetti
 
How to Fix the 10 Biggest Mistakes in Gamification
How to Fix the 10 Biggest Mistakes in GamificationHow to Fix the 10 Biggest Mistakes in Gamification
How to Fix the 10 Biggest Mistakes in GamificationAggregage
 
Octalysis Level 1 Certificate - Adrian Ensner - Remote Gamification Workshop.pdf
Octalysis Level 1 Certificate - Adrian Ensner - Remote Gamification Workshop.pdfOctalysis Level 1 Certificate - Adrian Ensner - Remote Gamification Workshop.pdf
Octalysis Level 1 Certificate - Adrian Ensner - Remote Gamification Workshop.pdfYu-kai Chou
 
Ppp Of Simulation Development2
Ppp Of Simulation Development2Ppp Of Simulation Development2
Ppp Of Simulation Development2guestf51d8f
 
Game-based Learning
Game-based LearningGame-based Learning
Game-based LearningMan Su
 
Tcea 2014 video game design software
Tcea 2014   video game design softwareTcea 2014   video game design software
Tcea 2014 video game design softwareMike Ploor
 
Comic Book
Comic BookComic Book
Comic BookThomasdl
 
A Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsA Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsSharon Boller
 
Paul Pivec designing games motivating students and entrep pivec-labs
Paul Pivec designing games motivating students and entrep pivec-labsPaul Pivec designing games motivating students and entrep pivec-labs
Paul Pivec designing games motivating students and entrep pivec-labsProject GREAT
 
Adaptive Learning for Educational Game Design
Adaptive Learning for Educational Game DesignAdaptive Learning for Educational Game Design
Adaptive Learning for Educational Game DesignEdward Lavieri
 
Adaptive Learning for Educational Game Design
Adaptive Learning for Educational Game DesignAdaptive Learning for Educational Game Design
Adaptive Learning for Educational Game DesignEdward Lavieri
 
Pivec workshop 1
Pivec workshop 1Pivec workshop 1
Pivec workshop 1Paul Pivec
 

Similar to Game-Based Learning Taxonomy Workshop (20)

Designing Games, Motivating Students, and Entrepreneurship
Designing Games, Motivating Students, and EntrepreneurshipDesigning Games, Motivating Students, and Entrepreneurship
Designing Games, Motivating Students, and Entrepreneurship
 
Engage Workshop Berlin09 Part1
Engage Workshop Berlin09 Part1Engage Workshop Berlin09 Part1
Engage Workshop Berlin09 Part1
 
Dgxpo
DgxpoDgxpo
Dgxpo
 
Teaching video game development panel FDG2014
Teaching video game development panel FDG2014Teaching video game development panel FDG2014
Teaching video game development panel FDG2014
 
Level Up Your Talent Development with Gamification [eBook]
Level Up Your Talent Development with Gamification [eBook]Level Up Your Talent Development with Gamification [eBook]
Level Up Your Talent Development with Gamification [eBook]
 
How to Fix the 10 Biggest Mistakes in Gamification
How to Fix the 10 Biggest Mistakes in GamificationHow to Fix the 10 Biggest Mistakes in Gamification
How to Fix the 10 Biggest Mistakes in Gamification
 
GDTK
GDTKGDTK
GDTK
 
Octalysis Level 1 Certificate - Adrian Ensner - Remote Gamification Workshop.pdf
Octalysis Level 1 Certificate - Adrian Ensner - Remote Gamification Workshop.pdfOctalysis Level 1 Certificate - Adrian Ensner - Remote Gamification Workshop.pdf
Octalysis Level 1 Certificate - Adrian Ensner - Remote Gamification Workshop.pdf
 
ICEC
ICECICEC
ICEC
 
Ppp Of Simulation Development2
Ppp Of Simulation Development2Ppp Of Simulation Development2
Ppp Of Simulation Development2
 
Game-based Learning
Game-based LearningGame-based Learning
Game-based Learning
 
Tcea 2014 video game design software
Tcea 2014   video game design softwareTcea 2014   video game design software
Tcea 2014 video game design software
 
