DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
Digital Fabrication Studio.04_LaserCutting @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
Digital Fabrication Studio.04_LaserCutting @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
Digital Fabrication Studio.01 _Fabbing @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
Process, Community, Business: the systems behind Open Design - Barcelona 06.0...Massimo Menichinelli
http://fad.cat/congres/en/
http://fad.cat/congres/en/?p=1167
After more than 10 years of development, Open Design is no longer an underground hypothesis, but a real strategy that designers, companies and design institutions are increasingly embracing. Even so, many aspects of Open Design still need to be developed, tested and defined, making the future of Open Design still open.
This openness is what is making Open Design very promising, a global concept with local and distributed adaptations: not only Open Design projects can be modified and customized, but the same processes and systems behind such projects can be designed and modified in order to fit the specific needs of each locality. There is no single format, business model, system or organization model for Open Design at the moment, and this fact lets Open Design to be adopted and used in a different way in each locality. Designers are increasingly focusing on the systems that enable Open Design projects, which can be designed and developed with design tools and processes and tools and processes from other fields by working on the metadesign level.
How can we organize Open Design initiatives? What are the processes behind Open Design? How can we understand the participation of a community in an Open Design project? What about the business models of Open Design?
Open P2P Design brings open source and peer-to-peer dynamics inside a community-centered design process, in order to have real co-design projects with people and their communities. We can use Open P2P Design for co-designing Open Design processes or commercial or public services with open and peer-to-peer dynamics, starting from communities and involving them inside the design process. We can also use it for analyzing an existing business and opening to collaboration some of its activities, or design new ones in order to start a collaboration with a community of users.
http://dmy-berlin.com/en/festival/2011-2/makerlab/
Digital Fabrication Studio.06 _3D_PrintingScanning @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
Digital Fabrication Studio.01 _Fabbing @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
Process, Community, Business: the systems behind Open Design - Barcelona 06.0...Massimo Menichinelli
http://fad.cat/congres/en/
http://fad.cat/congres/en/?p=1167
After more than 10 years of development, Open Design is no longer an underground hypothesis, but a real strategy that designers, companies and design institutions are increasingly embracing. Even so, many aspects of Open Design still need to be developed, tested and defined, making the future of Open Design still open.
This openness is what is making Open Design very promising, a global concept with local and distributed adaptations: not only Open Design projects can be modified and customized, but the same processes and systems behind such projects can be designed and modified in order to fit the specific needs of each locality. There is no single format, business model, system or organization model for Open Design at the moment, and this fact lets Open Design to be adopted and used in a different way in each locality. Designers are increasingly focusing on the systems that enable Open Design projects, which can be designed and developed with design tools and processes and tools and processes from other fields by working on the metadesign level.
How can we organize Open Design initiatives? What are the processes behind Open Design? How can we understand the participation of a community in an Open Design project? What about the business models of Open Design?
Open P2P Design brings open source and peer-to-peer dynamics inside a community-centered design process, in order to have real co-design projects with people and their communities. We can use Open P2P Design for co-designing Open Design processes or commercial or public services with open and peer-to-peer dynamics, starting from communities and involving them inside the design process. We can also use it for analyzing an existing business and opening to collaboration some of its activities, or design new ones in order to start a collaboration with a community of users.
http://dmy-berlin.com/en/festival/2011-2/makerlab/
Digital Fabrication Studio.06 _3D_PrintingScanning @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
FabLab stands for "Fabrication Laboratories". These are centres equipped with 3D printers, laser cutters and all sorts of other digitally controlled equipment. The first one was opened in MIT by Neil Gerschenfeld, professor of Bits and Atoms with a course entitled "How to make (almost) anything". They have now spread across the world including England. This presentation by Jane Keats was given to Leeds and Sheffield inventors clubs.
3D printed cars, homes, prosthetic hands, food, International Space Station tools, and almost anything imagined is now mainstream. 3D printing seems to have taken over the world and 3D printers are now affordable for many consumers. However, basic 3D design principles tend to be neglected, especially in library makerspaces. 3D printing objects work well only when one follows basic fundamentals of 3D design. In this webinar:
- Understand 3D printing and how it works.