Comic Book
Comic BookComic Book
Comic Book
 
A Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsA Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and Results
 
Paul Pivec designing games motivating students and entrep pivec-labs
Paul Pivec designing games motivating students and entrep pivec-labsPaul Pivec designing games motivating students and entrep pivec-labs
Paul Pivec designing games motivating students and entrep pivec-labs
 
Games and Education
Games and EducationGames and Education
Games and Education
 
Mscruise
MscruiseMscruise
Mscruise
 
Adaptive Learning for Educational Game Design
Adaptive Learning for Educational Game DesignAdaptive Learning for Educational Game Design
Adaptive Learning for Educational Game Design
 
Adaptive Learning for Educational Game Design
Adaptive Learning for Educational Game DesignAdaptive Learning for Educational Game Design
Adaptive Learning for Educational Game Design
 
Pivec workshop 1
Pivec workshop 1Pivec workshop 1
Pivec workshop 1
 

More from Paul Pivec

Scaph xchange zurich talk
Scaph xchange   zurich talkScaph xchange   zurich talk
Scaph xchange zurich talkPaul Pivec
 
Keynote iGBL Conference. Digital Me. A Revolutionary Game-Based Method to Off...
Keynote iGBL Conference. Digital Me. A Revolutionary Game-Based Method to Off...Keynote iGBL Conference. Digital Me. A Revolutionary Game-Based Method to Off...
Keynote iGBL Conference. Digital Me. A Revolutionary Game-Based Method to Off...Paul Pivec
 
Gamability in Practice
Gamability in PracticeGamability in Practice
Gamability in PracticePaul Pivec
 
Designing Games for Behavioural Change
Designing Games for Behavioural ChangeDesigning Games for Behavioural Change
Designing Games for Behavioural ChangePaul Pivec
 
Games for learning & Role Play Scenarios
Games for learning & Role Play ScenariosGames for learning & Role Play Scenarios
Games for learning & Role Play ScenariosPaul Pivec
 
Digitalme : Game Based Learning App
Digitalme : Game Based Learning AppDigitalme : Game Based Learning App
Digitalme : Game Based Learning AppPaul Pivec
 
Gamification and GBL Presentation to Unitec
Gamification and GBL Presentation to UnitecGamification and GBL Presentation to Unitec
Gamification and GBL Presentation to UnitecPaul Pivec
 
Pivec workshop 3
Pivec workshop 3Pivec workshop 3
Pivec workshop 3Paul Pivec
 
Play to Learn : Keynote by Professor Maja Pivec
Play to Learn : Keynote by Professor Maja PivecPlay to Learn : Keynote by Professor Maja Pivec
Play to Learn : Keynote by Professor Maja PivecPaul Pivec
 

More from Paul Pivec (9)

Scaph xchange zurich talk
Scaph xchange   zurich talkScaph xchange   zurich talk
Scaph xchange zurich talk
 
Keynote iGBL Conference. Digital Me. A Revolutionary Game-Based Method to Off...
Keynote iGBL Conference. Digital Me. A Revolutionary Game-Based Method to Off...Keynote iGBL Conference. Digital Me. A Revolutionary Game-Based Method to Off...
Keynote iGBL Conference. Digital Me. A Revolutionary Game-Based Method to Off...
 
Gamability in Practice
Gamability in PracticeGamability in Practice
Gamability in Practice
 
Designing Games for Behavioural Change
Designing Games for Behavioural ChangeDesigning Games for Behavioural Change
Designing Games for Behavioural Change
 
Games for learning & Role Play Scenarios
Games for learning & Role Play ScenariosGames for learning & Role Play Scenarios
Games for learning & Role Play Scenarios
 
Digitalme : Game Based Learning App
Digitalme : Game Based Learning AppDigitalme : Game Based Learning App
Digitalme : Game Based Learning App
 