- Discover a variety of free 3D design applications and repositories.
- Learn basic 3D design fundamentals (e.g., understanding 3D space and geometry, modeling, surfaces, textures, and rendering images).
- Gain hands-on experience designing a 3D object that can be 3D printed.
Note: it is recommended attendees create a Tinkercad (https://www.tinkercad.com/) account before this workshop.
Designing process of printed circuit boardselprocus
Most key element in electronic circuits and equipment’s is the Printed Circuit Board which connects electronic components with conductive lines printed
The presentation shows how architecture evolves in hyper grow companies like Qualtrics, Amazon or Netflix. It goes from monolith, through microservices to a multi-datacenter deployment. It includes a demo of 3 resilience patterns. Demo code can be found here: https://github.com/michalkutyla/resilience4j-demo
Advanced View Arduino Projects List - Use Arduino for Projects-3.pdfWiseNaeem
Here we will share list every month as our projects are being updated on daily basis. PDF is a good source to work offline. Most of the electronics geeks are asking the whole list of arduino projects PDF
"Open and collaborative design processes. Meta-Design, ontologies and platforms within the Maker Movement"
Doctoral defense @Aalto University 11.11.2020
Custos: Professor Lily Diaz-Kommonen, Aalto University, Department of Media, Aalto Media Lab
Opponent: Professor Elisa Giaccardi, Delft University of Technology, The Netherlands
The emergence of the Maker Movement has taken place in the context of a design practice and research that is now open, peer-to-peer, diffuse, distributed, decentralized; activity-based; meta-designed; ontologically-defined; locally-bounded but globally-networked and community-centered. For many years the author participated and worked in the Maker Movement, with a special focus on its usage of digital platforms and digital fabrication tools for collaboratively designing and manufacturing digital and physical artifacts as Open Design projects. The author’s main focus in practice and research as a meta-designer was in understanding how can participants in distributed systems collaboratively work together through tools and platforms for the designing and managing of collaborative processes. The main research question of this dissertation is: How can we support and integrate the research and practice of meta-designers in analyzing, designing and sharing open and collaborative design and making processes within open, peer-to-peer and distributed systems?
Press release: https://www.aalto.fi/en/events/defense-in-the-field-of-new-media-msc-massimo-menichinelli
Video: https://youtu.be/ZYSCcIG0Q6k
Dissertation: http://urn.fi/URN:ISBN:978-952-64-0091-4
Research On And Through Design With Open, Distributed And Collaborative Desig...Massimo Menichinelli
Massimo Menichinelli
"Research On And Through Design With Open, Distributed And Collaborative Design Processes Within The Maker Movement"
08/11/2019
https://www.designsociety.org/939/Symposium+on+Design+Theory+and+Innovation
Platforms, Networks And Impact Of Open, Distributed And Collaborative Design ...Massimo Menichinelli
Massimo Menichinelli
"Platforms, Networks And Impact Of Open, Distributed And Collaborative Design And Making Processes"
Tongji University - Shanghai
19/11/2019
The Decentralization Turns In Design: An Exploration Through The Maker Moveme...Massimo Menichinelli
Massimo Menichinelli
Priscilla Ferronato
"The Decentralization Turns In Design: An Exploration Through The Maker Movement"
DeSForm19 - MIT Design Lab
10/10/2019
The challenges posed by the complexity of our times requires the Design discipline to understand the many complex relationships behind the social, business, technology and territory dimensions of each project. Such nature of complex systems lays not only inside design projects, but also inside the design processes that generate them, and the ability of organizing them through meta-design approaches is becoming strategic. Since the turn of the century, the design discipline has increasingly moved its scope from single users to local and online communities, from isolated projects to system of solutions. This shift has brought researchers and practitioners to investigate tools and strategies to enable mass- scale interactions by adopting several models and tools coming from software development and web-based technologies: Open Source, P2P, DDD (Diffuse, Distributed, and Decentralized) systems. This influence has matured over the years, and if we observed in the past how such systemic models can be applied in the design practice (part 1), we are facing now a new phase where Design will have an increasing role in enabling such systems through the analysis, visualization and design of their collaborative tools, platforms, processes and organizations (part 2). This scope falls into the Meta-Design domain, where designers build environments for the collaborative design of open processes and their resulting organizations (part 3). In this paper, we address this phenomena by elaborating the Open Meta-Design framework (part 4), that provides a way for designing open, collaborative and distributed processes (including those in the professional design domain). The paper positions the framework among current meta-design and design approaches and develops its features of modeling, analysis, management and visualization of processes. This framework is based on four dimensions: conceptual (describing the philosophy, context and limitations of the approach), data (describing the ontology of design processes), design (visualizing designing processes) and software (managing the connections between the ontology and the visualization, the data and design dimensions). We believe that such a framework could potentially facilitate the participation and the creation of open, collaborative and distributed processes, enabling therefore more relevant interactions for communities. As a conclusion, the paper provides a roadmap for developing and testing the Open Meta-Design framework, and therefore evaluating its relevance in supporting complex projects (part 5).
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns
6. CNC routing
Routing = different technology, different speed and
resistance (more suitable for wood than metal).
Source: http://youtu.be/C5tOYWfhuyM?t=50s
7. CNC milling: 2D, 2.5D or 3D ?
2D or 2-axis (only X and Y), 2.5D or 2-axis (X,Y,
and up/down position), 3D or 3-axis (X,Y,Z).
Source: http://www.shopbottools.com/mProducts/3-d_work_v2.htm
8. CNC milling: 4-axis
An example: Roland MDX-540 (but there's also
a desktop version, the MDX-40A).
Source: http://youtu.be/ZuXF_Y97j2M
http://www.rolanddga.com/products/milling/mdx540/
9. CNC milling: 5-axis
An example: TN5, a 5-Axis Milling Machine.
Source: http://youtu.be/vark2IBMGr0 http://www.mdaprecision.com/
http://www.fiveaxismachining.com/index.php/why-5-axis/ http://www.shopbottools.com/mProducts/5axis.htm
10. Roland iModela: small, low-cost CNC milling
The iModela is a low-cost, easy-to-use desktop device that mills wax, foam,
balsa wood and plastic materials. Max operation area: 86 x 55 x 26 mm
Source: http://icreate.rolanddg.com/iModela/Global/English/about/index.html/
11. MiniCNC: Open Source CNC milling
A desktop-size, open-source milling machine in kitform, built from lasercut
parts: a computer-controlled Dremel with a 20 by 20 cm work surface.
Source: http://www.repairablemachines.com/
12. MiniCNC: Open Source CNC milling
A desktop-size, open-source milling machine in kitform, built from lasercut
parts: a computer-controlled Dremel with a 20 by 20 cm work surface.
Source: http://www.repairablemachines.com/
13. DIYLILCNC: Open Source CNC
A free & open-source set of plans for an inexpensive, fully functional 3-axis
CNC mill that can be built with basic shop skills and tool access.
Source: http://diylilcnc.org/
14. Shapeoko: Open Source CNC
An open source CNC milling machine that was over 700% funded on
Kickstarter and that it is now also available on Inventables.com.
Source: http://www.shapeoko.com/
15. 3 Axis CNC router built from Lego
Arthur Sacek has created a 3D CNC router built entirely
from Lego Mindstorm robotics components.
Source: http://blog.ponoko.com/2011/08/21/3-axis-cnc-router-built-from-lego/
http://youtu.be/pX1cO2XhMrg
16. Hexapod Robot CNC Router
A walking CNC router built using B.F.Hexapod with an additional foating pen
attachment, and a utility to convert DXF fles into commands.
Source: http://youtu.be/quN37YskoaM?t=1m18s
http://blog.ponoko.com/2008/11/11/articulated-cnc-robots-are-kinda-scary/
17. And in our lab: Roland Modela MDX-20 (3 axis)
Max operation area:
203.2 mm (X) x 152.4 mm (Y) x 60.5 mm (Z)
Source: http://www.rolanddga.com/products/scanners/mdx15/
19. DIWire Bender
The DIWire Bender is a rapid prototype machine that
bends metal wire to produce 2D or 3D shapes.