Gamification and GBL Presentation to Unitec
Gamification and GBL Presentation to UnitecGamification and GBL Presentation to Unitec
Gamification and GBL Presentation to Unitec
 
Pivec workshop 3
Pivec workshop 3Pivec workshop 3
Pivec workshop 3
 
Play to Learn : Keynote by Professor Maja Pivec
Play to Learn : Keynote by Professor Maja PivecPlay to Learn : Keynote by Professor Maja Pivec
Play to Learn : Keynote by Professor Maja Pivec
 

Recently uploaded

Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
Class 11 Legal Studies Ch-1 Concept of State .pdf
Class 11 Legal Studies Ch-1 Concept of State .pdfClass 11 Legal Studies Ch-1 Concept of State .pdf
Class 11 Legal Studies Ch-1 Concept of State .pdfakmcokerachita
 
Concept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfConcept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfUmakantAnnand
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdfSoniaTolstoy
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxNirmalaLoungPoorunde1
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationnomboosow
 
Science 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsScience 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsKarinaGenton
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxmanuelaromero2013
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsanshu789521
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxSayali Powar
 
How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17Celine George
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docxPoojaSen20
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 

Recently uploaded (20)

Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Class 11 Legal Studies Ch-1 Concept of State .pdf
Class 11 Legal Studies Ch-1 Concept of State .pdfClass 11 Legal Studies Ch-1 Concept of State .pdf
Class 11 Legal Studies Ch-1 Concept of State .pdf
 
Concept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.CompdfConcept of Vouching. B.Com(Hons) /B.Compdf
Concept of Vouching. B.Com(Hons) /B.Compdf
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
 
Employee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptxEmployee wellbeing at the workplace.pptx
Employee wellbeing at the workplace.pptx
 
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
 
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
Staff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSDStaff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSD
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communication
 
Science 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsScience 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its Characteristics
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptx
 
Presiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha electionsPresiding Officer Training module 2024 lok sabha elections
Presiding Officer Training module 2024 lok sabha elections
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
 
How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17
 
MENTAL STATUS EXAMINATION format.docx
MENTAL     STATUS EXAMINATION format.docxMENTAL     STATUS EXAMINATION format.docx
MENTAL STATUS EXAMINATION format.docx
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 