Source: http://blog.pensanyc.com/tagged/DIWire
https://vimeo.com/41425580
20. CNC milling drawing
In which twelve drawings of historical drawing machines are
drawn by a computer numerical controlled machine.
Source: https://vimeo.com/39951217
http://www.designboom.com/weblog/cat/10/view/20427/cnc-historical-drawing-machine.html
21. Egg-bot
“My experience, perception and digital information
(bits) shape this exact material and its values (atoms)”
Source: http://evilmadscience.com/productsmenu/tinykitlist/171-egg-bot
http://egg-bot.com/
22. Piccolo
“My experience, perception and digital information
(bits) shape this exact material and its values (atoms)”
Source: http://diatom.cc/piccolo
https://vimeo.com/36869769
23. MWM graphics/aarn: CNC drawing series
3-axis CNC machine retroftted with a special fxture - which holds a
marker and mimics typical hand pressure during the act of drawing.
Source: http://44rn.com/post/7774864814/numericallycontrolledseries
24. Polargraph Drawing Machine
Sandy Nobel‘s Polargraph uses a dual-polar coordinate
system instead of the standard cartesian.
Source: http://blog.makezine.com/2011/09/27/polargraph-drawing-machine/
https://vimeo.com/24647023 http://www.instructables.com/id/Polargraph-Drawing-Machine/
25. Der Kritzler Drawing Machine
2D scribbling machine, drawing directly on a window.
Source: http://tinkerlog.com/2011/09/02/der-kritzler/
https://vimeo.com/28003302
26. Robot Masterclass
Using an Arduino board, the KUKA robot interfaced with the
spraygun, allowing designs that consist of multiple strokes.
Source: https://vimeo.com/30506602
http://www.robotsinarchitecture.org/
27. And a plugin for Grasshopper
KUKA|prc enables you to program industrial robots directly out of the parametric
modelling environment, including a full kinematic simulation of the robot.
Source: http://www.robotsinarchitecture.org/kuka-prc
https://vimeo.com/37480161
28. Positioning systems I - falling objects
A custom made machine that adds drops of water onto a special textured surface.
Each drop forms into an almost perfect sphere through the surface tension.
Source: https://vimeo.com/24491037
30. Create halftones images with CNC Milling
Jason Dorie has created a couple of Windows applications that allow people
to create halftones images for CNC routing from ordinary image fles.
Source: http://jasondorie.com/page_cnc.html
31. Create halftones images with CNC Milling
Jason Dorie has created a couple of Windows applications that allow people
to create halftones images for CNC routing from ordinary image fles.
Source: http://youtu.be/xoJDTPRqI6o
32. Create halftones images with CNC Milling
A similar example, from Finland...
Source: http://blog.ponoko.com/2011/08/07/halftone-pictures-drawn-by-cnc/
http://youtu.be/REu3MBDsNWo
34. CNC Milled bike: flat plack
Winning second prize from the L’Argus Design Competition for his Roll Bike Concept
design, Nicolas Belly has taken the children’s balance bike to another level.
Source: http://blog.ponoko.com/2010/01/28/flat-pack-bike/
35. CNC Milled and stitched furniture
Stitched collection by Tord Boontje
Source: http://blog.ponoko.com/2011/08/06/tord-boontje-stitched-collection/
http://tordboontje.com/
36. CNC Milled furniture
Gareth Neal has produced a few exceptional pieces that straddle the divide
between art and design, furniture and sculpture.
Source: http://blog.ponoko.com/2010/02/21/classic-cuts-and-cnc-craftsmanship/
37. CNC Milled furniture
The design of the Laszlo Files are based on new possibilities afforded by the
use of computer numerically controlled (CNC) technology.
Source: http://blog.ponoko.com/2009/06/03/office-da-pump-serious-cnc-assisted-design/
38. Textures: experiment with density and porosity
“Albefex BL Special” is designed to be lightweight, self-supporting and
capable of taking advantage of CNC driven digital fabrication techniques.
Source: http://blog.ponoko.com/2009/12/13/experiments-in-porosity/
http://dudye.com/experimenting-with-porosity
39. CNC Milled interior design
Working with natural materials, March Studio has formed a sculptural retail
space for an artisan bakery in Melbourne, Australia.
Source: http://www.frameweb.com/news/d-chirico-bakery
40. CNC Milled interior design
The piece is essentially a storage cabinet lifted 12″ above the foor. The architect
studied the form of water ripples from several photographs of the lake.
Source: http://blog.ponoko.com/2009/05/25/lake-cabinet-further-cnc-wall-madness/
http://blog.ponoko.com/2012/03/12/cnc-milling-waves/
41. CNC Milled shoes
Experimental shoes by designer Cat Potter were shaped from solid blocks of
wood with a 3-axis CNC milling machine.
Source: http://www.flickr.com/photos/42746980@N02/6673839607/in/pool-375602@N23/lightbox/
http://blog.ponoko.com/2012/01/11/cnc-milled-wooden-shoes/
42. CNC Milled molds for mechanical parts
xxx
Source: http://lcamtuf.coredump.cx/rstory/
43. CNC milled products
Blocks of solid maple are milled in two separate halves and joined together
with an accentuated “parting line”, articulating the profle of the shapes.
Source: http://blog.ponoko.com/2009/05/07/cnc-vases-by-paul-loebach/
44. FabLab House
The Fab Lab House is developed on a network of fablabs using CNC
machines to design and produce houses than can be customizable.
Source: http://www.fablabhouse.com/en/la-forma-sigue-la-energia/
46. Digital wood joints ready to use
A library of 50 wood joints in digital format available
for download and use in your project.
Source: http://www.flexiblestream.org/Digital-Wood-Joints-001.php
47. Wood joints: they don't have to be boring
Joints by Tineke Beunders and Nathan Wierink (ontwerpduo) takes advantage
of the precision in digital fabrication for an entire mahoganey desk.
Source: http://blog.ponoko.com/2009/05/31/ontwerpduo%E2%80%94fun-studio/
48. CNC Simulator
The idea of the new CncSimulator Pro is to provide the machining industry
with a contemporary competent Fanuc inspired CNC ISO simulator.
Source: http://www.cncsimulator.com/
49. Some suggestions for CNC Routing
You cannot avoid the size of the tool this time, so your
design has to be drafted according to that.
Source: http://support.ponoko.com/entries/20735156-things-you-must-know-for-cnc-routing
50. CNC routing with Grasshopper for Rhino
The Grasshopper plugin for Rhino is also useful for much simplier tasks such
as offsetting lines as you might do manually for CNC routing.
Source: http://support.ponoko.com/entries/20786136-cnc-routing-with-grasshopper-for-rhino
51. Roland Modela Player 4
MODELA Player is a CAM software that allows importing of 3D fles for milling it.
Virtual MODELA provides a quick preview of the entire milling operation.
Source: http://academy.cba.mit.edu/content/tutorials/General_Machine_Tutorials/Milling/ModelaPlayer4_tutorial_v2.html
http://www.intellecta.net/mdx-15_20.html http://www.rolanddg.com/product/3d/3d/mdx-20_15/application.html
52. Roland Modela Player 4: adding milling bits
MODELA Player is a CAM software that allows importing of 3D fles for milling it.
Virtual MODELA provides a quick preview of the entire milling operation.
Source: http://www.elecprint.ch/downloads/modelaplayer4e.pdf
53. Many different milling bits ...
You may encounter also bigger and very different milling bits...
Source: http://www.flickr.com/photos/massimo_menichinelli/6680445609/in/photostream
54. Our milling bits
Diameters = 3 mm, 1/32 inch (0.79375 mm), 1/64 inch (0.396875 mm).