Game-Based Learning Taxonomy Workshop

Editor's Notes

  1. Educational games have always been low budget, low tech, poor cousins of the computer game industry. Up until recently, very few commercial companies provide good quality educational games. Historically, these games have been written by teachers and academics who wish to utilize the technology within there teaching, but usually do not have the skill, not the finance, to create a high quality product. Commercial recreational games cost millions of dollars to create and often have teams of a hundred on more people. To make this a viable business, the resulting product must reach a wide audience and sell well. The industry has consciously not targeted education for this reason. Those companies who have ventured into this area, have traditionally aimed at the younger age group. Knowing that their parents will buy what is perceived as an educational game. However, it takes only a few nanoseconds for a child to realize that most educational games are homework and not a game.
  2. In recent times, game-based learning has gained the interest of many teachers. Commercial off-the-shelf game (cots) provide many of the lessons that are needed and can be assimilated into the existing curriculum. Sim City, Civilization, Carmen Sandiego are all successfully used in schools across the globe. However, as commercial game engine become available as open source, many small developers are now using these to create high quality education games. Schools and institutions have accepted games as a learning resource, as have the military and many industries and a training tool. We will cover more of this, including examples, in subsequent lectures.
  3. This course will be covered over 15 units. In general, the lecture will be 45 minutes followed by a 90 minute practical lab session, however, this may vary slightly with two lectures being put together. The course is group work with group assessment. Grades will be given for innovation, quality, and completeness of the output. A professional standard is required.
  4. This course will be covered over 15 units. In general, the lecture will be 45 minutes followed by a 90 minute practical lab session, however, this may vary slightly with two lectures being put together. The course is group work with group assessment. Grades will be given for innovation, quality, and completeness of the output. A professional standard is required.
  5. After your study is completed, most of you will work in a company; perhaps small or perhaps large. Either way, you will undoubtedly work as part of a team. Very few people work alone and certainly not in this industry. Therefore learning to work in a group, as part of a team, is an essential and valuable skill. Individual people have a separate knowledge based and varying skill sets. Combining these provides for a more extensive and often more exciting product. Working in a successful team can be very rewarding and highly motivating. Team members can bounce ideas of each other and mind mapping in a group is an accelerated process over that of the individual. Working as a group, as a team, should not just be 4 people working individually together. During this course, you should all strive to make the most of group dynamics.
  6. You are required to keep an online development blog, and it should be updated every week. You can make this creative and have some fun with it. It will be viewed by your lecturer and comments will be added. The main output of this course is an educational computer game concept document. The content of this document will be based on concept documents used in the commercial game industry. However, the format of your submission can be creative and used to “sell” your idea. At the end of semester, we will have the “Golden Pineapple Awards”. Think of these as the “oscars” of this class. Groups will be chosen as winner of categories like best original idea, best commercial potential, and best in show. Photos and screenshots will be displayed on the Institutes web site, and the winners of last years best in show were invited to present to the director of the Kunsthaus - great potential for your future career. You will be require to present your work for judging for these awards. The winners will then be announced during a celebration at the end of term.
  7. During this course, you will learn many new terms used in academia. Pedagogy is the science of education and as a science it has its own language. Terms such as scaffolding will be introduced as will the dynamics of game-based learning. You will also become aware of how the computer game industry, a billion plus market, is structured and how it functions. And hopefully, along the way you will reflect on your own learning process by reading your early entries in the group blog. As this course is given in English, it is a great chance for you to practice yours.
  8. The course centers around a role play of a game development company. Each of your within your team, will take responsibility for a specific role. These will be detailed in a subsequent lecture. Each of you will also function within the group and assist with the completion of the work. However, at times you will be asked to assume the role that you have been assigned. This maybe project leader or quality assurance manager. You will design an educational game of your choice, and please be creative when developing your concepts, and you will complete a concept document and design marketing material in order to “sell” your concept to a publisher - think of the lecturer as the publishing company that will fund your project. The concept document will include technical specifications, which you will need to research, as well as artwork and gameplay design. The concept must be feasible and be able to be created if funding and resource was provided. You will also need to prototype your idea and analyze the usability. You will be shown how to do this in another session. Above all, take this class seriously. This role-play is based closely upon what happens in the real world and how the process of development occurs in a game design company.
  9. Lectures during the semester will cover the listed topics. All the information you require to complete your concept document and assessed output will be provided. However, you must attend lectures to obtain this knowledge. Although the powerpoint slides will be made available after each lecture, the slides only contain bullet points and not the information that you will need. In addition to attending the lectures, listening quietly, taking notes, and asking questions where understanding is lacking, is also paramount to achieving the learning outcomes of this course. The topics are covered in the order that you will require them to complete the work. They will build on your knowledge of game-based learning and game development as we progress.
  10. Along with the powerpoint slides being made available, printed handouts will be given for each practical session. Sample documents will also be available for download throughout the course as each topic is covered. References to web sites of interest and supplemental readings will also be provided, and it is expected that each students views and reads this material, not just file it away. Your blog must be kept up to date each week and this will be commented on by the lecturer to help you keep on track.
  11. Along with the powerpoint slides being made available, printed handouts will be given for each practical session. Sample documents will also be available for download throughout the course as each topic is covered. References to web sites of interest and supplemental readings will also be provided, and it is expected that each students views and reads this material, not just file it away. Your blog must be kept up to date each week and this will be commented on by the lecturer to help you keep on track.
  12. Along with the powerpoint slides being made available, printed handouts will be given for each practical session. Sample documents will also be available for download throughout the course as each topic is covered. References to web sites of interest and supplemental readings will also be provided, and it is expected that each students views and reads this material, not just file it away. Your blog must be kept up to date each week and this will be commented on by the lecturer to help you keep on track.