Source: http://www.flickr.com/photos/aaltofablab/7194264214/in/photostream
55. Our milling bits
Diameters = 3 mm, 1/32 inch (0.79375 mm), 1/64 inch (0.396875 mm).
Source: http://www.flickr.com/photos/aaltofablab/7194268852/in/photostream
56. Always, set the Zero: X, Y, Z
And write down the X and Y coordinates! Furthermore, don't
mill around it, so you can preserve it for future passes.
Source: http://www.flickr.com/photos/aaltofablab/6924563776/in/photostream
57. When designing, think about the milling bit
Leave enough space for the milling bit to pass, or it will erase
part of your details. Rough fnish should leave a 1.4 mm offset.
Source: http://www.flickr.com/photos/aaltofablab/7070645517/in/photostream
58. When designing, think about the milling bit
Leave enough space also around your object!
Source: http://www.flickr.com/photos/aaltofablab/7070645517/in/photostream
59. When designing, think about the milling bit
Your tiniest detail will be the size of your smallest milling
bit, not the resolution of your mesh, think about it!
Source: http://www.flickr.com/photos/massimo_menichinelli/6765894657/in/photostream
60. Rounded milling bits: rounded corners
The milling bit is rounded and rotates, so your corners will be
rounded, and the radius is the same of your biggest milling bit.
Source: http://www.flickr.com/photos/aaltofablab/7070645517/in/photostream
61. The milling bits also determines the depth
Even if your modelling block is higher than the milling bit,
it is the last one that determines how deep you can mill.
Source: http://www.flickr.com/photos/aaltofablab/7194259202/in/photostream
62. Depth: the layers of the material
If your material has many different layers, you can play
with its structure to achieve different effects.
Source: http://www.flickr.com/photos/massimo_menichinelli/6680470207/in/photostream
63. Depth: the layers of the material
If your material has many different layers, you can play
with its structure to achieve different effects.
Source: http://www.flickr.com/photos/massimo_menichinelli/6680488643/in/photostream/
64. Depth: the layers of the material
If your material has many different layers, you can play
with its structure to achieve different effects.
Source: http://www.flickr.com/photos/massimo_menichinelli/6680483663/in/photostream
65. Layers: Ripples, by Toyo Ito
Ripples, winner of the 2004 Compasso d’Oro, is made of
a laminated composite of fve different solid woods.
Source: http://www.horm.it/eng/prodotti_di_design/toyo-ito/collezione-toyo-ito-foto.php?id=99
http://www.bonluxat.com/a/Toyo_Ito_Ripples_Bench.html
66. Layers: Ripples, by Toyo Ito
The whole manufacturing process of the table, it is worth watching not only for
the CNC part but also for understanding the complexity behind the object.
Source: http://youtu.be/TbwUMYnPfQM
67. Fab Modules: the FabLab standard software
A software package to run all the FabLab machines on
Linux and Mac (if you manage to install it ;-) ).
Source: http://kokompe.cba.mit.edu/dist/index.html
68. Fab Modules: milling a 2D PCB
The white part will be milled away: the software generate the
paths (each milling bit have its own function and path structure).
69. Fab Modules: milling a 3D object
The software will translate the 3D model into a BW gradient: white is the top,
black the bottom (and then you can set the whole height).
70. Roland Modela Player 4: process
A tutorial for iModela, but the process is the same for the
MDX-200 as the software is the same.
Source: http://youtu.be/iljHoaG6Y5E
71. Roland Modela Player 4: finishing
If you have only 3 axis, splitting the model into two halves
can be a good technique for achieving complex shapes.
Source: http://youtu.be/DVfJIU_wD0c
73. DIY Blow Molding Gun
Frustrated by the limited access to plastic blow-moulding equipment,
George Fereday developed his own, outftting a standard 'mastic gun'.
Source: https://vimeo.com/12940879
http://www.core77.com/blog/object_culture/george_feredays_personal_blow_molding_gun__16846.asp
74. Brickarms: hacking and casting LEGO toys
BrickArms offers building toy-compatible custom weapons,
weapons packs, and custom minifgs.
Source: http://www.brickarms.com/
75. Brickarms: hacking and casting LEGO toys
A set of pieces.
Source: http://www.flickr.com/photos/enigmabadger/4149563340/in/photostream
76. Brickarms: hacking and casting LEGO toys
The two-side mold (for injection moulding).
Source: http://www.flickr.com/photos/enigmabadger/4335841517/in/photostream
77. Brickarms: hacking and casting LEGO toys
The two-side mold (for injection moulding).
Source: http://www.flickr.com/photos/enigmabadger/4864781771/in/photostream
78. Brickarms: hacking and casting LEGO toys
Do you know this guy?
(Here's the answer)
Source: http://www.flickr.com/photos/enigmabadger/3643236010/in/photostream
79. Brickarms: hacking and casting LEGO toys
Do you know this guy?
(Here's the answer)
Source: http://www.flickr.com/photos/enigmabadger/6010441876/in/photostream
80. Brickarms: hacking and casting LEGO toys
Do you know this guy?
(Here's the answer)
Source: http://www.flickr.com/photos/enigmabadger/6174048858/in/photostream
81. BrickForge: hacking and casting LEGO toys
“We consider ourselves intermediaries between the
community and the lumbering Danish company.”
Source: http://www.brickforge.com/
http://blog.makezine.com/2011/10/12/make-interviews-indie-lego-molder-brickforge/
82. BrickForge: hacking and casting LEGO toys
(Almost) anything that you cannot fnd in a
LEGO store...
Source: http://www.brickforge.com/store/product.php?productid=17777&cat=0&page=
83. BrickForge: hacking and casting LEGO toys
(Almost) anything that you cannot fnd in a
LEGO store...
Source: http://www.flickr.com/photos/42832748@N05/5680269752/in/photostream
84. Few insights about their process
Having designed the element how do you create the mold?
Once the element is designed a mold is created out of aluminum stock using a
CNC milling machine. Most of the time we bundle several accessories together on
the same aluminum block. In dealing with such small scale elements we need to
insure that every detail is accurate up to 1/10 of a millimeter!
I assume you use ABS. When you get it, in what sort of form does it arrive?
Once the aluminum mold is created it is slotted inside an injection machine and
the magic begins. ABS pellets are mixed with a dye and then poured into a
hopper. A heating cylinder and reciprocating screw located inside the injection
machine feeds the molten ABS into the mold via gates and channels, that then
defnes the fnal shape of the object.
Source: http://blog.makezine.com/2011/10/12/make-interviews-indie-lego-molder-brickforge/
85. BrickForge: hacking and casting LEGO toys
You can be even creative and play with the
materials and their attached meanings...
Source: http://www.brickforge.com/store/product.php?productid=17563&cat=462&page=1=
86. BrickForge: hacking and casting LEGO toys
I mean, really creative....
Source: http://www.brickforge.com/?p=636
87. BrickForge: hacking and casting LEGO toys
I mean, really creative....
Source: http://www.flickr.com/photos/42832748@N05/6030380030/in/photostream
88. … and what can I do with these toys?
And then the fake trailer is so popular, that
fans make even a Lego version..
Source: http://youtu.be/XtkHygcTC8A
89. With more than one possible media strategy
A side character from a movie, then a trailer of a fake movie inside
another movie, the the trailer becomes popular and becomes a real movie.
Source: http://en.wikipedia.org/wiki/Spy_Kids http://en.wikipedia.org/wiki/Grindhouse_(film)
http://en.wikipedia.org/wiki/Machete_(film)
90. … and that's not the only case!
Many different adaptions, photos and videos can be found online.
(Solution for the above picture here)
Source: http://www.flickr.com/photos/catsy/5948099285/in/pool-1206921@N23
http://www.flickr.com/groups/1206921@N23/ http://speckyboy.com/2009/06/12/24-lego-stop-motion-films-mimicking-cool-movies-scenes/
91. … and there's an open software for this!
Linux Stopmotion is a Free Open Source application to create stop-motion
animations. It helps you capture and edit the frames of your animation.
Source: http://linuxstopmotion.org/
93. Mold: choose your type
A mold can be 1-side or 2-side (or you may not need a
mold). So start from these questions:
* positive or negative shape? A mold or an object?
* which material? Silicon (soft object) or another plastic
(hard)?
* so.. if you want a soft silicon object: no mold
* is your object flat on one side or 360*?
94. Mold: choose your material
Smooth-On is one of the best manufacturers,
but it's not the only one...
Source: http://www.smooth-on.com/
95. Mold: always read the instructions!
It is very important that you always read the technical bulletin, it will
tell you how to work the material, its features and safety information.
Source: http://www.smooth-on.com/
96. Mold: always read the instructions!
Also check if your material is food safe!
Source: http://www.smooth-on.com/
97. Mold: choose your material
Silcom is the Finnish distributor of Smooth-
On and other brands...
Source: http://silcom.fi/
98. 1-side mold: relief objects (one flat side)
A 1-side mold for an object with one fat side
(and a food safe silicon).
Source: http://www.flickr.com/photos/aaltofablab/7073792943/in/photostream
100. 1-side mold: relief objects (one flat side)
The mold designed for milling: it is the negative of
what you want to get as a real object!
Source: http://academy.cba.mit.edu/2012/students/menichinelli.massimo/index.html
101. 2-sides mold: full 360* objects
For objects that are 360* (not just a relief) you will need a two-
sides mold, so think about how to split the model in two.
Source: http://www.flickr.com/photos/massimo_menichinelli/6766269767/in/photostream
102. 2-sides mold: full 360* objects
For objects that are 360* (not just a relief) you will need a two-
sides mold, so think about how to split the model in two.
Source: http://www.flickr.com/photos/massimo_menichinelli/6766270509/in/photostream
103. 2-sides mold: full 360* objects
For objects that are 360* (not just a relief) you will need a two-
sides mold, so think about how to split the model in two.
104. 2-sides mold: full 360* objects
Add a cone for pouring the fnal plastic into
the mold (the mold will be vertical!).
105. Draft angles: it may be hard to remove the part
In engineering, draft is the amount of taper for molded or cast parts perpendicular
to the parting line. It can be measured in degrees or mm/mm (in/in).
Source: http://www.bayermaterialsciencenafta.com/checklist/draft_angle.html
http://en.wikipedia.org/wiki/Draft_(engineering)
107. Always, set the Zero: X, Y, Z
And write down the X and Y coordinates! Furthermore, don't
mill around it, so you can preserve it for future passes.
Source: http://www.flickr.com/photos/aaltofablab/6924563776/in/photostream
108. Always, use double side tap
Use double side tape to stick the modeling wax block to the
milling machine, and hot glue if the tape is not strong enough.
Source: http://www.flickr.com/photos/aaltofablab/6924563776/in/photostream
109. Mill it :)
You may need to clean the machine to check the progress, but
always press the View button before doing it!!!
Source: http://www.flickr.com/photos/aaltofablab/6924566732/in/photostream/
110. Mix and stir the components
Most of the time you will have to mix two separate components, always
check the instructions, you may need to balance by volume or by weight.
Source: http://www.flickr.com/photos/aaltofablab/7070850521/in/photostream
111. Use the demoulding spray
It will help you when taking the mold away from the wax block.
Source: http://www.flickr.com/photos/narnua/6689110269/in/set-72157628849683783
112. Pour the silicon with a steady flow
You want to avoid the formation of bubbles inside the mold (or you will
have to cast it again), so be careful when pouring the silicon.
Source: http://www.flickr.com/photos/aaltofablab/6924789764/in/photostream
113. Wait … and repeat!
Check the instructions! Sometimes it help for demoulding
to leave the stick on the mold … sometimes not!
Source: http://www.flickr.com/photos/aaltofablab/7073738569/in/photostream
114. Thank you!!
Massimo Menichinelli
Aalto Media Factory
massimo.menichinelli@aalto.f 14.05.2012
@openp2pdesign Aalto Media Factory
http://www.slideshare.net/openp2pdesign Helsinki